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@@ -9,7 +9,7 @@
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//= Maeki Rika - A section on general concepts and lots of
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//= other updates and additions.
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//===== Version ===========================================
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-//= 3.02.20070209
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+//= 3.03.20070226
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//=========================================================
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//= 1.0 - First release, filled will as much info as I could
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//= remember or figure out, most likely there are errors,
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@@ -63,6 +63,8 @@
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//= Expanded/clarified information on npc timers, added info about the
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//= new attach flag for script commands startnpctimer/ stopnpctimer/
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//= initnpctimer [Skotlex]
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+//= 3.03.20070226
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+//= Updated makeitem and how to include " in strings [Lupus]
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//===== Compatible With ===================================
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//= LOL, can be used by anyone hopefully
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//===== Description =======================================
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@@ -577,6 +579,10 @@ or a function to set something, it's usually preferable to use that instead. The
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notable exception is Zeny, which you can and often will address directly -
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setting it will make the character own this number of zeny.
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+Strings
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+-------
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+
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+To include symbol '"' in a string you should use prefix '\"'
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Arrays
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@@ -2354,7 +2360,7 @@ when you want to check item cards or if it's signed. Useful for such quests as
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--------------------------------------
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-* getitemslots (<item id>);
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+*getitemslots (<item id>);
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Returns the amount of slots the item has.
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@@ -3704,7 +3710,7 @@ Example:
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}
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---------------------------------------
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-
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+!!!!!!!!!!!!!!!
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*makeitem <item id>,<amount>,<X>,<Y>,"<map name>";
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*makeitem "<item name>",<amount>,<X>,<Y>,"<map name>";
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@@ -3720,6 +3726,7 @@ specified location.
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This item will still disappear just like any other dropped item. Like 'getitem',
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it also accepts an 'english name' field from the database and creates apples if
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the name isn't found.
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+If the map name is given as "this", the map the invoking character is on will be used.
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---------------------------------------
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