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@@ -8480,6 +8480,7 @@ REPLACE INTO `item_db_re` VALUES (16037,'Ru_Gold_Mace','Ru Gold Mace',5,0,NULL,1
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REPLACE INTO `item_db_re` VALUES (16038,'Infinity_Mace','Infinity Mace',5,10,NULL,500,'155',NULL,1,1,0x00000032,40,2,2,4,'100',1,8,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16039,'Spoon','Spoon',5,10,NULL,1000,'80',NULL,1,1,0x00000033,63,2,2,3,'40',1,8,'bonus bAspd,10; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16040,'Crimson_Mace','Crimson Mace',5,20,NULL,800,'80',NULL,1,2,0x00000033,63,2,2,3,'70',1,8,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (16043,'Meteor_Strike','Meteor Strike',5,0,NULL,20000,'1',NULL,1,2,0x00000001,63,2,2,4,'110',1,8,'bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); .@s = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*.@s; bonus bHit,5*.@s; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; .@str = readparam(bStr); if (.@str > 119) bonus bUseSPrate,-30; else if (.@str > 107) bonus bUseSPrate,-20;',NULL,NULL);
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#===================================================================
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# More Rental Boxes
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#===================================================================
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@@ -9148,7 +9149,9 @@ REPLACE INTO `item_db_re` VALUES (17572,'Erzulie_Lucky_Egg','Erzulie Lucky Egg',
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REPLACE INTO `item_db_re` VALUES (17584,'Venus_Lucky_Egg','Venus Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Venus_Lucky_Egg);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17588,'Amora_Lucky_Egg','Amora Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Amora_Lucky_Egg);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17598,'Sograt_Lucky_Scroll','Sograt Lucky Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sograt_Lucky_Egg);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (17607,'Sanctuary_Lucky_Egg','Sanctuary Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sanctuary_Lucky_Egg);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (17613,'Chronosian_Lucky_Egg','Chronosian Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Chronosian_Lucky_Egg);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (17628,'Cyborg_Lucky_Egg','Cyborg Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Cyborg_Lucky_Egg);',NULL,NULL);
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#===================================================================
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# Mechanic/Genetic Cannonballs
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#===================================================================
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@@ -9938,6 +9941,7 @@ REPLACE INTO `item_db_re` VALUES (20208,'C_Neck_Tie','Costume Neck Tie',4,0,NULL
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REPLACE INTO `item_db_re` VALUES (20210,'C_Chicken_Hat','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',1,1297,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20211,'C_Chicken_Hat','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',1,1298,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20212,'C_Loki_&_Nidhoggur\'s_Hat','Costume Loki & Nidhoggur\'s Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1304,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20218,'C_Spell_Circuit','C Spell Circuit',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,1,'1',1,1301,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20220,'C_Dark_Night_Veil','Costume Dark Night Veil',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,1,'1',1,1303,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20222,'C_Blue_Pigtail_Santa_Hat','Costume Blue Pigtail Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,395,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20223,'C_Romantic_Leaf','Costume Romantic Leaf',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',1,57,NULL,NULL,NULL);
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@@ -9955,6 +9959,8 @@ REPLACE INTO `item_db_re` VALUES (20246,'C_Decoration_Time','Costume Decoration
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REPLACE INTO `item_db_re` VALUES (20247,'C_Fate_Of_Black_Hand','Costume Fate Of Black Hand',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1310,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20271,'C_Sunflower','Costume Sunflower',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,37,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20272,'C_Unicorn_Horn','Costume Unicorn Horn',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,42,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20315,'C_Analyze_Eye','C Analyze Eye',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,1,'1',1,1351,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20316,'C_Seraph_Wing_Helm','C Seraph Wing Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,1,'1',1,1352,NULL,NULL,NULL);
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#
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REPLACE INTO `item_db_re` VALUES (20500,'T_Archangel_Wing','Archangel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,1,'bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*TODO: View ID*/ bonus bUnbreakableHelm,1;',NULL,NULL);
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@@ -9997,6 +10003,7 @@ REPLACE INTO `item_db_re` VALUES (21013,'Hetairoi_Sword','Hetairoi Sword',5,0,NU
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REPLACE INTO `item_db_re` VALUES (21014,'Infinity_Two-Handed_Sword','Infinity Two-Handed Sword',5,20,NULL,500,'230',NULL,1,1,0x00000002,63,2,34,4,'100',1,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21015,'Crimson_Two-Handed_Sword','Crimson Two-Handed Sword',5,20,NULL,1700,'170',NULL,1,2,0x00000002,63,2,34,3,'70',1,3,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21018,'Lindy_Hop','Lindy Hop',5,20,NULL,3400,'340',NULL,1,2,0x00000002,40,2,34,4,'170',1,3,'.@r = getrefine(); bonus bAtkRate,(.@r/2); bonus bAspdRate,.@r;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (21019,'Onimaru','Onimaru',5,0,NULL,4200,'75',NULL,1,2,0x00000080,56,2,34,4,'130',1,3,'.@bstr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(.@bstr > 119 ? 120 : .@bstr); if (.@bstr > 119) bonus bBaseAtk,160; else if (.@bstr > 107) bonus bBaseAtk,80; else if (.@bstr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon,1; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;',NULL,NULL);
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#===================================================================
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# New Items
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#===================================================================
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@@ -10016,6 +10023,8 @@ REPLACE INTO `item_db_re` VALUES (22047,'Tarlock\'s_Boots','Tarlock\'s Boots',4,
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REPLACE INTO `item_db_re` VALUES (22059,'Aegir_Shoes','Aegir Shoes',4,10,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'40',1,NULL,'bonus bUnbreakableShoes,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22064,'Thorny_Shoes','Thorny Shoes',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,NULL,1,NULL,'bonus bShortWeaponDamageReturn,getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22067,'Shoe_of_Witch','Shoe of Witch',4,10,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'1',1,NULL,'skill "ALL_CATCRY",1,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (22072,'Hikingboots','Hikingboots',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,1,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (22082,'Polyhedron_Shoes','Polyhedron Shoes',4,0,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,1,'90',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; }',NULL,NULL);
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#
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REPLACE INTO `item_db_re` VALUES (22508,'Para_Team_Mark_','Eden Group Mark',11,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AL_TELEPORT",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22507,'Worn-Out-Scroll','Worn-Out-Scroll',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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@@ -10509,6 +10518,7 @@ REPLACE INTO `item_db_re` VALUES (28327,'Broken_Chips_02','Broken Chips 02',4,10
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REPLACE INTO `item_db_re` VALUES (28332,'Jewerly_Ring','Jewerly Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28333,'Gold_PC_Room_Ring','Gold PC Room Ring',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',1,NULL,'bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28342,'Critical_Anklet','Critical Anklet',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,NULL,1,NULL,'bonus bCritical,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (28372,'Imperial_Ring','Imperial Ring',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,1,'50',1,NULL,'bonus bStr,1; bonus bInt,1; bonus bMaxHPRate,3; bonus bMaxSPRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28600,'Blue_Book','Blue Book',5,10,NULL,500,'160',NULL,1,1,0x00000100,56,2,2,3,'100',1,15,'bonus bAgi,5; bonus bDex,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28601,'Ru_Gold_Book','Ru Gold Book',5,0,NULL,500,'160',NULL,1,2,0x00000008,63,2,2,3,'120',1,15,'bonus bVit,8; bonus bInt,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28602,'Demon_Hunting_Bible','Demon Hunting Bible',5,0,NULL,500,'30:170',NULL,1,2,0x00000008,63,2,2,3,'110',1,15,'bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+((.@b > 120) ? 120 : .@b);',NULL,NULL);
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