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@@ -8814,7 +8814,7 @@ REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Ki
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REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2, bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*There is transform possibility becomes Eddga*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2, bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*There is transform possibility becomes Eddga*/',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,975,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask',4,10,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',NULL,984,'bonus bCritical,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask',4,10,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',NULL,984,'bonus bCritical,5;',NULL,NULL);
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