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@@ -2479,7 +2479,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
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if( skill_num == CR_GRANDCROSS || skill_num == NPC_GRANDDARKNESS )
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{ //Apply the physical part of the skill's damage. [Skotlex]
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struct Damage wd = battle_calc_weapon_attack(src,target,skill_num,skill_lv,mflag);
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- ad.damage = battle_attr_fix(src, target, wd.damage + ad.damage, s_ele, tstatus->def_ele, tstatus->ele_lv);
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+ ad.damage = battle_attr_fix(src, target, wd.damage + ad.damage, s_ele, tstatus->def_ele, tstatus->ele_lv) * (100 + 40*skill_lv)/100;;
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if( src == target )
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{
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if( src->type == BL_PC )
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