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@@ -727,7 +727,7 @@
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504,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_MADNESSCANCEL,Madness Canceller
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504,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_MADNESSCANCEL,Madness Canceller
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505,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_ADJUSTMENT,AdJustment
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505,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_ADJUSTMENT,AdJustment
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506,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_INCREASING,Increasing Accuracy
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506,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_INCREASING,Increasing Accuracy
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-507,-9,6,1,8,0,0,1,1,no,0,0,0,weapon,0,0x0, GS_MAGICALBULLET,Magical Bullet
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+507,-9,6,1,8,0x20,0,1,1,no,0,0,0,misc,0,0x0, GS_MAGICALBULLET,Magical Bullet
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508,-9,6,1,-1,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_CRACKER,Cracker
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508,-9,6,1,-1,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_CRACKER,Cracker
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509,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, GS_SINGLEACTION,Single Action
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509,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, GS_SINGLEACTION,Single Action
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510,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, GS_SNAKEEYE,Snake Eye
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510,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, GS_SNAKEEYE,Snake Eye
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