فهرست منبع

* Added some new renewal items (err still need add more!)
-- http://forums.irowiki.org/showpost.php?p=1339744&postcount=72
-- http://forums.irowiki.org/showpost.php?p=1363146&postcount=480
-- http://forums.irowiki.org/showpost.php?p=1371309&postcount=730
-- http://forums.irowiki.org/showpost.php?p=1373338&postcount=751
-- Thank Antares, Ziu, nanakiwurtz, and everyone who talking about "New Cards 2013" here http://rathena.org/board/topic/89728-new-cards-2013/
-- (Anyone feel free to correct if any wrong/missing script :P)
* Updated renewal skill_required_db for Rebellion following the added items

Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>

Cahyadi Ramadhan Togihon 11 سال پیش
والد
کامیت
532cbd1ab1
6فایلهای تغییر یافته به همراه210 افزوده شده و 17 حذف شده
  1. 5 1
      db/re/item_combo_db.txt
  2. 83 5
      db/re/item_db.txt
  3. 34 1
      db/re/item_trade.txt
  4. 2 2
      db/re/job_maxhpsp_db.txt
  5. 3 3
      db/re/skill_require_db.txt
  6. 83 5
      sql-files/item_db_re.sql

+ 5 - 1
db/re/item_combo_db.txt

@@ -257,4 +257,8 @@
 24058:24068,{ bonus2 bExpAddRace,8,3; }
 24059:24069,{ bonus2 bExpAddRace,0,3; }
 24060:24070,{ bonus2 bExpAddRace,1,3; }
-24061:24064,{ bonus2 bExpAddRace,3,3; }
+24061:24064,{ bonus2 bExpAddRace,3,3; }
+1990:2989,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",200; }
+1995:2989,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bSkillUseSP,"CG_ARROWVULCAN",50; }
+4488:4169,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
+4608:4609,{ bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; bonus2 bSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5; }

+ 83 - 5
db/re/item_db.txt

@@ -1036,7 +1036,7 @@
 1771,Venom_Knife,Venom Knife,10,50,,5,30,,,,0x00001000,63,2,32768,,1,,2,{},{},{}
 1772,Holy_Arrow,Holy Arrow,10,3,,2,50,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5; },{},{}
 1773,Arrow_Of_Elf,Elven Arrow,10,5,,1,45,,,,0x000A1848,63,2,32768,,100,,1,{},{},{}
-1774,Hunting_Arrow,Hunting Arrow,10,5,,1,35,,,,0x000A1848,63,2,32768,,100,,1,{},{},{}
+1774,Hunting_Arrow,Hunting Arrow,10,5,,1,35,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bLongAtkRate,50; },{},{}
 1775,Siege_Arrow_A,Siege Arrow A,10,10,,1,45,,,,0x000A1848,63,2,32768,,130,,1,{},{},{}
 1776,Siege_Arrow_S,Siege Arrow S,10,10,,1,30,,,,0x000A1848,63,2,32768,,95,,1,{},{},{}
 // Knuckles
@@ -1105,6 +1105,8 @@
 1929,Guitar_C,Guitar,4,0,,0,177,,1,0,0x00080000,63,1,2,3,1,0,13,{ bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40; },{},{}
 1930,Green_Whistle,Green Whistle,4,20,,800,170:50,,1,1,0x00080000,63,1,2,3,102,1,13,{ if(getrefine()>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{}
 1931,P_Guitar1,Eden Guitar I,4,0,,0,125,,1,0,0x00080000,63,1,2,3,60,0,13,{},{},{}
+1934,Contrabass,Contrabass,4,20,,250,180:120,,1,2,0x00080000,63,1,2,3,130,1,0,{ bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20; },{},{}
+1935,Ozs_New_Ukulele,Oz's New Ukulele,4,20,,2000,160,,1,2,0x00080000,63,1,2,4,130,1,0,{ bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",-20; },{},{}
 // Whips
 1950,Rope,Rope,4,2500,,400,45,,2,3,0x00080000,63,0,2,1,3,1,14,{},{},{}
 1951,Rope_,Rope,4,2500,,400,45,,2,4,0x00080000,63,0,2,1,3,1,14,{},{},{}
@@ -1143,6 +1145,9 @@
 1984,Stem_Whip,Stem Whip,4,20,,800,170:50,,1,1,0x00080000,63,0,2,3,102,1,14,{ if(getrefine()>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{}
 1985,Rosebine,Rosebine,4,20,,1000,100:130,,1,0,0x00080000,63,0,2,4,110,1,14,{ bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; },{},{}
 1986,P_Tail1,Eden Tail I,4,0,,0,125,,2,0,0x00080000,63,0,2,3,60,0,14,{},{},{}
+//
+1989,Rhythmic_Gymnastics_Ribbon,Rhythmic Gymnastics Ribbon,4,20,,300,150:120,,2,2,0x00080000,63,0,2,3,130,1,0,{ bonus bAspdRate,20; },{},{}
+1990,Bloody_Floral_Decoration_Microphone,Bloody Floral Decoration Microphone,4,20,,1000,160,,2,2,0x00080000,63,0,2,4,130,1,0,{ bonus2 bSkillUseSP,"CG_MOONLIT",-20; },{},{}
 // Additional 2-Handed Staffs
 2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130:280,,1,1,0x00000200,18,2,34,4,80,1,23,{ bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50; },{},{}
 2001,Divine_Cross,Divine Cross,4,20,,1500,120:210,,1,0,0x00008100,63,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{}
@@ -1978,7 +1983,14 @@
 2969,RWC_2012_Pendant_,Chambered RWC 2012 Pendant,5,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{}
 2986,Snake_Ring,Snake Ring,5,20,,100,,2,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,3; bonus bMdef,2; },{},{}
 2987,Snake_Pendant,Snake Pendant,5,20,,100,,3,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAgi,3; bonus bLuk,2; bonus bMdef,3; },{},{}
+2988,Ozs_New_Wing_Ring,Oz's New Wing Ring,5,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,130,,,{ bonus bVariableCastrate,-25; },{},{}
+2989,Bloody_Floral_Decoration_Bracelet,Bloody Floral Decoration Bracelet,5,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,130,,,{ bonus bVariableCastrate,-25; },{},{}
+2990,Pendant_of_Harmony,Pendant of Harmony,5,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bMatkRate,6; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,100,0; bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,100; bonus bStr,-5; },{},{}
+2991,Pendant_of_Chaos,Pendant of Chaos,5,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bAtkRate,6; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus4 bAutoSpellWhenHit,"SC_CHAOSPANIC",1,100,1; bonus bInt,-5; },{},{}
+2992,Pendant_of_Maelstrom,Pendant of Maelstrom,5,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0; },{},{}
 2995,DEX_Complement,DEX Complement,5,20,,100,,0,,1,0x00000400,56,2,136,,100,0,0,{ bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; } },{},{}
+2997,RWC_Gold_Brooch,RWC Gold Brooch,5,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,1,16,{ bonus bAtk,25; bonus bMatk,20; },{},{}
+2999,RWC_Brooch,RWC Brooch,5,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,1,16,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{}
 
 // Cards
 //===================================================================
@@ -2532,6 +2544,7 @@
 4553,Sid_Card,Sid Card,6,20,,10,,,,,,,,16,,,,,{},{},{}
 4554,Diego_Card,Diego Card,6,20,,10,,,,,,,,4,,,,,{},{},{}
 4555,Scrat_Card,Scrat Card,6,20,,10,,,,,,,,769,,,,,{},{},{}
+4559,Evil_Morocc_Card,Evil Morocc Card,6,20,,100,,,,,,,,64,,,,,{ bonus bASPD,1; bonus bMaxSPrate,-10; },{},{}
 4560,Clown_Alphoccio_Card,Clown Alphoccio Card,6,20,,10,,,,,,,,16,,,,,{ skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20; },{},{}
 4561,Professor_Celia_Card,Professor Celia Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,(readparam(bDex)>=110)?14:7; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,70,BF_MAGIC,0; },{},{}
 4562,Champion_Chen_Card,Champion Chen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bAtkRate,(readparam(bAgi)>=110)?14:7; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,70,BF_WEAPON,1; },{},{}
@@ -2580,6 +2593,8 @@
 4605,Agony_Of_Royal_Knight_Card,Agony Of Royal Knight Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine(); },{},{}
 4606,Grudge_of_Royal_Knight_Card,Grudge of Royal Knight Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2); },{},{ heal 0,-444; }
 4607,Faithful_Manager_Card,Faithful Manager Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),14) == 15) { if(getrefine()>=10) { bonus bAtk,20; bonus bMatk,20; } if(getrefine()>=14) { bonus bAtk,20; bonus bMatk,20; } } },{},{}
+4608,White_Knight_Card,White Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; },{},{}
+4609,Khalitzburg_Knight_Card,Khalitzburg Knight Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; },{},{}
 
 // Armor Enchant System
 //===================================================================
@@ -2751,6 +2766,26 @@
 4868,MHP4,MHP+4%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,4; },{},{}
 4870,SP25,SP+25,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,25; },{},{}
 4871,SP75,SP+75,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,75; },{},{}
+//
+4908,Essence_of_Evil_STR1,Essence of Evil STR1,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; bonus bAtk,3; bonus bInt,-1;},{},{}
+4909,Essence_of_Evil_STR2,Essence of Evil STR2,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,2; bonus bAtk,6; bonus bInt,-2;},{},{}
+4910,Essence_of_Evil_STR3,Essence of Evil STR3,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,4; bonus bAtk,12; bonus bInt,-4;},{},{}
+4911,Essence_of_Evil_INT1,Essence of Evil INT1,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bMatk,3; bonus bStr,-1;},{},{}
+4912,Essence_of_Evil_INT2,Essence of Evil INT2,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,2; bonus bMatk,6; bonus bStr,-2;},{},{}
+4913,Essence_of_Evil_INT3,Essence of Evil INT3,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,4; bonus bMatk,12; bonus bStr,-4;},{},{}
+4914,Essence_of_Evil_AGI1,Essence of Evil AGI1,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;},{},{}
+4915,Essence_of_Evil_AGI2,Essence of Evil AGI2,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;},{},{}
+4916,Essence_of_Evil_AGI3,Essence of Evil AGI3,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;},{},{}
+4917,Essence_of_Evil_VIT1,Essence of Evil VIT1,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;},{},{}
+4918,Essence_of_Evil_VIT2,Essence of Evil VIT2,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;},{},{}
+4919,Essence_of_Evil_VIT3,Essence of Evil VIT3,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;},{},{}
+4920,Essence_of_Evil_DEX1,Essence of Evil DEX1,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; bonus bHit,2; bonus bLuk,-1;},{},{}
+4921,Essence_of_Evil_DEX2,Essence of Evil DEX2,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,2; bonus bHit,4; bonus bLuk,-2;},{},{}
+4922,Essence_of_Evil_DEX3,Essence of Evil DEX3,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,4; bonus bHit,8; bonus bLuk,-4;},{},{}
+4923,Essence_of_Evil_LUK1,Essence of Evil LUK1,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;},{},{}
+4924,Essence_of_Evil_LUK2,Essence of Evil LUK2,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;},{},{}
+4925,Essence_of_Evil_LUK3,Essence of Evil LUK3,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;},{},{}
+//
 4936,Large_Size_Attack_1,Large Size Attack 1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddSize,2,1; },{},{}
 4937,Medium_Size_Attack_1,Medium Size Attack 1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddSize,1,1; },{},{}
 4938,Small_Size_Attack_1,Small Size Attack 1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddSize,0,1; },{},{}
@@ -4198,7 +4233,14 @@
 6658,Halloween_Coin,Halloween Coin,3,0,,0,,,,,,,,,,,,,{},{},{}
 6665,RWC_Inicializer,RWC Inicializer,3,0,,10,,,,,,,,,,,,,{},{},{}
 6682,Bag_Of_Selling_Goods,Bag Of Selling Goods,3,20,,10,,,,,,,,,,,,,{},{},{}
+//
 6712,Lovely_Stick,Lovely Stick,3,0,,0,,,,,,,,,,,,,{},{},{}
+6713,Heart_of_Soul,Heart of Soul,3,0,,0,,,,,,,,,,,,,{},{},{}
+6714,Sheenas_Soul,Sheena's Soul,3,20,,0,,,,,,,,,,,,,{},{},{}
+6715,Gods_Soul_Piece,God's Soul Piece,3,20,,0,,,,,,,,,,,,,{},{},{}
+6746,Iron_Artifacts,Iron Artifacts,3,10,,0,,,,,,,,,,,,,{},{},{}
+6747,Steel_Workpiece,Steel Workpiece,3,10,,0,,,,,,,,,,,,,{},{},{}
+//
 6755,Contaminated_Magic,Contaminated Magic,3,20,,10,,,,,,,,,,,,,{},{},{}
 //6790,Large_Stone,Large Stone,5,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,0,{ bonus2 bAddSize,2,1; },{},{}
 //6791,Medium_Stone,Medium Stone,5,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,0,{ bonus2 bAddSize,1,1; },{},{}
@@ -4848,6 +4890,9 @@
 7648,Snake_Bookmark,Snake Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{}
 7649,Big_Luk_Bookmark,Big Luk Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{}
 7651,Mystery_Egg,Mystery Egg,3,10,,10,,,,,,,,,,,,,{},{},{}
+7663,Full_Metal_Jacket,Full Metal Jacket,10,1,,2,10,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
+7664,Projection_Landmines,Projection Landmines,10,1,,3,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{}
+7665,Dragon_Tail_Missile,Dragon Tail Missile,10,1,,100,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{}
 7666,TimeTravel_Scroll,Time Travel Scroll,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 7667,Abandoned_Machine,Abandoned Machine,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 7668,Clean_Bandage,Clean Bandage,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
@@ -6445,6 +6490,8 @@
 13114,P_Revolver3,Eden Revolver III,4,0,,0,76,,7,0,0x41000000,63,2,34,3,60,0,17,{ bonus bHit,-5; },{},{}
 13115,Upg_Revolver,Upg Revolver,4,20,,500,35,,7,1,0x41000000,63,2,34,3,1,1,17,{ bonus bBaseAtk,(getrefine()*5); bonus bLongAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
 13116,Novice_Revolver,Novice Revolver,4,0,,500,20,,7,0,0x41000000,63,2,34,1,1,0,17,{ bonus bHit,-5; },{},{}
+13118,Spark_Light,Spark Light,4,1,,100,0,,,,0x41000000,63,2,34,1,1,1,17,{},{},{}
+13119,Spark_Of_Freedom,Spark Of Freedom,4,1,,100,100,,,,0x41000000,63,2,34,3,1,1,17,{},{},{}
 // Guns
 13150,Branch,Branch,4,3000,,500,50,,9,3,0x41000000,63,2,34,1,1,1,18,{},{},{}
 13151,The_Cyclone,Cyclone,4,17500,,700,120,,9,1,0x41000000,63,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{}
@@ -6490,6 +6537,11 @@
 13206,Blind_Sphere,Blind Sphere,10,80,,5,50,,,,0x41000000,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; },{},{}
 13207,Freezing_Sphere,Freezing Sphere,10,80,,5,50,,,,0x41000000,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Water; },{},{}
 13208,Gong_Bug,Sow Bug,10,0,,20,50,,,,0x41000000,63,2,32768,,50,,3,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
+13210,Slug_Ammunition_L,Slug Ammunition L,10,1,,500,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
+13211,Slug_Ammunition_M,Slug Ammunition M,10,1,,500,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
+13212,Slug_Ammunition_H,Slug Ammunition H,10,1,,750,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
+13213,Slug_Ammunition_SH,Slug Ammunition SH,10,1,,1000,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
+13214,Slug_Ammunition_XH,Slug Ammunition XH,10,1,,1200,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
 // Shurikens & Kunais
 13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,63,2,32768,,1,,6,{},{},{}
 13251,Nimbus_Shuriken,Nimbus Shuriken,10,10,,5,30,,,,0x02000000,63,2,32768,,20,,6,{},{},{}
@@ -7584,6 +7636,9 @@
 //14665,Jung_Bi_Scroll
 //14666,Je_Un_Scroll
 //14667,Yong_Kwang_Scroll
+14672,Steel_Fighter_Scroll_Lv20,Steel Fighter Scroll (Lv20),0,20,,10,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
+14673,Steel_Fighter_Scroll_Lv25,Steel Fighter Scroll (Lv25),0,20,,10,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
+//
 14695,Costume_Enchant_Stone_Box_3,Costume Enchant Stone Box 3,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1; },{},{}
 14696,Sealed_Gloom_Under_Night_Gachapon,Sealed Gloom Under Night Gachapon,3,0,,10,,,,,,,,,,,,,{},{},{}
 
@@ -7652,6 +7707,10 @@
 15061,Egir_Armor,Egir Armor,5,200000,,2600,,55,,1,0xFFFFFFFF,63,2,16,,110,1,0,{ bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
 15069,Suit_Of_Sid,Suit Of Sid,5,20,,1000,,30,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
 15088,School_Uniform,School Uniform,5,20,,500,,25,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2; },{},{}
+//
+15100,Frozen_Breastplate,Frozen Breastplate,5,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Water; },{},{}
+15101,Hardened_Breastplate,Hardened Breastplate,5,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{},{},{}
+//
 15105,Kaftan,Kaftan,5,20,,400,,13,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; },{},{}
 // More Maces
 16000,Erde,Erde,4,20,,500,130,,1,2,0x0004C5B2,18,2,2,4,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{}
@@ -7776,7 +7835,9 @@
 16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 16372,F_Clover_Box_Mouth,F Clover Box Mouth,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 16374,Mouth_Bubble_Gum_Box,Mouth Bubble Gum Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+16378,Siege_Tele_Scroll_Box_30,Siege Teleport Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,30; },{},{}
 16381,WoE_Teleport_Scroll_100_Box,WoE Teleport Scroll 100 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12444,100; },{},{}
+16382,WoE_Teleport_Scroll_30_Box,WoE Teleport Scroll 30 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12444,30; },{},{}
 16385,F_Clover_Box_Mouth2,F Clover Box Mouth2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 16386,F_Clover_Box_Mouth4,F Clover Box Mouth4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 16389,BGum_Box_In_Mouth2,BGum Box In Mouth2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
@@ -7980,7 +8041,15 @@
 16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{}
 16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,50; },{},{}
 //
+16821,Dungeon_Teleport_Scroll_Box_5,Dungeon Teleport Scroll Box(5),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+16822,Dungeon_Teleport_Scroll_Box_10,Dungeon Teleport Scroll Box(10),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 16826,Sagittarius_Scr_Box,Sagittarius Scr Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+16837,Dungeon_Teleport_Scroll_II_Box_5,Dungeon Teleport Scroll II Box(5),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+16838,Dungeon_Teleport_Scroll_II_Box_10,Dungeon Teleport Scroll II Box(10),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+16864,Siege_Map_Teleport_Scroll_Box_10,Siege Map Teleport Scroll Box(10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,10; },{},{}
+16865,Siege_Map_Teleport_Scroll_Box_30,Siege Map Teleport Scroll Box(30),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,30; },{},{}
+16866,Siege_Map_Teleport_Scroll_II_Box_10,Siege Map Teleport Scroll II Box(10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,10; },{},{}
+16867,Siege_Map_Teleport_Scroll_II_Box_30,Siege Map Teleport Scroll II Box(30),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,30; },{},{}
 //
 16972,Weather_Report_Box,Weather Report Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 16973,Yellow_Hat_Box,Yellow Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 19515,1; },{},{}
@@ -8114,6 +8183,8 @@
 17156,TCG_Card_Scroll,Bossnia Ticket Scroll,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 17157,Vital_Flower_Box,Vital Flower Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6113,10; },{},{}
 17158,Flame_Gemstone_Box,Flame Gemstone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6114,10; },{},{}
+17159,Name_Change_Box,Name Change Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+17160,Character_Name_Change_Card_Box,Character Name Change Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 17162,Boarding_Halter_Box7,Boarding Halter Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 17165,Challenge_Kit,Challenge Kit,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 17176,Boarding_Halter_Box3,Halter Lead Box[Trial],18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,0,{},{},{}
@@ -8173,6 +8244,8 @@
 18115,Orc_Archer_Bow_,Orc Archer Bow,4,20,,1600,120,,5,1,0x000A0848,63,2,34,3,65,1,11,{},{},{}
 18116,Metal_Bow,Metal Bow,4,20,,0,50,,5,1,0x00080800,63,2,34,3,1,1,11,{ if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(getrefine()*3); bonus bLongAtkRate,getrefine(); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
 18117,Royal_Bow,Royal Bow,4,200000,,1500,80,,5,1,0x000A0808,63,2,34,4,105,1,11,{},{},{}
+18122,Giant_Bow,Giant Bow,4,20,,3000,195,,5,1,0x00000800,63,2,,4,130,1,0,{ bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50; },{},{}
+18123,Bow_of_Storms,Bow of Storms,4,20,,1500,160,,5,1,0x00000800,63,2,,4,130,1,0,{ bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15; },{},{}
 // More Headgears
 18500,Cheer_Scarf6,Cheer Scarf6,5,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddRace,RC_Boss,60; bonus2 bExpAddRace,RC_NonBoss,60; },{},{}
 18501,Cheer_Scarf8,Cheer Scarf8,5,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddRace,RC_Boss,80; bonus2 bExpAddRace,RC_NonBoss,80; },{},{}
@@ -8423,6 +8496,7 @@
 18790,Rainbow_Poring_Hat,Rainbow Poring Hat,5,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,900,{},{},{}
 18791,Shrine_Maiden_Hat,Shrine Maiden Hat,5,20,,200,,30,,,0xFFFFFFFF,63,2,256,,,,908,{},{},{}
 18796,RWC_Champ_Crown_Fourth_Place,RWC Champ Crown Fourth Place,5,20,,500,,12,,,0xFFFFFFFF,63,2,256,,1,,914,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,2; },{},{}
+//
 18805,Eclipse_Hat,Eclipse Hat,5,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,922,{ bonus bLuk,3; bonus bMdef,5; },{},{}
 18806,Black_Rabbit_Hat,Black Rabbit Hat,5,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,923,{ bonus bDex,2; bonus bAgi,3; },{},{}
 18807,Yellow_Yuzu_Hat,Yellow Yuzu Hat,5,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,0,1,924,{ bonus bVit,2; bonus bLuk,3; },{},{}
@@ -8436,9 +8510,9 @@
 18819,Blue_Pencil_In_Mouth,Red Pencil In Mouth,5,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm,0; },{},{}
 18821,Rainbow_Feather_Deco,Rainbow Feather Deco,5,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,934,{ bonus bAtkRate,1; bonus bMatkRate,1; },{},{}
 //
-18828,2012RMSCNO1,2012RMSCNO1,5,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,942,{ bonus bAllStats,5; bonus bMdef,5; },{},{}
-18829,2012RMSCNO2,2012RMSCNO2,5,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,943,{ bonus bAllStats,4; bonus bMdef,5; },{},{}
-18830,2012RMSCNO3,2012RMSCNO3,5,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,944,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
+18828,RWC_2013_Winners_Helmet,2013 RWC Winners Helmet,5,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,16,{ bonus bAllstats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0; },{},{}
+18829,RWC_2013_Runners-Up_Helmet,2013 RWC Runners-Up Helmet,5,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,16,{ bonus bAllstats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0; },{},{}
+18830,RWC_2013_3rd_Helmet,2013 RWC 3rd Helmet,5,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,16,{ bonus bAllstats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0; },{},{}
 18831,2012RMSCNO4,2012RMSCNO4,5,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,945,{ bonus bAllStats,2; bonus bMdef,5; },{},{}
 18832,Rolf_Von_Gigue_666,Rolf Von Gigue 666,5,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,0,1,946,{},{},{}
 //
@@ -8555,13 +8629,17 @@
 21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,4,20,,0,95,,1,1,0x00004082,63,2,34,3,1,1,3,{ bonus bBaseAtk,(getrefine()*6); bonus bMatk,(getrefine()*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
 // New Items
 22514,Candy_Holder,Candy Holder,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+22540,Lux_Anima_Runestone,Lux Anima Runestone,11,2,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_LUXANIMA",1; },{},{}
 22558,Lucky_Bag,Lucky Bag,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 22559,Mock_Strawberry,Mock Strawberry,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; itemskill "SM_ENDURE",3; },{},{}
+22566,Last_Years_Frost,Last Year's Frost,3,20,,0,,,,,,,,,,,,,{},{},{}
+22567,Expedition_Award_Box,Expedition Award Box,0,20,,100,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
+22568,Nidhoggur_Summon_Scroll,Nidhoggur Summon Scroll,0,20,,100,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
 22571,Easter_Egg,Easter Egg,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
-22540,Runstone_Luxanima,Lux Anima Rune,11,2,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_LUXANIMA",1; },{},{}
 //22611,Packed_Envelope,Packed Envelope,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
 //22612,Corrupt_Reagents,Corrupt Reagents,11,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
 //22613,Contaminated_Reagents,Contaminated Reagents,11,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
+22652,Briliant_Hat_Box,Brilliant Hat Box,2,10,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
 
 // Shadow Equip
 24018,Shadow_Physical_Earring,Shadow Physical Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bAspdRate,(getrefine()>=7)?2:1; },{},{}

+ 34 - 1
db/re/item_trade.txt

@@ -2017,6 +2017,7 @@
 
 // Sealed Cards
 4485,457,100	// Sealed Gloom Under Night Card
+4488,457,100	// Sealed Dark Lord Card
 4489,457,100	// Sealed Pharaoh Card
 4490,457,100	// Sealed Moonlight Flower Card
 4491,457,100	// Sealed Sniper Card
@@ -2042,4 +2043,36 @@
 4541,457,100	// Sealed High Wizard Card
 4542,457,100	// Sealed Detale Card
 4543,457,100	// Sealed Hatii Card
-4544,457,100	// Sealed Evil Snake Lord Card
+4544,457,100	// Sealed Evil Snake Lord Card
+
+// kRO 2013-03-06 Items
+6700,457,100
+22540,457,100
+18122,457,100
+18123,457,100
+6714,457,100
+6715,457,100
+16378,457,100
+16382,457,100
+16821,457,100
+16822,457,100
+16837,457,100
+16838,457,100
+16864,457,100
+16865,457,100
+16866,457,100
+16867,457,100
+17159,457,100
+17160,457,100
+
+// kRO 2013-07-17 Items
+6746,475,100
+6747,475,100
+13118,475,100
+
+// kRO 2013-10-02 Items
+2997,475,100
+2999,475,100
+18829,475,100
+18830,475,100
+22652,475,100

+ 2 - 2
db/re/job_maxhpsp_db.txt

@@ -48,8 +48,8 @@
 //MaxHP - Bard/Dancer/Clown/Gypsy/Baby Bard/Baby Dancer
 1,99,19:20:4020:4021:4042:4043,0,40,47,54,62,71,81,91,102,114,127,140,154,169,180,196,212,224,242,260,278,296,316,330,350,371,393,415,438,451,477,503,530,558,587,616,646,677,709,741,774,808,843,878,914,951,989,1027,1066,1106,1147,1188,1230,1273,1317,1361,1406,1452,1499,1546,1594,1643,1693,1743,1794,1846,1899,1952,2006,2061,2117,2173,2230,2288,2347,2406,2466,2527,2589,2651,2714,2778,2843,2908,2974,3041,3109,3177,3246,3316,3387,3458,3530,3603,3677,3751,3826,3902,3979,4056
 
-//MaxHP - Gunslinger/Rebellion
-1,99,24:4215,0,40,47,55,64,74,84,95,107,120,134,149,165,182,200,219,238,258,306,329,354,379,406,433,462,491,521,551,583,615,649,683,719,755,793,831,870,909,950,991,1034,1077,1122,1167,1214,1261,1309,1357,1407,1457,1509,1561,1615,1669,1725,1781,1838,1895,1954,2013,2074,2135,2198,2261,2326,2391,2457,2523,2591,2659,2670,2680,2690,2700,2710,2720,2730,2740,2750,2760,3000,3020,3040,3060,3080,3100,3120,3140,3160,3180,3455,3524,3593,3663,3734,3806,3878,3951,4025,4500
+//MaxHP - Gunslinger
+1,99,24,0,40,47,55,64,74,84,95,107,120,134,149,165,182,200,219,238,258,306,329,354,379,406,433,462,491,521,551,583,615,649,683,719,755,793,831,870,909,950,991,1034,1077,1122,1167,1214,1261,1309,1357,1407,1457,1509,1561,1615,1669,1725,1781,1838,1895,1954,2013,2074,2135,2198,2261,2326,2391,2457,2523,2591,2659,2670,2680,2690,2700,2710,2720,2730,2740,2750,2760,3000,3020,3040,3060,3080,3100,3120,3140,3160,3180,3455,3524,3593,3663,3734,3806,3878,3951,4025,4500
 
 //MaxHP - Ninja
 1,99,25:4211:4212,0,40,47,54,62,71,81,91,102,114,127,140,154,169,185,201,218,236,255,274,294,315,337,359,382,406,431,456,482,509,537,565,594,624,655,686,718,751,785,819,854,890,927,964,1002,1041,1081,1121,1162,1204,1247,1290,1334,1379,1425,1471,1518,1566,1615,1664,1714,1765,1817,1869,1922,1976,2031,2086,2142,2199,2257,2275,2294,2314,2335,2356,2378,2401,2425,2449,2874,2890,2907,2924,2942,2971,2991,3011,3032,3054,3567,3590,3614,3649,3675,3701,3728,3756,3800,4250

+ 3 - 3
db/re/skill_require_db.txt

@@ -889,7 +889,7 @@
 // Rebellion
 //2551,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_GLITTERING_GREED#Flip The Coin Greed#
 2552,0,0,10,0,0,100,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_RICHS_COIN#Rich's Coin#
-2553,0,0,80:84:88:92:96,0,0,0,18,3,1,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_MASS_SPIRAL#Mass Spiral#
+2553,0,0,80:84:88:92:96,0,0,0,18,3,1,none,0,1,7663,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_MASS_SPIRAL#Mass Spiral#
 2554,0,0,55:60:65:70:75,0,0,0,20,3,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_BANISHING_BUSTER#Banishing Buster#
 2555,0,0,30:32:34:36:38,0,0,0,17:18:19:20:21,0,0,none,0,1,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_B_TRAP#Bind Trap#
 2556,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_FLICKER#Flicker#
@@ -898,11 +898,11 @@
 2559,0,0,5,0,0,0,17:18:19:20:21,3:4:5,0,none,SC_QD_SHOT_READY,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_QD_SHOT#Quick Draw Shot#
 2560,0,0,10,0,0,0,17:18:19:20:21,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_C_MARKER#Crimson Marker#
 2561,0,0,10:15:20:25:30,0,0,0,17,3,5,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_FIREDANCE#Fire Dance#
-2562,0,0,45:50:55:60:65,0,0,0,21,5,0,none,0,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_H_MINE#Howling Mine#
+2562,0,0,45:50:55:60:65,0,0,0,21,5,0,none,0,0,7664,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_H_MINE#Howling Mine#
 2563,0,0,20:24:28:32:36,0,0,0,99,3,0,none,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13201	//RL_P_ALTER#Platinum Alter#
 2564,0,0,90,0,0,0,17,3,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_FALLEN_ANGEL#Fallen Angel#
 2565,0,0,40:45:50:55:60,0,0,0,19,3,5,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_R_TRIP#Round Trip#
-2566,0,0,60:70:80:90:100,0,0,0,21,5,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_D_TAIL#Dragon Tail#
+2566,0,0,60:70:80:90:100,0,0,0,21,5,1,none,0,0,7665,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_D_TAIL#Dragon Tail#
 2567,0,0,70,0,0,0,19,3,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_FIRE_RAIN#Fire Rain#
 2568,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_HEAT_BARREL#Heat Barrel#
 2569,0,0,80:84:88:92:96,0,0,0,17:18:19:20:21,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//RL_AM_BLAST#Anti-Material Blast#

+ 83 - 5
sql-files/item_db_re.sql

@@ -1067,7 +1067,7 @@ REPLACE INTO `item_db_re` VALUES (1770,'Iron_Arrow','Iron Arrow',10,2,NULL,1,'30
 REPLACE INTO `item_db_re` VALUES (1771,'Venom_Knife','Venom Knife',10,50,NULL,5,'30',NULL,NULL,NULL,0x00001000,63,2,32768,NULL,'1',NULL,2,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1772,'Holy_Arrow','Holy Arrow',10,3,NULL,2,'50',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1773,'Arrow_Of_Elf','Elven Arrow',10,5,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'100',NULL,1,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,5,NULL,1,'35',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'100',NULL,1,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,5,NULL,1,'35',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bLongAtkRate,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1775,'Siege_Arrow_A','Siege Arrow A',10,10,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'130',NULL,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1776,'Siege_Arrow_S','Siege Arrow S',10,10,NULL,1,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'95',NULL,1,NULL,NULL,NULL);
 # Knuckles
@@ -1136,6 +1136,8 @@ REPLACE INTO `item_db_re` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',4,0,
 REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',4,0,NULL,0,'177',NULL,1,0,0x00080000,63,1,2,3,'1',0,13,'bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',4,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,1,2,3,'102',1,13,'if(getrefine()>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1931,'P_Guitar1','Eden Guitar I',4,0,NULL,0,'125',NULL,1,0,0x00080000,63,1,2,3,'60',0,13,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1934,'Contrabass','Contrabass',4,20,NULL,250,'180:120',NULL,1,2,0x00080000,63,1,2,3,'130',1,0,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1935,'Ozs_New_Ukulele','Oz\'s New Ukulele',4,20,NULL,2000,'160',NULL,1,2,0x00080000,63,1,2,4,'130',1,0,'bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",-20;',NULL,NULL);
 # Whips
 REPLACE INTO `item_db_re` VALUES (1950,'Rope','Rope',4,2500,NULL,400,'45',NULL,2,3,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1951,'Rope_','Rope',4,2500,NULL,400,'45',NULL,2,4,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL);
@@ -1174,6 +1176,9 @@ REPLACE INTO `item_db_re` VALUES (1983,'Rante_C','Rante Whip',4,0,NULL,0,'170',N
 REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',4,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,0,2,3,'102',1,14,'if(getrefine()>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',4,20,NULL,1000,'100:130',NULL,1,0,0x00080000,63,0,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',4,0,NULL,0,'125',NULL,2,0,0x00080000,63,0,2,3,'60',0,14,NULL,NULL,NULL);
+#
+REPLACE INTO `item_db_re` VALUES (1989,'Rhythmic_Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon',4,20,NULL,300,'150:120',NULL,2,2,0x00080000,63,0,2,3,'130',1,0,'bonus bAspdRate,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1990,'Bloody_Floral_Decoration_Microphone','Bloody Floral Decoration Microphone',4,20,NULL,1000,'160',NULL,2,2,0x00080000,63,0,2,4,'130',1,0,'bonus2 bSkillUseSP,"CG_MOONLIT",-20;',NULL,NULL);
 # Additional 2-Handed Staffs
 REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,'120:210',NULL,1,0,0x00008100,63,2,34,4,'70',1,23,'bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL);
@@ -2009,7 +2014,14 @@ REPLACE INTO `item_db_re` VALUES (2968,'RWC_2012_Pendant','RWC 2012 Pendant',5,2
 REPLACE INTO `item_db_re` VALUES (2969,'RWC_2012_Pendant_','Chambered RWC 2012 Pendant',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2986,'Snake_Ring','Snake Ring',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,3; bonus bMdef,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2987,'Snake_Pendant','Snake Pendant',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAgi,3; bonus bLuk,2; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2988,'Ozs_New_Wing_Ring','Oz\'s New Wing Ring',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bVariableCastrate,-25;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2989,'Bloody_Floral_Decoration_Bracelet','Bloody Floral Decoration Bracelet',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bVariableCastrate,-25;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2990,'Pendant_of_Harmony','Pendant of Harmony',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bMatkRate,6; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,100,0; bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,100; bonus bStr,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2991,'Pendant_of_Chaos','Pendant of Chaos',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus4 bAutoSpellWhenHit,"SC_CHAOSPANIC",1,100,1; bonus bInt,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2992,'Pendant_of_Maelstrom','Pendant of Maelstrom',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2995,'DEX_Complement','DEX Complement',5,20,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',5,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',1,16,'bonus bAtk,25; bonus bMatk,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',5,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',1,16,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL);
 
 # Cards
 #===================================================================
@@ -2563,6 +2575,7 @@ REPLACE INTO `item_db_re` VALUES (4552,'Manny_Card','Manny Card',6,20,NULL,10,NU
 REPLACE INTO `item_db_re` VALUES (4553,'Sid_Card','Sid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4554,'Diego_Card','Diego Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4555,'Scrat_Card','Scrat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4559,'Evil_Morocc_Card','Evil Morocc Card',6,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bASPD,1; bonus bMaxSPrate,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4560,'Clown_Alphoccio_Card','Clown Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4561,'Professor_Celia_Card','Professor Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,(readparam(bDex)>=110)?14:7; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,70,BF_MAGIC,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4562,'Champion_Chen_Card','Champion Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,(readparam(bAgi)>=110)?14:7; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,70,BF_WEAPON,1;',NULL,NULL);
@@ -2611,6 +2624,8 @@ REPLACE INTO `item_db_re` VALUES (4604,'Realized_Corruption_Root_Card','Realized
 REPLACE INTO `item_db_re` VALUES (4605,'Agony_Of_Royal_Knight_Card','Agony Of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine();',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4606,'Grudge_of_Royal_Knight_Card','Grudge of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2);',NULL,'heal 0,-444;');
 REPLACE INTO `item_db_re` VALUES (4607,'Faithful_Manager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),14) == 15) { if(getrefine()>=10) { bonus bAtk,20; bonus bMatk,20; } if(getrefine()>=14) { bonus bAtk,20; bonus bMatk,20; } }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4608,'White_Knight_Card','White Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4609,'Khalitzburg_Knight_Card','Khalitzburg Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25;',NULL,NULL);
 
 # Armor Enchant System
 #===================================================================
@@ -2782,6 +2797,26 @@ REPLACE INTO `item_db_re` VALUES (4867,'MHP3','MHP+3%',6,20,NULL,10,NULL,NULL,NU
 REPLACE INTO `item_db_re` VALUES (4868,'MHP4','MHP+4%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4870,'SP25','SP+25',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4871,'SP75','SP+75',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,75;',NULL,NULL);
+#
+REPLACE INTO `item_db_re` VALUES (4908,'Essence_of_Evil_STR1','Essence of Evil STR1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bAtk,3; bonus bInt,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4909,'Essence_of_Evil_STR2','Essence of Evil STR2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,2; bonus bAtk,6; bonus bInt,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4910,'Essence_of_Evil_STR3','Essence of Evil STR3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,4; bonus bAtk,12; bonus bInt,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4911,'Essence_of_Evil_INT1','Essence of Evil INT1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3; bonus bStr,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4912,'Essence_of_Evil_INT2','Essence of Evil INT2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,2; bonus bMatk,6; bonus bStr,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4913,'Essence_of_Evil_INT3','Essence of Evil INT3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,4; bonus bMatk,12; bonus bStr,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4914,'Essence_of_Evil_AGI1','Essence of Evil AGI1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4915,'Essence_of_Evil_AGI2','Essence of Evil AGI2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4916,'Essence_of_Evil_AGI3','Essence of Evil AGI3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4917,'Essence_of_Evil_VIT1','Essence of Evil VIT1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4918,'Essence_of_Evil_VIT2','Essence of Evil VIT2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4919,'Essence_of_Evil_VIT3','Essence of Evil VIT3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4920,'Essence_of_Evil_DEX1','Essence of Evil DEX1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bHit,2; bonus bLuk,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4921,'Essence_of_Evil_DEX2','Essence of Evil DEX2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus bHit,4; bonus bLuk,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4922,'Essence_of_Evil_DEX3','Essence of Evil DEX3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,4; bonus bHit,8; bonus bLuk,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4923,'Essence_of_Evil_LUK1','Essence of Evil LUK1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4924,'Essence_of_Evil_LUK2','Essence of Evil LUK2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4925,'Essence_of_Evil_LUK3','Essence of Evil LUK3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;',NULL,NULL);
+#
 REPLACE INTO `item_db_re` VALUES (4936,'Large_Size_Attack_1','Large Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,2,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4937,'Medium_Size_Attack_1','Medium Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,1,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4938,'Small_Size_Attack_1','Small Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,0,1;',NULL,NULL);
@@ -4229,7 +4264,14 @@ REPLACE INTO `item_db_re` VALUES (6657,'Memory_Of_Jack','Memory Of Jack',3,0,NUL
 REPLACE INTO `item_db_re` VALUES (6658,'Halloween_Coin','Halloween Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6665,'RWC_Inicializer','RWC Inicializer',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6682,'Bag_Of_Selling_Goods','Bag Of Selling Goods',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#
 REPLACE INTO `item_db_re` VALUES (6712,'Lovely_Stick','Lovely Stick',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6713,'Heart_of_Soul','Heart of Soul',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6714,'Sheenas_Soul','Sheena\'s Soul',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6715,'Gods_Soul_Piece','God\'s Soul Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6746,'Iron_Artifacts','Iron Artifacts',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6747,'Steel_Workpiece','Steel Workpiece',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#
 REPLACE INTO `item_db_re` VALUES (6755,'Contaminated_Magic','Contaminated Magic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (6790,'Large_Stone','Large Stone',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,0,'bonus2 bAddSize,2,1;',NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (6791,'Medium_Stone','Medium Stone',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,0,'bonus2 bAddSize,1,1;',NULL,NULL);
@@ -4879,6 +4921,9 @@ REPLACE INTO `item_db_re` VALUES (7647,'Taiwan_Luk_Coin','Taiwan Luk Coin',3,0,N
 REPLACE INTO `item_db_re` VALUES (7648,'Snake_Bookmark','Snake Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7649,'Big_Luk_Bookmark','Big Luk Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7651,'Mystery_Egg','Mystery Egg',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7663,'Full_Metal_Jacket','Full Metal Jacket',10,1,NULL,2,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7664,'Projection_Landmines','Projection Landmines',10,1,NULL,3,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7665,'Dragon_Tail_Missile','Dragon Tail Missile',10,1,NULL,100,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7666,'TimeTravel_Scroll','Time Travel Scroll',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7667,'Abandoned_Machine','Abandoned Machine',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7668,'Clean_Bandage','Clean Bandage',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -6476,6 +6521,8 @@ REPLACE INTO `item_db_re` VALUES (13113,'P_Revolver2','Eden Revlover II',4,0,NUL
 REPLACE INTO `item_db_re` VALUES (13114,'P_Revolver3','Eden Revolver III',4,0,NULL,0,'76',NULL,7,0,0x41000000,63,2,34,3,'60',0,17,'bonus bHit,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13115,'Upg_Revolver','Upg Revolver',4,20,NULL,500,'35',NULL,7,1,0x41000000,63,2,34,3,'1',1,17,'bonus bBaseAtk,(getrefine()*5); bonus bLongAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13116,'Novice_Revolver','Novice Revolver',4,0,NULL,500,'20',NULL,7,0,0x41000000,63,2,34,1,'1',0,17,'bonus bHit,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13118,'Spark_Light','Spark Light',4,1,NULL,100,'0',NULL,NULL,NULL,0x41000000,63,2,34,1,'1',1,17,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13119,'Spark_Of_Freedom','Spark Of Freedom',4,1,NULL,100,'100',NULL,NULL,NULL,0x41000000,63,2,34,3,'1',1,17,NULL,NULL,NULL);
 # Guns
 REPLACE INTO `item_db_re` VALUES (13150,'Branch','Branch',4,3000,NULL,500,'50',NULL,9,3,0x41000000,63,2,34,1,'1',1,18,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13151,'The_Cyclone','Cyclone',4,17500,NULL,700,'120',NULL,9,1,0x41000000,63,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL);
@@ -6521,6 +6568,11 @@ REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NU
 REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Sow Bug',10,0,NULL,20,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'50',NULL,3,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13210,'Slug_Ammunition_L','Slug Ammunition L',10,1,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13211,'Slug_Ammunition_M','Slug Ammunition M',10,1,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13212,'Slug_Ammunition_H','Slug Ammunition H',10,1,NULL,750,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13213,'Slug_Ammunition_SH','Slug Ammunition SH',10,1,NULL,1000,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13214,'Slug_Ammunition_XH','Slug Ammunition XH',10,1,NULL,1200,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
 # Shurikens & Kunais
 REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL);
@@ -7615,6 +7667,9 @@ REPLACE INTO `item_db_re` VALUES (14618,'AGI_Biscuit_Stick','Bar of Agility',2,0
 #14665,Jung_Bi_Scroll
 #14666,Je_Un_Scroll
 #14667,Yong_Kwang_Scroll
+REPLACE INTO `item_db_re` VALUES (14672,'Steel_Fighter_Scroll_Lv20','Steel Fighter Scroll (Lv20)',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (14673,'Steel_Fighter_Scroll_Lv25','Steel Fighter Scroll (Lv25)',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#
 REPLACE INTO `item_db_re` VALUES (14695,'Costume_Enchant_Stone_Box_3','Costume Enchant Stone Box 3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (14696,'Sealed_Gloom_Under_Night_Gachapon','Sealed Gloom Under Night Gachapon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 
@@ -7683,6 +7738,10 @@ REPLACE INTO `item_db_re` VALUES (15060,'Sky_Blue_Smock','Sky Blue Smock',5,20,N
 REPLACE INTO `item_db_re` VALUES (15061,'Egir_Armor','Egir Armor',5,200000,NULL,2600,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'110',1,0,'bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15069,'Suit_Of_Sid','Suit Of Sid',5,20,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15088,'School_Uniform','School Uniform',5,20,NULL,500,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2;',NULL,NULL);
+#
+REPLACE INTO `item_db_re` VALUES (15100,'Frozen_Breastplate','Frozen Breastplate',5,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15101,'Hardened_Breastplate','Hardened Breastplate',5,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,NULL,NULL,NULL);
+#
 REPLACE INTO `item_db_re` VALUES (15105,'Kaftan','Kaftan',5,20,NULL,400,NULL,13,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL);
 # More Maces
 REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',4,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,4,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL);
@@ -7807,7 +7866,9 @@ REPLACE INTO `item_db_re` VALUES (16368,'Virgo_Crown_Box','Virgo Crown Box',18,2
 REPLACE INTO `item_db_re` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16372,'F_Clover_Box_Mouth','F Clover Box Mouth',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16374,'Mouth_Bubble_Gum_Box','Mouth Bubble Gum Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16378,'Siege_Tele_Scroll_Box_30','Siege Teleport Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16381,'WoE_Teleport_Scroll_100_Box','WoE Teleport Scroll 100 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12444,100;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16382,'WoE_Teleport_Scroll_30_Box','WoE Teleport Scroll 30 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12444,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16385,'F_Clover_Box_Mouth2','F Clover Box Mouth2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16386,'F_Clover_Box_Mouth4','F Clover Box Mouth4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16389,'BGum_Box_In_Mouth2','BGum Box In Mouth2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -8011,7 +8072,15 @@ REPLACE INTO `item_db_re` VALUES (16775,'Sagittarius_Scroll','Sagittarius Scroll
 REPLACE INTO `item_db_re` VALUES (16776,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16777,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
 #
+REPLACE INTO `item_db_re` VALUES (16821,'Dungeon_Teleport_Scroll_Box_5','Dungeon Teleport Scroll Box(5)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16822,'Dungeon_Teleport_Scroll_Box_10','Dungeon Teleport Scroll Box(10)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16826,'Sagittarius_Scr_Box','Sagittarius Scr Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16837,'Dungeon_Teleport_Scroll_II_Box_5','Dungeon Teleport Scroll II Box(5)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16838,'Dungeon_Teleport_Scroll_II_Box_10','Dungeon Teleport Scroll II Box(10)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16864,'Siege_Map_Teleport_Scroll_Box_10','Siege Map Teleport Scroll Box(10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16865,'Siege_Map_Teleport_Scroll_Box_30','Siege Map Teleport Scroll Box(30)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16866,'Siege_Map_Teleport_Scroll_II_Box_10','Siege Map Teleport Scroll II Box(10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16867,'Siege_Map_Teleport_Scroll_II_Box_30','Siege Map Teleport Scroll II Box(30)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,30;',NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (16972,'Weather_Report_Box','Weather Report Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16973,'Yellow_Hat_Box','Yellow Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 19515,1;',NULL,NULL);
@@ -8145,6 +8214,8 @@ REPLACE INTO `item_db_re` VALUES (17155,'Upg_Huuma_Shuriken_Box','Upg Huuma Shur
 REPLACE INTO `item_db_re` VALUES (17156,'TCG_Card_Scroll','Bossnia Ticket Scroll',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17157,'Vital_Flower_Box','Vital Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6113,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17158,'Flame_Gemstone_Box','Flame Gemstone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6114,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (17159,'Name_Change_Box','Name Change Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (17160,'Character_Name_Change_Card_Box','Character Name Change Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17162,'Boarding_Halter_Box7','Boarding Halter Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17165,'Challenge_Kit','Challenge Kit',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17176,'Boarding_Halter_Box3','Halter Lead Box[Trial]',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,0,NULL,NULL,NULL);
@@ -8204,6 +8275,8 @@ REPLACE INTO `item_db_re` VALUES (18114,'Velum_CrossBow','Vellum CrossBow',4,20,
 REPLACE INTO `item_db_re` VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow',4,20,NULL,1600,'120',NULL,5,1,0x000A0848,63,2,34,3,'65',1,11,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',4,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(getrefine()*3); bonus bLongAtkRate,getrefine(); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',4,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18122,'Giant_Bow','Giant Bow',4,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,NULL,4,'130',1,0,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18123,'Bow_of_Storms','Bow of Storms',4,20,NULL,1500,'160',NULL,5,1,0x00000800,63,2,NULL,4,'130',1,0,'bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15;',NULL,NULL);
 # More Headgears
 REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddRace,RC_Boss,60; bonus2 bExpAddRace,RC_NonBoss,60;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddRace,RC_Boss,80; bonus2 bExpAddRace,RC_NonBoss,80;',NULL,NULL);
@@ -8454,6 +8527,7 @@ REPLACE INTO `item_db_re` VALUES (18786,'Anemos_Mask','Anemos Mask',5,20,NULL,20
 REPLACE INTO `item_db_re` VALUES (18790,'Rainbow_Poring_Hat','Rainbow Poring Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,900,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18791,'Shrine_Maiden_Hat','Shrine Maiden Hat',5,20,NULL,200,NULL,30,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,908,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18796,'RWC_Champ_Crown_Fourth_Place','RWC Champ Crown Fourth Place',5,20,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'1',NULL,914,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,2;',NULL,NULL);
+#
 REPLACE INTO `item_db_re` VALUES (18805,'Eclipse_Hat','Eclipse Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,922,'bonus bLuk,3; bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,923,'bonus bDex,2; bonus bAgi,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18807,'Yellow_Yuzu_Hat','Yellow Yuzu Hat',5,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,924,'bonus bVit,2; bonus bLuk,3;',NULL,NULL);
@@ -8467,9 +8541,9 @@ REPLACE INTO `item_db_re` VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mou
 REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Red Pencil In Mouth',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus bAtkRate,1; bonus bMatkRate,1;',NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (18828,'2012RMSCNO1','2012RMSCNO1',5,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,942,'bonus bAllStats,5; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18829,'2012RMSCNO2','2012RMSCNO2',5,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,943,'bonus bAllStats,4; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18830,'2012RMSCNO3','2012RMSCNO3',5,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,944,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18828,'RWC_2013_Winners_Helmet','2013 RWC Winners Helmet',5,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,16,'bonus bAllstats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18829,'RWC_2013_Runners-Up_Helmet','2013 RWC Runners-Up Helmet',5,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,16,'bonus bAllstats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18830,'RWC_2013_3rd_Helmet','2013 RWC 3rd Helmet',5,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,16,'bonus bAllstats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18831,'2012RMSCNO4','2012RMSCNO4',5,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,945,'bonus bAllStats,2; bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18832,'Rolf_Von_Gigue_666','Rolf Von Gigue 666',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,946,NULL,NULL,NULL);
 #
@@ -8586,13 +8660,17 @@ REPLACE INTO `item_db_re` VALUES (21004,'Alca_Bringer_','Alca Bringer',4,20,NULL
 REPLACE INTO `item_db_re` VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand Sword',4,20,NULL,0,'95',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'bonus bBaseAtk,(getrefine()*6); bonus bMatk,(getrefine()*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
 # New Items
 REPLACE INTO `item_db_re` VALUES (22514,'Candy_Holder','Candy Holder',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22540,'Lux_Anima_Runestone','Lux Anima Runestone',11,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_LUXANIMA",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22558,'Lucky_Bag','Lucky Bag',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22559,'Mock_Strawberry','Mock Strawberry',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; itemskill "SM_ENDURE",3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22566,'Last_Years_Frost','Last Year\'s Frost',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22567,'Expedition_Award_Box','Expedition Award Box',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22568,'Nidhoggur_Summon_Scroll','Nidhoggur Summon Scroll',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22571,'Easter_Egg','Easter Egg',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22540,'Runstone_Luxanima','Lux Anima Rune',11,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_LUXANIMA",1;',NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (22611,'Packed_Envelope','Packed Envelope',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (22612,'Corrupt_Reagents','Corrupt Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (22613,'Contaminated_Reagents','Contaminated Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22652,'Briliant_Hat_Box','Brilliant Hat Box',2,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 
 # Shadow Equip
 REPLACE INTO `item_db_re` VALUES (24018,'Shadow_Physical_Earring','Shadow Physical Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bAspdRate,(getrefine()>=7)?2:1;',NULL,NULL);