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Corrected Ancient Gold Decoration description (bugreport 9154)

Signed-off-by: Capuche <capucrath@gmail.com>
Capuche 10 years ago
parent
commit
5cfd3bd537
1 changed files with 3 additions and 3 deletions
  1. 3 3
      npc/re/instances/WolfchevLaboratory.txt

+ 3 - 3
npc/re/instances/WolfchevLaboratory.txt

@@ -495,9 +495,9 @@ lighthalzen,342,291,4	script	Weird old man#Bio4Reward	4_M_EINOLD,{
 					callsub L_Reward, 15044, 100, 50, 30; //Green_Operation_Coat
 					callsub L_Reward, 15044, 100, 50, 30; //Green_Operation_Coat
 					break;
 					break;
 				case 8:
 				case 8:
-					mes "<<Green Operating Gown[1]>>";
-					mes "DEX + 1, MSP + 30. Equipping with Scalpel will let to drop 'Immortal Heart', 'Alcohol' with a certain chance when hunting Human, Animal type monsters. Refine Lv affects the drop rate.";
-					mes "Armor / Def 66 / Weight 66 / Required Lv 100 / Socket 1 / for Generic";
+					mes "<<Ancient Gold Decoration[1]>>";
+					mes "If the base lv is 150, All State + 2. for Swordman, Merchant, Thief Classes ATK + 8%, for Magician, Acolyte classes MATK + 8%, Heal Power + 7%, for Archer classes DEX + 3, Long Distance ATK power + 10%.";
+					mes "Helm / Def 7 / Location - Upper / Weight 40 / Required Lv 100 / Socket 1 / for 3rd Job Classes";
 					callsub L_Reward, 18570, 300, 300, 400; //Ancient_Gold_Deco
 					callsub L_Reward, 18570, 300, 300, 400; //Ancient_Gold_Deco
 					break;
 					break;
 				}
 				}