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Fixed a typo in schg_cas01 treasure spawning.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12754 54d463be-8e91-2dee-dedb-b68131a5f0ec
L0ne_W0lf 17 years ago
parent
commit
4b90adae97
2 changed files with 5 additions and 2 deletions
  1. 2 0
      npc/Changelog.txt
  2. 3 2
      npc/guild2/schg_cas01.txt

+ 2 - 0
npc/Changelog.txt

@@ -1,5 +1,7 @@
 Date		Added
 Date		Added
 ======
 ======
+2008/06/03
+	* Rev. 12754 Fixed a typo in schg_cas01 treasure spawning. [L0ne_W0lf]
 2008/05/31
 2008/05/31
 	* Rev. 12750 Fixed bug in eye of hellion quests (bugreport:1581) [L0ne_W0lf]
 	* Rev. 12750 Fixed bug in eye of hellion quests (bugreport:1581) [L0ne_W0lf]
 	* Fixed the position of one of the Splendid (spl) warps. (Bugreport:1585)
 	* Fixed the position of one of the Splendid (spl) warps. (Bugreport:1585)

+ 3 - 2
npc/guild2/schg_cas01.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //===== By: ==================================================
 //= L0ne_W0lf
 //= L0ne_W0lf
 //===== Current Version: =====================================
 //===== Current Version: =====================================
-//= 1.5
+//= 1.6
 //===== Compatible With: =====================================
 //===== Compatible With: =====================================
 //= eAthena SVN
 //= eAthena SVN
 //===== Description: =========================================
 //===== Description: =========================================
@@ -18,6 +18,7 @@
 //= 1.5 Fixed investment period not resetting. [L0ne_W0lf]
 //= 1.5 Fixed investment period not resetting. [L0ne_W0lf]
 //=     Made it so treasure won't spawn if castle is empty.
 //=     Made it so treasure won't spawn if castle is empty.
 //=     Treasure will now be killed before spawning.
 //=     Treasure will now be killed before spawning.
+//= 1.6 Corrected a typo with treasure spawning. [L0ne_W0lf]
 //============================================================
 //============================================================
 
 
 schg_cas01,1,1,0	script	Manager#sch01_02	111,{
 schg_cas01,1,1,0	script	Manager#sch01_02	111,{
@@ -103,7 +104,7 @@ Onchange:
 
 
 OnClock0001:
 OnClock0001:
 	if (!GetCastleData("schg_cas01",1)) end;
 	if (!GetCastleData("schg_cas01",1)) end;
-	killmonster "aschg_cas01","Manager#sch01_02::OnMyTreasureDied";
+	killmonster "schg_cas01","Manager#sch01_02::OnMyTreasureDied";
 	set .@Treasure,GetCastleData("schg_cas01",2)/5+4;
 	set .@Treasure,GetCastleData("schg_cas01",2)/5+4;
 	if (.@Treasure) {
 	if (.@Treasure) {
 		monster "schg_cas01",388,388,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
 		monster "schg_cas01",388,388,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";