|
@@ -3320,12 +3320,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
case SA_MONOCELL:
|
|
|
if (dstmd)
|
|
|
{
|
|
|
- if ( dstmd->status.mode&MD_BOSS )
|
|
|
+ int class_;
|
|
|
+ if ( sd && dstmd->status.mode&MD_BOSS )
|
|
|
{
|
|
|
clif_skill_fail(sd,skillid,0,0);
|
|
|
break;
|
|
|
}
|
|
|
- int class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0);
|
|
|
+ class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0);
|
|
|
clif_skill_nodamage(src,bl,skillid,skilllv,1);
|
|
|
mob_class_change(dstmd,class_);
|
|
|
if( tsc && dstmd->status.mode&MD_BOSS )
|
|
@@ -3339,7 +3340,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
}
|
|
|
break;
|
|
|
case SA_DEATH:
|
|
|
- if ( dstmd && dstmd->status.mode&MD_BOSS )
|
|
|
+ if ( sd && dstmd && dstmd->status.mode&MD_BOSS )
|
|
|
{
|
|
|
clif_skill_fail(sd,skillid,0,0);
|
|
|
break;
|