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@@ -18,6 +18,7 @@
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//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
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//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
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//= 1.3b Splitted into different files [DracoRPG]
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+//= 1.3c Inverted the weight check for Greed [DracoRPG]
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//============================================================
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@@ -29,7 +30,7 @@ geffen.gat,172,53,7 script Goodday 826,{
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mes "[Goodday]";
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if(BaseJob!=Job_Blacksmith) goto L_nosmith;
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if(getskilllv(1013)) goto L_alreadyhave;
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- if(Weight < 5000 || (Weight > MaxWeight-MaxWeight/10)) goto L_notstrong;
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+ if(Weight < MaxWeight-5000) goto L_notstrong; // You must carry so much that you cannot add 500 more (weight is x10!)
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mes "You look pretty strong, so I'll";
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mes "teach you a little trick I found";
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@@ -43,8 +44,8 @@ L_notstrong:
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mes "Come back when you're strong";
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mes "enough to handle the weight";
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mes "of my ability. You will need";
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- mes "to be able to carry over 5000";
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- mes "weight, and not be over 90%.";
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+ mes "to carry so much that you won't";
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+ mes "be able to add 500 more weight.";
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close;
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L_nosmith:
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