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* Fixed variable issue with Milk Trader NPC. (bugreport:1523)
* Fixed typos in the acolyte nad mage skill quests. (bugreport:1531)
* Fixed issue with a removing a Keil Hyre cutin. (bugreport:1593)
* Corrected a few oversights in the WoESE scripts.
* Added dummy "OnMyMobDead" label to a Niflheim NPC.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12718 54d463be-8e91-2dee-dedb-b68131a5f0ec

L0ne_W0lf 17 년 전
부모
커밋
4c18933e03

+ 6 - 0
npc/Changelog.txt

@@ -1,5 +1,11 @@
 Date		Added
 ======
+2008/05/20
+	* Rev. 12718 Fixed variable issue with Milk Trader NPC. (bugreport:1523) [L0ne_W0lf]
+	* Fixed typos in the acolyte nad mage skill quests. (bugreport:1531)
+	* Fixed issue with a removing a Keil Hyre cutin. (bugreport:1593) 
+	* Corrected a few oversights in the WoESE scripts.
+	* Added dummy "OnMyMobDead" label to a Niflheim NPC.
 2008/05/16
 	* Rev. 12712 Fixed variable typo in guild scripts. (bugreport:1514) [L0ne_W0lf]
 2008/05/13

+ 5 - 1
npc/cities/niflheim.txt

@@ -4,7 +4,7 @@
 //= Fyrien, Dizzy, PKGINGO
 //= Official NPCs translated and re-edited by Celest
 //===== Current Version: ===================================== 
-//= 1.4
+//= 1.5
 //===== Compatible With: ===================================== 
 //= [Aegis Conversion]
 //= eAthena SVN; Niflheim Required
@@ -25,6 +25,7 @@
 //= 1.3 Moved Book of Devil and Piano quest to quests/quests_niflheim.txt [Evera]
 //= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
 //=	Removed Cursed Spirits as they were custom.
+//= 1.5 Added dummy "OnMyMobDead" event to Cursed Spirit. [L0ne_W0lf]
 //============================================================ 
 
 niflheim,52,147,3	script	Keedz#nif	796,{
@@ -348,4 +349,7 @@ niflheim,350,258,1	script	Cursed Spirit#nif	802,{
 		mes "rush to leave.";
 		close;
 	}
+
+OnMyMobDead:
+	end;
 }

+ 9 - 3
npc/guild2/arug_cas01.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -14,6 +14,9 @@
 //=     Fixed improper label used in guaridan stone.
 //= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
 //= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 arug_cas01,1,1,0	script	Manager#aru01_02	111,{
@@ -98,12 +101,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("arug_cas01",1)) end;
+	killmonster "arug_cas01","Manager#aru01_02::OnMyTreasureDied";
+	// Reset daily investment limit.
 	set .@Treasure,GetCastleData("arug_cas01",2)/5+4;
 	if (.@Treasure) {
 		monster "arug_cas01",251,369,"Treasure Chest",1943,1,"Manager#aru01_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "arug_cas01",251,369,"Treasure Chest",1324,1,"Manager#aru01_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "arug_cas01",253,369,"Treasure Chest",1943,1,"Manager#aru01_02::OnTreasureDied";
 		if (.@Treasure < 4) end;
 		monster "arug_cas01",254,369,"Treasure Chest",1324,1,"Manager#aru01_02::OnTreasureDied";
@@ -148,6 +152,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "arug_cas01",258,364,"Treasure Chest",1324,1,"Manager#aru01_02::OnTreasureDied";
 	}
+	setcastledata "arug_cas01",4,0;
+	setcastledata "arug_cas01",5,0;
 	end;
 
 OnTreasureDied:

+ 8 - 4
npc/guild2/arug_cas02.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -14,6 +14,9 @@
 //= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 arug_cas02,1,1,0	script	Manager#aru02_02	111,{
@@ -98,14 +101,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("arug_cas02",1)) end;
+	killmonster "arug_cas02","Manager#aru02_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("arug_cas02",2)/5+4;
 	if (.@Treasure) {
 		monster "arug_cas02",382,231,"Treasure Chest",1944,1,"Manager#aru02_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "arug_cas02",383,231,"Treasure Chest",1324,1,"Manager#aru02_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "arug_cas02",384,231,"Treasure Chest",1944,1,"Manager#aru02_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "arug_cas02",385,231,"Treasure Chest",1324,1,"Manager#aru02_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "arug_cas02",386,231,"Treasure Chest",1944,1,"Manager#aru02_02::OnTreasureDied";
@@ -148,6 +150,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "arug_cas02",389,224,"Treasure Chest",1324,1,"Manager#aru02_02::OnTreasureDied";
 	}
+	setcastledata "arug_cas02",4,0;
+	setcastledata "arug_cas02",5,0;
 	end;
 
 OnTreasureDied:

+ 9 - 4
npc/guild2/arug_cas03.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -14,6 +14,10 @@
 //= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
+//=     Should take care of event-not-found error.
 //============================================================
 
 arug_cas03,1,1,0	script	Manager#aru03_02	111,{
@@ -98,14 +102,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("arug_cas03",1)) end;
+	killmonster "arug_cas03","Manager#aru03_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("arug_cas03",2)/5+4;
 	if (.@Treasure) {
 		monster "arug_cas03",291,276,"Treasure Chest",1945,1,"Manager#aru03_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "arug_cas03",292,276,"Treasure Chest",1324,1,"Manager#aru03_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "arug_cas03",293,276,"Treasure Chest",1945,1,"Manager#aru03_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "arug_cas03",294,276,"Treasure Chest",1324,1,"Manager#aru03_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "arug_cas03",295,276,"Treasure Chest",1945,1,"Manager#aru03_02::OnTreasureDied";
@@ -148,6 +151,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "arug_cas03",298,269,"Treasure Chest",1324,1,"Manager#aru03_02::OnTreasureDied";
 	}
+	setcastledata "arug_cas03",4,0;
+	setcastledata "arug_cas03",5,0;
 	end;
 
 OnTreasureDied:

+ 8 - 4
npc/guild2/arug_cas04.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -14,6 +14,9 @@
 //= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 arug_cas04,1,1,0	script	Manager#aru04_02	111,{
@@ -98,14 +101,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("arug_cas04",1)) end;
+	killmonster "arug_cas04","Manager#aru04_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("arug_cas04",2)/5+4;
 	if (.@Treasure) {
 		monster "arug_cas04",291,276,"Treasure Chest",1946,1,"Manager#aru04_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "arug_cas04",292,276,"Treasure Chest",1324,1,"Manager#aru04_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "arug_cas04",293,276,"Treasure Chest",1946,1,"Manager#aru04_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "arug_cas04",294,276,"Treasure Chest",1324,1,"Manager#aru04_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "arug_cas04",295,276,"Treasure Chest",1946,1,"Manager#aru04_02::OnTreasureDied";
@@ -148,6 +150,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "arug_cas04",298,269,"Treasure Chest",1324,1,"Manager#aru04_02::OnTreasureDied";
 	}
+	setcastledata "arug_cas04",4,0;
+	setcastledata "arug_cas04",5,0;
 	end;
 
 OnTreasureDied:

+ 8 - 4
npc/guild2/arug_cas05.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -14,6 +14,9 @@
 //= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 arug_cas05,1,1,0	script	Manager#aru05_02	111,{
@@ -98,14 +101,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("arug_cas05",1)) end;
+	killmonster "arug_cas05","Manager#aru05_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("arug_cas05",2)/5+4;
 	if (.@Treasure) {
 		monster "arug_cas05",291,276,"Treasure Chest",1945,1,"Manager#aru05_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "arug_cas05",292,276,"Treasure Chest",1324,1,"Manager#aru05_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "arug_cas05",293,276,"Treasure Chest",1945,1,"Manager#aru05_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "arug_cas05",294,276,"Treasure Chest",1324,1,"Manager#aru05_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "arug_cas05",295,276,"Treasure Chest",1945,1,"Manager#aru05_02::OnTreasureDied";
@@ -148,6 +150,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "arug_cas05",298,269,"Treasure Chest",1324,1,"Manager#aru05_02::OnTreasureDied";
 	}
+	setcastledata "arug_cas05",4,0;
+	setcastledata "arug_cas05",5,0;
 	end;
 
 OnTreasureDied:

+ 8 - 4
npc/guild2/schg_cas01.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.4
+//= 1.5
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -15,6 +15,9 @@
 //= 1.3 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.4 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.5 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 schg_cas01,1,1,0	script	Manager#sch01_02	111,{
@@ -99,14 +102,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("schg_cas01",1)) end;
+	killmonster "aschg_cas01","Manager#sch01_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("schg_cas01",2)/5+4;
 	if (.@Treasure) {
 		monster "schg_cas01",388,388,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "schg_cas01",388,389,"Treasure Chest",1324,1,"Manager#sch01_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "schg_cas01",388,390,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "schg_cas01",387,390,"Treasure Chest",1324,1,"Manager#sch01_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "schg_cas01",386,390,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
@@ -149,6 +151,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "schg_cas01",386,386,"Treasure Chest",1324,1,"Manager#sch01_02::OnTreasureDied";
 	}
+	setcastledata "schg_cas01",4,0;
+	setcastledata "schg_cas01",5,0;
 	end;
 
 OnTreasureDied:

+ 8 - 4
npc/guild2/schg_cas02.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.6
+//= 1.7
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -17,6 +17,9 @@
 //= 1.5 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.6 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.7 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 schg_cas02,1,1,0	script	Manager#sch02_02	111,{
@@ -101,14 +104,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("schg_cas02",1)) end;
+	killmonster "schg_cas02","Manager#sch02_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("schg_cas02",2)/5+4;
 	if (.@Treasure) {
 		monster "schg_cas02",249,378,"Treasure Chest",1939,1,"Manager#sch02_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "schg_cas02",250,378,"Treasure Chest",1324,1,"Manager#sch02_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "schg_cas02",251,378,"Treasure Chest",1939,1,"Manager#sch02_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "schg_cas02",252,378,"Treasure Chest",1324,1,"Manager#sch02_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "schg_cas02",253,378,"Treasure Chest",1939,1,"Manager#sch02_02::OnTreasureDied";
@@ -151,6 +153,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "schg_cas02",253,370,"Treasure Chest",1324,1,"Manager#sch02_02::OnTreasureDied";
 	}
+	setcastledata "schg_cas02",4,0;
+	setcastledata "schg_cas02",5,0;
 	end;
 
 OnTreasureDied:

+ 10 - 6
npc/guild2/schg_cas03.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.5
+//= 1.6
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -17,10 +17,13 @@
 //= 1.3 Wrong variable used to store castle information. [L0ne_W0lf]
 //= 1.4 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
-//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.5 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.6 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
-schg_cas03,1,1,0	script	manager#sch03_02	111,{
+schg_cas03,1,1,0	script	Manager#sch03_02	111,{
 	end;
 
 OnInterIfInitOnce:
@@ -102,14 +105,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("schg_cas03",1)) end;
+	killmonster "schg_cas03","Manager#sch03_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("schg_cas03",2)/5+4;
 	if (.@Treasure) {
 		monster "schg_cas03",189,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "schg_cas03",190,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "schg_cas03",191,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "schg_cas03",192,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "schg_cas03",193,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
@@ -152,6 +154,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "schg_cas03",194,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
 	}
+	setcastledata "schg_cas03",4,0;
+	setcastledata "schg_cas03",5,0;
 	end;
 
 OnTreasureDied:

+ 8 - 4
npc/guild2/schg_cas04.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -14,6 +14,9 @@
 //= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 schg_cas04,1,1,0	script	Manager#sch04_02	111,{
@@ -98,14 +101,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("schg_cas04",1)) end;
+	killmonster "schg_cas04","Manager#sch04_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("schg_cas04",2)/5+4;
 	if (.@Treasure) {
 		monster "schg_cas04",388,388,"Treasure Chest",1941,1,"Manager#sch04_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "schg_cas04",388,389,"Treasure Chest",1324,1,"Manager#sch04_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "schg_cas04",388,390,"Treasure Chest",1941,1,"Manager#sch04_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "schg_cas04",387,390,"Treasure Chest",1324,1,"Manager#sch04_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "schg_cas04",386,390,"Treasure Chest",1941,1,"Manager#sch04_02::OnTreasureDied";
@@ -148,6 +150,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "schg_cas04",386,386,"Treasure Chest",1324,1,"Manager#sch04_02::OnTreasureDied";
 	}
+	setcastledata "schg_cas04",4,0;
+	setcastledata "schg_cas04",5,0;
 	end;
 
 OnTreasureDied:

+ 8 - 4
npc/guild2/schg_cas05.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -14,6 +14,9 @@
 //= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
 //=     Corrected a minor typo in the guild steward.
 //= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
+//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
+//=     Made it so treasure won't spawn if castle is empty.
+//=     Treasure will now be killed before spawning.
 //============================================================
 
 schg_cas05,1,1,0	script	Manager#sch05_02	111,{
@@ -98,14 +101,13 @@ Onchange:
 	end;
 
 OnClock0001:
+	if (!GetCastleData("schg_cas05",1)) end;
+	killmonster "schg_cas05","Manager#sch05_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("schg_cas05",2)/5+4;
 	if (.@Treasure) {
 		monster "schg_cas05",388,388,"Treasure Chest",1942,1,"Manager#sch05_02::OnTreasureDied";
-		if (.@Treasure < 2) end;
 		monster "schg_cas05",388,389,"Treasure Chest",1324,1,"Manager#sch05_02::OnTreasureDied";
-		if (.@Treasure < 3) end;
 		monster "schg_cas05",388,390,"Treasure Chest",1942,1,"Manager#sch05_02::OnTreasureDied";
-		if (.@Treasure < 4) end;
 		monster "schg_cas05",387,390,"Treasure Chest",1324,1,"Manager#sch05_02::OnTreasureDied";
 		if (.@Treasure < 5) end;
 		monster "schg_cas05",386,390,"Treasure Chest",1942,1,"Manager#sch05_02::OnTreasureDied";
@@ -148,6 +150,8 @@ OnClock0001:
 		if (.@Treasure < 24) end;
 		monster "schg_cas05",386,386,"Treasure Chest",1324,1,"Manager#sch05_02::OnTreasureDied";
 	}
+	setcastledata "schg_cas05",4,0;
+	setcastledata "schg_cas05",5,0;
 	end;
 
 OnTreasureDied:

+ 3 - 2
npc/merchants/milk_trader.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= kobra_k88; L0ne_W0lf
 //===== Current Version: =====================================
-//= 1.4
+//= 1.5
 //===== Compatible With: =====================================
 //= eAthena SVN
 //===== Description: =========================================
@@ -16,6 +16,7 @@
 //= 1.2a Switched to Lupus's "loopless" technique.[kobra_k88]
 //= 1.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
 //= 1.4 Implemented checkweight. [L0ne_W0lf]
+//= 1.5 Fixed missed variable. (bugreport:1523) [L0ne_W0lf]
 //============================================================
 
 prontera,73,140,0	script	Milk Vendor	86,{
@@ -57,7 +58,7 @@ prontera,73,140,0	script	Milk Vendor	86,{
 			mes "zeny to exchange all";
 			mes "these Empty Bottles for";
 			mes "Milk. You need to have";
-			mes "at least " + gap + " zeny.";
+			mes "at least " + .@total_cost + " zeny.";
 			close;
 		}
 		if ((maxweight-weight) < .@total_weight) {

+ 5 - 2
npc/quests/Kiel_Hyre_Quest.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= L0ne_W0lf (Script), DZeroX (Timer)
 //===== Current Version: ===================================== 
-//= 3.8
+//= 3.9
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -74,6 +74,7 @@
 //=	to after finishing the quest.
 //= 3.7 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
 //= 3.8 Corrected some delitems. (bugreport:690) [Samuray22]
+//= 3.9 Fixed a cutin not being erased. (bugreport:1539) [L0ne_W0lf]
 //============================================================ 
 //============================================================================
 // Kiel Hyre Quest/Robotic Lab Dungeon
@@ -4299,7 +4300,9 @@ kh_mansion,22,28,4	script	Kiel Hyre	903,{
 	if (KielHyreQuest < 46) {
 		mes "[Kiel Hyre]";
 		mes ".........";
-		close;
+		close2;
+		cutin "",255;
+		end;
 	}
 
 	else if (KielHyreQuest == 46) {

+ 2 - 1
npc/quests/skills/acolyte_skills.txt

@@ -11,6 +11,7 @@
 //= Quest for skills: Holy Light
 //===== Additional Comments: ================================= 
 //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf]
 //============================================================
 
 prt_church,173,23,4	script	Cleric#qsk_al	79,{
@@ -68,7 +69,7 @@ prt_church,173,23,4	script	Cleric#qsk_al	79,{
 		}
 		else {
 			if (countitem(727) > 0 && countitem(991) > 0 && countitem(2608) > 0) {
-				if ((JobLevel > 29 && BaseJob == Job_Acolyte) || BaseJob == Job_MOnk || BaseJob == Job_Priest) {
+				if ((JobLevel > 29 && BaseJob == Job_Acolyte) || BaseJob == Job_Monk || BaseJob == Job_Priest) {
 					mes "[Acolyte Klift]";
 					mes "Your faith has proven worthy";
 					mes "for you to gain the ' Holy Light ' skill.";

+ 3 - 2
npc/quests/skills/mage_skills.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= kobra_k88
 //===== Current Version: =====================================
-//= 1.5
+//= 1.6
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -11,6 +11,7 @@
 //= Quest for skills: Energy Coat
 //===== Additional Comments: ================================= 
 //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf]
 //============================================================
 
 geffen_in,151,119,4	script	Great Wizard#qsk_mg	64,{
@@ -93,7 +94,7 @@ geffen_in,151,119,4	script	Great Wizard#qsk_mg	64,{
 		}
 		else {
 			if (countitem(746) > 2 && countitem(730) > 0 && countitem(935) > 4 && countitem(943) > 0) {
-				if ((JobLevel > 34 && BaseJOb == Job_Mage) || BaseJob == Job_Wizard || BaseJob == Job_Sage) {
+				if ((JobLevel > 34 && BaseJob == Job_Mage) || BaseJob == Job_Wizard || BaseJob == Job_Sage) {
 					mes "[BLIZZARDRISS]";
 					mes "Okay, I have received your request.";
 					mes "I will now awaken your hidden energies . .";