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Added latest npc constants

Also added some mob placeholders
Lemongrass3110 8 年之前
父節點
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568262faf4
共有 3 個文件被更改,包括 64 次插入3 次删除
  1. 3 0
      db/const.txt
  2. 60 2
      db/re/mob_db.txt
  3. 1 1
      src/map/npc.h

+ 3 - 0
db/const.txt

@@ -2723,3 +2723,6 @@ THANATOS_KEEP	10009
 4_F_REBELLION2	10201
 4_F_REBELLION3	10202
 4_M_ILYA	10203
+4_ELDER	10205
+4_LUNATIC	10206
+4_F_NOVICE2	10207

+ 60 - 2
db/re/mob_db.txt

@@ -2774,7 +2774,7 @@
 //3617,V_G_GERTIE_
 //3618,V_G_ALPHOCCIO_
 //3619,V_G_TRENTINI_
-//
+//3620,NYANGPORING
 //3621,EP16_2_MM_CUTIE
 //3622,EP16_2_MM_S_GUARDS
 //3623,EP16_2_MM_U_ENERGY_R
@@ -2809,7 +2809,7 @@
 //3652,MD_ZOMBIE_120
 //3653,MD_ZOMBIE_140
 //3654,MD_ZOMBIE_160
-//
+//3655,E_MOBSTER
 //3656,B_THE_PAPER
 //3657,B_THE_PAPER2
 //3658,MD_LICH_LORD_100
@@ -2823,6 +2823,58 @@
 //3666,MD_DRAINLIAR_100
 //3667,MD_DRAINLIAR_160
 //3668,B_KIEL_
+//3669,DIABOLIC2
+//3670,DELETER_2
+//3671,JP_MAZEMOB_01
+//3672,JP_MAZEMOB_02
+//3673,JP_MAZEMOB_03
+//3674,JP_MAZEMOB_04
+//3675,JP_MAZEMOB_05
+//3676,JP_MAZEMOB_06
+//3677,JP_MAZEMOB_07
+//3678,JP_MAZEMOB_08
+//3679,JP_MAZEMOB_09
+//3680,JP_MAZEMOB_10
+//3681,JP_MAZEMOB_11
+//3682,JP_MAZEMOB_12
+//3683,JP_MAZEMOB_13
+//3684,JP_MAZEMOB_14
+//3685,JP_MAZEMOB_15
+//3686,JP_MAZEMOB_16
+//3687,JP_MAZEMOB_17
+//3688,JP_MAZEMOB_18
+//3689,JP_MAZEMOB_19
+//3690,JP_MAZEMOB_20
+//3691,JP_MAZEMOB_21
+//3692,JP_MAZEMOB_22
+//3693,JP_MAZEMOB_23
+//3694,JP_MAZEMOB_24
+//3695,JP_MAZEMOB_25
+//3696,JP_MAZEMOB_26
+//3697,JP_MAZEMOB_27
+//3698,JP_MAZEMOB_28
+//3699,JP_MAZEMOB_29
+//3700,JP_MAZEMOB_30
+//3701,JP_MAZEMOB_31
+//3702,JP_MAZEMOB_32
+//3703,JP_MAZEMOB_33
+//3704,JP_MAZEMOB_34
+//3705,JP_MAZEMOB_35
+//3706,JP_MAZEMOB_36
+//3707,JP_MAZEMOB_37
+//3708,JP_MAZEMOB_38
+//3709,JP_MAZEMOB_39
+//3710,JP_MAZEMOB_40
+//3711,JP_MAZEMOB_41
+//3712,JP_MAZEMOB_42
+//3713,JP_MAZEMOB_43
+//3714,JP_MAZEMOB_44
+//3715,JP_MAZEMOB_45
+//3716,JP_MAZEMOB_46
+//3717,JP_MAZEMOB_47
+//3718,JP_MAZEMOB_48
+//3719,JP_MAZEMOB_49
+//3720,JP_MAZEMOB_50
 //3721,QE_PORING
 //3722,QE_POPORING
 //3723,QE_DROPS
@@ -2832,3 +2884,9 @@
 //3727,QE_PICKY_
 //3728,QE_ZOMBIE
 //3729,QE_POISON_SPORE
+//3730,BIG_DIPPER
+//3731,SCATLETON
+//3732,JP_ABYSS_BOSS_1
+//3733,JP_ABYSS_BOSS_2
+//3734,ORC_X2016
+//3735,PORING_X2016

+ 1 - 1
src/map/npc.h

@@ -108,7 +108,7 @@ enum actor_classes
 #define MAX_NPC_CLASS 1000
 // New NPC range
 #define MAX_NPC_CLASS2_START 10000
-#define MAX_NPC_CLASS2_END 10203
+#define MAX_NPC_CLASS2_END 10208
 
 //Checks if a given id is a valid npc id. [Skotlex]
 //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)