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@@ -226,6 +226,7 @@ ACMD_FUNC(divorce); // by MouseJstr
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ACMD_FUNC(rings); // by MouseJstr
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ACMD_FUNC(grind); // by MouseJstr
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+ACMD_FUNC(grind2); // by MouseJstr
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ACMD_FUNC(jumptoid); // by Dino9021
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ACMD_FUNC(jumptoid2); // by Dino9021
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@@ -482,7 +483,8 @@ static AtCommandInfo atcommand_info[] = {
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{ AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr]
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{ AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr]
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{ AtCommand_Rings, "@rings", 40, atcommand_rings }, // [MouseJstr]
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- { AtCommand_Grind, "@grind", 40, atcommand_grind }, // [MouseJstr]
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+ { AtCommand_Grind, "@grind", 99, atcommand_grind }, // [MouseJstr]
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+ { AtCommand_Grind2, "@grind2", 99, atcommand_grind2 }, // [MouseJstr]
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{ AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021]
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{ AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021]
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@@ -7316,6 +7318,26 @@ atcommand_grind(const int fd, struct map_session_data* sd,
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return 0;
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}
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+/*==========================================
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+ * @grind2 by [MouseJstr]
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+ *------------------------------------------
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+ */
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+int
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+atcommand_grind2(const int fd, struct map_session_data* sd,
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+ const char* command, const char* message)
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+{
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+ int i, x, y, id;
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+
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+ for (i = 1000; i <2000; i++) {
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+ x = sd->bl.x + (rand() % 10 - 5);
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+ y = sd->bl.y + (rand() % 10 - 5);
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+ id = mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
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+ }
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+
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+ return 0;
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+}
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+
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+
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/*==========================================
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* It is made to rain.
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*------------------------------------------
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