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@@ -1731,7 +1731,6 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds
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lv=(flag>>20)&0xf;
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lv=(flag>>20)&0xf;
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dmg=battle_calc_attack(attack_type,src,bl,skillid,skilllv,flag&0xff );
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dmg=battle_calc_attack(attack_type,src,bl,skillid,skilllv,flag&0xff );
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-
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//Skotlex: Adjusted to the new system
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//Skotlex: Adjusted to the new system
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if(src->type==BL_PET && (struct pet_data *)src)
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if(src->type==BL_PET && (struct pet_data *)src)
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{ // [Valaris]
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{ // [Valaris]
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@@ -6446,7 +6445,6 @@ struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,
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break;
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break;
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}
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}
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-
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nullpo_retr(NULL, group=skill_initunitgroup(src,(count > 0 ? count : layout->count),
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nullpo_retr(NULL, group=skill_initunitgroup(src,(count > 0 ? count : layout->count),
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skillid,skilllv,skill_get_unit_id(skillid,flag&1), limit, interval));
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skillid,skilllv,skill_get_unit_id(skillid,flag&1), limit, interval));
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group->val1=val1;
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group->val1=val1;
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