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Refactored clif functions for unit names (#1664)

Refactored clif functions for unit names

Renamed clif_charnameack to clif_name and added additional parameters to follow other clif functions.

Removed clif_charnameupdate completely since it was just a copy of the BL_PC code in clif_charnameack and replaced all calls with clif_name_area.

Fixed guild position display
Fixes #1662
Thanks to @ghul3 for reporting it.

Removed useless params for some guild functions
Lemongrass3110 8 rokov pred
rodič
commit
418d8203e6
12 zmenil súbory, kde vykonal 66 pridanie a 122 odobranie
  1. 4 4
      src/map/atcommand.c
  2. 22 79
      src/map/clif.c
  3. 5 4
      src/map/clif.h
  4. 19 19
      src/map/guild.c
  5. 1 1
      src/map/guild.h
  6. 1 1
      src/map/homunculus.c
  7. 4 4
      src/map/mob.c
  8. 1 1
      src/map/npc.c
  9. 3 3
      src/map/party.c
  10. 1 1
      src/map/pc.c
  11. 1 1
      src/map/pet.c
  12. 4 4
      src/map/script.c

+ 4 - 4
src/map/atcommand.c

@@ -8020,9 +8020,9 @@ ACMD_FUNC(fakename)
 		if( sd->fakename[0] )
 		{
 			sd->fakename[0] = '\0';
-			clif_charnameack(0, &sd->bl);
+			clif_name_area(&sd->bl);
 			if (sd->disguise)
-				clif_charnameack(sd->fd, &sd->bl);
+				clif_name_self(&sd->bl);
 			clif_displaymessage(sd->fd, msg_txt(sd,1307)); // Returned to real name.
 			return 0;
 		}
@@ -8038,9 +8038,9 @@ ACMD_FUNC(fakename)
 	}
 
 	safestrncpy(sd->fakename, message, sizeof(sd->fakename));
-	clif_charnameack(0, &sd->bl);
+	clif_name_area(&sd->bl);
 	if (sd->disguise) // Another packet should be sent so the client updates the name for sd
-		clif_charnameack(sd->fd, &sd->bl);
+		clif_name_self(&sd->bl);
 	clif_displaymessage(sd->fd, msg_txt(sd,1310)); // Fake name enabled.
 
 	return 0;

+ 22 - 79
src/map/clif.c

@@ -7989,14 +7989,16 @@ void clif_guild_created(struct map_session_data *sd,int flag)
 /// mode:
 ///     &0x01 = allow invite
 ///     &0x10 = allow expel
-void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
+void clif_guild_belonginfo(struct map_session_data *sd)
 {
 	int ps,fd;
+	struct guild* g;
+
 	nullpo_retv(sd);
-	nullpo_retv(g);
+	nullpo_retv(g = sd->guild);
 
 	fd=sd->fd;
-	ps=guild_getposition(g,sd);
+	ps=guild_getposition(sd);
 	WFIFOHEAD(fd,packet_len(0x16c));
 	WFIFOW(fd,0)=0x16c;
 	WFIFOL(fd,2)=g->guild_id;
@@ -8402,12 +8404,13 @@ void clif_guild_skillinfo(struct map_session_data* sd)
 
 /// Sends guild notice to client (ZC_GUILD_NOTICE).
 /// 016f <subject>.60B <notice>.120B
-void clif_guild_notice(struct map_session_data* sd, struct guild* g)
+void clif_guild_notice(struct map_session_data* sd)
 {
 	int fd;
+	struct guild* g;
 
 	nullpo_retv(sd);
-	nullpo_retv(g);
+	nullpo_retv(g = sd->guild);
 
 	fd = sd->fd;
 
@@ -9240,14 +9243,16 @@ void clif_refresh(struct map_session_data *sd)
 
 
 /// Updates the object's (bl) name on client.
+/// Used to update when a char leaves a party/guild. [Skotlex]
+/// Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
 /// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME)
 /// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL)
 /// 0a30 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B <title ID>.L (ZC_ACK_REQNAMEALL2)
-void clif_charnameack (int fd, struct block_list *bl)
-{
+void clif_name( struct block_list* src, struct block_list *bl, send_target target ){
 	unsigned char buf[106];
 	int cmd = 0x95;
 
+	nullpo_retv(src);
 	nullpo_retv(bl);
 
 	WBUFW(buf,0) = cmd;
@@ -9267,7 +9272,7 @@ void clif_charnameack (int fd, struct block_list *bl)
 #endif
 
 			//Requesting your own "shadow" name. [Skotlex]
-			if( sd->fd == fd && sd->disguise ){
+			if( src == bl && target == SELF && sd->disguise ){
 				WBUFL(buf,2) = -bl->id;
 			}
 
@@ -9293,12 +9298,13 @@ void clif_charnameack (int fd, struct block_list *bl)
 			}
 
 			if( sd->guild ){
-				int i;
+				int position;
 
-				ARR_FIND(0, sd->guild->max_member, i, sd->guild->member[i].account_id == sd->status.account_id && sd->guild->member[i].char_id == sd->status.char_id);
+				// Will get the position of the guild the player is in
+				position = guild_getposition(sd);
 
 				safestrncpy(WBUFCP(buf,54), sd->guild->name,NAME_LENGTH);
-				safestrncpy(WBUFCP(buf,78), sd->guild->position[i].name, NAME_LENGTH);
+				safestrncpy(WBUFCP(buf,78), sd->guild->position[position].name, NAME_LENGTH);
 			}else{ //Assume no guild.
 				WBUFB(buf,54) = 0;
 				WBUFB(buf,78) = 0;
@@ -9365,76 +9371,13 @@ void clif_charnameack (int fd, struct block_list *bl)
 		safestrncpy(WBUFCP(buf,6), ((TBL_ELEM*)bl)->db->name, NAME_LENGTH);
 		break;
 	default:
-		ShowError("clif_charnameack: bad type %d(%d)\n", bl->type, bl->id);
+		ShowError("clif_name: bad type %d(%d)\n", bl->type, bl->id);
 		return;
 	}
 
-	// if no receipient specified just update nearby clients
-	if (fd == 0)
-		clif_send(buf, packet_len(cmd), bl, AREA);
-	else {
-		WFIFOHEAD(fd, packet_len(cmd));
-		memcpy(WFIFOP(fd, 0), buf, packet_len(cmd));
-		WFIFOSET(fd, packet_len(cmd));
-	}
+	clif_send(buf, packet_len(cmd), src, target);
 }
 
-
-//Used to update when a char leaves a party/guild. [Skotlex]
-//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
-void clif_charnameupdate (struct map_session_data *ssd)
-{
-	unsigned char buf[103];
-	int cmd = 0x195, ps = -1;
-	struct party_data *p = NULL;
-	struct guild *g = NULL;
-
-	nullpo_retv(ssd);
-
-	if( ssd->fakename[0] )
-		return; //No need to update as the party/guild was not displayed anyway.
-
-	WBUFW(buf,0) = cmd;
-	WBUFL(buf,2) = ssd->bl.id;
-
-	safestrncpy(WBUFCP(buf,6), ssd->status.name, NAME_LENGTH);
-
-	if (!battle_config.display_party_name) {
-		if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL)
-			p = party_search(ssd->status.party_id);
-	}else{
-		if (ssd->status.party_id > 0)
-			p = party_search(ssd->status.party_id);
-	}
-
-	if( ssd->status.guild_id > 0 && (g = ssd->guild) != NULL )
-	{
-		int i;
-		ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
-		if( i < g->max_member ) ps = g->member[i].position;
-	}
-
-	if( p )
-		safestrncpy(WBUFCP(buf,30), p->party.name, NAME_LENGTH);
-	else
-		WBUFB(buf,30) = 0;
-
-	if( g && ps >= 0 && ps < MAX_GUILDPOSITION )
-	{
-		safestrncpy(WBUFCP(buf,54), g->name,NAME_LENGTH);
-		safestrncpy(WBUFCP(buf,78), g->position[ps].name, NAME_LENGTH);
-	}
-	else
-	{
-		WBUFB(buf,54) = 0;
-		WBUFB(buf,78) = 0;
-	}
-
-	// Update nearby clients
-	clif_send(buf, packet_len(cmd), &ssd->bl, AREA);
-}
-
-
 /// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP).
 /// 01ff <id>.L <x>.W <y>.W
 ///
@@ -10308,7 +10251,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 #endif
 
 		if (sd->guild && battle_config.guild_notice_changemap == 1)
-			clif_guild_notice(sd, sd->guild); // Displays after VIP
+			clif_guild_notice(sd); // Displays after VIP
 
 		if( (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100) &&
 			(map_flag_gvg(sd->state.pmap) || map_flag_gvg(sd->bl.m) || map[sd->state.pmap].flag.battleground || map[sd->bl.m].flag.battleground) )
@@ -10367,7 +10310,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 		if( channel_config.map_enable && channel_config.map_autojoin && !map[sd->bl.m].flag.chmautojoin && !map[sd->bl.m].instance_id )
 			channel_mjoin(sd); //join new map
 	} else if (sd->guild && (battle_config.guild_notice_changemap == 2 || guild_notice))
-		clif_guild_notice(sd, sd->guild); // Displays at end
+		clif_guild_notice(sd); // Displays at end
 
 
 	mail_clear(sd);
@@ -10676,7 +10619,7 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd)
 	}
 	*/
 
-	clif_charnameack(fd, bl);
+	clif_name(&sd->bl,bl,SELF);
 }
 
 

+ 5 - 4
src/map/clif.h

@@ -672,8 +672,9 @@ void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
 void clif_wis_end(int fd, int result);
 
 void clif_solved_charname(int fd, int charid, const char* name);
-void clif_charnameack(int fd, struct block_list *bl);
-void clif_charnameupdate(struct map_session_data *ssd);
+void clif_name( struct block_list* src, struct block_list *bl, send_target target );
+#define clif_name_self(bl) clif_name( (bl), (bl), SELF )
+#define clif_name_area(bl) clif_name( (bl), (bl), AREA )
 
 void clif_use_card(struct map_session_data *sd,int idx);
 void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
@@ -731,7 +732,7 @@ void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
 
 // guild
 void clif_guild_created(struct map_session_data *sd,int flag);
-void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g);
+void clif_guild_belonginfo(struct map_session_data *sd);
 void clif_guild_masterormember(struct map_session_data *sd);
 void clif_guild_basicinfo(struct map_session_data *sd);
 void clif_guild_allianceinfo(struct map_session_data *sd);
@@ -747,7 +748,7 @@ void clif_guild_positionchanged(struct guild *g,int idx);
 void clif_guild_memberpositionchanged(struct guild *g,int idx);
 void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
 void clif_guild_emblem_area(struct block_list* bl);
-void clif_guild_notice(struct map_session_data* sd, struct guild* g);
+void clif_guild_notice(struct map_session_data* sd);
 void clif_guild_message(struct guild *g,uint32 account_id,const char *mes,int len);
 void clif_guild_reqalliance(struct map_session_data *sd,uint32 account_id,const char *name);
 void clif_guild_allianceack(struct map_session_data *sd,int flag);

+ 19 - 19
src/map/guild.c

@@ -241,11 +241,11 @@ int guild_getindex(struct guild *g,uint32 account_id,uint32 char_id) {
 }
 
 /// lookup: player sd -> member position
-int guild_getposition(struct guild* g, struct map_session_data* sd) {
+int guild_getposition(struct map_session_data* sd) {
 	int i;
+	struct guild *g;
 
-	if( g == NULL && (g=sd->guild) == NULL )
-		return -1;
+	nullpo_retr( -1, g = sd->guild );
 
 	ARR_FIND( 0, g->max_member, i, g->member[i].account_id == sd->status.account_id && g->member[i].char_id == sd->status.char_id );
 	return( i < g->max_member ) ? g->member[i].position : -1;
@@ -505,7 +505,7 @@ int guild_recv_info(struct guild *sg) {
 			//Also set the guild master flag.
 			sd->guild = g;
 			sd->state.gmaster_flag = 1;
-			clif_charnameupdate(sd); // [LuzZza]
+			clif_name_area(&sd->bl); // [LuzZza]
 			clif_guild_masterormember(sd);
 		}
 	} else {
@@ -521,7 +521,7 @@ int guild_recv_info(struct guild *sg) {
 	for(i=bm=m=0;i<g->max_member;i++){
 		if(g->member[i].account_id>0){
 			sd = g->member[i].sd = guild_sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id);
-			if (sd) clif_charnameupdate(sd); // [LuzZza]
+			if (sd) clif_name_area(&sd->bl); // [LuzZza]
 			m++;
 		}else
 			g->member[i].sd=NULL;
@@ -552,8 +552,8 @@ int guild_recv_info(struct guild *sg) {
 			clif_guild_skillinfo(sd); //Submit information skills
 
 		if (guild_new) { // Send information and affiliation if unsent
-			clif_guild_belonginfo(sd, g);
-			clif_guild_notice(sd, g);
+			clif_guild_belonginfo(sd);
+			clif_guild_notice(sd);
 			sd->guild_emblem_id = g->emblem_id;
 		}
 		if (g->instance_id != 0)
@@ -588,7 +588,7 @@ int guild_invite(struct map_session_data *sd, struct map_session_data *tsd) {
 	if(tsd==NULL || g==NULL)
 		return 0;
 
-	if( (i=guild_getposition(g,sd))<0 || !(g->position[i].mode&0x0001) )
+	if( (i=guild_getposition(sd))<0 || !(g->position[i].mode&0x0001) )
 		return 0; //Invite permission.
 
 	if(!battle_config.invite_request_check) {
@@ -742,8 +742,8 @@ int guild_member_added(int guild_id,uint32 account_id,uint32 char_id,int flag) {
 	sd->guild_emblem_id = g->emblem_id;
 	sd->guild = g;
 	//Packets which were sent in the previous 'guild_sent' implementation.
-	clif_guild_belonginfo(sd,g);
-	clif_guild_notice(sd,g);
+	clif_guild_belonginfo(sd);
+	clif_guild_notice(sd);
 
 	//TODO: send new emblem info to others
 
@@ -800,7 +800,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, uint32 account_id
 	if(sd->status.guild_id!=guild_id)
 		return 0;
 
-	if( (ps=guild_getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) )
+	if( (ps=guild_getposition(sd))<0 || !(g->position[ps].mode&0x0010) )
 		return 0;	//Expulsion permission
 
 	//Can't leave inside guild castles.
@@ -883,7 +883,7 @@ int guild_member_withdraw(int guild_id, uint32 account_id, uint32 char_id, int f
 			}
 		}
 
-		clif_charnameupdate(sd); //Update display name [Skotlex]
+		clif_name_area(&sd->bl); //Update display name [Skotlex]
 		status_change_end(&sd->bl,SC_LEADERSHIP,INVALID_TIMER);
 		status_change_end(&sd->bl,SC_GLORYWOUNDS,INVALID_TIMER);
 		status_change_end(&sd->bl,SC_SOULCOLD,INVALID_TIMER);
@@ -960,7 +960,7 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // clea
 	}
 
 	if(sd->state.connect_new) {	//Note that this works because it is invoked in parse_LoadEndAck before connect_new is cleared.
-		clif_guild_belonginfo(sd,g);
+		clif_guild_belonginfo(sd);
 		sd->guild_emblem_id = g->emblem_id;
 	}
 	return 0;
@@ -1074,7 +1074,7 @@ int guild_memberposition_changed(struct guild *g,int idx,int pos) {
 
 	// Update char position in client [LuzZza]
 	if(g->member[idx].sd != NULL)
-		clif_charnameupdate(g->member[idx].sd);
+		clif_name_area(&g->member[idx].sd->bl);
 	return 0;
 }
 
@@ -1108,7 +1108,7 @@ int guild_position_changed(int guild_id,int idx,struct guild_position *p) {
 	// Update char name in client [LuzZza]
 	for(i=0;i<g->max_member;i++)
 		if(g->member[i].position == idx && g->member[i].sd != NULL)
-			clif_charnameupdate(g->member[i].sd);
+			clif_name_area(&g->member[i].sd->bl);
 	return 0;
 }
 
@@ -1138,7 +1138,7 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) {
 	for(i=0;i<g->max_member;i++){
 		struct map_session_data *sd = g->member[i].sd;
 		if(sd != NULL)
-			clif_guild_notice(sd,g);
+			clif_guild_notice(sd);
 	}
 	return 0;
 }
@@ -1176,7 +1176,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) {
 	for(i=0;i<g->max_member;i++){
 		if((sd=g->member[i].sd)!=NULL){
 			sd->guild_emblem_id=emblem_id;
-			clif_guild_belonginfo(sd,g);
+			clif_guild_belonginfo(sd);
 			clif_guild_emblem(sd,g);
 			clif_guild_emblem_area(&sd->bl);
 		}
@@ -1248,7 +1248,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) {
 
 	if (sd->status.guild_id == 0 ||
 		(g = sd->guild) == NULL ||
-		(per = guild_getposition(g,sd)) < 0 ||
+		(per = guild_getposition(sd)) < 0 ||
 		(per = g->position[per].exp_mode) < 1)
 		return 0;
 
@@ -1729,7 +1729,7 @@ int guild_broken(int guild_id,int flag) {
 			sd->guild = NULL;
 			sd->state.gmaster_flag = 0;
 			clif_guild_broken(g->member[i].sd,0);
-			clif_charnameupdate(sd); // [LuzZza]
+			clif_name_area(&sd->bl); // [LuzZza]
 			status_change_end(&sd->bl,SC_LEADERSHIP,INVALID_TIMER);
 			status_change_end(&sd->bl,SC_GLORYWOUNDS,INVALID_TIMER);
 			status_change_end(&sd->bl,SC_SOULCOLD,INVALID_TIMER);

+ 1 - 1
src/map/guild.h

@@ -40,7 +40,7 @@ struct guild_castle* guild_mapindex2gc(short mapindex);
 
 struct map_session_data *guild_getavailablesd(struct guild *g);
 int guild_getindex(struct guild *g,uint32 account_id,uint32 char_id);
-int guild_getposition(struct guild *g, struct map_session_data *sd);
+int guild_getposition(struct map_session_data *sd);
 unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp);
 int guild_getexp(struct map_session_data *sd,int exp); // [Celest]
 

+ 1 - 1
src/map/homunculus.c

@@ -959,7 +959,7 @@ void hom_change_name_ack(struct map_session_data *sd, char* name, int flag)
 		return;
 	}
 	safestrncpy(hd->homunculus.name,name,NAME_LENGTH);
-	clif_charnameack (0,&hd->bl);
+	clif_name_area(&hd->bl);
 	hd->homunculus.rename_flag = 1;
 	clif_hominfo(sd,hd,0);
 }

+ 4 - 4
src/map/mob.c

@@ -2244,7 +2244,7 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage)
 	}
 
 	if (battle_config.show_mob_info&3)
-		clif_charnameack(0, &md->bl);
+		clif_name_area(&md->bl);
 
 #if PACKETVER >= 20120404
 	if( battle_config.monster_hp_bars_info){
@@ -2912,7 +2912,7 @@ void mob_revive(struct mob_data *md, unsigned int hp)
 	skill_unit_move(&md->bl,tick,1);
 	mobskill_use(md, tick, MSC_SPAWN);
 	if (battle_config.show_mob_info&3)
-		clif_charnameack (0, &md->bl);
+		clif_name_area(&md->bl);
 }
 
 int mob_guardian_guildchange(struct mob_data *md)
@@ -3045,7 +3045,7 @@ int mob_class_change (struct mob_data *md, int mob_id)
 	md->target_id = md->attacked_id = md->norm_attacked_id = 0;
 
 	//Need to update name display.
-	clif_charnameack(0, &md->bl);
+	clif_name_area(&md->bl);
 	return 0;
 }
 
@@ -3055,7 +3055,7 @@ int mob_class_change (struct mob_data *md, int mob_id)
 void mob_heal(struct mob_data *md,unsigned int heal)
 {
 	if (battle_config.show_mob_info&3)
-		clif_charnameack (0, &md->bl);
+		clif_name_area(&md->bl);
 #if PACKETVER >= 20120404
 	if( battle_config.monster_hp_bars_info){
 		int i;

+ 1 - 1
src/map/npc.c

@@ -3516,7 +3516,7 @@ void npc_setdisplayname(struct npc_data* nd, const char* newname)
 
 	safestrncpy(nd->name, newname, sizeof(nd->name));
 	if( map[nd->bl.m].users )
-		clif_charnameack(0, &nd->bl);
+		clif_name_area(&nd->bl);
 }
 
 /// Changes the display class of the npc.

+ 3 - 3
src/map/party.c

@@ -332,7 +332,7 @@ int party_recv_info(struct party* sp, uint32 char_id)
 		if( sd == NULL )
 			continue;// not online
 
-		clif_charnameupdate(sd); //Update other people's display. [Skotlex]
+		clif_name_area(&sd->bl); //Update other people's display. [Skotlex]
 		clif_party_member_info(p,sd);
 		// Only send this on party creation, otherwise it will be sent by party_send_movemap [Lemongrass]
 		if( sd->party_creating ){
@@ -536,7 +536,7 @@ int party_member_added(int party_id,uint32 account_id,uint32 char_id, int flag)
 
 	clif_party_hp(sd);
 	clif_party_xy(sd);
-	clif_charnameupdate(sd); //Update char name's display [Skotlex]
+	clif_name_area(&sd->bl); //Update char name's display [Skotlex]
 
 	if( p->instance_id )
 		instance_reqinfo(sd,p->instance_id);
@@ -647,7 +647,7 @@ int party_member_withdraw(int party_id, uint32 account_id, uint32 char_id, char
 #endif
 
 		sd->status.party_id = 0;
-		clif_charnameupdate(sd); //Update name display [Skotlex]
+		clif_name_area(&sd->bl); //Update name display [Skotlex]
 		//TODO: hp bars should be cleared too
 
 		if( p->instance_id ) {

+ 1 - 1
src/map/pc.c

@@ -7642,7 +7642,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 
 				if( battle_config.show_mob_info&4 )
 				{// update name with new level
-					clif_charnameack(0, &md->bl);
+					clif_name_area(&md->bl);
 				}
 			}
 			src = battle_get_master(src); // Maybe Player Summon

+ 1 - 1
src/map/pet.c

@@ -838,7 +838,7 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag)
 	}
 
 	memcpy(pd->pet.name, name, NAME_LENGTH);
-	clif_charnameack (0,&pd->bl);
+	clif_name_area(&pd->bl);
 	pd->pet.rename_flag = 1;
 	clif_pet_equip_area(pd);
 	clif_send_petstatus(sd);

+ 4 - 4
src/map/script.c

@@ -17232,8 +17232,8 @@ BUILDIN_FUNC(setunitdata)
 		switch (type) {
 			case UMOB_SIZE: md->status.size = (unsigned char)value; break;
 			case UMOB_LEVEL: md->level = (unsigned short)value; break;
-			case UMOB_HP: status_set_hp(bl, (unsigned int)value, 0); clif_charnameack(0, &md->bl); break;
-			case UMOB_MAXHP: status_set_maxhp(bl, (unsigned int)value, 0); clif_charnameack(0, &md->bl); break;
+			case UMOB_HP: status_set_hp(bl, (unsigned int)value, 0); clif_name_area(&md->bl); break;
+			case UMOB_MAXHP: status_set_maxhp(bl, (unsigned int)value, 0); clif_name_area(&md->bl); break;
 			case UMOB_MASTERAID: md->master_id = value; break;
 			case UMOB_MAPID: if (mapname) value = map_mapname2mapid(mapname); unit_warp(bl, (short)value, 0, 0, CLR_TELEPORT); break;
 			case UMOB_X: if (!unit_walktoxy(bl, (short)value, md->bl.y, 2)) unit_movepos(bl, (short)value, md->bl.y, 0, 0); break;
@@ -17637,7 +17637,7 @@ BUILDIN_FUNC(setunitname)
 			ShowWarning("buildin_setunitname: Unknown object type!\n");
 			return SCRIPT_CMD_FAILURE;
 	}
-	clif_charnameack(0, bl); // Send update to client.
+	clif_name_area(bl); // Send update to client.
 
 	return SCRIPT_CMD_SUCCESS;
 }
@@ -18893,7 +18893,7 @@ BUILDIN_FUNC(bg_monster_set_team)
 	mob_stop_attack(md);
 	mob_stop_walking(md, 0);
 	md->target_id = md->attacked_id = 0;
-	clif_charnameack(0, &md->bl);
+	clif_name_area(&md->bl);
 
 	return SCRIPT_CMD_SUCCESS;
 }