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@@ -352,13 +352,14 @@ int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg,
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int i,j;
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char *str_p = str;
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+ /* We shouldn't need this anymore... [Skotlex]
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// on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
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if (!p->last_point.map) {
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p->last_point.map = mapindex_name2id(MAP_PRONTERA);
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p->last_point.x = 273;
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p->last_point.y = 354;
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}
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-
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+ */
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str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
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"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
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"\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t",
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