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@@ -664,6 +664,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1870,'aegis_1870','Royal Knuckle','Weapon','Knuckle',1500,190,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1900,'Violin_of_Vicious_Mind','Violin of Vicious Mind','Weapon','Musical',20,1300,130,50,1,1,true,'Male',true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1900,'Violin_of_Vicious_Mind','Violin of Vicious Mind','Weapon','Musical',20,1300,130,50,1,1,true,'Male',true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1901,'Violin','Violin','Weapon','Musical',4000,700,50,1,3,true,'Male',true,1,2,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1901,'Violin','Violin','Weapon','Musical',4000,700,50,1,3,true,'Male',true,1,2,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1902,'Violin_','Violin','Weapon','Musical',4000,700,50,1,4,true,'Male',true,1,2,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1902,'Violin_','Violin','Weapon','Musical',4000,700,50,1,4,true,'Male',true,1,2,true);
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@@ -2926,6 +2927,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Huuma_Shuriken_Clearness','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Huuma_Shuriken_Clearness','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13347,'aegis_13347','Royal Huuma Shuriken','Weapon','Huuma',1500,240,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13401,'Excalibur_C','Excalibur','Weapon','1hSword',1,199,1,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13401,'Excalibur_C','Excalibur','Weapon','1hSword',1,199,1,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13402,'Cutlas_C','Cutlus','Weapon','1hSword',2,185,1,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13402,'Cutlas_C','Cutlus','Weapon','1hSword',2,185,1,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
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@@ -3267,6 +3269,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18186,'Aiming_Bow','Aiming Bow','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18186,'Aiming_Bow','Aiming Bow','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18187,'Falken_Shooter','Falken Shooter','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (.@r>=11) bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18187,'Falken_Shooter','Falken Shooter','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (.@r>=11) bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18188,'Wind_Gale','Wind Gale','Weapon','Bow',20,1000,200,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10+.@r; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18188,'Wind_Gale','Wind Gale','Weapon','Bow',20,1000,200,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10+.@r; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18191,'aegis_18191','Royal Knight Bow','Weapon','Bow',1500,180,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18198,'aegis_18198','Royal Knight Archer Bow','Weapon','Bow',1700,190,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bDelayrate,-12;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18500,'Cheer_Scarf6','Cheer Scarf6','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,60;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18500,'Cheer_Scarf6','Cheer Scarf6','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,60;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18501,'Cheer_Scarf8','Cheer Scarf8','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,80;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18501,'Cheer_Scarf8','Cheer Scarf8','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,80;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18502,'Cheer_Scarf10','Cheer Scarf10','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18502,'Cheer_Scarf10','Cheer Scarf10','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,100;');
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@@ -3800,6 +3804,26 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19453,'Jeje_Cap','Jeje Cap','Armor',20,1000,18,true,100,true,1011,'.@r = getrefine(); .@dmg = 10; .@delay = -15-6*getskilllv("GN_CRAZYWEED"); bonus bMdef,15; bonus bNoCastCancel; bonus2 bVariableCastrate,"GN_CRAZYWEED",-50; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50; bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50; if (.@r>=7) { .@dmg += 15; if (.@r>=9) { .@dmg += 25; if (.@r>=10) { bonus bIgnoreDefClass,Class_All; } } } if (getskilllv("GN_FIRE_EXPANSION") == 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("GN_CRAZYWEED") == 5) { .@delay -= 25; bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500; } bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg; bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg; bonus bDelayrate,.@delay;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19453,'Jeje_Cap','Jeje Cap','Armor',20,1000,18,true,100,true,1011,'.@r = getrefine(); .@dmg = 10; .@delay = -15-6*getskilllv("GN_CRAZYWEED"); bonus bMdef,15; bonus bNoCastCancel; bonus2 bVariableCastrate,"GN_CRAZYWEED",-50; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50; bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50; if (.@r>=7) { .@dmg += 15; if (.@r>=9) { .@dmg += 25; if (.@r>=10) { bonus bIgnoreDefClass,Class_All; } } } if (getskilllv("GN_FIRE_EXPANSION") == 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("GN_CRAZYWEED") == 5) { .@delay -= 25; bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500; } bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg; bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg; bonus bDelayrate,.@delay;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19469,'Saint_Crown','Saint Crown','Armor',20,600,12,true,100,true,1117,'.@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player_Human,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19469,'Saint_Crown','Saint Crown','Armor',20,600,12,true,100,true,1117,'.@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player_Human,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19433,'C_Resonate_Taego','Costume Resonate Taego','Armor',true,1,1823,'hateffect(HAT_EF_RESONATETAEGO,true);','hateffect(HAT_EF_RESONATETAEGO,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19433,'C_Resonate_Taego','Costume Resonate Taego','Armor',true,1,1823,'hateffect(HAT_EF_RESONATETAEGO,true);','hateffect(HAT_EF_RESONATETAEGO,false);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19472,'aegis_19472','Circlet of Costume Time','Armor',true,1891);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19474,'S_Circlet_Of_Time_RK','Temporal Circlet (Rune Knight)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,250*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19475,'S_Circlet_Of_Time_LG','Temporal Circlet (Royal Guard)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",15*(.@r/3);\nbonus2 bSkillAtk,"LG_CANNONSPEAR",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19476,'S_Circlet_Of_Time_NC','Temporal Circlet (Mechanic)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"NC_BOOSTKNUCKLE",10*(.@r/3);\nbonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19477,'S_Circlet_Of_Time_GN','Temporal Circlet (Genetic)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20*(.@r/3);\nbonus2 bSkillAtk,"GN_CART_TORNADO",20*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19478,'S_Circlet_Of_Time_GC','Temporal Circlet (Guillotine Cross)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"GC_COUNTERSLASH",20*(.@r/3);\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",20*(.@r/3);\nbonus2 bAddClass,Class_All,2*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19479,'S_Circlet_Of_Time_SC','Temporal Circlet (Shadow Chaser)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"SC_FATALMENACE",30*(.@r/3);\nbonus2 bSkillAtk,"SC_FEINTBOMB",30*(.@r/3);\nbonus2 bAddClass,Class_All,2*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19480,'S_Circlet_Of_Time_AB','Temporal Circlet (Archbishop)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/3);\nbonus2 bSkillAtk,"AB_ADORAMUS",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Holy,7*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19481,'S_Circlet_Of_Time_SR','Temporal Circlet (Sura)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bMaxHPrate,2*(.@r/3);\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",10*(.@r/3);\nbonus2 bSkillAtk,"SR_TIGERCANNON",10*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19482,'S_Circlet_Of_Time_WL','Temporal Circlet (Warlock)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/3);\nbonus2 bSkillAtk,"WL_CHAINLIGHTNING",20*(.@r/3);\nbonus2 bSkillAtk,"WL_JACKFROST",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19483,'S_Circlet_Of_Time_SO','Temporal Circlet (Sorcerer)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/3);\nbonus2 bSkillAtk,"SO_DIAMONDDUST",20*(.@r/3);\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19484,'S_Circlet_Of_Time_RA','Temporal Circlet (Ranger)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bCritAtkRate,5*(.@r/3);\nbonus2 bSkillAtk,"RA_ARROWSTORM",20*(.@r/3);\nbonus2 bSkillAtk,"RA_AIMEDBOLT",20*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19485,'S_Circlet_Of_Time_WM','Temporal Circlet (Wanderer & Minstrel)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-5*(.@r/3);\nbonus2 bSkillAtk,"WM_METALICSOUND",20*(.@r/3);\nbonus2 bSkillAtk,"WM_REVERBERATION",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19486,'S_Circlet_Of_Time_SJ','Temporal Circlet (Star Emperor)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",30*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19487,'S_Circlet_Of_Time_SP','Temporal Circlet (Soul Reaper)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-5*(.@r/3);\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",20*(.@r/3);\nbonus2 bSkillAtk,"SP_SWHOO",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Dark,7*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_rebellion`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19488,'S_Circlet_Of_Time_RL','Temporal Circlet (Rebellion)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"RL_BANISHING_BUSTER",20*(.@r/3);\nbonus2 bSkillAtk,"RL_R_TRIP",20*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19489,'S_Circlet_Of_Time_OB','Temporal Circlet (Oboro)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",30*(.@r/3);\nbonus2 bSkillAtk,"NJ_HUUJIN",30*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19490,'S_Circlet_Of_Time_KG','Temporal Circlet (Kagerou)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"KO_BAKURETSU",20*(.@r/3);\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",20*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19491,'S_Circlet_Of_Time_NV','Temporal Circlet (Super Novice)','Armor',10,1,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,4*(.@r/3);\nbonus bVariableCastrate,-4*(.@r/3);\nbonus2 bMagicAtkEle,Ele_All,5*(.@r/4);\nbonus bCritAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19492,'S_Circlet_Of_Time_SU','Temporal Circlet (Summoner)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3);\nbonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`,`script`) VALUES (19500,'T_Mr_Smile','T Mr Smile','Armor',true,true,65,'bonus bStr,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`,`script`) VALUES (19500,'T_Mr_Smile','T Mr Smile','Armor',true,true,65,'bonus bStr,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19501,'T_Spinx_Helm','T Spinx Helm','Armor',true,137);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19501,'T_Spinx_Helm','T Spinx Helm','Armor',true,137);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (19502,'T_Goggle','T Goggle','Armor',true,true,1);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (19502,'T_Goggle','T Goggle','Armor',true,true,1);
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@@ -4834,6 +4858,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21051,'Volar','Volar','Weapon','2hSword',20,2800,280,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21051,'Volar','Volar','Weapon','2hSword',20,2800,280,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21052,'Vernan','Vernan','Weapon','2hSword',20,6500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21052,'Vernan','Vernan','Weapon','2hSword',20,6500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (21055,'aegis_21055','Guardian Knight Claymore','Weapon','2hSword',4000,280,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bCritAtkRate,25;\n bonus bCritical,5;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus bUnbreakableWeapon;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21058,'Up_Dragonic_Slayer','Patent Dragonic Slayer','Weapon','1hSword',2000,200,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMaxHPrate,.@r/2*5; bonus bMaxSPrate,.@r/2*5; bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; if (.@r>=7){ bonus bDelayRate,-10; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus bLongAtkRate,10; } if (.@r>=11){ bonus bDelayRate,-7; bonus bMaxSPrate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21058,'Up_Dragonic_Slayer','Patent Dragonic Slayer','Weapon','1hSword',2000,200,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMaxHPrate,.@r/2*5; bonus bMaxSPrate,.@r/2*5; bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; if (.@r>=7){ bonus bDelayRate,-10; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus bLongAtkRate,10; } if (.@r>=11){ bonus bDelayRate,-7; bonus bMaxSPrate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22001,'Temporal_Int_Boots','Temporal Boots Of Intelligence','Armor',20,600,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22001,'Temporal_Int_Boots','Temporal Boots Of Intelligence','Armor',20,600,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60;');
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@@ -5368,9 +5393,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26161,'Penitentia','Penitentia','Weapon','Staff',20,700,100,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26161,'Penitentia','Penitentia','Weapon','Staff',20,700,100,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26165,'aegis_26165','Royal Cleric Staff','Weapon','Staff',1000,100,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26166,'aegis_26166','Royal Magician Wand','Weapon','Staff',800,80,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_HELLINFERNO",20;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26172,'aegis_26172','Royal Foxtail','Weapon','Staff',1200,275,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26200,'Hippie_Rope','Hippie Rope','Weapon','Whip',1000,140,2,2,true,true,true,true,'Female',true,3,100,true,'.@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26200,'Hippie_Rope','Hippie Rope','Weapon','Whip',1000,140,2,2,true,true,true,true,'Female',true,3,100,true,'.@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26212,'Heart_Whip','Heart Whip','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26212,'Heart_Whip','Heart Whip','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon','Weapon','Whip',1200,180,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon','Weapon','Whip',1200,180,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26216,'aegis_26216','Royal Whip','Weapon','Whip',1000,100,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28000,'Thanos_Katar','Thanos Katar','Weapon','Katar',10,1800,220,80,1,1,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28000,'Thanos_Katar','Thanos Katar','Weapon','Katar',10,1800,220,80,1,1,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28001,'Katar_Of_Evil_Slayer','Evil Slayer Ripper Katar','Weapon','Katar',1200,120,1,1,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28001,'Katar_Of_Evil_Slayer','Evil Slayer Ripper Katar','Weapon','Katar',1200,120,1,1,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28002,'Half_BF_Katar2','Half BF Katar2','Weapon','Katar',20,130,1,true,true,true,3,80,true,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28002,'Half_BF_Katar2','Half BF Katar2','Weapon','Katar',20,130,1,true,true,true,3,80,true,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon;');
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@@ -5385,6 +5414,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler-OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler-OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28046,'aegis_28046','Royal Katar','Weapon','Katar',1500,200,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,5*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28100,'Thanos_Axe','Thanos Axe','Weapon','2hAxe',10,4000,300,80,1,1,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28100,'Thanos_Axe','Thanos Axe','Weapon','2hAxe',10,4000,300,80,1,1,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28101,'Tornado_Axe','Tornado Axe','Weapon','2hAxe',30000,4000,320,1,1,true,true,true,true,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28101,'Tornado_Axe','Tornado Axe','Weapon','2hAxe',30000,4000,320,1,1,true,true,true,true,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1','Weapon','2hAxe',20,200,1,true,true,true,true,true,true,true,true,3,80,true,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1','Weapon','2hAxe',20,200,1,true,true,true,true,true,true,true,true,3,80,true,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bUnbreakableWeapon;');
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@@ -5397,6 +5427,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti-OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti-OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28141,'aegis_28141','Guardian Knight Battle Axe','Weapon','1hAxe',5000,270,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bSubSize,Size_Medium,10;\nbonus2 bMagicSubSize,Size_Medium,10;\nbonus2 bSubSize,Size_Large,10;\nbonus2 bMagicSubSize,Size_Large,10;\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",20;\n bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28200,'END_OF_HORIZO','End Of The Horizon','Weapon','Grenade',2700000,2400,410,9,1,true,true,true,4,110,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28200,'END_OF_HORIZO','End Of The Horizon','Weapon','Grenade',2700000,2400,410,9,1,true,true,true,4,110,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28201,'Southern_Cross_R','Southern Cross','Weapon','Grenade',2800000,2000,480,9,true,true,true,4,141,true,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28201,'Southern_Cross_R','Southern Cross','Weapon','Grenade',2800000,2000,480,9,true,true,true,4,141,true,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28202,'Southern_Cross_R_','Southern Cross','Weapon','Grenade',2800000,2000,480,9,1,true,true,true,4,141,true,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28202,'Southern_Cross_R_','Southern Cross','Weapon','Grenade',2800000,2000,480,9,1,true,true,true,4,141,true,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;');
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@@ -5553,6 +5584,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board-OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board-OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28636,'aegis_28636','Royal Sage Book','Weapon','Book',1000,90,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",20;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger','Weapon','Dagger',1000,160,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8; bonus bInt,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger','Weapon','Dagger',1000,160,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8; bonus bInt,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife','Weapon','Dagger',500,160,1,2,true,true,true,true,true,3,120,true,'bonus bVit,8; bonus bInt,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife','Weapon','Dagger',500,160,1,2,true,true,true,true,true,3,120,true,'bonus bVit,8; bonus bInt,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28702,'Ru_Gold_Ashura','Ru Gold Ashura','Weapon','Dagger',1000,150,150,1,2,true,true,3,120,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28702,'Ru_Gold_Ashura','Ru Gold Ashura','Weapon','Dagger',1000,150,150,1,2,true,true,3,120,true);
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@@ -5571,6 +5603,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28766,'Repent_Slasher','Repent Slasher','Weapon','Dagger',20,700,100,1,3,true,true,true,true,true,4,170,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28766,'Repent_Slasher','Repent Slasher','Weapon','Dagger',20,700,100,1,3,true,true,true,true,true,4,170,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28767,'Jack_The_Knife','Jack The Knife','Weapon','Dagger',20,900,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28767,'Jack_The_Knife','Jack The Knife','Weapon','Dagger',20,900,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28768,'Platinum_Dagger','Platinum Dagger','Weapon','Dagger',20,1500,150,170,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28768,'Platinum_Dagger','Platinum Dagger','Weapon','Dagger',20,1500,150,170,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28774,'aegis_28774','Royal Gladius (R)','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'bonus2 bAddClass,Class_All,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28775,'aegis_28775','Royal Gladius (L)','Weapon','Dagger',1000,100,1,3,true,true,true,true,true,4,170,true);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28776,'aegis_28776','Royal Magician Dagger','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield','Armor',20,3000,30,1,true,100,true,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield','Armor',20,3000,30,1,true,100,true,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28901,'Cursed_Mad_Bunny','Cursed Mad Bunny','Armor',20,100,true,1,true,1,'bonus bAspd,3; bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28901,'Cursed_Mad_Bunny','Cursed Mad Bunny','Armor',20,100,true,1,true,1,'bonus bAspd,3; bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28902,'Mad_Bunny_','Mad Bunny','Armor',20,100,1,true,1,true,1,'bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28902,'Mad_Bunny_','Mad Bunny','Armor',20,100,1,true,1,true,1,'bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; }');
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@@ -6229,8 +6264,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32025,'Fortridge','Fortridge','Weapon','1hSpear',20,1700,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bSkillAtk,"LG_CANNONSPEAR",20; if (.@r>=11) bonus2 bSkillAtk,"LG_OVERBRAND",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32025,'Fortridge','Fortridge','Weapon','1hSpear',20,1700,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bSkillAtk,"LG_CANNONSPEAR",20; if (.@r>=11) bonus2 bSkillAtk,"LG_OVERBRAND",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32027,'aegis_32027','Guardian Knight Spear','Weapon','1hSpear',4000,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32107,'Black_Circle','Black Circle','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32107,'Black_Circle','Black Circle','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32108,'Antique_Cello','Antique Cello','Weapon','Musical',1200,180,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32108,'Antique_Cello','Antique Cello','Weapon','Musical',1200,180,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32111,'aegis_32111','Royal Chello','Weapon','Musical',1000,90,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32203,'Accelerator_Chip','Accelerator Chip','Armor',20,100,1,true,true,100,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32203,'Accelerator_Chip','Accelerator Chip','Armor',20,100,1,true,true,100,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32204,'Immortal_Dog_Tag','Immortal Dog Tag','Armor',20,100,1,true,true,100,'bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32204,'Immortal_Dog_Tag','Immortal Dog Tag','Armor',20,100,1,true,true,100,'bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32206,'Prontera_Militia_Glove','Prontera Militia Glove','Armor',20,100,1,true,true,100,'bonus bVit,5; bonus bMdef,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Fire,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32206,'Prontera_Militia_Glove','Prontera Militia Glove','Armor',20,100,1,true,true,100,'bonus bVit,5; bonus bMdef,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Fire,5;');
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@@ -6256,8 +6293,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32263,'Shield_Ring','Shield Ring','Armor',20,400,1,true,true,100,'bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("LG_EARTHDRIVE")==5) bonus bDelayrate,-30; if (getskilllv("LG_INSPIRATION")==5) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500; if (getskilllv("CR_DEVOTION")==5) { bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("LG_PINPOINTATTACK")==5) { bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500; bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32263,'Shield_Ring','Shield Ring','Armor',20,400,1,true,true,100,'bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("LG_EARTHDRIVE")==5) bonus bDelayrate,-30; if (getskilllv("LG_INSPIRATION")==5) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500; if (getskilllv("CR_DEVOTION")==5) { bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("LG_PINPOINTATTACK")==5) { bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500; bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32301,'Illusion_Gold_Lux','Illusion Gold Lux','Weapon','Revolver',20,1800,160,7,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32301,'Illusion_Gold_Lux','Illusion Gold Lux','Weapon','Revolver',20,1800,160,7,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32302,'Crimson_Rose','Crimson Rose','Weapon','Revolver',20,700,150,7,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32302,'Crimson_Rose','Crimson Rose','Weapon','Revolver',20,700,150,7,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (32304,'aegis_32304','Royal Revolver','Weapon','Revolver',700,150,7,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32350,'Farthezan','Farthezan','Weapon','1hSword',20,1100,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_PRESSURE",40; bonus bVariableCastrate,-.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; bonus2 bSkillAtk,"PA_PRESSURE",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32350,'Farthezan','Farthezan','Weapon','1hSword',20,1100,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_PRESSURE",40; bonus bVariableCastrate,-.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; bonus2 bSkillAtk,"PA_PRESSURE",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32351,'Estal','Estal','Weapon','1hSword',20,700,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 50; else if (.@r>=9) .@val = 30; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32351,'Estal','Estal','Weapon','1hSword',20,700,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 50; else if (.@r>=9) .@val = 30; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32353,'aegis_32353','Guardian Knight Jewel Sword','Weapon','1hSword',4000,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus2 bSkillAtk,"CR_GRANDCROSS",2*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_SHIELDPRESS",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32401,'aegis_32401','Royal Pillar','Weapon','Mace',5000,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20;\n bonus2 bSkillAtk,"NC_ARMSCANNON",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32402,'aegis_32402','Royal Syringe','Weapon','Mace',1500,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32403,'aegis_32403','Royal Alchemy Staff','Weapon','Mace',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000;\n bonus2 bSkillAtk,"GN_CRAZYWEED",30;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400045,'aegis_400045','Pierced apple','Armor',true,true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400045,'aegis_400045','Pierced apple','Armor',true,true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400046,'aegis_400046','Costume pierced apple','Armor',true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400046,'aegis_400046','Costume pierced apple','Armor',true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400049,'aegis_400049','Stripe Hat','Armor',100,1,true,130,true,1728,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400049,'aegis_400049','Stripe Hat','Armor',100,1,true,130,true,1728,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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