Ver Fonte

* Updated "Fish Tails" NPC in El Dicastes quests and some adjusting of official coordinates (Hercules).
* Updated custom Warper to v1.3, which adds full support for both Pre-Renewal and Renewal.
* Shifted some coordinates in custom Warper and Healer scripts to more closely match @go.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17331 54d463be-8e91-2dee-dedb-b68131a5f0ec

euphyy há 12 anos atrás
pai
commit
54f41e69bc

+ 1 - 1
conf/help.txt

@@ -317,4 +317,4 @@ reload: "Params: <type>\n" "Reload a database or configuration file.\n"
 	"   atcommand       battleconf     statusdb\n"
 	"   pcdb                    motd             script\n"
 	"   questdb              msgconf       packetdb\n"
-langtype: "Params: <lanauage>\n" "Changes your language setting."
+langtype: "Params: <language>\n" "Changes your language setting."

+ 29 - 18
npc/custom/healer.txt

@@ -3,15 +3,18 @@
 //===== By: ==================================================
 //= Euphy
 //===== Current Version: =====================================
-//= 1.0a
+//= 1.1
 //===== Compatible With: =====================================
 //= rAthena SVN
 //===== Description: =========================================
 //= Basic healer script.
+//===== Additional Comments: =================================
+//= 1.0 Initial script.
+//= 1.1 Aligned coordinates with @go.
 //============================================================
 
 -	script	Healer	-1,{
-	
+
 	set .@Price,0;	// Zeny required for heal
 	set .@Buffs,0;	// Also buff players? (1: yes / 0: no)
 	set .@Delay,0;	// Heal delay, in seconds
@@ -32,37 +35,45 @@
 	end;
 }
 
+
+// Duplicates
+//============================================================
 alberta,25,240,6	duplicate(Healer)	Healer#alb	909
 aldebaran,135,118,6	duplicate(Healer)	Healer#alde	909
 amatsu,200,79,4	duplicate(Healer)	Healer#ama	909
 ayothaya,207,169,6	duplicate(Healer)	Healer#ayo	909
-brasilis,194,221,6	duplicate(Healer)	Healer#bra	909
 comodo,184,158,6	duplicate(Healer)	Healer#com	909
-dewata,193,175,6	duplicate(Healer)	Healer#dew	909
-eclage,105,35,4	duplicate(Healer)	Healer#ecl	909
-einbech,142,244,4	duplicate(Healer)	Healer#einbe	909
+einbech,57,36,6	duplicate(Healer)	Healer#einbe	909
 einbroch,57,202,6	duplicate(Healer)	Healer#einbr	909
-dicastes01,201,194,4	duplicate(Healer)	Healer#dic	909
 geffen,115,72,6	duplicate(Healer)	Healer#gef	909
 gonryun,156,122,6	duplicate(Healer)	Healer#gon	909
 hugel,89,150,6	duplicate(Healer)	Healer#hug	909
 izlude,125,118,5	duplicate(Healer)	Healer#izl	909
-lighthalzen,149,103,6	duplicate(Healer)	Healer#li	909
-louyang,225,103,4	duplicate(Healer)	Healer#lou	909
-malangdo,132,114,6	duplicate(Healer)	Healer#mal	909
-malaya,205,205,6	duplicate(Healer)	Healer#malay	909
-manuk,256,176,6	duplicate(Healer)	Healer#man	909
+jawaii,250,139,4	duplicate(Healer)	Healer#jaw	909
+lighthalzen,152,100,6	duplicate(Healer)	Healer#lhz	909
+louyang,226,103,4	duplicate(Healer)	Healer#lou	909
+manuk,272,144,6	duplicate(Healer)	Healer#man	909
 mid_camp,203,289,6	duplicate(Healer)	Healer#mid	909
-mora,55,152,4	duplicate(Healer)	Healer#mora	909
+moc_ruins,72,164,4	duplicate(Healer)	Healer#moc	909
 morocc,153,97,6	duplicate(Healer)	Healer#mor	909
-moscovia,215,194,6	duplicate(Healer)	Healer#mos	909
-niflheim,188,180,5	duplicate(Healer)	Healer#nif	909
+moscovia,220,191,4	duplicate(Healer)	Healer#mos	909
+niflheim,212,182,5	duplicate(Healer)	Healer#nif	909
 payon,179,106,4	duplicate(Healer)	Healer#pay	909
-prontera,162,193,4	duplicate(Healer)	Healer#pront	909
+prontera,162,193,4	duplicate(Healer)	Healer#prt	909
 rachel,125,116,6	duplicate(Healer)	Healer#rac	909
 splendide,201,153,4	duplicate(Healer)	Healer#spl	909
 thor_camp,249,74,4	duplicate(Healer)	Healer#thor	909
-umbala,129,132,4	duplicate(Healer)	Healer#umb	909
+umbala,105,148,3	duplicate(Healer)	Healer#umb	909
 veins,217,121,4	duplicate(Healer)	Healer#ve	909
-xmas,143,136,6	duplicate(Healer)	Healer#xmas	909
+xmas,143,136,4	duplicate(Healer)	Healer#xmas	909
 yuno,164,45,4	duplicate(Healer)	Healer#yuno	909
+
+// Duplicates (Renewal)
+//============================================================
+brasilis,194,221,6	duplicate(Healer)	Healer#bra	909
+dewata,195,187,4	duplicate(Healer)	Healer#dew	909
+dicastes01,201,194,4	duplicate(Healer)	Healer#dic	909
+eclage,105,35,4	duplicate(Healer)	Healer#ecl	909
+malangdo,132,114,6	duplicate(Healer)	Healer#mal	909
+malaya,205,205,6	duplicate(Healer)	Healer#ma	909
+mora,55,152,4	duplicate(Healer)	Healer#mora	909

+ 5 - 4
npc/custom/jobmaster.txt

@@ -8,10 +8,11 @@
 //= rAthena SVN r16114+
 //===== Description: =========================================
 //= A fully functional job changer.
-//===== Additional Comments: =================================  
-//= 1.1 Fixed reset on Baby job change. [Euphy]
-//= 1.2 Added Expanded Super Novice support and initial Kagerou/Oboro support. [Euphy]
-//= 1.3 Kagerou/Oboro added. [Euphy]
+//===== Additional Comments: =================================
+//= 1.0 Initial script.
+//= 1.1 Fixed reset on Baby job change.
+//= 1.2 Added Expanded Super Novice support and initial Kagerou/Oboro support.
+//= 1.3 Kagerou/Oboro added.
 //============================================================
 
 prontera,153,193,6	script	Job Master	123,{

+ 2 - 2
npc/custom/stylist.txt

@@ -8,12 +8,12 @@
 //= rAthena SVN
 //===== Description: =========================================
 //= Changes your hair style, hair color, and cloth color.
-//===== Additional Comments: =================================  
+//===== Additional Comments: =================================
+//= 1.0 Initial script.
 //= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]
 //============================================================
 
 prontera,170,180,1	script	Stylist#custom_stylist	122,{
-
 	setarray .@Styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");
 	setarray .@Look[1],7,1,6;
 	set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color");

+ 278 - 197
npc/custom/warper.txt

@@ -3,27 +3,34 @@
 //===== By: ================================================== 
 //= Euphy
 //===== Current Version: =====================================
-//= 1.2a
+//= 1.3
 //===== Compatible With: =====================================
 //= rAthena SVN
 //===== Description: ========================================= 
 //= A complete - but very condensed - warper script.
-//= Coordinates written largely by Tekno-Kanix and ToastOfDoom.
+//= Some coordinates written by Tekno-Kanix and ToastOfDoom.
+//===== Additional Comments: =================================
+//= 1.0 Initial script.
+//= 1.1 Added missing duplicates and fixed coordinates.
+//= 1.2 Added new episodes and simplified functions.
+//= 1.3 Added Renewal checks and Instances menu.
+//=     Aligned coordinates with @go.
 //============================================================
 
 -	script	Warper	-1,{
-function Go; function Disp; function Pick;
+function Go; function Disp; function Pick; function Restrict;
 
 // --------------------------------------------------
 //	Main Menu:
 // --------------------------------------------------
 
 menu	"Last Warp ^777777["+lastwarp$+"]^000000",-,
-	" ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
-	" ~ Guild Castles",Castles, " ~ Special Areas",Special;
+	" ~ Towns",Towns, " ~ Fields",Fields,
+	" ~ Dungeons",Dungeons, " ~ Guild Castles",Castles,
+	" ~ Instances",Instances, " ~ Special Areas",Special;
 
 	if (lastwarp$ == "")
-		dispbottom "You have not warped anywhere yet.";
+		message strcharinfo(0),"You haven't warped anywhere yet.";
 	else
 		warp lastwarp$,lastwarpx,lastwarpy;
 	end;
@@ -31,12 +38,19 @@ menu	"Last Warp ^777777["+lastwarp$+"]^000000",-,
 // ------------------- Functions -------------------
 // * Go("<map>",<x>,<y>);
 //	~ Warps directly to a map.
+//
 // * Disp("<Menu Option>",<first option>,<last option>);
 // * Pick("<map_prefix>"{,<index offset>});
-//	~ Dynamic menu and map selection.
-// * Disp("","<Option 1>:<Option 2>:<etc.>");
+//	~ Dynamic menu and map selection (auto-numbered).
+//
+// * Disp("<Option 1>:<Option 2>:<etc.>");
 // * Pick("","<map1>","<map2>","<etc.>");
-//	~ Manual menu and map selection.
+//	~ Manual menu and map selection (listed).
+//
+// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
+//	~ Only allows map for Renewal or Pre-Renewal modes.
+//     If menu option numbers are given, only those maps
+//     will be restricted (i.e. not for "Go").
 //
 // Other notes:
 //   ~ Array @c[] holds all (x,y) coordinates.
@@ -50,147 +64,191 @@ function Go {
 	end;
 }
 function Disp {
-	set @menu$,"";
-	if(getarg(0)=="") {
-		set @menu$,getarg(1);
-		return;
+	if (getargcount() < 3)
+		set @menu$, getarg(0);
+	else {
+		set @menu$,"";
+		for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
+			set @menu$, @menu$+getarg(0)+" "+.@i+":";
 	}
-	for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
-		set @menu$, @menu$+getarg(0)+" "+.@i+":";
 	return;
 }
 function Pick {
-	if(getarg(0)=="") {
-		set .@i, select(@menu$);
-		warp getarg(.@i),@c[.@i*2],@c[.@i*2+1];
+	set .@warp_block,@warp_block;
+	set @warp_block,0;
+	if (getarg(0) == "") {
+		set .@select, select(@menu$);
+		set .@i, .@select;
+		set .@map$, getarg(.@i);
 	} else {
-		set .@i, select(@menu$)-getarg(1,0);
-		warp getarg(0)+((.@i<10)?"0":"")+.@i,@c[.@i*2],@c[.@i*2+1];
+		set .@select, select(@menu$);
+		set .@i, .@select-getarg(1,0);
+		set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
+	}
+	if (.@warp_block & (1<<.@select)) {
+		message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
+		end;
 	}
+	warp .@map$,@c[.@i*2],@c[.@i*2+1];
 	getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
+	deletearray @c[0],getarraysize(@c);
 	end;
 }
+function Restrict {
+	if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
+		if (getarg(1,0)) {
+			set @warp_block,0;
+			for(set .@i,1; .@i<getargcount(); set .@i,.@i+1)
+				set @warp_block, @warp_block | (1<<getarg(.@i));
+		} else {
+			message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
+			end;
+		}
+	}
+	return;
+}
 
 // --------------------------------------------------
 	Towns:
 // --------------------------------------------------
 menu	"Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
-	"Brasilis",T6, "Comodo",T7, "Dewata",T33, "Eclage",T34, "Einbech",T8, 
-	"Einbroch",T9, "El Dicastes",T10, "Geffen",T11, "Gonryun",T12, "Hugel",T13,
-	"Izlude",T14, "Jawaii",T15, "Lighthalzen",T16, "Louyang",T17, "Lutie",T18,
-	"Malangdo",T35, "Malaya",T36, "Manuk",T19, "Midgarts Expedition Camp",T20,
-	"Mora",T21, "Morroc",T22, "Moscovia",T23, "Nameless Island",T24,
-	"Niflheim",T25, "Payon",T26, "Rachel",T27, "Splendide",T28, "Thor Camp",T29,
-	"Umbala",T30, "Veins",T31, "Yuno",T32;
+	"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, 
+	"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
+	"Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
+	"Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
+	"Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
+	"Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
+	"Umbala",T34, "Veins",T35, "Yuno",T36;
 
 T1: Go("prontera",155,183);
 T2: Go("alberta",28,234);
 T3: Go("aldebaran",140,131);
 T4: Go("amatsu",198,84);
 T5: Go("ayothaya",208,166);
-T6: Go("brasilis",195,220);
+T6: Restrict("RE");
+	Go("brasilis",196,217);
 T7: Go("comodo",209,143);
-T8: Go("einbech",138,243);
-T9: Go("einbroch",64,200);
-T10: Go("dicastes01",197,187);
-T11: Go("geffen",120,68);
-T12: Go("gonryun",160,121);
-T13: Go("hugel",96,145);
-T14: Go("izlude",128,114);
-T15: Go("jawaii",213,230);
-T16: Go("lighthalzen",158,92);
-T17: Go("louyang",217,100);
-T18: Go("xmas",147,134);
-T19: Go("manuk",260,175);
-T20: Go("mid_camp",210,288);
-T21: Go("mora",111,97);
-T22: Go("morocc",156,93);
-T23: Go("moscovia",219,193);
-T24: Go("nameless_n",256,215);
-T25: Go("niflheim",202,174);
-T26: Go("payon",179,100);
-T27: Go("rachel",130,111);
-T28: Go("splendide",200,153);
-T29: Go("thor_camp",246,68);
-T30: Go("umbala",127,128);
-T31: Go("veins",216,123);
-T32: Go("yuno",157,51);
-T33: Go("dewata",199,179);
-T34: Go("eclage",111,39);
-T35: Go("malangdo",224,184);
-T36: Go("malaya",212,206);
+T8: Restrict("RE");
+	Go("dewata",200,180);
+T9: Restrict("RE");
+	Go("eclage",110,39);
+T10: Go("einbech",63,35);
+T11: Go("einbroch",64,200);
+T12: Restrict("RE");
+	Go("dicastes01",198,187);
+T13: Go("geffen",119,59);
+T14: Go("gonryun",160,120);
+T15: Go("hugel",96,145);
+T16: Go("izlude",128,114);
+T17: Go("jawaii",251,132);
+T18: Go("lighthalzen",158,92);
+T19: Go("louyang",217,100);
+T20: Go("xmas",147,134);
+T21: Restrict("RE");
+	Go("malangdo",140,114);
+T22: Restrict("RE");
+	Go("malaya",212,206);
+T23: Go("manuk",282,138);
+T24: Go("mid_camp",210,288);
+T25: Restrict("RE");
+	Go("mora",55,146);
+T26: Go("morocc",156,93);
+T27: Go("moscovia",223,184);
+T28: Go("nameless_n",256,215);
+T29: Go("niflheim",202,174);
+T30: Go("payon",179,100);
+T31: Go("rachel",130,110);
+T32: Go("splendide",201,147);
+T33: Go("thor_camp",246,68);
+T34: Go("umbala",97,153);
+T35: Go("veins",216,123);
+T36: Go("yuno",157,51);
 
 // --------------------------------------------------
 	Fields:
 // --------------------------------------------------
 menu	"Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
-	"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F26,
-	"Eclage Fields",F27, "Einbroch Fields",F6, "El Dicastes Fields",F7,
-	"Geffen Fields",F8, "Gonryun Fields",F9, "Hugel Fields",F10,
-	"Lighthalzen Fields",F11, "Louyang Field",F12, "Lutie Field",F13,
-	"Malaya Fields",F28, "Manuk Fields",F14, "Mjolnir Fields",F15,
-	"Moscovia Fields",F16, "Niflheim Fields",F17, "Payon Forests",F18,
-	"Prontera Fields",F19, "Rachel Fields",F20, "Sograt Deserts",F21,
-	"Splendide Fields",F22, "Umbala Fields",F23, "Veins Fields",F24,
-	"Yuno Fields",F25;
+	"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
+	"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
+	"Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
+	"Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
+	"Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
+	"Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
+	"Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
+	"Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
+	"Yuno Fields",F28;
 
 F1: setarray @c[2],190,197;
 	Disp("Amatsu Field",1,1); Pick("ama_fild");
 F2: setarray @c[2],173,134,212,150;
 	Disp("Ayothaya Field",1,2); Pick("ayo_fild");
-F3: setarray @c[2],193,220,220,187;
+F3: Restrict("RE");
+	setarray @c[2],193,220,220,187;
 	Disp("Bifrost Field",1,2); Pick("bif_fild");
-F4: setarray @c[2],74,32;
+F4: Restrict("RE");
+	setarray @c[2],74,32;
 	Disp("Brasilis Field",1,1); Pick("bra_fild");
-F5: setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
+F5: Restrict("Pre-RE",5);
+	setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
 	Disp("Comodo Field",1,9); Pick("cmd_fild");
-F6: setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
+F6: Restrict("RE");
+	setarray @c[2],371,212;
+	Disp("Dewata Field",1,1); Pick("dew_fild");
+F7: Restrict("RE");
+	setarray @c[2],97,314;
+	Disp("Eclage Field",1,1); Pick("ecl_fild");
+F8: Restrict("Pre-RE",2,10);
+	setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
 	Disp("Einbroch Field",1,10); Pick("ein_fild");
-F7: setarray @c[2],143,132,143,217;
+F9: Restrict("RE");
+	setarray @c[2],143,132,143,217;
 	Disp("El Dicastes Field",1,2); Pick("dic_fild");
-F8: setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
+F10: Restrict("Pre-RE",13,15);
+	setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
 	Disp("Geffen Field",0,14); Pick("gef_fild",1);
-F9: setarray @c[2],220,227;
+F11: setarray @c[2],220,227;
 	Disp("Gonryun Field",1,1); Pick("gon_fild");
-F10: setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
+F12: Restrict("Pre-RE",3,7);
+	setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
 	Disp("Hugel Field",1,7); Pick("hu_fild");
-F11: setarray @c[2],240,179,185,235,240,226;
+F13: setarray @c[2],240,179,185,235,240,226;
 	Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
-F12: setarray @c[2],229,187;
+F14: setarray @c[2],229,187;
 	Disp("Louyang Field",1,1); Pick("lou_fild");
-F13: setarray @c[2],115,145;
+F15: setarray @c[2],115,145;
 	Disp("Lutie Field",1,1); Pick("xmas_fild");
-F14: setarray @c[2],35,236,35,262,84,365;
+F16: Restrict("RE");
+	setarray @c[2],40,272,207,180;
+	Disp("Malaya Field",1,2); Pick("ma_fild");
+F17: setarray @c[2],35,236,35,262,84,365;
 	Disp("Manuk Field",1,3); Pick("man_fild");
-F15: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
+F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
 	Disp("Mjolnir Field",1,12); Pick("mjolnir_");
-F16: setarray @c[2],82,104,131,147;
+F19: setarray @c[2],82,104,131,147;
 	Disp("Moscovia Field",1,2); Pick("mosk_fild");
-F17: setarray @c[2],215,229,167,234;
+F20: setarray @c[2],215,229,167,234;
 	Disp("Niflheim Field",1,2); Pick("nif_fild");
-F18: setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
+F21: Restrict("Pre-RE",5,11);
+	setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
 	Disp("Payon Forest",1,11); Pick("pay_fild");
-F19: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
+F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
 	Disp("Prontera Field",0,11); Pick("prt_fild",1);
-F20: setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
+F23: Restrict("Pre-RE",2,7,9,10,11,13);
+	setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
 	Disp("Rachel Field",1,13); Pick("ra_fild");
-F21: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
-	Disp("","Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
+F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
+	Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
 	Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
-F22: setarray @c[2],175,186,236,184,188,204;
+F25: setarray @c[2],175,186,236,184,188,204;
 	Disp("Splendide Field",1,3); Pick("spl_fild");
-F23: setarray @c[2],217,206,223,221,237,215,202,197;
+F26: setarray @c[2],217,206,223,221,237,215,202,197;
 	Disp("Umbala Field",1,4); Pick("um_fild");
-F24: setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
+F27: Restrict("Pre-RE",5);
+	setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
 	Disp("Veins Field",1,7); Pick("ve_fild");
-F25: setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
+F28: Restrict("Pre-RE",5,10);
+	setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
 	Disp("Yuno Field",1,12); Pick("yuno_fild");
-F26: setarray @c[2],371,212;
-	Disp("Dewata Field",1,1); Pick("dew_fild");
-F27: setarray @c[2],97,314;
-	Disp("Eclage Field",1,1); Pick("ecl_fild");
-F28: setarray @c[2],40,272,207,180;
-	Disp("Malaya Field",1,2); Pick("ma_fild");
 
 // --------------------------------------------------
 	Dungeons:
@@ -198,16 +256,15 @@ F28: setarray @c[2],40,272,207,180;
 menu	"Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
 	"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
 	"Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
-	"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D41,
-	"Einbroch Dungeon",D13, "Endless Tower",D14, "Gefenia",D15,
-	"Geffen Dungeon",D16, "Glast Heim",D17, "Gonryun Dungeon",D18,
-	"Guild Dungeons",GD, "Hidden Dungeon",D19, "Ice Dungeon",D20,
-	"Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
-	"Magma Dungeon",D24, "Malangdo Dungeon",D42, "Moscovia Dungeon",D25,
-	"Nidhogg's Dungeon",D26, "Odin Temple",D27, "Orc Dungeon",D28, "Payon Dungeon",D29,
-	"Pyramids",D30, "Rachel Sanctuary",D31, "Scaraba Hole",D32, "Sealed Shrine",D33,
-	"Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, "Thor Volcano",D37,
-	"Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
+	"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
+	"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
+	"Glast Heim",D17, "Gonryun Dungeon",D18, "Guild Dungeons",GD,
+	"Hidden Dungeon",D19, "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22,
+	"Louyang Dungeon",D23, "Magma Dungeon",D24, "Malangdo Dungeon",D25,
+	"Moscovia Dungeon",D26, "Nidhogg's Dungeon",D27, "Odin Temple",D28,
+	"Orc Dungeon",D29, "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
+	"Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
+	"Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
 
 D1: setarray @c[2],261,272,275,270,116,27;
 	Disp("Abyss Lakes",1,3); Pick("abyss_");
@@ -216,17 +273,20 @@ D2: setarray @c[2],228,11,34,41,119,14;
 D3: setarray @c[2],35,262,168,170;
 	Disp("Anthell",1,2); Pick("anthell");
 D4: setarray @c[2],275,19,24,26;
-	Disp("","Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
+	Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
 D5: setarray @c[2],266,67,255,244,23,260;
 	Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
-D6: setarray @c[2],150,288,150,18,140,134;
-	Disp("Bio Lab",1,3); Pick("lhz_dun");
-D7: setarray @c[2],87,47,262,262;
+D6: Restrict("RE",4);
+	setarray @c[2],150,288,150,18,140,134,244,52;
+	Disp("Bio Lab",1,4); Pick("lhz_dun");
+D7: Restrict("RE");
+	setarray @c[2],87,47,262,262;
 	Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
-D8: setarray @c[0],168,168,253,252,236,204,32,63,26,27;
-	Disp("Byalan Dungeon",1,5); Pick("iz_dun",1);
+D8: Restrict("RE",6);
+	setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
+	Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
 D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
-	Disp("","Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
+	Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
 	Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
 D10: setarray @c[2],52,17,381,343,302,262;
 	Disp("Coal Mines",1,3); Pick("mjo_dun");
@@ -234,16 +294,17 @@ D11: setarray @c[2],131,247,19,19,180,169,100,92;
 	Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
 D12: setarray @c[2],51,14,150,11,120,10;
 	Disp("Cursed Abbey",1,3); Pick("abbey");
-D13: setarray @c[2],22,14,292,290;
+D13: Restrict("RE");
+	setarray @c[2],285,160,299,29;
+	Disp("Dewata Dungeon",1,2); Pick("dew_dun");
+D14: setarray @c[2],22,14,292,290;
 	Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
-D14: setarray @c[2],72,112;
-	Disp("","Misty Island"); Pick("","e_tower");
 D15: setarray @c[2],40,103,203,34,266,168,130,272;
 	Disp("Gefenia",1,4); Pick("gefenia",0);
 D16: setarray @c[0],104,99,115,236,106,132,203,200;
 	Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
 D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
-	Disp("","Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
+	Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
 	Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
 D18: setarray @c[2],153,53,28,113,68,16;
 	Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
@@ -252,32 +313,34 @@ D19: setarray @c[2],176,7,93,20,23,8;
 D20: setarray @c[2],157,14,151,155,149,22,33,158;
 	Disp("Ice Dungeon",1,4); Pick("ice_dun");
 D21: setarray @c[2],140,51,53,247,37,63,150,285;
-	Disp("","Entrance:Juperos 1:Juperos 2:Core");
+	Disp("Entrance:Juperos 1:Juperos 2:Core");
 	Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
 D22: setarray @c[2],28,226,41,198;
 	Disp("Kiel Dungeon",1,2); Pick("kh_dun");
 D23: setarray @c[2],218,196,282,20,165,38;
-	Disp("","The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
+	Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
 D24: setarray @c[2],126,68,47,30;
 	Disp("Magma Dungeon",1,2); Pick("mag_dun");
-D25: setarray @c[2],189,48,165,30,32,135;
+D25: Restrict("RE");
+	setarray @c[2],33,230;
+	Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
+D26: setarray @c[2],189,48,165,30,32,135;
 	Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
-D26: setarray @c[2],61,239,60,271;
+D27: setarray @c[2],61,239,60,271;
 	Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
-D27: setarray @c[2],298,167,224,149,266,280;
+D28: setarray @c[2],298,167,224,149,266,280;
 	Disp("Odin Temple",1,3); Pick("odin_tem");
-D28: setarray @c[2],32,170,21,185;
+D29: setarray @c[2],32,170,21,185;
 	Disp("Orc Dungeon",1,2); Pick("orcsdun");
-D29: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
+D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
 	Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
-D30: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
-	Disp("","Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
-D31: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
+D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
+	Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
+D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
 	Disp("Rachel Sanctuary",1,5); Pick("ra_san");
-D32: setarray @c[2],364,44,101,141;
+D33: Restrict("RE");
+	setarray @c[2],364,44,101,141;
 	Disp("Scaraba Hole",1,2); Pick("dic_dun");
-D33: setarray @c[2],306,143;
-	Disp("","Friar Patrick"); Pick("","monk_test");
 D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
 	Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
 D35: setarray @c[2],69,24,102,27;
@@ -289,16 +352,13 @@ D37: setarray @c[2],21,228,75,205,34,272;
 D38: setarray @c[2],205,15,129,133;
 	Disp("Toy Factory",1,2); Pick("xmas_dun");
 D39: setarray @c[2],154,49,148,261,132,189,100,192;
-	Disp("","Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
-D40: setarray @c[2],42,31,48,30,204,78;
-	Disp("","Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
+	Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
+D40: Restrict("Pre-RE",1,2);
+	setarray @c[2],42,31,48,30,204,78;
+	Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
 	Pick("","um_dun01","um_dun02","yggdrasil01");
-D41: setarray @c[2],285,160,299,29;
-	Disp("Dewata Dungeon",1,2); Pick("dew_dun");
-D42: setarray @c[2],33,230;
-	Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
 GD: setarray @c[2],119,93,39,161,50,44,116,45,199,195,200,124;
-	Disp("","Baldur:Luina:Valkyrie:Britoniah:Arunafeltz:Schwaltzvalt");
+	Disp("Baldur:Luina:Valkyrie:Britoniah:Arunafeltz:Schwaltzvalt");
 	Pick("","gld_dun01","gld_dun02","gld_dun03","gld_dun04","arug_dun01","schg_dun01");
 
 // --------------------------------------------------
@@ -308,86 +368,107 @@ menu	"Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
 	"Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
 
 C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
-	Disp("","Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
+	Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
 	Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
 C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
-	Disp("","Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
+	Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
 	Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
 C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
-	Disp("","Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
+	Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
 	Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
 C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
-	Disp("","Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
+	Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
 	Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
 C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
-	Disp("","Mardol:Cyr:Horn:Gefn:Banadis");
+	Disp("Mardol:Cyr:Horn:Gefn:Banadis");
 	Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
 C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
-	Disp("","Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
+	Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
 	Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
 
+// --------------------------------------------------
+	Instances:
+// --------------------------------------------------
+
+menu	"Endless Tower",I1, "Hazy Forest",I2, "Malangdo Culvert",I3,
+	"Nidhoggur's Nest",I4, "Octopus Cave",I5, "Orc's Memory",I6, "Sealed Shrine",I7;
+
+I1: Go("e_tower",72,112);
+I2: Restrict("RE");
+	Go("bif_fild01",161,334);
+I3: Restrict("RE");
+	Go("mal_in01",164,21);
+I4: Go("nyd_dun02",95,193);
+I5: Restrict("RE");
+	Go("mal_dun01",152,230);
+I6: Go("gef_fild10",240,198);
+I7: Go("monk_test",306,143);
+
 // --------------------------------------------------
 	Special:
 // --------------------------------------------------
-menu	"Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Gonryun Arena",S4,
-	"Izlude Arena",S5, "Monster Race Arena",S6, "Turbo Track",S7;
+menu	"Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
+	"Gonryun Arena",S4, "Izlude Arena",S5, "Monster Race Arena",S6, "Turbo Track",S7;
 
 S1: Go("auction_01",22,68);
 S2: Go("bat_room",154,150);
 S3: Go("cmd_in02",179,129);
-S4: Go("gon_test",48,10);
-S5: Go("arena_room",100,88);
-S6: Go("p_track01",62,41);
-S7: Go("turbo_room",99,114);
+S4: Restrict("RE");
+	Go("moc_para01",31,14);
+S5: Go("gon_test",48,10);
+S6: Go("arena_room",100,88);
+S7: Go("p_track01",62,41);
+S8: Go("turbo_room",99,114);
 }
 
 // --------------------------------------------------
 //	Duplicates:
 // --------------------------------------------------
-prontera,159,192,4	duplicate(Warper)	Warper#1	811
-rachel,135,116,4	duplicate(Warper)	Warper#2	811
-alberta,28,240,4	duplicate(Warper)	Warper#3	811
-aldebaran,145,118,4	duplicate(Warper)	Warper#4	811
-amatsu,203,87,4	duplicate(Warper)	Warper#5	811
-ayothaya,209,169,6	duplicate(Warper)	Warper#6	811
-comodo,194,158,4	duplicate(Warper)	Warper#7	811
-einbech,142,246,4	duplicate(Warper)	Warper#8	811
-einbroch,69,202,4	duplicate(Warper)	Warper#9	811
-hugel,101,151,4	duplicate(Warper)	Warper#10	811
-lighthalzen,151,101,6	duplicate(Warper)	Warper#11	811
-geffen,124,72,4	duplicate(Warper)	Warper#12	811
-izlude,132,120,4	duplicate(Warper)	Warper#13	811
-xmas,150,136,4	duplicate(Warper)	Warper#14	811
-morocc,159,97,4	duplicate(Warper)	Warper#15	811
-payon,182,108,4	duplicate(Warper)	Warper#16	811
-yuno,162,47,4	duplicate(Warper)	Warper#17	811
-moc_fild04,207,331,4	duplicate(Warper)	Warper#18	811
-izlu2dun,104,82,4	duplicate(Warper)	Warper#19	811
-mjolnir_02,85,363,4	duplicate(Warper)	Warper#20	811
-prt_fild05,273,215,4	duplicate(Warper)	Warper#21	811
-glast_01,370,308,4	duplicate(Warper)	Warper#22	811
-yuno_fild03,37,135,4	duplicate(Warper)	Warper#23	811
-gef_fild10,71,339,4	duplicate(Warper)	Warper#24	811
-pay_arche,39,135,4	duplicate(Warper)	Warper#25	811
-moc_ruins,64,166,4	duplicate(Warper)	Warper#26	811
-moc_fild19,106,97,4	duplicate(Warper)	Warper#27	811
-alb2trea,73,101,4	duplicate(Warper)	Warper#28	811
-tur_dun01,148,239,4	duplicate(Warper)	Warper#29	811
-gonryun,162,122,4	duplicate(Warper)	Warper#30	811
-louyang,208,103,6	duplicate(Warper)	Warper#31	811
-umbala,132,130,4	duplicate(Warper)	Warper#32	811
-brasilis,201,222,4	duplicate(Warper)	Warper#33	811
-manuk,262,177,4	duplicate(Warper)	Warper#34	811
-splendide,205,153,4	duplicate(Warper)	Warper#35	811
-mid_camp,216,288,4	duplicate(Warper)	Warper#36	811
-dicastes01,194,194,6	duplicate(Warper)	Warper#37	811
-mora,57,152,4	duplicate(Warper)	Warper#38	811
-moscovia,216,196,6	duplicate(Warper)	Warper#39	811
-nameless_n,259,213,4	duplicate(Warper)	Warper#40	811
-niflheim,205,179,4	duplicate(Warper)	Warper#41	811
-thor_camp,249,76,4	duplicate(Warper)	Warper#42	811
-veins,214,123,4	duplicate(Warper)	Warper#43	811
-dewata,194,178,6	duplicate(Warper)	Warper#44	811
-eclage,107,37,4	duplicate(Warper)	Warper#45	811
-malaya,210,205,4	duplicate(Warper)	Warper#46	811
-malangdo,134,117,6	duplicate(Warper)	Warper#47	811
+alb2trea,57,70,6	duplicate(Warper)	Warper#tre	811
+alberta,28,240,4	duplicate(Warper)	Warper#alb	811
+aldebaran,145,118,4	duplicate(Warper)	Warper#alde	811
+amatsu,203,87,4	duplicate(Warper)	Warper#ama	811
+ayothaya,209,169,6	duplicate(Warper)	Warper#ayo	811
+comodo,194,158,4	duplicate(Warper)	Warper#com	811
+einbech,59,38,6	duplicate(Warper)	Warper#einbe	811
+einbroch,69,202,4	duplicate(Warper)	Warper#einbr	811
+gef_fild10,71,339,4	duplicate(Warper)	Warper#orc	811
+geffen,124,72,4	duplicate(Warper)	Warper#gef	811
+glast_01,372,308,4	duplicate(Warper)	Warper#glh	811
+gonryun,162,122,4	duplicate(Warper)	Warper#gon	811
+hugel,101,151,4	duplicate(Warper)	Warper#hug	811
+izlu2dun,110,92,4	duplicate(Warper)	Warper#izd	811
+izlude,132,120,4	duplicate(Warper)	Warper#izl	811
+jawaii,253,138,4	duplicate(Warper)	Warper#jaw	811
+lighthalzen,162,102,4	duplicate(Warper)	Warper#lhz	811
+louyang,208,103,6	duplicate(Warper)	Warper#lou	811
+manuk,274,146,6	duplicate(Warper)	Warper#man	811
+mid_camp,216,288,4	duplicate(Warper)	Warper#mid	811
+mjolnir_02,85,364,4	duplicate(Warper)	Warper#mjo	811
+moc_ruins,64,164,4	duplicate(Warper)	Warper#moc	811
+morocc,159,97,4	duplicate(Warper)	Warper#mor	811
+moscovia,229,191,4	duplicate(Warper)	Warper#mos	811
+nameless_n,259,213,4	duplicate(Warper)	Warper#nam	811
+niflheim,205,179,4	duplicate(Warper)	Warper#nif	811
+pay_arche,42,134,4	duplicate(Warper)	Warper#arc	811
+payon,182,108,4	duplicate(Warper)	Warper#pay	811
+prontera,159,192,4	duplicate(Warper)	Warper#prt	811
+prt_fild05,279,223,6	duplicate(Warper)	Warper#cul	811
+rachel,135,116,4	duplicate(Warper)	Warper#rac	811
+splendide,205,153,4	duplicate(Warper)	Warper#spl	811
+thor_camp,249,76,4	duplicate(Warper)	Warper#thor	811
+umbala,106,150,3	duplicate(Warper)	Warper#umb	811
+veins,214,123,4	duplicate(Warper)	Warper#ve	811
+xmas,150,136,6	duplicate(Warper)	Warper#xmas	811
+yuno,162,47,4	duplicate(Warper)	Warper#yuno	811
+
+// --------------------------------------------------
+//	Duplicates (Renewal):
+// --------------------------------------------------
+brasilis,201,222,4	duplicate(Warper)	Warper#bra	811
+dewata,204,186,6	duplicate(Warper)	Warper#dew	811
+dicastes01,194,194,6	duplicate(Warper)	Warper#dic	811
+eclage,107,37,4	duplicate(Warper)	Warper#ecl	811
+malangdo,134,117,6	duplicate(Warper)	Warper#mal	811
+malaya,210,205,4	duplicate(Warper)	Warper#ma	811
+mora,57,152,4	duplicate(Warper)	Warper#mora	811

+ 1 - 1
npc/re/cities/izlude.txt

@@ -18,7 +18,7 @@ izlude,71,92,2	duplicate(Bonne_izlude)	Bonne#izlude	90
 izlude,172,215,4	duplicate(Charfri_izlude)	Charfri#izlude	91
 izlude,127,175,4	duplicate(Cuskoal_izlude)	Cuskoal#izlude	124
 izlude,85,103,4	duplicate(Dega_izlude)	Dega#izlude	84
-izlude,141,185,4	duplicate(Kylick_izlude)	Kylick#izlude	97
+izlude,140,186,4	duplicate(Kylick_izlude)	Kylick#izlude	97
 izlude,56,156,2	duplicate(Red_izlude)	Red#izlude	85
 izlude,58,156,2	duplicate(Cebalis_izlude)	Cebalis#izlude	98
 izlude,165,156,2	duplicate(Soldier_izlude)	Soldier#izlude	105

+ 1 - 1
npc/re/merchants/renters.txt

@@ -148,7 +148,7 @@ prontera,125,208,5	script	Peco Peco Remover	105,{
 
 // Magic Gear Renter
 //============================================================
-prontera,163,178,4	script	Magic Gear Master	105,{
+prontera,163,178,3	script	Magic Gear Master	105,{
 	mes "[Magic Gear Master]";
 	if (Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic) {
 		mes "Welcome. Would you like to rent a Magic Gear?";

+ 1 - 1
npc/re/quests/eden/eden_common.txt

@@ -231,7 +231,7 @@ yuno,144,189,5	duplicate(eto)	Eden Teleport Officer#15	729
 rachel,125,144,3	duplicate(eto)	Eden Teleport Officer#16	729
 morocc,161,97,6	duplicate(eto)	Eden Teleport Officer#17	729
 comodo,202,151,4	duplicate(eto)	Eden Teleport Officer#18	729
-umbala,104,158,4	duplicate(eto)	Eden Teleport Officer#19	729
+umbala,96,160,3	duplicate(eto)	Eden Teleport Officer#19	729
 veins,220,109,4	duplicate(eto)	Eden Teleport Officer#20	729
 lighthalzen,164,86,4	duplicate(eto)	Eden Teleport Officer#21	729
 einbroch,250,211,4	duplicate(eto)	Eden Teleport Officer#22	729

+ 5 - 4
npc/re/quests/quests_dicastes.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= Gennosuke Kouga, Muad_Dib
 //===== Current Version: =====================================
-//= 1.8b
+//= 1.9
 //===== Compatible With: =====================================
 //= rAthena SVN
 //===== Description: =========================================
@@ -26,6 +26,7 @@
 //= 1.8 Optimized and fixed invalid checkquest. [Joseph]
 //= 1.8a Disabled "Fish Tails" until Izlude RE coordinates are found. [Euphy]
 //= 1.8b Updated "Calyon" NPC and fixed a check. [Euphy]
+//= 1.9 Updated "Fish Tails" with RE coordinates.
 //============================================================
 
 // Entrance
@@ -1028,7 +1029,7 @@ dic_in01,40,193,1	script	Papyrus#0001	453,{
 	else if (.@doc == 11) eldicastes_dp(12169,"Stem","There is nothing like Midgard plants in Manuk.","These plants are used for food and medicine and some are even poisonous.");
 	else if (.@doc == 12) eldicastes_dp(12170,"Pointed Scale","Stem from a bumpy life form. Research required as the usage is unknown.","");
 	else if (.@doc == 13) eldicastes_dp(12171,"Resin","Sap from an old tree collected and solidified. Very valuable in the human world.","");
-	//else if (.@doc == 14) eldicastes_dp(12174,"Fish Tail","Humans eat meat called fish.","Can be used as important food supply for foreign adventurers visiting in the city.");
+	else if (.@doc == 14) eldicastes_dp(12174,"Fish Tail","Humans eat meat called fish.","Can be used as important food supply for foreign adventurers visiting in the city.");
 	else if (.@doc == 15) eldicastes_dp(12175,"Worm Peeling","They say some Worm Peelings are valuable.","But this is based on the human's standard of value. Research required.");
 	else if (.@doc == 16) eldicastes_dp(12176,"Gill","There are Midgard creatures that live in the sea and breathe through gills.","Further research on their ecology will be useful.");
 	else if (.@doc == 17) eldicastes_dp(12177,"Tooth of Bat","Traces of a nocturnal creature unknown to Manuk. Not a strong creature from the size of its teeth.","");
@@ -1091,7 +1092,7 @@ dic_in01,25,187,0	duplicate(Document Package#main)	Document Package#0004	844
 
 function	script	unknown_d	{
 	if (checkquest(getarg(0)) == -1) {
-		mes "You see some traces of digging";
+		mes "You see some traces of digging.";
 		close;
 	}
 	specialeffect2 EF_SPRINKLESAND;
@@ -1116,7 +1117,7 @@ pay_fild02,105,113,0	script	Pointed Scales	844,{ unknown_d(12170,906); }
 pay_fild01,152,171,0	script	Resin	844,{ unknown_d(12171,907); }
 gef_fild01,104,111,0	script	Spawn	844,{ unknown_d(12172,908); }
 prt_fild08,299,332,0	script	Jellopy	844,{ unknown_d(12173,909); }
-//izlude,132,136,0	script	Fish Tails	844,{ unknown_d(12174,1023); }
+izlude,136,160,0	script	Fish Tails	844,{ unknown_d(12174,1023); }	// Pre-RE: izlude (132,136)
 prt_fild05,303,169,0	script	Worm Peelings	844,{ unknown_d(12175,955); }
 iz_dun03,155,165,0	script	Gills	844,{ unknown_d(12176,956); }
 mjo_dun01,222,226,0	script	Tooth of Bat	844,{ unknown_d(12177,913); }

+ 1 - 1
src/map/atcommand.c

@@ -1731,7 +1731,7 @@ ACMD_FUNC(go)
 		{ MAP_MOSCOVIA,    223, 184 }, // 25=Moscovia
 		{ MAP_MIDCAMP,     180, 240 }, // 26=Midgard Camp
 		{ MAP_MANUK,       282, 138 }, // 27=Manuk
-		{ MAP_SPLENDIDE,   197, 176 }, // 28=Splendide
+		{ MAP_SPLENDIDE,   201, 147 }, // 28=Splendide
 		{ MAP_BRASILIS,    182, 239 }, // 29=Brasilis
 		{ MAP_DICASTES,    198, 187 }, // 30=El Dicastes
 		{ MAP_MORA,         44, 151 }, // 31=Mora