Jelajahi Sumber

- Removed Magic Rod's cast bar.
- Corrected warning on login sql.
- Gravitation no longer causes damage flinch.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10038 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex 18 tahun lalu
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3ee61db52f
8 mengubah file dengan 11 tambahan dan 10 penghapusan
  1. 3 0
      Changelog-Trunk.txt
  2. 1 1
      db/skill_cast_db.txt
  3. 1 1
      src/login_sql/login.c
  4. 1 0
      src/map/battle.c
  5. 2 0
      src/map/map.c
  6. 2 2
      src/map/script.c
  7. 1 5
      src/map/skill.c
  8. 0 1
      src/map/unit.c

+ 3 - 0
Changelog-Trunk.txt

@@ -3,6 +3,9 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2007/03/21
+	* Removed Magic Rod's cast bar.
+	* Gravitation no longer causes damage flinch. [Skotlex]
 2007/03/20
 	* Increased MAX_STATUSCHANGE to 300 to make room for new statuses [DracoRPG]
 	* Reverted mapindex reading from map_list.txt for the map-server [DracoRPG]

+ 1 - 1
db/skill_cast_db.txt

@@ -431,7 +431,7 @@
 
 //===== Sage ===============================
 //-- SA_MAGICROD
-276,0,1500,0,400:600:800:1000:1200,0
+276,0,0,0,400:600:800:1000:1200,0
 //-- SA_SPELLBREAKER
 277,700,0,0,0,0
 

+ 1 - 1
src/login_sql/login.c

@@ -1545,7 +1545,7 @@ int parse_login(int fd)
 					default : error = "Unknown Error."; break;
 					}
 
-					sprintf(tmpsql, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%lu', '%s', '%d','login failed : %s')", loginlog_db, ntohl(ipl), t_uid, result, error);
+					sprintf(tmpsql, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%lu', '%s', '%d','login failed : %s')", loginlog_db, (unsigned int)ntohl(ipl), t_uid, result, error);
 
 					//query
 					if(mysql_query(&mysql_handle, tmpsql)) {

+ 1 - 0
src/map/battle.c

@@ -2177,6 +2177,7 @@ struct Damage battle_calc_magic_attack(
 				ad.blewcount = 0; //No knockback
 			else
 				ad.blewcount |= 0x10000;
+		case HW_GRAVITATION:
 			ad.dmotion = 0; //No flinch animation.
 			break;
 		case WZ_STORMGUST: //Should knockback randomly.

+ 2 - 0
src/map/map.c

@@ -479,6 +479,8 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) {
 				status_change_end(bl, SC_BASILICA, -1);
 			if (sc->data[SC_TATAMIGAESHI].timer != -1)
 				status_change_end(bl, SC_TATAMIGAESHI, -1);
+			if (sc->data[SC_MAGICROD].timer != -1)
+				status_change_end(bl, SC_MAGICROD, -1);
 		}
 	}
 	if (moveblock) map_delblock_sub(bl,0);

+ 2 - 2
src/map/script.c

@@ -9257,10 +9257,10 @@ BUILDIN_FUNC(setcastledata)
 			case 25:
 				gc->guardian[index-18].hp = value;
 				if (gc->guardian[index-18].id)
-		  		{	//Update this mob's HP.
+				{	//Update this mob's HP.
 					struct block_list *bl = map_id2bl(gc->guardian[index-18].id);
 					if (!bl)
-			  		{	//Wrong target?
+					{	//Wrong target?
 						gc->guardian[index-18].id = 0;
 						break;
 					}

+ 1 - 5
src/map/skill.c

@@ -812,7 +812,6 @@ int skill_calc_heal (struct block_list *bl, int skill_lv)
 	if(bl->type == BL_HOM && (skill = merc_hom_checkskill(((TBL_HOM*)bl), HLIF_BRAIN)) > 0)
 		heal += heal * skill * 2 / 100;
 
-
 	return heal;
 }
 
@@ -5711,10 +5710,7 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data)
 		if (ud->walktimer != -1 && ud->skillid != TK_RUN)
 			unit_stop_walking(src,1);
 		
-		if (ud->skillid == SA_MAGICROD)
-			ud->canact_tick = tick;
-		else
-			ud->canact_tick = tick + skill_delayfix(src, ud->skillid, ud->skilllv);
+		ud->canact_tick = tick + skill_delayfix(src, ud->skillid, ud->skilllv);
 	
 		if (skill_get_state(ud->skillid) != ST_MOVE_ENABLE)
 			unit_set_walkdelay(src, tick, battle_config.default_skill_delay+skill_get_walkdelay(ud->skillid, ud->skilllv), 1);

+ 0 - 1
src/map/unit.c

@@ -966,7 +966,6 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int
 		if (sc && sc->data[SC_RUN].timer != -1)
 			casttime = 0;
 		break;
-	case SA_MAGICROD:
 	case SA_SPELLBREAKER:
 		temp =1;
 		break;