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@@ -11712,7 +11712,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
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- if( skill_check_unit_movepos(3, src, x, y, 1, 0) ) //You don't move on GVG grounds.
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+ if( map_getcell(src->m,x,y,CELL_CHKREACH) && skill_check_unit_movepos(3, src, x, y, 1, 0) ) //You don't move on GVG grounds.
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