Fixes #5654 Thanks to @Singe-Horizontal
@@ -652,7 +652,7 @@ int bg_team_get_id(struct block_list *bl)
struct map_session_data *msd;
struct mob_data *md = (TBL_MOB*)bl;
- if( md->special_state.ai && !(msd = map_id2sd(md->master_id)) )
+ if( md->special_state.ai && (msd = map_id2sd(md->master_id)) != nullptr )
return msd->bg_id;
return md->bg_id;