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@@ -1075,8 +1075,6 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
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ud->state.skillcastcancel = 0;
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ud->canact_tick = tick + casttime + 100;
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- if ( battle_config.display_status_timers && sd )
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- clif_status_change(src, SI_ACTIONDELAY, 1, casttime);
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if( sd )
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{
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switch( skill_num )
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@@ -1182,8 +1180,6 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh
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ud->state.skillcastcancel = castcancel&&casttime>0?1:0;
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ud->canact_tick = tick + casttime + 100;
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- if ( battle_config.display_status_timers && sd )
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- clif_status_change(src, SI_ACTIONDELAY, 1, casttime);
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// if( sd )
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// {
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// switch( skill_num )
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