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- Added inter config connection_ping_interval which specifies interval in hours at which mysql_ping's must be done on all connection handles to keep the mysql connection alive. Defaults to 0 (disabled)
- Removed login sql handle from the map server as it isn't used for anything.
- Made the login sql handle on the char-sql server be used only when gm_read_method 1 is enabled.
- Small fixes to npc_enable, added BL_NPC handling on status_get_sc.
- Added a path_search check in map_random_dir, so that the random direction picked up doesn't goes through walls and all that.
- Some changes to close-confine, status start will fail when the source is not found or it doesn't has sc-data.
- pc_setoption no longer changes the character's class when mounting/dismounting, it only changes the view-class.
- The peco-crash-fix from the char servers is still needed. This packet must be wrong! We likely need to sniff it.
- Modified the char-txt server to modify the class of mounted characters to their non-mounted version. Added an upgrade_svn file to handle the class update on the sql tables.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5902 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex 19 năm trước cách đây
mục cha
commit
491228d9cc

+ 15 - 0
Changelog-Trunk.txt

@@ -3,6 +3,21 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2006/04/04
+	* Added inter config connection_ping_interval which specifies interval in
+	  hours at which mysql_ping's must be done on all connection handles to keep
+	  the mysql connection alive. Defaults to 0 (disabled) [Skotlex]
+	* Made the login sql handle on the char-sql server be used only when
+	  gm_read_method 1 is enabled. [Skotlex]
+	* Small fixes to npc_enable, added BL_NPC handling on status_get_sc.
+	  [Skotlex]
+	- Some changes to close-confine, status start will fail when the source is
+	  not found or it doesn't has sc-data. [Skotlex]
+	- pc_setoption no longer changes the character's class when
+	  mounting/dismounting, it only changes the view-class. [Skotlex]
+	* Modified the char-txt server to modify the class of mounted characters to
+	  their non-mounted version. Added an upgrade_svn5902 file to handle the
+	  class update on the sql tables. [Skotlex]
 2006/04/03
 	* Fixed pc_setpos using unit_remove_map with type 0 instead of 3, which
 	  confuses clients and makes them think the character in question is still

+ 7 - 0
conf-tmpl/inter_athena.conf

@@ -69,6 +69,13 @@ read_gm_interval: 10
 // (Note that this feature requires MySQL 4.1+)
 //default_codepage: 
 
+// Interval (in hours) at which servers do a ping on all sql-connections
+// to keep them alive (the default mysql settings makes a connection time-out
+// after 8 hours of inactivity).
+// 0 disables (default). Enable it only if you are getting
+// "MySQL server has gone Away" errors due to lack of activity on your server
+//connection_ping_interval: 3
+
 // MySQL Login SQL Server
 login_server_ip: 127.0.0.1
 login_server_port: 3306

+ 14 - 0
sql-files/upgrade_svn5902.sql

@@ -0,0 +1,14 @@
+update `char` set `class`='7' where `class`='13';
+update `char` set `class`='21' where `class`='14';
+update `char` set `class`='4008' where `class`='4014';
+update `char` set `class`='4015' where `class`='4022';
+update `char` set `class`='4030' where `class`='4036';
+update `char` set `class`='4037' where `class`='4044';
+update `char` set `class`='4047' where `class`='4048';
+update `guild_member` set `class`='7' where `class`='13';
+update `guild_member` set `class`='21' where `class`='14';
+update `guild_member` set `class`='4008' where `class`='4014';
+update `guild_member` set `class`='4015' where `class`='4022';
+update `guild_member` set `class`='4030' where `class`='4036';
+update `guild_member` set `class`='4037' where `class`='4044';
+update `guild_member` set `class`='4047' where `class`='4048';

+ 26 - 8
src/char/char.c

@@ -565,6 +565,31 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg
 	p->account_id = tmp_int[1];
 	p->char_num = tmp_int[2];
 	p->class_ = tmp_int[3];
+	//Temporal fix until all chars are reverted from peco-flying-class to 
+	//normal classes. [Skotlex]
+	switch (p->class_) {
+		case 13: //Job_Knight2
+			p->class_ = 7;
+			break;
+		case 21: //Job_Crusader2
+			p->class_ = 14;
+			break;
+		case 4014: //Job_Lord_Knight2
+			p->class_	= 4008;
+			break;
+		case 4022: //Job_Paladin2
+			p->class_ = 4015;
+			break;
+		case 4036: //Job_Baby_Knight2
+			p->class_ = 4030;
+			break;
+		case 4044: //Job_Baby_Crusader2
+			p->class_ = 4037;
+			break;
+		case 4048: //Job_Star_Gladiator2
+			p->class_ = 4047;
+			break;
+	}
 	p->base_level = tmp_int[4];
 	p->job_level = tmp_int[5];
 	p->base_exp = tmp_uint[0];
@@ -1645,14 +1670,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
 		WFIFOW(fd,j+52) = p->class_;
 		WFIFOW(fd,j+54) = p->hair;
-
-		// pecopeco knights/crusaders crash fix
-		if (p->class_ == 13 || p->class_ == 21 ||
-			p->class_ == 4014 || p->class_ == 4022 ||
-				p->class_ == 4036 || p->class_ == 4044)
-			WFIFOW(fd,j+56) = 0;
-		else WFIFOW(fd,j+56) = p->weapon;
-
+		WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
 		WFIFOW(fd,j+58) = p->base_level;
 		WFIFOW(fd,j+60) = (p->skill_point>SHRT_MAX)? SHRT_MAX : p->skill_point;
 		WFIFOW(fd,j+62) = p->head_bottom;

+ 6 - 9
src/char_sql/char.c

@@ -64,6 +64,7 @@ char pet_db[256] = "pet";
 char gm_db[256] = "gm_accounts";
 char friend_db[256] = "friends";
 int db_use_sqldbs;
+int connection_ping_interval = 0;
 
 char login_db_account_id[32] = "account_id";
 char login_db_level[32] = "level";
@@ -1735,14 +1736,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
 		WFIFOW(fd,j+52) = p->class_;
 		WFIFOW(fd,j+54) = p->hair;
-
-		// pecopeco knights/crusaders crash fix
-		if (p->class_ == 13 || p->class_ == 21 ||
-			p->class_ == 4014 || p->class_ == 4022 ||
-				p->class_ == 4036 || p->class_ == 4044)
-			WFIFOW(fd,j+56) = 0;
-		else WFIFOW(fd,j+56) = p->weapon;
-
+		WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
 		WFIFOW(fd,j+58) = p->base_level;
 		WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
 		WFIFOW(fd,j+62) = p->head_bottom;
@@ -3813,7 +3807,8 @@ void do_final(void) {
 	online_char_db->destroy(online_char_db, NULL);
 
 	mysql_close(&mysql_handle);
-	mysql_close(&lmysql_handle);
+	if(char_gm_read)
+		mysql_close(&lmysql_handle);
 
 	ShowInfo("ok! all done...\n");
 }
@@ -3891,6 +3886,8 @@ void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
 		}else if(strcmpi(w1,"use_sql_db")==0){ // added for sql item_db read for char server [Valaris]
 			db_use_sqldbs = config_switch(w2);
 			ShowStatus("Using SQL dbs: %s\n",w2);
+		} else if(strcmpi(w1,"connection_ping_interval")==0) {

+			connection_ping_interval = config_switch(w2);

 		//custom columns for login database
 		}else if(strcmpi(w1,"login_db_level")==0){
 			strcpy(login_db_level,w2);

+ 3 - 0
src/char_sql/char.h

@@ -59,6 +59,7 @@ int char_child(int parent_id, int child_id);
 int request_accreg2(int account_id, int char_id);
 int save_accreg2(unsigned char* buf, int len);
 
+extern bool char_gm_read;
 extern int autosave_interval;
 extern int save_log;
 extern int charsave_method;
@@ -85,6 +86,8 @@ extern char party_db[256];
 extern char pet_db[256];
 
 extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
+extern int connection_ping_interval;
+
 extern char login_db_level[32];
 extern char login_db_account_id[32];
 

+ 32 - 13
src/char_sql/inter.c

@@ -303,6 +303,17 @@ int inter_log(char *fmt,...)
 	return 0;
 }
 
+/*======================================================

+ * Does a mysql_ping to all connection handles. [Skotlex]
+ *------------------------------------------------------

+ */

+int inter_sql_ping(int tid, unsigned int tick, int id, int data) 
+{
+	mysql_ping(&mysql_handle);
+	if(char_gm_read)
+		mysql_ping(&lmysql_handle);
+	return 0;
+}
 
 // initialize
 int inter_init(const char *file)
@@ -325,15 +336,17 @@ int inter_init(const char *file)
 		ShowStatus("Connect Success! (Character Server)\n");
 	}
 
-	mysql_init(&lmysql_handle);
-	ShowInfo("Connect Character DB server.... (login server)\n");
-	if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
-		login_server_db ,login_server_port, (char *)NULL, 0)) {
-			//pointer check
-			ShowFatalError("%s\n",mysql_error(&lmysql_handle));
-			exit(1);
-	}else {
-		ShowStatus ("Connect Success! (Login Server)\n");
+	if(char_gm_read) {
+		mysql_init(&lmysql_handle);
+		ShowInfo("Connect Character DB server.... (login server)\n");
+		if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
+			login_server_db ,login_server_port, (char *)NULL, 0)) {
+				//pointer check
+				ShowFatalError("%s\n",mysql_error(&lmysql_handle));
+				exit(1);
+		}else {
+			ShowStatus ("Connect Success! (Login Server)\n");
+		}
 	}
 	if(strlen(default_codepage) > 0 ) {
 		sprintf( tmp_sql, "SET NAMES %s", default_codepage );
@@ -341,10 +354,11 @@ int inter_init(const char *file)
 			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
 			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
 		}
-		if (mysql_query(&lmysql_handle, tmp_sql)) {
-			ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
-			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
-		}
+		if(char_gm_read)
+			if (mysql_query(&lmysql_handle, tmp_sql)) {
+				ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
+				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
+			}
 	}
 	wis_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
 	inter_guild_sql_init();
@@ -357,6 +371,11 @@ int inter_init(const char *file)
 	//printf ("interserver timer initializing : %d sec...\n",autosave_interval);
 	//i=add_timer_interval(gettick()+autosave_interval,inter_save_timer,0,0,autosave_interval);
 
+	if (connection_ping_interval) {
+		add_timer_func_list(inter_sql_ping, "inter_sql_ping");

+		add_timer_interval(gettick()+connection_ping_interval*60*1000,
+				inter_sql_ping, 0, 0, connection_ping_interval*60*1000);
+	}
 	return 0;
 }
 

+ 20 - 0
src/login_sql/login.c

@@ -121,6 +121,7 @@ char login_db[256] = "login";
 int log_login=1; //Whether to log the logins or not. [Skotlex]
 char loginlog_db[256] = "loginlog";
 bool login_gm_read = true;
+int connection_ping_interval = 0;
 
 // added to help out custom login tables, without having to recompile
 // source so options are kept in the login_athena.conf or the inter_athena.conf
@@ -352,6 +353,16 @@ int e_mail_check(char *email) {
 	return 1;
 }
 
+/*======================================================
+ * Does a mysql_ping to all connection handles. [Skotlex]
+ *------------------------------------------------------
+ */
+int login_sql_ping(int tid, unsigned int tick, int id, int data) 
+{
+	mysql_ping(&mysql_handle);
+	return 0;
+}
+
 //-----------------------------------------------------
 // Read Account database - mysql db
 //-----------------------------------------------------
@@ -392,6 +403,12 @@ int mmo_auth_sqldb_init(void) {
 			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
 		}
 	}
+
+	if (connection_ping_interval) {
+		add_timer_func_list(login_sql_ping, "login_sql_ping");

+		add_timer_interval(gettick()+connection_ping_interval*60*1000,
+				login_sql_ping, 0, 0, connection_ping_interval*60*1000);
+	}
 	return 0;
 }
 
@@ -2172,6 +2189,9 @@ void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
 		else if(strcmpi(w1,"login_server_db")==0){
 			strcpy(login_server_db, w2);
 			ShowStatus ("set login_server_db : %s\n",w2);
+		} 
+		else if(strcmpi(w1,"connection_ping_interval")==0) {

+			connection_ping_interval = atoi(w2);

 		}
 		else if(strcmpi(w1,"default_codepage")==0){
 			strcpy(default_codepage, w2);

+ 12 - 4
src/map/clif.c

@@ -7970,7 +7970,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 			add_timer(gettick()+1000,clif_nighttimer,sd->bl.id,0);
 
 //		if(sd->status.class_ != sd->vd.class_)
-//			clif_changelook(&sd->bl,LOOK_BASE,sd->vd.class_);
+//			clif_refreshlook(&sd->bl,sd->bl.id,LOOK_BASE,sd->vd.class_,SELF);
+
+		if (sd->sc.option&OPTION_FALCON)
+			clif_status_load(&sd->bl, SI_FALCON, 1);
+		if (sd->sc.option&OPTION_RIDING)
+			clif_status_load(&sd->bl, SI_RIDING, 1);
+
 		if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 900)
 			clif_pet_emotion(sd->pd,(sd->pd->class_ - 100)*100 + 50 + pet_hungry_val(sd));
 
@@ -10592,9 +10598,11 @@ void clif_friendslist_send(struct map_session_data *sd) {
 		memcpy(WFIFOP(sd->fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH);
 	}
 
-	WFIFOW(sd->fd,2) = 4 + 32 * i;
-	WFIFOSET(sd->fd, WFIFOW(sd->fd,2));
-
+	if (i) {
+		WFIFOW(sd->fd,2) = 4 + 32 * i;
+		WFIFOSET(sd->fd, WFIFOW(sd->fd,2));
+	}
+	
 	for (n = 0; n < i; n++)
 	{	//Sending the online players
 		if (map_charid2sd(sd->status.friends[n].char_id))

+ 32 - 26
src/map/map.c

@@ -62,10 +62,6 @@ MYSQL_RES* 	sql_res ;
 MYSQL_ROW	sql_row ;
 char tmp_sql[65535]="";
 
-MYSQL lmysql_handle;
-MYSQL_RES* lsql_res ;
-MYSQL_ROW  lsql_row ;
-
 MYSQL logmysql_handle; //For the log database - fix by [Maeki]
 MYSQL_RES* logsql_res ;
 MYSQL_ROW  logsql_row ;
@@ -81,6 +77,7 @@ char map_server_pw[32] = "ragnarok";
 char map_server_db[32] = "ragnarok";
 char default_codepage[32] = ""; //Feature by irmin.
 int db_use_sqldbs = 0;
+int connection_ping_interval = 0;
 
 int login_server_port = 3306;
 char login_server_ip[16] = "127.0.0.1";
@@ -2054,6 +2051,7 @@ int map_calc_dir( struct block_list *src,int x,int y) {
  *------------------------------------------
  */
 int map_random_dir(struct block_list *bl, short *x, short *y) {
+	struct walkpath_data wpd;
 	short xi = *x-bl->x;
 	short yi = *y-bl->y;
 	short i=0, j;
@@ -2069,7 +2067,11 @@ int map_random_dir(struct block_list *bl, short *x, short *y) {
 		xi = bl->x + segment*dirx[j];
 		segment = (short)sqrt(dist2 - segment*segment); //The complement of the previously picked segment
 		yi = bl->y + segment*diry[j];
-	} while (map_getcell(bl->m,xi,yi,CELL_CHKNOPASS) && (++i)<100);
+	} while ((
+		map_getcell(bl->m,xi,yi,CELL_CHKNOPASS)  ||
+		path_search_real(&wpd,bl->m,bl->x,bl->y,xi,yi,1,CELL_CHKNOREACH) == -1)
+		&& (++i)<100);
+	
 	if (i < 100) {
 		*x = xi;
 		*y = yi;
@@ -3414,6 +3416,8 @@ int inter_config_read(char *cfgName)
 		} else if(strcmpi(w1,"use_sql_db")==0){
 			db_use_sqldbs = battle_config_switch(w2);
 			ShowStatus ("Using SQL dbs: %s\n",w2);
+		} else if(strcmpi(w1,"connection_ping_interval")==0) {
+			connection_ping_interval = battle_config_switch(w2);
 		//Login Server SQL DB
 		} else if(strcmpi(w1,"login_server_ip")==0){
 			strcpy(login_server_ip, w2);
@@ -3498,20 +3502,6 @@ int map_sql_init(void){
 		ShowStatus("connect success! (Map Server Connection)\n");
 	}
 
-    mysql_init(&lmysql_handle);
-
-    //DB connection start
-    ShowInfo("Connecting to the Login DB Server....\n");
-    if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
-        login_server_db ,login_server_port, (char *)NULL, 0)) {
-	        //pointer check
-			ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
-			exit(1);
-	}
-	 else {
-		ShowStatus ("connect success! (Login Server Connection)\n");
-	 }
-
 	if(mail_server_enable) { // mail system [Valaris]
 		mysql_init(&mail_handle);
 	        ShowInfo("Connecting to the Mail DB Server....\n");
@@ -3534,10 +3524,6 @@ int map_sql_init(void){
 			ShowSQL("DB error - %s\n",mysql_error(&mmysql_handle));
 			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
 		}
-		if (mysql_query(&lmysql_handle, tmp_sql)) {
-			ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
-			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
-		}
 	}
 	return 0;
 }
@@ -3546,9 +3532,6 @@ int map_sql_close(void){
 	mysql_close(&mmysql_handle);
 	ShowStatus("Close Map DB Connection....\n");
 
-	mysql_close(&lmysql_handle);
-	ShowStatus("Close Login DB Connection....\n");
-
 	if (log_config.sql_logs)
 //Updating this if each time there's a log_config addition is too much of a hassle.	[Skotlex]
 		/*&& (log_config.branch || log_config.drop || log_config.mvpdrop ||
@@ -3753,6 +3736,23 @@ void map_versionscreen(int flag) {
 	if (flag) exit(1);
 }
 
+
+#ifndef TXT_ONLY
+/*======================================================
+ * Does a mysql_ping to all connection handles. [Skotlex]
+ *------------------------------------------------------
+ */
+int map_sql_ping(int tid, unsigned int tick, int id, int data) 
+{
+	mysql_ping(&mmysql_handle);
+	if (log_config.sql_logs)
+		mysql_ping(&logmysql_handle);
+	if(mail_server_enable)
+		mysql_ping(&mail_handle);
+	return 0;
+}
+#endif
+
 /*======================================================
  * Map-Server Init and Command-line Arguments [Valaris]
  *------------------------------------------------------
@@ -3895,6 +3895,12 @@ int do_init(int argc, char *argv[]) {
 	{
 		log_sql_init();
 	}
+	
+	if (connection_ping_interval) {
+		add_timer_func_list(map_sql_ping, "map_sql_ping");
+		add_timer_interval(gettick()+connection_ping_interval*60*1000,
+				map_sql_ping, 0, 0, connection_ping_interval*60*1000);
+	}
 #endif /* not TXT_ONLY */
 
 	npc_event_do_oninit();	// npc‚ÌOnInitƒCƒxƒ“ƒg?�s

+ 2 - 2
src/map/npc.c

@@ -116,10 +116,10 @@ int npc_enable(const char *name,int flag)
 		nd->sc.option&=~OPTION_HIDE;
 		clif_changeoption(&nd->bl);
 	}else if (flag&4){
-		nd->sc.option = OPTION_HIDE;
+		nd->sc.option|= OPTION_HIDE;
 		clif_changeoption(&nd->bl);
 	}else{	//Can't change the view_data to invisible class because the view_data for all npcs is shared! [Skotlex]
-		nd->sc.option = OPTION_INVISIBLE;
+		nd->sc.option|= OPTION_INVISIBLE;
 		clif_changeoption(&nd->bl);
 	}
 	if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0))

+ 14 - 32
src/map/pc.c

@@ -5613,49 +5613,33 @@ int pc_setoption(struct map_session_data *sd,int type)
 		switch (sd->status.class_)
 		{
 			case JOB_KNIGHT:
-				sd->status.class_ = sd->vd.class_ = JOB_KNIGHT2;
+				clif_changelook(&sd->bl,LOOK_BASE,JOB_KNIGHT2);
 				break;
 			case JOB_CRUSADER:
-				sd->status.class_ = sd->vd.class_ = JOB_CRUSADER2;
+				clif_changelook(&sd->bl,LOOK_BASE,JOB_CRUSADER2);
 				break;
 			case JOB_LORD_KNIGHT:
-				sd->status.class_ = sd->vd.class_ = JOB_LORD_KNIGHT2;
+				clif_changelook(&sd->bl,LOOK_BASE,JOB_LORD_KNIGHT2);
 				break;
 			case JOB_PALADIN:
-				sd->status.class_ = sd->vd.class_ = JOB_PALADIN2;
+				clif_changelook(&sd->bl,LOOK_BASE,JOB_PALADIN2);
 				break;
 			case JOB_BABY_KNIGHT:
-				sd->status.class_ = sd->vd.class_ = JOB_BABY_KNIGHT2;
+				clif_changelook(&sd->bl,LOOK_BASE,JOB_BABY_KNIGHT2);
 				break;
 			case JOB_BABY_CRUSADER:
-				sd->status.class_ = sd->vd.class_ = JOB_BABY_CRUSADER2;
+				clif_changelook(&sd->bl,LOOK_BASE,JOB_BABY_CRUSADER2);
 				break;
 		}
+		clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->vd.cloth_color);
 		clif_status_load(&sd->bl,SI_RIDING,1);
 		status_calc_pc(sd,0); //Mounting/Umounting affects walk and attack speeds.
 	}
 	else if (!(type&OPTION_RIDING) && sd->sc.option&OPTION_RIDING && (sd->class_&MAPID_BASEMASK) == MAPID_SWORDMAN)
 	{	//We are going to dismount.
-		switch (sd->status.class_)
-		{
-			case JOB_KNIGHT2:
-				sd->status.class_ = sd->vd.class_ = JOB_KNIGHT;
-				break;
-			case JOB_CRUSADER2:
-				sd->status.class_ = sd->vd.class_ = JOB_CRUSADER;
-				break;
-			case JOB_LORD_KNIGHT2:
-				sd->status.class_ = sd->vd.class_ = JOB_LORD_KNIGHT;
-				break;
-			case JOB_PALADIN2:
-				sd->status.class_ = sd->vd.class_ = JOB_PALADIN;
-				break;
-			case JOB_BABY_KNIGHT2:
-				sd->status.class_ = sd->vd.class_ = JOB_BABY_KNIGHT;
-				break;
-			case JOB_BABY_CRUSADER2:
-				sd->status.class_ = sd->vd.class_ = JOB_BABY_CRUSADER;
-				break;
+		if (sd->vd.class_ != sd->status.class_) {
+			clif_changelook(&sd->bl,LOOK_BASE,sd->status.class_);
+			clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->vd.cloth_color);
 		}
 		clif_status_load(&sd->bl,SI_RIDING,0);
 		status_calc_pc(sd,0); //Mounting/Umounting affects walk and attack speeds.
@@ -5669,13 +5653,11 @@ int pc_setoption(struct map_session_data *sd,int type)
 	if (type&OPTION_FLYING && !(sd->sc.option&OPTION_FLYING)) //Flying ON
 	{
 		if (sd->status.class_==JOB_STAR_GLADIATOR)
-			sd->status.class_ = sd->vd.class_ = JOB_STAR_GLADIATOR2;
+			clif_changelook(&sd->bl,LOOK_BASE,JOB_STAR_GLADIATOR2);
 	}
 	else if (!(type&OPTION_FLYING) && sd->sc.option&OPTION_FLYING) //Flying OFF
-	{
-		if (sd->status.class_==JOB_STAR_GLADIATOR2)
-			sd->status.class_ = sd->vd.class_ = JOB_STAR_GLADIATOR;
-	}
+		if (sd->vd.class_ != sd->status.class_)
+			clif_changelook(&sd->bl,LOOK_BASE,sd->status.class_);
 
 	sd->sc.option=type;
 	clif_changeoption(&sd->bl);
@@ -5727,7 +5709,7 @@ int pc_setcart(struct map_session_data *sd,int type)
 int pc_setfalcon(struct map_session_data *sd)
 {
 	if(pc_checkskill(sd,HT_FALCON)>0){	// ファルコンマスタリ?スキル所持
-		pc_setoption(sd,sd->sc.option|0x0010);
+		pc_setoption(sd,sd->sc.option|OPTION_FALCON);
 	}
 
 	return 0;

+ 33 - 12
src/map/status.c

@@ -1572,12 +1572,6 @@ int status_calc_pc(struct map_session_data* sd,int first)
 	}
 
 // ----- CLIENT-SIDE REFRESH -----
-	if(first&1) { //Since this is the initial loading, the Falcon and Peco icons must be loaded. [Skotlex]
-		if (sd->sc.option&OPTION_FALCON)
-			clif_status_load(&sd->bl, SI_FALCON, 1);
-		if (sd->sc.option&OPTION_RIDING)
-			clif_status_load(&sd->bl, SI_RIDING, 1);
-	}
 	if(first&4) {
 		calculating = 0;
 		return 0;
@@ -3313,6 +3307,28 @@ void status_set_viewdata(struct block_list *bl, int class_)
 		{
 			TBL_PC* sd = (TBL_PC*)bl;
 			if (pcdb_checkid(class_)) {
+				if (sd->sc.option&OPTION_RIDING)
+				switch (class_)
+				{	//Adapt class to a Mounted one.
+				case JOB_KNIGHT:
+					class_ = JOB_KNIGHT2;
+					break;
+				case JOB_CRUSADER:
+					class_ = JOB_CRUSADER2;
+					break;
+				case JOB_LORD_KNIGHT:
+					class_ = JOB_LORD_KNIGHT2;
+					break;
+				case JOB_PALADIN:
+					class_ = JOB_PALADIN2;
+					break;
+				case JOB_BABY_KNIGHT:
+					class_ = JOB_BABY_KNIGHT2;
+					break;
+				case JOB_BABY_CRUSADER:
+					class_ = JOB_BABY_CRUSADER2;
+					break;
+				}
 				sd->vd.class_ = class_;
 				clif_get_weapon_view(sd, &sd->vd.weapon, &sd->vd.shield);
 				sd->vd.head_top = sd->status.head_top;
@@ -3375,10 +3391,14 @@ void status_set_viewdata(struct block_list *bl, int class_)
 struct status_change *status_get_sc(struct block_list *bl)
 {
 	nullpo_retr(NULL, bl);
-	if(bl->type==BL_MOB)
-		return &((struct mob_data*)bl)->sc;
-	if(bl->type==BL_PC)
-		return &((struct map_session_data*)bl)->sc;
+	switch (bl->type) {
+	case BL_MOB:
+		return &((TBL_MOB*)bl)->sc;
+	case BL_PC:
+		return &((TBL_PC*)bl)->sc;
+	case BL_NPC:
+		return &((TBL_NPC*)bl)->sc;
+	}
 	return NULL;
 }
 
@@ -4344,7 +4364,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
 			{
 				struct block_list *src = val2?map_id2bl(val2):NULL;
 				struct status_change *sc2 = src?status_get_sc(src):NULL;
-				if (src && sc2 && sc2->count) {
+				if (src && sc2) {
 					if (sc2->data[SC_CLOSECONFINE].timer == -1) //Start lock on caster.
 						sc_start4(src,SC_CLOSECONFINE,100,sc->data[type].val1,1,0,0,tick+1000);
 					else { //Increase count of locked enemies and refresh time.
@@ -4352,7 +4372,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
 						delete_timer(sc2->data[SC_CLOSECONFINE].timer, status_change_timer);
 						sc2->data[SC_CLOSECONFINE].timer = add_timer(gettick()+tick+1000, status_change_timer, src->id, SC_CLOSECONFINE);
 					}
-				}
+				} else //Status failed.
+					return 0;
 			}
 			break;
 		case SC_KAITE: