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SQL synchronization

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rAthenaAPI 10 lat temu
rodzic
commit
5cb90cd1d0
2 zmienionych plików z 53 dodań i 52 usunięć
  1. 5 5
      sql-files/item_db.sql
  2. 48 47
      sql-files/item_db_re.sql

+ 5 - 5
sql-files/item_db.sql

@@ -695,7 +695,7 @@ REPLACE INTO `item_db` VALUES (1365,'Sabbath','Sabbath',5,20,NULL,2300,120,NULL,
 REPLACE INTO `item_db` VALUES (1366,'Right_Epsilon','Light Epsilon',5,20,NULL,2300,180,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (1368,'Tomahawk','Tomahawk',5,20,NULL,2500,165,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRaceAttack,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (1370,'Doom_Slayer','Doom Slayer',5,20,NULL,6000,10,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
 REPLACE INTO `item_db` VALUES (1371,'Doom_Slayer_','Doom Slayer',5,20,NULL,6000,10,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
 REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL);
@@ -1448,7 +1448,7 @@ REPLACE INTO `item_db` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',4,20
 REPLACE INTO `item_db` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (2553,'Dragon_Manteau','Dragon Manteau',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,0,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPGainAttackRate,100,1; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3;',NULL,NULL);
 # Accessories
 #===================================================================
 REPLACE INTO `item_db` VALUES (2601,'Ring','Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bStr,2;',NULL,NULL);
@@ -1828,7 +1828,7 @@ REPLACE INTO `item_db` VALUES (4168,'Dark_Lord_Card','Dark Lord Card',6,20,NULL,
 REPLACE INTO `item_db` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4170,'Dark_Frame_Card','Dark Frame Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,600;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bSPGainAttack,-1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bSPDrainValue,-1;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Sleep,600;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4174,'Deviling_Card','Deviling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5;',NULL,NULL);
@@ -1937,7 +1937,7 @@ REPLACE INTO `item_db` VALUES (4277,'Zherlthsh_Card','Zealotus Card',6,20,NULL,1
 REPLACE INTO `item_db` VALUES (4278,'Gibbet_Card','Gibbet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4279,'Deleter_Card','Earth Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,-100; bonus bSPGainValue,10;',NULL,'heal 0,-100;');
 REPLACE INTO `item_db` VALUES (4280,'Geographer_Card','Geographer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPGainAttack,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4282,'Tengu_Card','Tengu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);',NULL,NULL);
 REPLACE INTO `item_db` VALUES (4284,'Chepet_Card','Chepet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus4 bAutoSpell,"AL_HEAL",5,50,1;',NULL,NULL);
@@ -5503,7 +5503,7 @@ REPLACE INTO `item_db` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Sh
 REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Cutlus',5,2,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus bHPGainAttackRate,1; bonus2 bSPLossRate,15,10000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus bHPDrainRate,1; bonus2 bSPLossRate,15,10000;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (13404,'Platinum_Shotel','Platinum Shotel',5,20,NULL,1500,130,NULL,1,1,0x000654E2,7,2,2,4,55,1,2,'bonus bCritical,50;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (13405,'Curved_Sword','Curved Sword',5,20,NULL,800,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL);
 REPLACE INTO `item_db` VALUES (13406,'Edger','Edger',5,20,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,1,0,0,2,'bonus2 bAddClass,Class_All,50;',NULL,NULL);

+ 48 - 47
sql-files/item_db_re.sql

@@ -722,7 +722,7 @@ REPLACE INTO `item_db_re` VALUES (1365,'Sabbath','Sabbath',5,20,NULL,2300,'120',
 REPLACE INTO `item_db_re` VALUES (1366,'Right_Epsilon','Light Epsilon',5,20,NULL,2300,'180',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,'120',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1368,'Tomahawk','Tomahawk',5,20,NULL,2500,'165',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,'215',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRaceAttack,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,'215',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1370,'Doom_Slayer','Doom Slayer',5,20,NULL,6000,'10',NULL,1,0,0x000444A2,63,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1371,'Doom_Slayer_','Doom Slayer',5,20,NULL,6000,'10',NULL,1,1,0x000444A2,63,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */',NULL,NULL);
@@ -1671,7 +1671,7 @@ REPLACE INTO `item_db_re` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',4
 REPLACE INTO `item_db_re` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,18,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,18,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2553,'Dragon_Manteau','Dragon Manteau',4,20,NULL,1000,NULL,14,NULL,1,0xFFFFFFFE,18,2,4,NULL,'0',1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFE,18,2,4,NULL,'90',1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPGainAttackRate,100,1; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFE,18,2,4,NULL,'90',1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'20',0,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'20',0,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'20',0,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL);
@@ -2256,7 +2256,7 @@ REPLACE INTO `item_db_re` VALUES (4168,'Dark_Lord_Card','Dark Lord Card',6,20,NU
 REPLACE INTO `item_db_re` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bVariableCastrate,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4170,'Dark_Frame_Card','Dark Frame Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,600;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bSPGainAttack,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bSPDrainValue,-1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Sleep,600;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4174,'Deviling_Card','Deviling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5;',NULL,NULL);
@@ -2365,7 +2365,7 @@ REPLACE INTO `item_db_re` VALUES (4277,'Zherlthsh_Card','Zealotus Card',6,20,NUL
 REPLACE INTO `item_db_re` VALUES (4278,'Gibbet_Card','Gibbet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4279,'Deleter_Card','Earth Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,-100; bonus bSPGainValue,10;',NULL,'heal 0,-100;');
 REPLACE INTO `item_db_re` VALUES (4280,'Geographer_Card','Geographer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPGainAttack,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4282,'Tengu_Card','Tengu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4284,'Chepet_Card','Chepet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus4 bAutoSpell,"AL_HEAL",5,50,1;',NULL,NULL);
@@ -3442,7 +3442,7 @@ REPLACE INTO `item_db_re` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',4,0,NULL,0,NUL
 REPLACE INTO `item_db_re` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',4,0,NULL,0,NULL,5,NULL,0,0x00004082,63,2,257,NULL,'0',0,137,'bonus bStr,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5495,'Power_Of_Thor','Power Of Thor',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5496,'Dice_Hat','Dice Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,494,'bonus bLuk,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',4,20,NULL,400,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,495,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; bonus2 bMagicAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",3*.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',4,20,NULL,400,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,495,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; bonus2 bMagicAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",3*.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Eddga Power !\\\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Eddga Power !\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',4,20,NULL,600,NULL,5,NULL,1,0xFFFFFFFE,63,2,768,NULL,'1',0,490,'bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5499,'Pizza_Hat','Pizza Hat',4,20,NULL,600,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,487,'skill "SM_PROVOKE",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5500,'Icecream_Hat','Icecream Hat',4,0,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL);
@@ -5307,6 +5307,7 @@ REPLACE INTO `item_db_re` VALUES (7672,'Relief_Food','Relief Food',3,20,NULL,0,N
 #
 REPLACE INTO `item_db_re` VALUES (7674,'Mysterious_Ingredient','Mysterious Ingredient',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7675,'Mysterious_Doll','Mysterious Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7676,'Transmission_Coupon','Transmission Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7679,'Oneclick_Weapon_7UP','One Click Weapon 7UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7680,'Oneclick_Weapon_9UP','One Click Weapon 9UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7681,'Oneclick_Armor_7UP','One Click Armor 7UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -6545,13 +6546,13 @@ REPLACE INTO `item_db_re` VALUES (12654,'Lucky_Egg_C9','Lucky Egg C9',2,20,NULL,
 REPLACE INTO `item_db_re` VALUES (12655,'Brain_Powder','Brain Powder',2,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12656,'Magical_Powder','Magical Powder',2,3000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12657,'Madness_Powder','Madness Powder',2,4000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12658,'Trans_Scroll_Devi','Transformation Scroll(Deviruchi)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1109,1200000,SC_MTF_ASPD,10,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12659,'Trans_Scroll_Ray_Arch','Transformation Scroll(Raydric)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1276,1200000,SC_MTF_RANGEATK,25;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12660,'Trans_Scroll_Mavka','Transformation Scroll(Mavka)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1884,1200000,SC_MTF_RANGEATK,25;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12661,'Trans_Scroll_Marduk','Transformation Scroll(Marduk)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1140,1200000,SC_MTF_MATK,25;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12662,'Trans_Scroll_Banshee','Transformation Scroll(Banshee)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1867,1200000,SC_MTF_MATK,25;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12663,'Trans_Scroll_Poring','Transformation Scroll(Poring)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1002,1200000,SC_MTF_CRIDAMAGE,25;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12664,'Trans_Scroll_Golem','Transformation Scroll(Golem)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1040,1200000,SC_MTF_MLEATKED,5,20,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12658,'Trans_Scroll_Devi','Transformation Scroll(Deviruchi)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1109,1200000,SC_MTF_ASPD,10,5; showscript "Traaaansformation-!! Deviruchi form!!";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12659,'Trans_Scroll_Ray_Arch','Transformation Scroll(Raydric)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1276,1200000,SC_MTF_RANGEATK,25; showscript "Traaaansformation-!! Raydric form!!";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12660,'Trans_Scroll_Mavka','Transformation Scroll(Mavka)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1884,1200000,SC_MTF_RANGEATK,25; showscript "Traaaansformation-!! Mavka form!!";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12661,'Trans_Scroll_Marduk','Transformation Scroll(Marduk)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1140,1200000,SC_MTF_MATK,25; showscript "Traaaansformation-!! Marduk form!!";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12662,'Trans_Scroll_Banshee','Transformation Scroll(Banshee)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1867,1200000,SC_MTF_MATK,25; showscript "Traaaansformation-!! Banshee form!!";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12663,'Trans_Scroll_Poring','Transformation Scroll(Poring)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1002,1200000,SC_MTF_CRIDAMAGE,25; showscript "Traaaansformation-!! Poring form!!";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12664,'Trans_Scroll_Golem','Transformation Scroll(Golem)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1040,1200000,SC_MTF_MLEATKED,5,20,2; showscript "Traaaansformation-!! Golem form!!";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12665,'Grovel_Buff','Grovel Buff',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12666,'Thai_Perfume_MATK','Thai Perfume MATK',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bMatk,24; }",600,0,0,SI_SKF_MATK;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12667,'Thai_Perfume_ATK','Thai Perfume ATK',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bBaseAtk,24; }",600,0,0,SI_SKF_ATK;',NULL,NULL);
@@ -6684,12 +6685,12 @@ REPLACE INTO `item_db_re` VALUES (12787,'Diabolic_Scroll','Diabolic Scroll',2,20
 REPLACE INTO `item_db_re` VALUES (12788,'No100_Firecracker','No100 Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12789,'Juicy_Fruit','Juicy Fruit',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12790,'Change_Name_Card','Character Name Change Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'set CharRename, CharRename + 1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12791,'Combat_Pill','Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12791,'Combat_Pill','Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE; /* showscript */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12792,'P_Combat_Pill','P Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{  bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5;  }",60,0,0,SI_GM_BATTLE2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12793,'Combat_Pill_Box10','Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12791,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12794,'P_Combat_Pill_Box10','P Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12792,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12795,'2011_RWC_Scroll_Kr','2011 RWC Scroll Kr',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12796,'Red_Booster','Red Booster',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AC_CONCENTRATION",(getskilllv(45)<3?3:getskilllv(45));',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12796,'Red_Booster','Red Booster',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AC_CONCENTRATION",(getskilllv(45)<3?3:getskilllv(45)); specialeffect2 EF_POTION_BERSERK; showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12797,'Wish_Maiden_Scroll','Wish Maiden Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2344,1800000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12798,'Zealotus_Scroll','Zealotus Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2345,1800000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12799,'PCBang_Coupon_Box5','PCBang Coupon Box5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -7129,7 +7130,7 @@ REPLACE INTO `item_db_re` VALUES (13323,'Infinity_Shuriken','Infinity Shuriken',
 REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,'150',NULL,1,1,0x000654E2,63,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,'199',NULL,1,0,0x000654E2,63,2,2,4,'1',0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13402,'Cutlas_C','Cutlus',5,2,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire; bonus2 bSPLossRate,15,10; bonus bHPGainAttackRate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire; bonus2 bSPLossRate,15,10; bonus2 bHPDrainRate,1000,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13404,'Platinum_Shotel','Platinum Shotel',5,20,NULL,1500,'130',NULL,1,1,0x000654E2,63,2,2,4,'55',1,2,'bonus bCritical,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13405,'Curved_Sword','Curved Sword',5,20,NULL,800,'125',NULL,1,2,0x000654E2,63,2,2,4,'55',1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13406,'Edger','Edger',5,20,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,1,'0',0,2,'bonus2 bAddClass,Class_All,50;',NULL,NULL);
@@ -8333,7 +8334,7 @@ REPLACE INTO `item_db_re` VALUES (15121,'Sarah_Combat_Robe','Sarah Combat Robe',
 REPLACE INTO `item_db_re` VALUES (15123,'Whikebain_Suit','Whikebain Suit',4,0,NULL,900,NULL,56,NULL,1,0x00001000,56,2,16,NULL,'105',1,NULL,'.@r = getrefine(); if (.@r > 7) { bonus bCritAtkRate,6; } else if (.@r > 5) { bonus bCritAtkRate,4; } bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15138,'Aegir_Armor','Aegir Armor',4,10,NULL,1600,NULL,25,NULL,0,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15141,'Ancient_Armor_Of_The_Goddess','Ancient Armor Of The Goddess',4,10,NULL,2000,NULL,55,NULL,0,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15145,'Evil_Dragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); if (.@r >= 10 ) { bonus2 bHPGainAttackRate,100,3; bonus2 bSPGainAttackRate,100,5; } else if (.@r >= 9 ) { bonus2 bHPGainAttackRate,100,4; bonus2 bSPGainAttackRate,100,3; } else if (.@r >= 8 ) { bonus2 bHPGainAttackRate,100,6; bonus2 bSPGainAttackRate,100,2; } /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15145,'Evil_Dragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); if (.@r >= 10 ) { bonus2 bHPDrainRate,100,3; bonus2 bSPDrainRate,100,5; } else if (.@r >= 9 ) { bonus2 bHPDrainRate,100,4; bonus2 bSPDrainRate,100,3; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,100,6; bonus2 bSPDrainRate,100,2; } /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL);
 # More Maces
 REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16001,'Red_Square_Bag','Red Square Bag',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL);
@@ -9139,7 +9140,7 @@ REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,N
 REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20;bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Normal,(10+((.@r>4)?.@r-4:0)); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18575,'YinYang_Earring','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10; bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18577,'24_Bolt','24 Bolt',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,696,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18578,'Helm_Of_Valor','Helm Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,258,'bonus2 bAddRace,RC_All,3;',NULL,NULL);
@@ -9157,15 +9158,15 @@ REPLACE INTO `item_db_re` VALUES (18589,'Strawberry_Hat','Strawberry Hat',4,20,N
 REPLACE INTO `item_db_re` VALUES (18590,'Gemma_Hairband','Gemma Hairband',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,564,'bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18591,'Mini_Glasses_','Mini Glasses',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,47,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18592,'Nestea_Hat','Nestea Hat',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,756,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18593,'Fancy_Mini_Crown','Fancy Mini Crown',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,707,'bonus bInt,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18593,'Fancy_Mini_Crown','Fancy Mini Crown',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,707,'bonus bInt,1; bonus bMdef,5; bonus bVariableCast,-3000; bonus bMatkRate,3; bonus bHealPower,4; bonus bSkillUseSP,-3; .@r = getrefine(); if (.@r > 6) bonus bMatkRate,3; else if (.@r > 4) bonus bMatkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18594,'Magni_Cap_','Magni Cap',4,30000,NULL,1000,NULL,9,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,250,'bonus bStr,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',4,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,757,'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',4,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,757,'bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; .@r = getrefine(); if (.@r > 6) { autobonus "{ bonus bBaseAtk,100; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } if (.@r > 8) { bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',NULL,759,'bonus bAspdRate,3; bonus bCritical,3; .@r = getrefine(); if(.@r >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(.@r >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',NULL,759,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddRace,RC_DemiHuman,10; bonus bAspdRate,3; bonus bDelayrate,-3; .@r = getrefine(); if(.@r >= 7) { bonus bAspdRate,2; bonus bDelayrate,-2; } if(.@r >= 9) { bonus bAspdRate,2; bonus bDelayrate,-2; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18598,'Mini_Tree_J','Mini Tree J',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,727,'bonus bMdef,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18599,'Black_Devil_Mask','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; .@r = getrefine(); if(.@r > 5 && .@r <= 12) { bonus2 bAddRace,RC_DemiHuman,(.@r - 5); bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_Player,(.@r - 5); bonus2 bSubRace,RC_Player,(.@r - 5); } if(.@r > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; .@r = getrefine(); if(.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5; .@r = getrefine(); if (.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18603,'Black_Devil_Mask_','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18604,'Falcon_Mask','Falcon Mask',4,10,NULL,30,NULL,0,NULL,1,0xFFFFFFFF,63,2,513,NULL,'50',0,782,NULL,NULL,NULL);
@@ -9194,14 +9195,14 @@ REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',4,20,NULL,200,
 REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,711,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,781,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','B Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,783,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18632,'Yellow_Poring_Hairpin','Yellow Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,786,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18633,'Pink_Poring_Hairpin','Pink Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,787,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18634,'Green_Poring_Hairpin','Green Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,788,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18635,'Blue_Poring_Hairpin','Blue Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,789,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18636,'Bridal_Ribbon','Bridal Ribbon',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,790,'bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18637,'Ancient_Admiral_Helm','Ancient Admiral Helm',4,20,NULL,700,NULL,4,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,660,'bonus bStr,2; bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18636,'Bridal_Ribbon','Bridal Ribbon',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,790,'bonus bDex,1; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18637,'Ancient_Admiral_Helm','Ancient Admiral Helm',4,20,NULL,700,NULL,4,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,660,'bonus bStr,2; bonus bVit,1; if (getrefine() > 7) bonus bSpeedRate,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18638,'Citron_Hat','Citron Hat',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,791,'bonus bLuk,3; bonus2 bSubRace,RC_Plant,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18639,'Naval_Officer_Hat','Naval Officer Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,792,'bonus bLuk,3; bonus2 bAddEle,Ele_Water,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18640,'Starfish_Headband','Starfish Headband',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,793,NULL,NULL,NULL);
@@ -9214,15 +9215,15 @@ REPLACE INTO `item_db_re` VALUES (18646,'Cow_Hat','Cow Hat',4,20,NULL,300,NULL,4
 REPLACE INTO `item_db_re` VALUES (18647,'Star_Eyepatch','Star Eyepatch',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,800,'bonus2 bResEff,Eff_Stun,1500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18648,'Tongue_Charm','Tongue Charm',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,801,'bonus2 bSubRace,RC_Demon,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18649,'Lude_Mask','Lude Mask',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',1,802,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,194,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,194,'bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpell,"BS_MAXIMIZE",5,10; bonus3 bAutoSpell,"MC_LOUD",1,10; bonus3 bAutoSpell,"AC_CONCENTRATION",5,10; bonus3 bAutoSpell,"PR_GLORIA",3,10; autobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \\\"RWC 2011 Fighting!!\\\"; }"; autobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \\\"RWC 2011 Fighting!!\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',4,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,803,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,804,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPGainAttackRate,100,8; bonus2 bSPGainAttackRate,100,4; } else if (.@r >= 8 ) { bonus2 bHPGainAttackRate,100,5; bonus2 bSPGainAttackRate,100,2; } else if (.@r >= 7 ) { bonus2 bHPGainAttackRate,100,5; bonus2 bSPGainAttackRate,100,2; } else if (.@r >= 5 ) { bonus2 bHPGainAttackRate,100,3; bonus2 bSPGainAttackRate,100,1; } else { bonus2 bHPGainAttackRate,100,1; bonus2 bSPGainAttackRate,100,1; } /* Confirm: Success rate? */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,804,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,805,'bonus bAgi,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,23,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18656,'Witch\'s_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm,0; if (BaseLevel >= 150) bonus bAspdRate,3; else if (BaseLevel >= 100) bonus bAspdRate,2; else if (BaseLevel >= 50) bonus bAspdRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,25,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18659,'Boitata_Hat','Boitata Hat',4,20,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,808,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18659,'Boitata_Hat','Boitata Hat',4,20,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,808,'autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; bonus3 bAutospell,"AS_SONICBLOW",5,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18660,'Indi_Feather_Band','Indian Feather Headband',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,809,'bonus bAgi,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18661,'Trident_Helm','Trident Helm',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,810,'bonus bStr,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18662,'Antler_Fedora','Antler Fedora',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,811,'bonus bInt,3;',NULL,NULL);
@@ -9234,7 +9235,7 @@ REPLACE INTO `item_db_re` VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband',
 REPLACE INTO `item_db_re` VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,694,'skill "AL_DECAGI",3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18669,'Cowhide_Hat','Cowhide Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,819,'bonus bDex,2; bonus bMaxHPrate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'12',0,818,'bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,836,'bonus3 bAutoSpell,"AL_INCAGI",10,50; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,50; bonus2 bAddItemHealRate,515,2000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,836,'bonus3 bAutoSpell,"AL_INCAGI",10,50; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,50; bonus2 bAddItemHealRate,515,2000; autobonus "{ bonus bLuk,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus2 "{ bonus bStr,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18672,'Tare_Pope','Tare Pope',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18673,'Tare_Pope_','Tare Pope',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bUnbreakableHelm,0; bonus bSPrecovRate,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18674,'Planewing_Hat','Planewing Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,820,'bonus bAgi,3;',NULL,NULL);
@@ -9337,7 +9338,7 @@ REPLACE INTO `item_db_re` VALUES (18805,'Eclipse_Hat','Eclipse Hat',4,20,NULL,30
 REPLACE INTO `item_db_re` VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,923,'bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18807,'Yellow_Yuzu_Hat','Yellow Yuzu Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,924,'bonus bVit,2; bonus bLuk,3; bonus2 bSubRace,RC_Plant,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18808,'Wing_Form_Spectacle','Wing Form Spectacle',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,925,'bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18810,'Hell_Pumpkin_Hat','Hell Pumpkin Hat',4,20,NULL,500,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,717,'bonus bMdef,12; bonus2 bSubRace,6,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bSubRace,RC_Undead,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18810,'Hell_Pumpkin_Hat','Hell Pumpkin Hat',4,20,NULL,500,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,717,'bonus bMdef,12; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18813,'New_Wave_Sunglasses','New Wave Sunglasses',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'30',NULL,856,'bonus bDelayrate,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18814,'Angel_School_Cap','Angel School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,927,'bonus bInt,2; bonus bVit,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18815,'Devil_School_Cap','Devil School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,928,'bonus bStr,2; bonus bVit,1;',NULL,NULL);
@@ -9363,9 +9364,9 @@ REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Ki
 REPLACE INTO `item_db_re` VALUES (18848,'Fresh_Roses','Fresh Roses',4,10,NULL,200,'0:20',0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,963,'bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18849,'Celine_Ribbon','Celine Ribbon',4,10,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,967,'bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,'/*Is this correct item?*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",3*.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",3*.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*.@r; }",.@r,3000,BF_NORMAL,"{ transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18857,'Curupira_Hat','Curupira Hat',4,10,NULL,100,NULL,20,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,974,'bonus bDex,3; bonus2 bAddEffWhenHit,Eff_Confusion,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
@@ -9476,12 +9477,12 @@ REPLACE INTO `item_db_re` VALUES (19529,'C_Angelic_Chain','Costume Angel Wing',4
 REPLACE INTO `item_db_re` VALUES (19530,'C_Wild_Rose','Costume Wild Rose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,541,'bonus bUnbreakableHelm,0; bonus bBaseAtk,2; bonus bMatk,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19531,'C_Cube_Mask','Costume Cube Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,472,'bonus bUnbreakableHelm,0; bonus bFlee,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19532,'C_Red_Bunny_Band','Red Bunny Band',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,640,'bonus bUnbreakableHelm,0; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19533,'C_Spore_Hat','Costume Spore Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,114,'bonus bUnbreakableHelm,0; bonus bVit,1; bonus2 bExpAddClass,Class_All,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19534,'C_Tha_Despero_Mask','Costume Thanatos Despero Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,693,'bonus bAtkRate,1; bonus bMatkRate,1; bonus bHealPower,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19535,'C_Sinsuncho_Hat','Costume Sinsuncho Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,730,'bonus bUnbreakableHelm,0; bonus bStr,1; bonus2 bExpAddClass,Class_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19533,'C_Spore_Hat','Costume Spore Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,114,'bonus bUnbreakableHelm,0; bonus bVit,1; bonus2 bExpAddRace,RC_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19534,'C_Tha_Despero_Mask','Costume Thanatos Despero Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,693,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19535,'C_Sinsuncho_Hat','Costume Sinsuncho Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,730,'bonus bUnbreakableHelm,0; bonus bStr,1; bonus2 bExpAddRace,RC_All,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19536,'C_Rose_Corsage','Costume Rose Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,533,'bonus bUnbreakableHelm,0; bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19537,'C_Gryphon_Hat','Costume Gryphon Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,591,'bonus bUnbreakableHelm,0;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19538,'Full_Moon','Full Moon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,780,'autobonus "{ bonus bMatk,50; bonus bBaseAtk,50; }",10,5000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19538,'Full_Moon','Full Moon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,780,'autobonus "{ bonus bBaseAtk,50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus "{ bonus bMatk,50; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; /* showscript */ }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19539,'C_Reginleif_Hairband','Costume Hairband Of Reginleif',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,468,'bonus bAllStats,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19540,'C_Rabbit_Earplug','Costume Rabbit Earplugs',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,515,'bonus bAgi,1; bonus bFlee,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19541,'C_Romantic_White_Flower','Costume Romantic White Flower',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,259,'bonus bUnbreakableHelm,0;',NULL,NULL);
@@ -9809,7 +9810,7 @@ REPLACE INTO `item_db_re` VALUES (20233,'C_Golden_Angel','Costume Golden Angel',
 #
 REPLACE INTO `item_db_re` VALUES (20500,'T_Archangel_Wing','Archangel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,1,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*View ID*/ bonus bUnbreakableHelm,0;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableHelm,0; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,50+(.@r*20); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20706,'Amistr_Bag','Amistr Bag',4,10,NULL,500,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',NULL,4,'bonus bAllStats,1; bonus2 bSubEle,Ele_All,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20707,'Kirin_Wing','Kirin Wing',4,20,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,6,'bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20710,'Impr_Angel\'s_Warmth','Advanced Angelic Cardigan',4,10000,NULL,400,NULL,6,NULL,1,0x00000001,63,2,4,NULL,'99',1,0,'bonus bHPrecovRate,50;',NULL,NULL);
@@ -9817,7 +9818,7 @@ REPLACE INTO `item_db_re` VALUES (20711,'Manteau_Of_Diego','Manteau Of Diego',4,
 REPLACE INTO `item_db_re` VALUES (20717,'Gigant_Snake_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20718,'Gigant_Snake_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20721,'Black_As_Night_Cloak','Black As Night Cloak',4,10,NULL,600,NULL,45,NULL,1,0xFFFFFFFF,63,2,4,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,5+(getrefine()/2);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',4,0,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,5,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',4,0,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,5,'.@r = getrefine(); bonus bAllStats,1; if ((readparam(bStr)>89)) { bonus bStr,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bAgi)>89)) { bonus bAgi,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bVit)>89)) { bonus bVit,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bInt)>89)) { bonus bInt,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bDex)>89)) { bonus bDex,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bLuk)>89)) { bonus bLuk,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20725,'Ribbon_Piamat','Ribbon Piamat',4,10,NULL,100,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,4,NULL,'30',1,7,'bonus bInt,1; bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',1,5,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20730,'Loyalists_Hood','Loyalists Hood',4,10,NULL,200,NULL,30,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'80',NULL,NULL,'bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback,1; bonus2 bSubEle,Ele_All,-20;',NULL,NULL);
@@ -9936,15 +9937,15 @@ REPLACE INTO `item_db_re` VALUES (22625,'Oktoberfest_Bag','Oktoberfest Bag',2,0,
 REPLACE INTO `item_db_re` VALUES (22628,'Green_Package','Green Package',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22629,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22629,'Green_Package40','Green Package 40',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22630,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22630,'Green_Package80','Green Package 80',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22631,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22631,'Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; /*getitem Transmission_Coupon,1;*/ getitem 5883,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22631,'Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; getitem 7676,1; getitem 5883,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22640,'17173_Green_Package','Green Package',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22641,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22641,'17173_Green_Package40','Green Package 40',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22642,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22642,'17173_Green_Package80','Green Package 80',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22643,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22643,'17173_Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; /*getitem Transmission_Coupon,1;*/ getitem 5883,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22643,'17173_Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; getitem 7676,1; getitem 5883,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22644,'S_Green_Package','Green Package',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22645,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22645,'S_Green_Package40','Green Package 40',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22646,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22646,'S_Green_Package80','Green Package 80',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22647,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22647,'S_Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; /*getitem Transmission_Coupon,1;*/ getitem 5883,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22647,'S_Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; getitem 7676,1; getitem 5883,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22648,'Angeling_Package','Angel Ring Package',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22649,'Deviling_Package','Devil Ring Package',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22652,'Briliant_Hat_Box','Brilliant Hat Box',2,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
@@ -10297,10 +10298,10 @@ REPLACE INTO `item_db_re` VALUES (28202,'Southern_Cross_','Southern Cross',5,280
 REPLACE INTO `item_db_re` VALUES (28203,'Half_BF_Rifle1','Half BF Rifle1',5,0,NULL,0,'50',NULL,9,0,0x41000000,63,2,34,3,'80',1,18,'bonus bDex,2; bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bVariableCastrate,"GS_TRACKING",-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28204,'Half_BF_Shotgun1','Half BF Shotgun1',5,0,NULL,0,'100',NULL,9,0,0x41000000,63,2,34,3,'80',1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0;',NULL,NULL);
 #
-#28315,RCC2013_ARMLET
-#28316,RCC2013_ARMLET_
-#28317,RCC2013_RING
-#28318,RCC2013_RING_
+REPLACE INTO `item_db_re` VALUES (28315,'RCC2013_ARMLET','RCC2013_ARMLET',4,200,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (28316,'RCC2013_ARMLET_','RCC2013_ARMLET_',4,200,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (28317,'RCC2013_RING','RCC2013_RING',4,200,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (28318,'RCC2013_RING_','RCC2013_RING_',4,200,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28310,'Sarah\'s_Left_Earring','Sarah\'s Left Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,128,NULL,'145',1,NULL,'skill "AL_HEAL",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28311,'Sarah\'s_Right_Earring','Sarah\'s Right Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8,NULL,'145',1,NULL,'skill "AL_TELEPORT",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28326,'Broken_Chips_01','Broken Chips 01',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',1,NULL,'bonus bStr,4;',NULL,NULL);