Procházet zdrojové kódy

Translated by shinomori.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@315 54d463be-8e91-2dee-dedb-b68131a5f0ec
shadowlady před 20 roky
rodič
revize
5312513362
1 změnil soubory, kde provedl 189 přidání a 218 odebrání
  1. 189 218
      npc/other/tougijou.txt

+ 189 - 218
npc/other/tougijou.txt

@@ -1,372 +1,343 @@
 /===============================================================================
-// 闘技場EVENT
+// Tougijou (Arena) EVENT
 //===============================================================================
-gonryun.gat,180,117,0	script	ソン ムド	85,{
+gonryun.gat,180,117,0	script	Son Mudo	85,{
 	if (Class == 0) goto Lnovice;
 	if (event_tougijou == 1) goto LStart2;
-	mes "[ソン ムド]";
-	mes "ああ~、俺を楽しませる奴が";
-	mes "来ないかなあ。ん?君、力が";
-	mes "あるようだな。ちょっとしたものが";
-	mes "あるんだが、やってみるか?";
+	mes "[Son Mudo]";
+	mes "Ahh... this cool guy does not come. ";
+	mes "Hmm? Hey, you. You look strong. I have a little thing todo, are you interested?";
 	next;
-	menu "やってみる",L1,"興味ない",L2,"無視する",L3;
+	menu "I am",L1,"No, not interested",L2,"(ignore him)",L3;
 L1:
-	mes "[ソン ムド]";
-	mes "おお~、やっぱり俺の目に狂いは";
-	mes "なかった。これを持ち上げたら";
-	mes "いいことを教えてやる。";
-	mes "さあ、準備しろ。";
+	mes "[Son Mudo]";
+	mes "Oh... It looks like my eyes were right.";
+	mes "But I have to check some things. First, your preparation.";
 	next;
-//プリハンター730アコ690BS770(ATKで決まる?ワカンネ)
 	if (checkweight(7049,730)) goto Lweightok;
-		mes "^0000ffソン ムドは、あなたより";
-		mes "かなり大きそうな石を指し、";
-		mes "持ち上げてみろと言った。";
-		mes "だが、重すぎて持ち上げられなかった。^000000";
+		mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up. But because you are too heavy, you cannot raise it.^000000";
 		next;
-		mes "[ソン ムド]";
-		mes "まだ修行不足だな。";
-		mes "もう少し修行してから来な。";
+		mes "[Son Mudo]";
+		mes "It looks like your training was insufficient. Come back when you have trained a bit more.";
 		close;
 Lweightok:
 	getitem 7049,730;
 	set event_tougijou,1;
-	mes "^0000ffソン ムドは、あなたより";
-	mes "かなり大きそうな石を指し、";
-	mes "持ち上げてみろと言った。";
-	mes "あなたは、軽々と石を持ち上げた。^000000";
+	mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up and you raise it easily.^000000";
 	next;
 	emotion 21;
-	mes "[ソン ムド]";
-	mes "ははっ、やっぱり俺の目に";
-	mes "狂いはなかった。今度来た時に、";
-	mes "いい所を教えてやるよ。";
-	mes "それじゃあな!";
+	mes "[Son Mudo]";
+	mes "Haha, My eyes were absolutely right. When it is about time, I show you a good place. See you then.";
 	close;
 L2:
-	mes "[ソン ムド]";
-	mes "そうか。";
-	mes "だが、ちょっと力があれば、";
-	mes "面白い体験ができるんだがね。";
-	mes "ははっ、気が向いたら、";
-	mes "挑戦してみな。";
+	mes "[Son Mudo]";
+	mes "Really?";
+	mes "But don't you think, if you have some power, you can get interesting experiences?";
+	mes "Haha, when you change your mind, come and take the challenge.";
 	close;
 L3:
 	emotion 32;
-	mes "[ソン ムド]";
-	mes "これは、人を見誤ったな。";
-	mes "はあぁ……。";
+	mes "[Son Mudo]";
+	mes "This is... I must have mistaken this one for someone else.";
+	mes "Haha......";
 	close;
 LStart2:
-	mes "[ソン ムド]";
-	mes "お~、また会ったな!";
-	mes "面白い所に行ってみたいか?";
+	mes "[Son Mudo]";
+	mes "Oh,  we meet again!";
+	mes "Want to go to the interesting passage now?";
 	next;
-	menu "行く",-,"やめる",Lno;
-		mes "[ソン ムド]";
-		mes "そうこなくっちゃ。";
-		mes "あははははっ。";
-		mes "それじゃあ、楽しんでこい!";
+	menu "I want to",-,"No, I don't",Lno;
+		mes "[Son Mudo]";
+		mes "Really?";
+		mes "Ah Hahahaha.";
+		mes "Well then, have fun!";
 		next;
 		warp "gon_test.gat",53,6;
 		break;
 	Lno:
-		mes "[ソン ムド]";
-		mes "やめるのか。まあ、";
-		mes "それもいいかもな。";
-		mes "それじゃあな!";
+		mes "[Son Mudo]";
+		mes "What, you hesitate? Well, it's ok. See you later then.";
 		close;
 Lnovice:
-	mes "[ソン ムド]";
-	mes "ノービスは、街へ行け。";
+	mes "[Son Mudo]";
+	mes "Hey, you are just a Novice. Go back to town.";
 	close;
 }
 //===============================================================================
-gon_test.gat,50,14,4	script	控室管理者	780,{
+gon_test.gat,50,14,4	script	Gonryun Arena Staff	780,{
+	mes "[Waiting Room Staff]";
+	mes "Hello.";
+	mes "Just enter the Chat and wait for your turn.";
 	close;
 OnInit:
-	waitingroom "入ってください!!",1,"控室管理者::Onwarp";
+	waitingroom "Please enter here!!",1,"Gonryun Arena Staff::OnMax";
 	break;
-Onwarp:
-	set @addmon,0;
-	set @kengaku,0;
-	warp "gon_test.gat",44,86;
-	KillMonster "gon_test.gat","All";
-	addtimer 120000,"gontimer120000";
-	disablenpc "控室管理者";
+OnMax:
+	warpwaitingpc "gon_test.gat",44,86;
+	killmonsterall "gon_test.gat";
+	initnpctimer "gontimer";
+	disablenpc "Gonryun Arena Staff";
+	set $@addmon,0;
+	set $@kengaku,0;
 	break;
 }
 //===============================================================================
-gon_test.gat,46,14,4	script	闘技場案内員	770,{
-	mes "[ソン フィヨン]";
-	mes "……";
-	mes "あ……いらっしゃいませ。";
-	mes "こちらは闘技場です。";
-	mes "何かございますか?";
+gon_test.gat,46,14,4	script	Arena Guide	770,{
+	mes "[Son Fiyon]";
+	mes "......";
+	mes "Ah...... Welcome. This is the Arena.";
+	mes "What can I do for you?";
 	next;
-	menu "闘技場って?",L1,"お嬢さん、お時間はありますか?",L2,"観覧席に行きたい",L3,"帰る",L4,"特にない",L5;
+	menu "Arena?",L1,"Fraulein, would you like to go out with me?",L2,"I want to go to the seats.",L3,"I wanna go back",L4,"Nothing, thanks.",L5;
 L1:
-	mes "[ソン フィヨン]";
-	mes "闘技場は、字のごとく、";
-	mes "モンスターと戦う所です。";
+	mes "[Son Fiyon]";
+	mes "The Arena is the section of the village where fights with mosters take place.";
 	next;
-	mes "[ソン フィヨン]";
-	mes "レベル別のモンスターを用意してあり";
-	mes "ますので、闘技場入室後、召喚者に";
-	mes "話しかけ、お好きなモンスターを";
-	mes "お呼びください。";
+	mes "[Son Fiyon]";
+	mes "Because it is necessary to prepare the correct leveled  monster, please talk to the Summoner and call for your favorite monster.";
 	next;
-	mes "[ソン フィヨン]";
-	mes "また、制限時間は入場から3分です。";
-	mes "ご注意ください。";
+	mes "[Son Fiyon]";
+	mes "In addition there is a time restriction to 3 minutes starting from admission. Please take care of this.";
 	close;
 L2:
-	mes "[ソン フィヨン]";
-	mes "え……はい?";
-	mes "今、仕事中ですから……。";
-	mes "申し訳ございません。";
+	mes "[Son Fiyon]";
+	mes "Eh.... what?";
+	mes "Oh, sorry, but I have to work right now......";
+	mes "Please accept my appologies.";
 	close;
 L3:
-	mes "[ソン フィヨン]";
-	mes "かしこまりました。";
-	mes "ありがとうございます。";
-	mes "楽しい時間をお過ごしください。";
+	mes "[Son Fiyon]";
+	mes "Certainly! Thank you. Please have a nice time.";
 	next;
-	set @kengaku,1;
+	set $@kengaku,1;
 	warp "gon_test.gat",25,99;
 	break;
 L4:
-	mes "[ソン フィヨン]";
-	mes "ありがとうございました。";
-	mes "是非、次回もご利用下さい。";
+	mes "[Son Fiyon]";
+	mes "Thank you. Please use our service again.";
 	next;
 	warp "gonryun.gat",177,112;
 	break;
 L5:
-	mes "[ソン フィヨン]";
-	mes "……。";
-	mes "さようなら。";
+	mes "[Son Fiyon]";
+	mes "......";
+	mes "Good bye.";
 	close;
 }
 //===============================================================================
-gon_test.gat,42,89,4	script	召喚者	774,{
-	if (@kengaku == 1) goto LError;
-	if (@addmon == 1) goto Lalready;
-	mes "[ソン ヨンウ]";
-	mes "いらっしゃいませ。";
-	mes "どのモンスターを召喚しますか?";
+gon_test.gat,42,89,4	script	Summoner	774,{
+	if ($@kengaku == 1) goto LError;
+	if ($@addmon == 1) goto Lalready;
+	mes "[Son Yon'u]";
+	mes "Welcome.";
+	mes "What Monster shall I summon?";
 	next;
-	menu "グループ1",L1,"グループ2",L2,"グループ3",L3,"グループ4",L4,"グループ5",L5,"グループ6",L6,"グループ7",L7,"グループ8",L8,"グループ9",L9,"グループ10",L10,"グループ11",L11;
+	L0:
+	menu "Group 1",L1,"Group 2",L2,"Group 3",L3,"Group 4",L4,"Group 5",L5,"Group 6",L6,"Group 7",L7,"Group 8",L8,"Group 9",L9,"Group 10",L10,"Group 11",L11;
 	L1:
-		menu "めまい",L1_1,"食中毒",L1_2,"貧血",L1_3,"虫さされ",L1_4,"切り傷",L1_5,"狂犬病",L1_6;
+		menu "Dizziness",L1_1,"The Poison Food",L1_2,"Anemia",L1_3,"The Bug",L1_4,"Incision",L1_5,"Rabies",L1_6,"back",L0;
 		L1_1:
-			monster "gon_test.gat",58,87,"めまい",1419,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend";set $@addmon,1;close;
 		L1_2:
-			monster "gon_test.gat",58,87,"食中毒",1428,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend";set $@addmon,1;close;
 		L1_3:
-			monster "gon_test.gat",58,87,"貧血",1434,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend";set $@addmon,1;close;
 		L1_4:
-			monster "gon_test.gat",58,87,"虫",1430,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend";set $@addmon,1;close;
 		L1_5:
-			monster "gon_test.gat",58,87,"切り傷",1457,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Incision",1457,1,"mobend";set $@addmon,1;close;
 		L1_6:
-			monster "gon_test.gat",58,87,"狂犬病",1432,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend";set $@addmon,1;close;
 	L2:
-		menu "サマエル",L2_1,"トロル",L2_2,"カンゲイシ",L2_3,"ブラックドック",L2_4,"メロウ",L2_5,"キョウシ",L2_6;
+		menu "Samael",L2_1,"Toror",L2_2,"Kangeishi",L2_3,"Blackdock",L2_4,"Merou",L2_5,"Kyoushi",L2_6,"back",L0;
 		L2_1:
-			monster "gon_test.gat",58,87,"サマエル",1462,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Samael",1462,1,"mobend";set $@addmon,1;close;
 		L2_2:
-			monster "gon_test.gat",58,87,"トロル",1442,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Toror",1442,1,"mobend";set $@addmon,1;close;
 		L2_3:
-			monster "gon_test.gat",58,87,"カンゲイシ",1469,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend";set $@addmon,1;close;
 		L2_4:
-			monster "gon_test.gat",58,87,"ブラックドック",1460,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend";set $@addmon,1;close;
 		L2_5:
-			monster "gon_test.gat",58,87,"メロウ",1425,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Merou",1425,1,"mobend";set $@addmon,1;close;
 		L2_6:
-			monster "gon_test.gat",58,87,"キョウシ",1472,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend";set $@addmon,1;close;
 	L3:
-		menu "足元",L3_1,"蝕む",L3_2,"空っぽ",L3_3,"冷たい",L3_4,"熱い",L3_5,"腐る",L3_6;
+		menu "Ashimoto",L3_1,"Mushibamu",L3_2,"Sorappo",L3_3,"Freezer",L3_4,"Heat",L3_5,"The Rotten",L3_6,"back",L0;
 		L3_1:
-			monster "gon_test.gat",58,87,"足元",1454,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend";set $@addmon,1;close;
 		L3_2:
-			monster "gon_test.gat",58,87,"蝕む",1443,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend";set $@addmon,1;close;
 		L3_3:
-			monster "gon_test.gat",58,87,"空っぽ",1455,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend";set $@addmon,1;close;
 		L3_4:
-			monster "gon_test.gat",58,87,"冷たい",1426,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend";set $@addmon,1;close;
 		L3_5:
-			monster "gon_test.gat",58,87,"熱い",1436,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Heat",1436,1,"mobend";set $@addmon,1;close;
 		L3_6:
-			monster "gon_test.gat",58,87,"腐る",1423,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend";set $@addmon,1;close;
 	L4:
-		menu "祭司",L4_1,"タマネギ",L4_2,"大百足",L4_3,"操り人形",L4_4,"マッチ売りの少女",L4_5,"蠅",L4_6;
+		menu "Priest",L4_1,"Onion",L4_2,"Big Centipede",L4_3,"Marionette",L4_4,"Matchstick Girl",L4_5,"Firefly",L4_6,"back",L0;
 		L4_1:
-			monster "gon_test.gat",58,87,"祭司",1458,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Priest",1458,1,"mobend";set $@addmon,1;close;
 		L4_2:
-			monster "gon_test.gat",58,87,"タマネギ",1440,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Onion",1440,1,"mobend";set $@addmon,1;close;
 		L4_3:
-			monster "gon_test.gat",58,87,"大百足",1429,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend";set $@addmon,1;close;
 		L4_4:
-			monster "gon_test.gat",58,87,"操り人形",1459,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend";set $@addmon,1;close;
 		L4_5:
-			monster "gon_test.gat",58,87,"マッチ売りの少女",1444,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend";set $@addmon,1;close;
 		L4_6:
-			monster "gon_test.gat",58,87,"蠅",1422,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Fly",1422,1,"mobend";set $@addmon,1;close;
 	L5:
-		menu "女禍",L5_1,"息壌",L5_2,"修蛇",L5_3,"毒龍",L5_4,"青竜",L5_5,"疫鬼",L5_6;
+		menu "Femal Curse",L5_1,"Ikitsuchi",L5_2,"Master Snake",L5_3,"Poison Dragon",L5_4,"Seiryuu, the Blue Dragon",L5_5,"Epidemic Devil",L5_6,"back",L0;
 		L5_1:
-			monster "gon_test.gat",58,87,"女禍",1421,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend";set $@addmon,1;close;
 		L5_2:
-			monster "gon_test.gat",58,87,"息壌",1481,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend";set $@addmon,1;close;
 		L5_3:
-			monster "gon_test.gat",58,87,"修蛇",1424,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend";set $@addmon,1;close;
 		L5_4:
-			monster "gon_test.gat",58,87,"毒龍",1465,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend";set $@addmon,1;close;
 		L5_5:
-			monster "gon_test.gat",58,87,"青竜",1466,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend";set $@addmon,1;close;
 		L5_6:
-			monster "gon_test.gat",58,87,"疫鬼",1433,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend";set $@addmon,1;close;
 	L6:
-		menu "獏",L6_1,"おいてけ掘",L6_2,"雷神",L6_3,"怨霊",L6_4,"付喪神",L6_5,"飯綱",L6_6;
+		menu "Tapir",L6_1,"Moat Putter",L6_2,"God of Lightning",L6_3,"Revengeing Ghost",L6_4,"Fusoushin",L6_5,"Hanmou",L6_6,"back",L0;
 		L6_1:
-			monster "gon_test.gat",58,87,"獏",1427,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend";set $@addmon,1;close;
 		L6_2:
-			monster "gon_test.gat",58,87,"おいてけ堀",1473,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend";set $@addmon,1;close;
 		L6_3:
-			monster "gon_test.gat",58,87,"雷神",1431,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend";set $@addmon,1;close;
 		L6_4:
-			monster "gon_test.gat",58,87,"怨霊",1446,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend";set $@addmon,1;close;
 		L6_5:
-			monster "gon_test.gat",58,87,"付喪神",1474,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend";set $@addmon,1;close;
 		L6_6:
-			monster "gon_test.gat",58,87,"飯綱",1471,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend";set $@addmon,1;close;
 	L7:
-		menu "杖",L7_1,"斧",L7_2,"大槌",L7_3,"鎧",L7_4,"弓",L7_5,"鉄球",L7_6;
+		menu "Cane",L7_1,"Axe",L7_2,"Big Hammer",L7_3,"Armor",L7_4,"Bow",L7_5,"Iron Bullet",L7_6,"back",L0;
 		L7_1:
-			monster "gon_test.gat",58,87,"杖",1450,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Cane",1450,1,"mobend";set $@addmon,1;close;
 		L7_2:
-			monster "gon_test.gat",58,87,"斧",1439,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Axe",1439,1,"mobend";set $@addmon,1;close;
 		L7_3:
-			monster "gon_test.gat",58,87,"大槌",1461,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend";set $@addmon,1;close;
 		L7_4:
-			monster "gon_test.gat",58,87,"鎧",1467,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Armor",1467,1,"mobend";set $@addmon,1;close;
 		L7_5:
-			monster "gon_test.gat",58,87,"弓",1453,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Bow",1453,1,"mobend";set $@addmon,1;close;
 		L7_6:
-			monster "gon_test.gat",58,87,"鉄球",1479,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend";set $@addmon,1;close;
 	L8:
-		menu "唇",L8_1,"歯",L8_2,"髪",L8_3,"手",L8_4,"筋肉",L8_5,"骨",L8_6;
+		menu "Lips",L8_1,"Tooth",L8_2,"Hair",L8_3,"The Hand",L8_4,"Muscle",L8_5,"Bone",L8_6,"back",L0;
 		L8_1:
-			monster "gon_test.gat",58,87,"唇",1451,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Lips",1451,1,"mobend";set $@addmon,1;close;
 		L8_2:
-			monster "gon_test.gat",58,87,"歯",1475,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend";set $@addmon,1;close;
 		L8_3:
-			monster "gon_test.gat",58,87,"髪",1437,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend";set $@addmon,1;close;
 		L8_4:
-			monster "gon_test.gat",58,87,"手",1441,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Hand",1441,1,"mobend";set $@addmon,1;close;
 		L8_5:
-			monster "gon_test.gat",58,87,"筋肉",1476,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend";set $@addmon,1;close;
 		L8_6:
-			monster "gon_test.gat",58,87,"骨",1435,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Bone",1435,1,"mobend";set $@addmon,1;close;
 	L9:
-		menu "球",L9_1,"鏡",L9_2,"本",L9_3,"手袋",L9_4,"鞄",L9_5,"服",L9_6;
+		menu "Ball",L9_1,"Mirror",L9_2,"Book",L9_3,"Glove",L9_4,"Bag",L9_5,"Clothes",L9_6,"back",L0;
 		L9_1:
-			monster "gon_test.gat",58,87,"球",1477,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Ball",1477,1,"mobend";set $@addmon,1;close;
 		L9_2:
-			monster "gon_test.gat",58,87,"鏡",1448,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend";set $@addmon,1;close;
 		L9_3:
-			monster "gon_test.gat",58,87,"本",1478,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Book",1478,1,"mobend";set $@addmon,1;close;
 		L9_4:
-			monster "gon_test.gat",58,87,"手袋",1489,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Glove",1489,1,"mobend";set $@addmon,1;close;
 		L9_5:
-			monster "gon_test.gat",58,87,"鞄",1488,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Bag",1488,1,"mobend";set $@addmon,1;close;
 		L9_6:
-			monster "gon_test.gat",58,87,"服",1438,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend";set $@addmon,1;close;
 	L10:
-		menu "女王",L10_1,"熱血男",L10_2,"死刑執行人",L10_3,"突然変異竜",L10_4,"合成獣",L10_5,"悪魔",L10_6;
+		menu "The Queen",L10_1,"Hot-Blood-Man",L10_2,"Executioner",L10_3,"Mutant Dragon",L10_4,"Syntetic Beast",L10_5,"Satan",L10_6,"back",L0;
 		L10_1:
-			monster "gon_test.gat",58,87,"女王",1482,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend";set $@addmon,1;close;
 		L10_2:
-			monster "gon_test.gat",58,87,"熱血男",1464,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend";set $@addmon,1;close;
 		L10_3:
-			monster "gon_test.gat",58,87,"死刑執行人",1487,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend";set $@addmon,1;close;
 		L10_4:
-			monster "gon_test.gat",58,87,"突然変異竜",1449,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend";set $@addmon,1;close;
 		L10_5:
-			monster "gon_test.gat",58,87,"合成獣",1456,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend";set $@addmon,1;close;
 		L10_6:
-			monster "gon_test.gat",58,87,"悪魔",1486,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Satan",1486,1,"mobend";set $@addmon,1;close;
 	L11:
-		menu "狩人",L11_1,"暗殺者",L11_2,"侍",L11_3,"武道家",L11_4,"剣士",L11_5;
+		menu "Hunter",L11_1,"Assassin",L11_2,"Samurai",L11_3,"Budoka",L11_4,"Fencer",L11_5,"back",L0;
 		L11_1:
-			monster "gon_test.gat",58,87,"狩人",1447,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend";set $@addmon,1;close;
 		L11_2:
-			monster "gon_test.gat",58,87,"暗殺者",1483,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend";set $@addmon,1;close;
 		L11_3:
-			monster "gon_test.gat",58,87,"侍",1490,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend";set $@addmon,1;close;
 		L11_4:
-			monster "gon_test.gat",58,87,"武道家",1484,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend";set $@addmon,1;close;
 		L11_5:
-			monster "gon_test.gat",58,87,"剣士",1485,1,"mobend";set @addmon,1;close;
+			monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend";set $@addmon,1;close;
 Lalready:
-	mes "[ソン ヨンウ]";
-	mes "既にモンスターを召喚しました。";
-	mes "1回にモンスターを1匹だけ";
-	mes "他のモンスターを召喚するならば、";
-	mes "再入場してください。";
+	mes "[Son Yon'u]";
+	mes "The monster has been summoned already. It is only possible to summon one monster at a time. Please re-enter the arena, if you wish another opponent.";
 	close;
 LError:
-	mes "[ソン ヨンウ]";
-	mes "正式に申し込みをしてから";
-	mes "ご来場ください。";
+	mes "[Son Yon'u]";
+	mes "Please attend after applying formally.";
 	close;
 }
 //===============================================================================
-gon_test.gat,51,90,0	script	gontimer120000	-1,{
-	mapannounce "gon_test.gat",": 残り1分です。",0;
-	deltimer "gontimer120000";
-	addtimer 60000,"gontimer180000";
-	break;
-}
-gon_test.gat,50,90,0	script	gontimer180000	-1,{
-Onend:
-	mapannounce "gon_test.gat",": 制限時間になりました。",0;
-	areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4;
-	deltimer "gontimer180000";
-	enablenpc "控室管理者";
-	killmonster "gon_test.gat","All";
-	break;
-}
-//===============================================================================
 gon_test.gat,58,87,0	script	mobend	-1,{
-	mapannounce "gon_test.gat","召喚者 : おめでとうございます!またのご来場をお待ちしております。",0;
-	addtimer 3000,"mobend::OnReturn";
+	mapannounce "gon_test.gat","Summoner: Congratulations.",0;
+	stopnpctimer "gontimer";
+	addtimer 5000, "mobend::OnReturn";
 	break;
 OnReturn:
+	enablenpc "Gonryun Arena Staff";
+	donpcevent "Gonryun Arena Staff::OnInit";
 	warp "gon_test.gat",44,4;
-	deltimer "mobend";
-	deltimer "gontimer180000";
-	deltimer "gontimer120000";
-	enablenpc "控室管理者";
 	break;
 }
 //===============================================================================
-gon_test.gat,70,103,4	script	出口案内員	773,{
-	mes "[チェ エンエン]";
-	mes "帰りますか?";
+gon_test.gat,70,103,4	script	Gateway Staff	773,{
+	mes "[Che En'en]";
+	mes "You want to return?";
 	next;
-	menu "帰る",-,"帰らない",Lno;
-		mes "[チェ エンエン]";
-		mes "ありがとうございました。";
-		mes "よければ、また来てくださいね。";
+	menu "Return",-,"Stay",Lno;
+		mes "[Che En'en]";
+		mes "Thank you. Please come again.";
 		next;
 		warp "gon_test.gat",44,4;
-		set @kengaku,0;
+		set $@kengaku,0;
 		break;
 	Lno:
-		mes "[チェ エンエン]";
-		mes "ありがとうございました。";
+		mes "[Che En'en]";
+		mes "Thank you. ";
 		close;
 }
+//===============================================================================
+gon_test.gat,51,90,0	script	gontimer	-1,{
+OnTimer1000:
+	mapannounce "gon_test.gat","Time limit is 3 Minutes from now.",8;
+	end;
+OnTimer120000:
+	mapannounce "gon_test.gat","1 minute remaining.",0;
+	end;
+OnTimer180000:
+	stopnpctimer "gontimer";
+	mapannounce "gon_test.gat","Time Limit exceeded.",0;
+	areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4;
+	enablenpc "Gonryun Arena Staff";
+	donpcevent "Gonryun Arena Staff::OnInit";
+	killmonsterall "gon_test.gat";
+	end;
+}