|
@@ -6848,10 +6848,10 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
|
|
|
case BA_POEMBRAGI:
|
|
|
val1 = 3*skilllv+status->dex/10; // Casting time reduction
|
|
|
//For some reason at level 10 the base delay reduction is 50%.
|
|
|
- val2 = (skilllv<10?3*skilllv:50)+status->int_/10; // After-cast delay reduction
|
|
|
+ val2 = (skilllv<10?3*skilllv:50)+status->int_/5; // After-cast delay reduction
|
|
|
if(sd){
|
|
|
- val1 += pc_checkskill(sd,BA_MUSICALLESSON);
|
|
|
- val2 += pc_checkskill(sd,BA_MUSICALLESSON);
|
|
|
+ val1 += 2*pc_checkskill(sd,BA_MUSICALLESSON);
|
|
|
+ val2 += 2*pc_checkskill(sd,BA_MUSICALLESSON);
|
|
|
}
|
|
|
break;
|
|
|
case DC_DONTFORGETME:
|