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@@ -2797,6 +2797,20 @@ int map_delmap(char* mapname)
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return 0;
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return 0;
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}
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}
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+/// Initializes map flags and adjusts them depending on configuration.
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+void map_flags_init(void)
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+{
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+ int i;
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+
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+ for( i = 0; i < map_num; i++ )
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+ {
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+ memset(&map[i].flag, 0, sizeof(map[i].flag));
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+
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+ if( battle_config.pk_mode )
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+ map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
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+ }
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+}
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+
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#define NO_WATER 1000000
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#define NO_WATER 1000000
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/*
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/*
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@@ -2958,8 +2972,6 @@ int map_readallmaps (void)
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map[i].m = i;
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map[i].m = i;
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memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
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memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
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map[i].mob_delete_timer = INVALID_TIMER; //Initialize timer [Skotlex]
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map[i].mob_delete_timer = INVALID_TIMER; //Initialize timer [Skotlex]
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- if(battle_config.pk_mode)
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- map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
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map[i].bxs = (map[i].xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
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map[i].bxs = (map[i].xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
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map[i].bys = (map[i].ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
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map[i].bys = (map[i].ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
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@@ -2973,6 +2985,9 @@ int map_readallmaps (void)
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map[i].block_mob = (struct block_list**)aCalloc(size, 1);
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map[i].block_mob = (struct block_list**)aCalloc(size, 1);
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}
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}
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+ // intialization and configuration-dependent adjustments of mapflags
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+ map_flags_init();
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+
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if( !enable_grf ) {
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if( !enable_grf ) {
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fclose(fp);
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fclose(fp);
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