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@@ -239,6 +239,14 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
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md=(struct mob_data *)bl;
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} else if (bl->type == BL_PC) {
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sd=(struct map_session_data *)bl;
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+ //Special no damage states
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+ if(flag&BF_WEAPON && sd->special_state.no_weapon_damage)
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+ damage -= damage*sd->special_state.no_weapon_damage/100;
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+
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+ if(flag&BF_MAGIC && sd->special_state.no_magic_damage)
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+ damage -= damage*sd->special_state.no_magic_damage/100;
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+
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+ if(!damage) return 0;
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}
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sc = status_get_sc(bl);
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@@ -391,13 +399,6 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
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status_change_end(bl, SC_KYRIE, -1);
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}
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- //Special no damage states
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- if(flag&BF_WEAPON && sd && sd->special_state.no_weapon_damage)
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- damage -= damage*sd->special_state.no_weapon_damage/100;
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-
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- if(flag&BF_MAGIC && sd && sd->special_state.no_magic_damage)
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- damage -= damage*sd->special_state.no_magic_damage/100;
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-
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if (!damage) return 0;
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}
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