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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= SinSloth
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//= SinSloth
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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-//= 1.3
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+//= 1.3a
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena
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//= eAthena
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//===== Description: =========================================
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//===== Description: =========================================
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@@ -14,6 +14,7 @@
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//= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
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//= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
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//= 1.2 Updated several aspects of the script. [L0ne_W0lf]
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//= 1.2 Updated several aspects of the script. [L0ne_W0lf]
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//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
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//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
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+//= 1.3a Changed some " + name +" to strcharinfo(0) [Samuray22]
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//============================================================
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//============================================================
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prt_fild08,175,374,3 script Bard#brising 51,{
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prt_fild08,175,374,3 script Bard#brising 51,{
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@@ -3700,14 +3701,14 @@ xmas,38,105,0 script #brisindwarf1 111,3,3,{
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}
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}
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close;
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close;
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case 2:
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case 2:
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- mes "[" + name + "]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "Huh...?";
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mes "Huh...?";
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mes "Nothing happened.";
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mes "Nothing happened.";
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mes "Did I do something wrong, or is this just a completely ordinary puzzle cube?";
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mes "Did I do something wrong, or is this just a completely ordinary puzzle cube?";
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close;
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close;
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}
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}
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case 2:
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case 2:
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- mes "["+ name +"]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "This...";
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mes "This...";
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mes "This better not";
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mes "This better not";
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mes "be just some regular";
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mes "be just some regular";
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@@ -4082,24 +4083,24 @@ prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
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next;
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next;
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switch(select("To the tear drops dripping on the way:Her lovely scent:We gave:To the seducing red lips:Our hearts in")) {
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switch(select("To the tear drops dripping on the way:Her lovely scent:We gave:To the seducing red lips:Our hearts in")) {
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case 1:
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case 1:
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- mes "[" + name + "]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "To the tear drops dripping on the way";
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mes "To the tear drops dripping on the way";
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break;
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break;
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case 2:
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case 2:
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- mes "[" + name + "]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "Her lovely scent";
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mes "Her lovely scent";
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set .@point,.@point + 10;
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set .@point,.@point + 10;
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break;
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break;
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case 3:
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case 3:
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- mes "[" + name + "]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "We gave";
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mes "We gave";
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break;
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break;
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case 4:
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case 4:
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- mes "[" + name + "]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "To the seducing red lips";
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mes "To the seducing red lips";
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break;
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break;
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case 5:
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case 5:
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- mes "[" + name + "]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "Our hearts in";
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mes "Our hearts in";
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break;
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break;
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}
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}
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@@ -4184,7 +4185,7 @@ prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
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}
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}
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close;
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close;
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case 4:
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case 4:
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- mes "[" + name + "]";
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+ mes "["+ strcharinfo(0) +"]";
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mes "^333333*Cough cough!*";
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mes "^333333*Cough cough!*";
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mes "Aaaack!";
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mes "Aaaack!";
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mes "It's so dusty!";
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mes "It's so dusty!";
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