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added to doc: getmonsterinfo. updated NJ items

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5668 54d463be-8e91-2dee-dedb-b68131a5f0ec
Lupus 19 anni fa
parent
commit
5a10412b36
3 ha cambiato i file con 42 aggiunte e 14 eliminazioni
  1. 2 0
      db/Changelog.txt
  2. 14 14
      db/item_db.txt
  3. 26 0
      doc/script_commands.txt

+ 2 - 0
db/Changelog.txt

@@ -25,6 +25,8 @@
 	-----
 
 =========================
+03/20
+	* Updated atk,def,mfed of ÒÎ items, thanks to Haplo [Lupus]
 03/18
 	* Updated price and such for NJ/SG weapons
 	* Fixed tons of wrong weight, wep lvlm req level items. Big thanks to KarLaeda and Haplo [Lupus]

+ 14 - 14
db/item_db.txt

@@ -2427,24 +2427,24 @@
 7524,Fang_,Fang,3,70,,20,,,,,,7,2,,,,,,{}
 
 // Ninja Weapons
-13006,Gokurin,Gokurin,4,240000,,600,140,,1,0,268435456,7,2,2,3,65,1,1,{ bonus2 bAddEff,Eff_Curse,500; }
+13006,Gokurin,Gokurin,4,240000,,600,150,,1,0,268435456,7,2,2,3,65,1,1,{ bonus2 bAddEff,Eff_Curse,500; }
 13007,Jitte,Jitte,4,20000,,400,70,,1,0,268435456,7,2,2,2,35,1,1,{ bonus bBreakWeaponRate,500; }
 13008,Jitte_,Jitte,4,20000,,400,70,,1,0,268435456,7,2,2,2,35,1,1,{ bonus bBreakWeaponRate,500; }
-13009,Kamaitachi,Kamaitachi,4,48000,,900,140,,1,0,268435456,7,2,2,4,70,1,1,{ bonus bCritical,1; }
+13009,Kamaitachi,Kamaitachi,4,48000,,900,125,,1,0,268435456,7,2,2,4,70,1,1,{ bonus bCritical,1; }
 13010,Ashura,Ashura,4,32000,,600,50,,1,0,268435456,7,2,2,1,12,1,1,{ bonus bMatkRate,10; }
 13011,Ashura_,Ashura,4,32000,,600,50,,1,0,268435456,7,2,2,1,12,1,1,{ bonus bMatkRate,10; }
-13012,Murasame,Murasame,4,48000,,700,140,,1,0,268435456,7,2,2,2,24,1,2,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; }
-13013,Murasame_,Murasame,4,48000,,700,140,,1,0,268435456,7,2,2,2,24,1,2,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; }
-13014,Hakujin,Hakujin,4,120000,,800,140,,1,0,268435456,7,2,2,3,42,1,2,{ bonus4 bAutoSpell,28,10,20,0; }
-13015,Hakujin_,Hakujin,4,120000,,800,140,,1,0,268435456,7,2,2,3,42,1,2,{ bonus4 bAutoSpell,28,10,20,0; }
+13012,Murasame,Murasame,4,48000,,700,95,,1,0,268435456,7,2,2,2,24,1,2,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; }
+13013,Murasame_,Murasame,4,48000,,700,95,,1,0,268435456,7,2,2,2,24,1,2,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; }
+13014,Hakujin,Hakujin,4,120000,,800,120,,1,0,268435456,7,2,2,3,42,1,2,{ bonus4 bAutoSpell,28,10,20,0; }
+13015,Hakujin_,Hakujin,4,120000,,800,120,,1,0,268435456,7,2,2,3,42,1,2,{ bonus4 bAutoSpell,28,10,20,0; }
 
 // Ninja Kazema Shurikens
-13300,Kazemashuriken_Beneki,Kazemashuriken Beneki,4,90000,,3000,80,,1,0,268435456,7,2,2,4,65,1,,{}
-13301,Kazemashuriken_Daisharin,Kazemashuriken Daisharin,4,40000,,2500,80,,1,0,268435456,7,2,2,4,42,1,,{bonus2 bAddEff,Eff_Bleeding,500; }
-13302,Kazemashuriken_Daisharin,Kazemashuriken Daisharin,4,40000,,2500,80,,1,0,268435456,7,2,2,4,42,1,,{ bonus2 bAddEff,Eff_Bleeding,500; }
-13303,Kazemashuriken_Rekka,Kazemashuriken Rekka,4,78000,,1500,80,,1,0,268435456,7,2,2,4,55,1,,{ bonus3 bAutoSpell,19,10,100; }
+13300,Kazemashuriken_Beneki,Kazemashuriken Beneki,4,90000,,3000,150,,1,0,268435456,7,2,2,4,65,1,,{}
+13301,Kazemashuriken_Daisharin,Kazemashuriken Daisharin,4,40000,,2500,50,,1,0,268435456,7,2,2,4,42,1,,{bonus2 bAddEff,Eff_Bleeding,500; }
+13302,Kazemashuriken_Daisharin,Kazemashuriken Daisharin,4,40000,,2500,50,,1,0,268435456,7,2,2,4,42,1,,{ bonus2 bAddEff,Eff_Bleeding,500; }
+13303,Kazemashuriken_Rekka,Kazemashuriken Rekka,4,78000,,1500,185,,1,0,268435456,7,2,2,4,55,1,,{ bonus3 bAutoSpell,19,10,100; }
 
-2117,Gauntlet,Gauntlet,5,10000,,150,,4,,0,268435456,7,2,32,,20,1,,{}
-2118,Gauntlet_,Gauntlet,5,10000,,150,,4,,1,268435456,7,2,32,,20,1,,{}
-2119,Superior_Gauntlet,Superior Gauntlet,5,40000,,150,,7,,0,268435456,7,2,32,,50,1,,{}
-2120,Superior_Gauntlet_,Superior Gauntlet,5,40000,,150,,7,,0,268435456,7,2,32,,50,1,,{}
+2117,Gauntlet,Gauntlet,5,10000,,150,,5,,0,268435456,7,2,32,,20,1,,{}
+2118,Gauntlet_,Gauntlet,5,10000,,150,,5,,1,268435456,7,2,32,,20,1,,{}
+2119,Superior_Gauntlet,Superior Gauntlet,5,40000,,150,,4,,0,268435456,7,2,32,,50,1,,{ bonus bMdef,5; }
+2120,Superior_Gauntlet_,Superior Gauntlet,5,40000,,150,,4,,0,268435456,7,2,32,,50,1,,{ bonus bMdef,5; }

+ 26 - 0
doc/script_commands.txt

@@ -4836,6 +4836,32 @@ Valid types are:
 	4 - sex; 5 - equip; 6 - weight; 7 - atk; 8 - def; 9 - range;
 	10 - slot; 11 - look; 12 - elv; 13 - wlv;
 
+Check sample in nps\sample\getiteminfo.txt
+
+---------------------------------------
+
+*getmonsterinfo(<item ID>,<type>)
+
+This function will look up the monster with the specified ID number in the database 
+and return the info set by TYPE argument.
+It will return -1 if there is no such item. Due to specific of MOB DB routines,
+it's better to check monster name. It'd return "Dummy" for a non-existing monster.
+
+Valid types are listed in const.txt:
+	MOB_NAME	0		MOB_LV	1
+	MOB_MAXHP	2		MOB_BASEEXP	3
+	MOB_JOBEXP	4		MOB_ATK1	5
+	MOB_ATK2	6		MOB_DEF	7
+	MOB_MDEF	8		MOB_STR	9
+	MOB_AGI		10		MOB_VIT		11
+	MOB_INT		12		JOB_DEX		13
+	MOB_LUK		14		MOB_RANGE	15
+	MOB_RANGE2	16		MOB_RANGE3	17
+	MOB_SIZE	18		MOB_RACE	19
+	MOB_ELEMENT	20		MOB_MODE	21
+
+Check sample in nps\sample\getmonsterinfo.txt
+
 ---------------------------------------
 
 *pow(<number>,<power>)