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@@ -1,5 +1,6 @@
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Date Added
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Date Added
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12/21
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12/21
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+ * Fixed a tiny compile warning in npc.c [Codemaster]
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* Allowed the NPCs without proper curly brackets to still load, but give an error still [Codemaster]
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* Allowed the NPCs without proper curly brackets to still load, but give an error still [Codemaster]
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* Added variable 'current_file' which tells the filename of the script while loading npcs [MC Cameri]
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* Added variable 'current_file' which tells the filename of the script while loading npcs [MC Cameri]
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-the variable its set in do_init_npc() or something like that, so you can only access it
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-the variable its set in do_init_npc() or something like that, so you can only access it
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