Prevented Phatasmic Arrow to knock back targets that would die from i…
@@ -2942,6 +2942,9 @@ void skill_attack_blow(struct block_list *src, struct block_list *dsrc, struct b
else
dir = map_calc_dir(target, skill_area_temp[4], skill_area_temp[5]);
break;
+ case HT_PHANTASMIC: // issue #1378
+ if (status_get_hp(target) - damage <= 0) return;
+ break;
}
// Blown-specific handling