* Added missing UNT_JACK_FROST_NOVA and UNT_GROUND_GRAVITATION in skill_unit_onplace_timer (damage over time were missing)
@@ -16035,6 +16035,8 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t
case UNT_SOLIDTRAP:
case UNT_SWIFTTRAP:
case UNT_FLAMETRAP:
+ case UNT_GROUND_GRAVITATION:
+ case UNT_JACK_FROST_NOVA:
skill_attack(skill_get_type(sg->skill_id),ss,&unit->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
break;