|
@@ -3321,7 +3321,7 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) {
|
|
|
bonus += 1000;
|
|
|
if ((pc_checkskill(sd, SU_TUNABELLY) + pc_checkskill(sd, SU_TUNAPARTY) + pc_checkskill(sd, SU_BUNCHOFSHRIMP) + pc_checkskill(sd, SU_FRESHSHRIMP) +
|
|
|
pc_checkskill(sd, SU_GROOMING) + pc_checkskill(sd, SU_PURRING) + pc_checkskill(sd, SU_SHRIMPARTY)) > 19)
|
|
|
- bonus += 2000;
|
|
|
+ bonus += 3000;
|
|
|
}
|
|
|
if ((skill_lv = pc_checkskill(sd, NV_BREAKTHROUGH)) > 0)
|
|
|
bonus += 350 * skill_lv + (skill_lv > 4 ? 250 : 0);
|
|
@@ -3499,7 +3499,7 @@ static int status_get_spbonus(struct block_list *bl, enum e_status_bonus type) {
|
|
|
bonus += 100;
|
|
|
if ((pc_checkskill(sd, SU_TUNABELLY) + pc_checkskill(sd, SU_TUNAPARTY) + pc_checkskill(sd, SU_BUNCHOFSHRIMP) + pc_checkskill(sd, SU_FRESHSHRIMP) +
|
|
|
pc_checkskill(sd, SU_GROOMING) + pc_checkskill(sd, SU_PURRING) + pc_checkskill(sd, SU_SHRIMPARTY)) > 19)
|
|
|
- bonus += 200;
|
|
|
+ bonus += 300;
|
|
|
}
|
|
|
if ((skill_lv = pc_checkskill(sd, NV_BREAKTHROUGH)) > 0)
|
|
|
bonus += 30 * skill_lv + (skill_lv > 4 ? 50 : 0);
|