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@@ -2090,9 +2090,9 @@ REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`leve
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3254,'T_W_O','T_W_O','T_W_O',165,48000000,3955,196,158,134,90,141,7,87,267,70,3,10,12,'Large','Demon','Dark',3,150,1250,500,350,'10','Boss',true,true,'Questioned_Parts',5000,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Test_Reagent',3000,'Spanner',500,'Old_Steel_Plate',2000,'T_W_O_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3254,'T_W_O','T_W_O','T_W_O',165,48000000,3955,196,158,134,90,141,7,87,267,70,3,10,12,'Large','Demon','Dark',3,150,1250,500,350,'10','Boss',true,true,'Questioned_Parts',5000,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Test_Reagent',3000,'Spanner',500,'Old_Steel_Plate',2000,'T_W_O_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (3255,'GHOUL_H','Smelly Ghoul','Smelly Ghoul',155,178652,10233,10598,2235,216,99,55,98,55,61,22,133,2,1,10,12,'Small','Plant','Wind',1,200,2050,500,660,'10',true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (3255,'GHOUL_H','Smelly Ghoul','Smelly Ghoul',155,178652,10233,10598,2235,216,99,55,98,55,61,22,133,2,1,10,12,'Small','Plant','Wind',1,200,2050,500,660,'10',true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (3256,'ZOMBIE_H','Smelly Zombie','Smelly Zombie',148,134615,6859,6903,1995,450,91,42,76,53,54,21,125,3,1,10,12,'Small','Formless','Neutral',3,220,2155,960,480,'10',true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (3256,'ZOMBIE_H','Smelly Zombie','Smelly Zombie',148,134615,6859,6903,1995,450,91,42,76,53,54,21,125,3,1,10,12,'Small','Formless','Neutral',3,220,2155,960,480,'10',true);
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-REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3442,'FROZENWOLF','Frozen Wolf','Frozen Wolf',140,80000,5000,5000,1000,1000,50,50,100,80,100,100,100,50,1,10,12,'Medium','Brute','Water',1,200,1120,420,432,'04','Dehumidifiers',2000,true,'Frozenwolf_Card',1,true);
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+REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3442,'FROZENWOLF','Frozen Wolf','Frozen Wolf',140,80000,5000,5000,1000,1000,50,50,100,80,100,100,100,50,1,10,12,'Medium','Brute','Water',1,200,1120,420,432,'04','Desiccant',2000,true,'Frozenwolf_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3443,'TAFFY','Taffy','Taffy',145,100000,6000,6000,1500,1500,125,47,100,80,100,100,100,50,1,10,12,'Medium','Brute','Earth',1,200,1604,1344,2016,'17','Sandpaper',2000,true,'Tappy_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3443,'TAFFY','Taffy','Taffy',145,100000,6000,6000,1500,1500,125,47,100,80,100,100,100,50,1,10,12,'Medium','Brute','Earth',1,200,1604,1344,2016,'17','Sandpaper',2000,true,'Tappy_Card',1,true);
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-REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3444,'WATCHER','Watcher','Watcher',145,120000,7000,7000,1400,1400,125,47,100,80,100,100,80,50,6,10,12,'Small','Formless','Wind',1,190,576,1344,480,'04','Red_Eye',2000,true,'Watcher_Card',1,true);
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+REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3444,'WATCHER','Watcher','Watcher',145,120000,7000,7000,1400,1400,125,47,100,80,100,100,80,50,6,10,12,'Small','Formless','Wind',1,190,576,1344,480,'04','Red_Eyes',2000,true,'Watcher_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3445,'P_ARCHER_SKELETON','Enchanted Archer Skelet','Enchanted Archer Skelet',114,10000,200,100,20,20,60,30,60,150,30,14,10,12,'Medium','Undead','Undead',3,300,1152,864,576,'04','P_Archer_Skeleton_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3445,'P_ARCHER_SKELETON','Enchanted Archer Skelet','Enchanted Archer Skelet',114,10000,200,100,20,20,60,30,60,150,30,14,10,12,'Medium','Undead','Undead',3,300,1152,864,576,'04','P_Archer_Skeleton_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3446,'P_SKELETON','Enchanted Skeleton','Enchanted Skeleton',114,10000,200,200,20,20,80,60,30,120,90,30,1,10,12,'Medium','Undead','Undead',3,250,1440,528,576,'04','P_Skeleton_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3446,'P_SKELETON','Enchanted Skeleton','Enchanted Skeleton',114,10000,200,200,20,20,80,60,30,120,90,30,1,10,12,'Medium','Undead','Undead',3,250,1440,528,576,'04','P_Skeleton_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3447,'P_SOLDIER_SKELETON','Enchanted Soldier Skele','Enchanted Soldier Skele',115,20000,200,100,20,20,120,60,30,60,90,30,1,10,12,'Medium','Undead','Undead',3,250,1440,576,432,'04','P_Soldier_Skeleton_Card',1,true);
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REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3447,'P_SOLDIER_SKELETON','Enchanted Soldier Skele','Enchanted Soldier Skele',115,20000,200,100,20,20,120,60,30,60,90,30,1,10,12,'Medium','Undead','Undead',3,250,1440,576,432,'04','P_Soldier_Skeleton_Card',1,true);
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