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@@ -254,8 +254,8 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool
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if( !flag ) // cancelled
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if( !flag ) // cancelled
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return; // nothing to do
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return; // nothing to do
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- if (pc_istrading(sd))
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- return; // can't have 2 shops at once
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+ if ( pc_isdead(sd) || pc_istrading(sd))
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+ return; // can't open vendings lying dead || can't have 2 shops at once
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vending_skill_lvl = pc_checkskill(sd, MC_VENDING);
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vending_skill_lvl = pc_checkskill(sd, MC_VENDING);
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// skill level and cart check
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// skill level and cart check
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@@ -306,7 +306,7 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool
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clif_skill_fail(sd, MC_VENDING, 0, 0); // custom reply packet
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clif_skill_fail(sd, MC_VENDING, 0, 0); // custom reply packet
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return;
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return;
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}
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}
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-
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+ sd->state.prevend = 0;
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sd->state.vending = true;
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sd->state.vending = true;
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sd->vender_id = vending_getuid();
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sd->vender_id = vending_getuid();
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sd->vend_num = i;
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sd->vend_num = i;
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