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@@ -40,10 +40,6 @@
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//Used to determine default enemy type of mobs (for use in eachinrange calls)
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#define DEFAULT_ENEMY_TYPE(md) (md->special_state.ai?BL_CHAR:BL_MOB|BL_PC|BL_HOM|BL_MER)
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-//Externals for the status effects. [Epoque]
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-extern const int mob_manuk[8];
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-extern const int mob_splendide[5];
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-
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/**
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* Mob constants
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* Added definitions for WoE:SE objects and other [L0ne_W0lf], [aleos]
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