|
@@ -77,7 +77,7 @@ struct npc_data {
|
|
#define MAX_NPC_CLASS 1000
|
|
#define MAX_NPC_CLASS 1000
|
|
//Checks if a given id is a valid npc id. [Skotlex]
|
|
//Checks if a given id is a valid npc id. [Skotlex]
|
|
//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
|
|
//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
|
|
-#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == 139 || ( (id) >= 400 && (id) <= MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS )
|
|
|
|
|
|
+#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == 139 || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS )
|
|
|
|
|
|
#ifdef PCRE_SUPPORT
|
|
#ifdef PCRE_SUPPORT
|
|
void npc_chat_finalize(struct npc_data* nd);
|
|
void npc_chat_finalize(struct npc_data* nd);
|