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- Moved SI_CHASEWALK to 119 as concluded by LoneWolf

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8110 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Modificáronse 2 ficheiros con 3 adicións e 1 borrados
  1. 1 0
      Changelog-Trunk.txt
  2. 2 1
      src/map/status.h

+ 1 - 0
Changelog-Trunk.txt

@@ -3,6 +3,7 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 2006/08/03
+	* Changed SI_CHASEWALK value to 119 as concluded by LoneWolf [Skotlex]
 	* Corrected clif.c sending the raw mdef2 value to the client instead of
 	  first substracting the "secret vit/2" bonus from it. [Skotlex]
 	* Added a damage cap to CR_ACIDDEMONSTRATION of INT_MAX/2 to prevent

+ 2 - 1
src/map/status.h

@@ -344,6 +344,7 @@ enum {
 	SI_WINDWALK		= 116,
 	SI_MELTDOWN		= 117,
 	SI_CARTBOOST		= 118,
+	SI_CHASEWALK		= 119,
 	SI_REJECTSWORD		= 120,
 	SI_MARIONETTE		= 121,
 	SI_MARIONETTE2		= 122,
@@ -352,7 +353,7 @@ enum {
 	SI_JOINTBEAT		= 125,
 	SI_DEVOTION		= 130,
 	SI_STEELBODY		= 132,
-	SI_CHASEWALK		= 134,
+	//134 - Soullink-like effect which makes the character get wavy.
 	SI_READYSTORM		= 135,
 	SI_READYDOWN		= 137,
 	SI_READYTURN		= 139,