* Fixed Kagerou/Oboro Cross Slash div_ check looking for the status change rather than the skill ID. Thanks to @mrjnumber1!
@@ -3366,7 +3366,7 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s
case RL_QD_SHOT:
wd->div_ = 1 + (sd ? sd->status.job_level : 1) / 20 + (tsc && tsc->data[SC_C_MARKER] ? 2 : 0);
break;
- case SC_JYUMONJIKIRI:
+ case KO_JYUMONJIKIRI:
if( tsc && tsc->data[SC_JYUMONJIKIRI] )
wd->div_ = wd->div_ * -1;// needs more info