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SQL synchronization

rAthenaAPI 5 lat temu
rodzic
commit
53b912c776
1 zmienionych plików z 73 dodań i 0 usunięć
  1. 73 0
      sql-files/item_db_re.sql

+ 73 - 0
sql-files/item_db_re.sql

@@ -10190,6 +10190,23 @@ REPLACE INTO `item_db_re` VALUES (19179,'Rabbit_Magic_Hat_','Magic Rabit Hat',4,
 REPLACE INTO `item_db_re` VALUES (19180,'Anubis_Helm_','Anubis Helm',4,20,NULL,0,NULL,8,NULL,1,0xFFFFFFFF,63,2,768,NULL,'65',0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19181,'New_Wave_Sunglasses_','New Wave Sunglasses',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'30',0,856,'bonus bDelayRate,-5;',NULL,NULL);
 #
+REPLACE INTO `item_db_re` VALUES (19189,'Racing_Cap_MC','Racing Cap (Mechanic)',4,20,NULL,0,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*((.@r/3)); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("BS_OVERTHRUST"); if (.@r>=11) { skill "TF_DOUBLE",5; bonus bDoubleRate,25; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19190,'Racing_Cap_GN','Racing Cap (Geneticist)',4,20,NULL,0,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"GN_CART_TORNADO",5*getskilllv("AM_AXEMASTERY"); if (.@r>=11) bonus3 bAutoSpell,"GN_CART_TORNADO",max(2,getskilllv("GN_CART_TORNADO")),50; /* Unknow Rates */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19191,'Racing_Cap_GC','Racing Cap (Guillotine Cross)',4,20,NULL,0,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("AS_LEFT"); if (.@r>=11) autobonus "{ bonus bCritAtkRate,20; }",50,5000,BF_WEAPON; /* Unknow Rate and Effect */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19192,'Racing_Cap_SC','Racing Cap (Shadow Chaser)',4,20,NULL,0,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bMatk,5*getskilllv("RG_PLAGIARISM"); if (.@r>=11) bonus3 bAutoSpell,"HW_MAGICPOWER",5,30; /* Unknow Rates */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19193,'Racing_Cap_WL','Racing Cap (Warlock)',4,20,NULL,0,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillCooldown,"WL_TETRAVORTEX",-500*(getskilllv("WZ_METEOR")+getskilllv("WZ_VERMILION")); if (.@r>=11) bonus2 bFixedCastrate,"HW_MAGICPOWER",-50;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19194,'Racing_Cap_SO','Racing Cap (Sorcerer)',4,20,NULL,0,NULL,10,NULL,1,0x00010000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillAtk,"MG_THUNDERSTORM",5*getskilllv("SA_AUTOSPELL"); bonus2 bSkillAtk,"MG_FIREBALL",5*getskilllv("SA_AUTOSPELL"); } if (.@r>=11) { bonus2 bSkillAtk,"MG_FIREBOLT",50; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19195,'Racing_Cap_RK','Racing Cap (Rune Knight)',4,20,NULL,0,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("KN_TWOHANDQUICKEN"); if (.@r>=11) { bonus bUnbreakableWeapon; skill "TF_DOUBLE",5; bonus bDoubleRate,25; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19196,'Racing_Cap_RG','Racing Cap (Royal Guard)',4,20,NULL,0,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"LG_RAGEBURST",10*getskilllv("KN_SPEARMASTERY"); if (.@r>=11) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19197,'Racing_Cap_AB','Racing Cap (Archbishop)',4,20,NULL,0,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"AB_DUPLELIGHT",10*getskilllv("PR_MACEMASTERY"); /*if (.@r>=11) bonus3 bAutoSpell,"AB_ADORAMUS",max(5,getskilllv("AB_ADORAMUS")),50; Unknow Rate and Blue Gemstone consume mechanic */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19198,'Racing_Cap_SR','Racing Cap (Sura)',4,20,NULL,0,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillUseSP,"SR_KNUCKLEARROW",getskilllv("MO_COMBOFINISH"); if (.@r>=11) bonus2 bSkillAtk,"SR_KNUCKLEARROW",50;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19199,'Racing_Cap_RA','Racing Cap (Ranger)',4,20,NULL,0,NULL,10,NULL,1,0x00000800,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"RA_AIMEDBOLT",3*getskilllv("HT_STEELCROW"); if (.@r>=11) bonus bDelayrate,-15;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19200,'Racing_Cap_MI','Racing Cap (Minstrel)',4,20,NULL,0,NULL,10,NULL,1,0x00080000,56,1,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseAtk,5*getskilllv("BA_MUSICALLESSON"); if (.@r>=11) bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; /* Unknow rates*/',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19201,'Racing_Cap_WA','Racing Cap (Wanderer)',4,20,NULL,0,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseAtk,5*getskilllv("DC_DANCINGLESSON"); if (.@r>=11) bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; /* Unknow rates*/',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19202,'Racing_Cap_GS','Racing Cap (Gunslinger)',4,20,NULL,0,NULL,10,NULL,1,0x40000000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-2000*getskilllv("GS_PIERCINGSHOT"); bonus2 bSkillCooldown,"RL_D_TAIL",-200*getskilllv("GS_GROUNDDRIFT"); } if (.@r>=11) bonus2 bSkillCooldown,"RL_C_MARKER",-1000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19203,'Racing_Cap_NJ','Racing Cap (Ninja)',4,20,NULL,0,NULL,10,NULL,1,0x20000000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bLongAtkRate,getskilllv("NJ_HUUMA"); if (.@r>=11) bonus2 bSkillAtk,"KO_HUUMARANKA",30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19204,'Racing_Cap_SN','Racing Cap (Super Novice)',4,20,NULL,0,NULL,10,NULL,1,0x00000001,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,10*getskilllv("TF_DOUBlE"); if (.@r>=11) { bonus bAspd,1; bonus bBaseAtk,20; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19205,'Racing_Cap_SU','Racing Cap (Summoner)',4,20,NULL,0,NULL,10,NULL,1,0x80000000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,5*(.@r/2); bonus bMatk,5*.@r/2; bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillCooldown,"SU_SVG_SPIRIT",-4000*getskilllv("SU_LUNATICCARROTBEAT"); bonus2 bSkillCooldown,"SU_NYANGGRASS",-8000*getskilllv("SU_CN_METEOR"); bonus2 bSkillCooldown,"SU_BUNCHOFSHRIMP",-4000*getskilllv("SU_FRESHSHRIMP"); } if (.@r>=11) bonus bDelayrate,-15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19209,'Illusion_Nurse_Cap','Illusion Nurse Cap',4,20,NULL,200,NULL,1,NULL,1,0x00008110,63,2,256,NULL,'99',1,64,'.@r = getrefine(); bonus bInt,(1+(.@r/2)); bonus bHealPower,(3*(.@r/2));',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19210,'Illusion_Apple_of_Archer','Illusion Apple of Archer',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'99',1,72,'bonus bDex,(3+(getrefine()/2));',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19223,'Illusion_Cap','Illusion Cap',4,0,NULL,400,NULL,15,NULL,1,0x000654E3,63,2,256,NULL,'120',1,14,'bonus2 bAddClass,Class_All,1; bonus bBaseAtk,(2*getrefine());',NULL,NULL);
@@ -10216,6 +10233,8 @@ REPLACE INTO `item_db_re` VALUES (19380,'Floating_Ball','Floating Ball',4,10,NUL
 REPLACE INTO `item_db_re` VALUES (19381,'Protect_Cloth','Protect Cloth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,848,'bonus bMdef,5; bonus bMaxHPrate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19387,'Experimental_Goat_Cap','Experimental Goat Cap',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,1768,'.@r = getrefine(); .@sub = 10; .@dmg = 15; if (.@r >= 7) { .@dmg += 15; if (.@r >= 8) { .@sub += 15; if (.@r >= 9) { .@dmg += 20; } } } bonus2 bSubEle,Ele_Earth,.@val; /*bonus2 bAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bMagicAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bSubRace2,RC2_WERNER_LAB,.@dmg; Werner\'s Central lab is not implemented yet */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19391,'Eyes_Of_Illusion','Eyes Of Illusion',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'100',0,1779,'bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player,5; bonus2 bResEff,Eff_Blind,10000; if (getskilllv("GN_ILLUSIONDOPING")==5) skill "SA_DISPELL",5; if (getskilllv("GN_MANDRAGORA")==5) bonus2 bFixedCastrate,"GN_MANDRAGORA",-70;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19396,'Racing_Cap_SG','Racing Cap (Star Gladiator)',4,20,NULL,0,NULL,10,NULL,1,0x00400000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseatk,5*getskilllv("TK_HPTIME"); if (.@r>=11) autobonus3 "{ bonus2 bSkillAtk,\\\"SJ_SOLARBURST\\\",30; }",1000,10000,"SJ_PROMINENCEKICK";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19397,'Racing_Cap_SL','Racing Cap (Soul Linker)',4,20,NULL,0,NULL,10,NULL,1,0x00800000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bMaxSP,100*getskilllv("TK_SPTIME"); if (.@r>=11) autobonus3 "{ bonus2 bSkillAtk,\\\"SP_SPA\\\",30; bonus2 bSkillAtk,\\\"SP_SWHOO\\\",30; }",1000,10000,"SL_SMA";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19407,'Work_Cap','Work Cap',4,200,NULL,1000,NULL,18,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1793,'.@r = getrefine(); bonus bMdef,15; bonus bVit,10; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bVariableCastrate,"BS_GREED",-100; if (getskilllv("NC_MAGICDECOY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("NC_AXEBOOMERANG") >= 5) bonus bBaseAtk,100; if (getskilllv("NC_MAGMA_ERUPTION") >= 5) bonus2 bAddMonsterDropItem,732,10; if (.@r>=7) bonus2 bSkillAtk,"NC_AXETORNADO",30; if (.@r>=9) bonus2 bSkillAtk,"NC_AXETORNADO",50; if (.@r>=10) bonus bIgnoreDefClass,Class_All;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19409,'Black_Feather_Hat','Black Feather Hat',4,20,NULL,1000,NULL,18,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,731,'.@r = getrefine(); bonus bSPGainValue,50; bonus bLongSPGainValue,50; bonus bMagicSPGainValue,50; bonus bMdef,15; bonus bDex,10; bonus2 bSkillAtk,"SC_FEINTBOMB",10; if (getskilllv("SC_INVISIBILITY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("SC_MAELSTROM") >= 3) skill "TK_JUMPKICK",7; if (getskilllv("SC_REPRODUCE") >= 10) bonus bUseSPrate,-30; if (.@r>=7) { bonus2 bSkillAtk,"SC_FEINTBOMB",15; bonus bHit,30; } if (.@r>=9) { bonus2 bSkillAtk,"SC_FEINTBOMB",25; bonus bHit,20; } if (.@r>=10) bonus bIgnoreDefClass,Class_All;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19426,'Spirit_King\'s_Crown','Spirit King\'s Crown',4,20,NULL,600,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1118,'.@r = getrefine(); bonus bMdef,15; bonus bFixedCastrate,-7*.@r; bonus bDelayrate,-10; bonus2 bSkillAtk,"SO_EARTHGRAVE",10; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY"); if (getskilllv("SO_WARMER") >= 5) { bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000; bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; } if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5) bonus2 bMagicAddClass,Class_Boss,25; if (.@r>=7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus bDelayrate,-5; } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; } if (.@r>=10) bonus2 bIgnoreMdefClassRate,Class_All,100;',NULL,NULL);
@@ -12681,6 +12700,60 @@ REPLACE INTO `item_db_re` VALUES (29150,'Capricorn_Stone','Capricorn Stone',6,10
 REPLACE INTO `item_db_re` VALUES (29151,'Aquarius_Stone','Aquarius Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (29152,'Scorpio_Stone','Scorpio Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (29153,'Taurus_Stone','Taurus Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29310,'Racing_RK_1','Racing(Rune Knight) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29311,'Racing_RK_2','Racing(Rune Knight) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29312,'Racing_RK_3','Racing(Rune Knight) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29313,'Racing_RG_1','Racing(Royal Guard) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29314,'Racing_RG_2','Racing(Royal Guard) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29315,'Racing_RG_3','Racing(Royal Guard) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29316,'Racing_MC_1','Racing(Mechanic) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29317,'Racing_MC_2','Racing(Mechanic) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29318,'Racing_MC_3','Racing(Mechanic) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29319,'Racing_GN_1','Racing(Geneticist) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29320,'Racing_GN_2','Racing(Geneticist) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29321,'Racing_GN_3','Racing(Geneticist) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29322,'Racing_GC_1','Racing(Guillotine Cross) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29323,'Racing_GC_2','Racing(Guillotine Cross) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29324,'Racing_GC_3','Racing(Guillotine Cross) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29325,'Racing_SC_1','Racing(Shadow Chaser) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29326,'Racing_SC_2','Racing(Shadow Chaser) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29327,'Racing_SC_3','Racing(Shadow Chaser) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29328,'Racing_WL_1','Racing(Warlock) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29329,'Racing_WL_2','Racing(Warlock) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29330,'Racing_WL_3','Racing(Warlock) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29331,'Racing_SO_1','Racing(Sorcerer) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29332,'Racing_SO_2','Racing(Sorcerer) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29333,'Racing_SO_3','Racing(Sorcerer) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29334,'Racing_AB_1','Racing(Archbishop) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29335,'Racing_AB_2','Racing(Archbishop) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29336,'Racing_AB_3','Racing(Archbishop) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29337,'Racing_SR_1','Racing(Sura) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29338,'Racing_SR_2','Racing(Sura) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29339,'Racing_SR_3','Racing(Sura) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29340,'Racing_RA_1','Racing(Ranger) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29341,'Racing_RA_2','Racing(Ranger) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29342,'Racing_RA_3','Racing(Ranger) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29343,'Racing_WM_1','Racing(Wanderers & Minstrel) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29344,'Racing_WM_2','Racing(Wanderers & Minstrel) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29345,'Racing_WM_3','Racing(Wanderers & Minstrel) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29346,'Racing_GS_1','Racing(Gunslinger) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29347,'Racing_GS_2','Racing(Gunslinger) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29348,'Racing_GS_3','Racing(Gunslinger) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29349,'Racing_NJ_1','Racing(Ninja)1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29350,'Racing_NJ_2','Racing(Ninja)2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29351,'Racing_NJ_3','Racing(Ninja)3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29352,'Racing_SN_1','Racing(Super Novice) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29353,'Racing_SN_2','Racing(Super Novice) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29354,'Racing_SN_3','Racing(Super Novice) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29355,'Racing_SU_1','Racing(Summoner) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29356,'Racing_SU_2','Racing(Summoner) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29357,'Racing_SU_3','Racing(Summoner) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29579,'Racing_SG_1','Racing (Star Gladiator) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29580,'Racing_SG_2','Racing (Star Gladiator) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29581,'Racing_SG_3','Racing (Star Gladiator) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29582,'Racing_SL_1','Racing (Soul Linker) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29583,'Racing_SL_2','Racing (Soul Linker) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (29584,'Racing_SL_3','Racing (Soul Linker) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (29594,'Seyren_Memory','Seyren\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (29595,'Howard_Memory','Howard\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (29596,'Eremes_Memory','Eremes\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);