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SQL synchronization

rAthenaAPI vor 5 Jahren
Ursprung
Commit
5d1edeb80b
1 geänderte Dateien mit 1 neuen und 1 gelöschten Zeilen
  1. 1 1
      sql-files/item_db_re.sql

+ 1 - 1
sql-files/item_db_re.sql

@@ -3429,7 +3429,7 @@ REPLACE INTO `item_db_re` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',4,
 REPLACE INTO `item_db_re` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,261,'bonus bAllStats,1; bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5206,'Romantic_White_Flower','Romantic White Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,259,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,260,'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5208,'Rideword_Hat','Rideword Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'40',1,262,'.@i = (getrefine()>8)?2:1; bonus2 bHPDrainRate,50,8*.@i; bonus2 bSPDrainRate,10,4*.@i; bonus2 bHPLossRate,10,5000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5208,'Rideword_Hat','Rideword Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'40',1,262,'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,263,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5210,'Flying_Angel','Flapping Angel Wing',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5211,'Dress_Hat','Dress Hat',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; }',NULL,NULL);