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* More bug fixes to the 2-1 quests. Priest and Blacksmith specifically.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10987 54d463be-8e91-2dee-dedb-b68131a5f0ec
L0ne_W0lf 18 years ago
parent
commit
3c54ef2dff
3 changed files with 10 additions and 8 deletions
  1. 2 1
      npc/Changelog.txt
  2. 2 1
      npc/jobs/2-1/blacksmith.txt
  3. 6 6
      npc/jobs/2-1/priest.txt

+ 2 - 1
npc/Changelog.txt

@@ -1,6 +1,7 @@
 Date		Added
 ======
-2007/08/11
+2007/08/12
+	* Rev. 10987 More bug fixes to the 2-1 quests. Priest and Blacksmith specifically. [L0ne_w0lf]
 	* Rev. 10985 Bug fixes to the updated 2-1 job quests. [L0ne_W0lf]
 	- Testing and fixes courtesy of Barron-Monster and Samaury22.
 	* Corrected the second "Line" selling in the Comodo shop to "Whip". [L0ne_W0lf]

+ 2 - 1
npc/jobs/2-1/blacksmith.txt

@@ -30,6 +30,7 @@
 //= 2.2 Merged Jfunc, changed job numbers to constants [Lupus]
 //= 2.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
 //= 2.4 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
+//= 2.4a Changed a BaseJob to baseclass. [L0ne_W0lf]
 //==============================================================
 
 ein_in01,18,28,4	script	Guildsman#BLS	731,{
@@ -99,7 +100,7 @@ ein_in01,18,28,4	script	Guildsman#BLS	731,{
 		mes "Oh! Am I correct in assuming you're a member of the Clergy? Would you please bless me before you leave!";
 		close;
 	}
-	else if (BaseJob == Job_Thief) {
+	else if (BaseClass == Job_Thief) {
 		mes "[Altiregen]";
 		mes "I'm sorry...";
 		mes "But there really isn't anything for you to steal here. Well, there are the Daggers we keep in the back, but...";

+ 6 - 6
npc/jobs/2-1/priest.txt

@@ -5,7 +5,7 @@
 //= Converted by: kobra_k88.
 //= Further bugfixed and tested by Lupus
 //===== Current Version: ===================================== 
-//= 2.3
+//= 2.3a
 //===== Compatible With: ===================================== 
 //= eAthena  SVN
 //===== Description: ========================================= 
@@ -24,6 +24,7 @@
 //= 2.1a Fixed typo [KarLaeda]
 //= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
 //= 2.3 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
+//= 2.3a More bug fixes. [L0ne_W0lf]
 //==========================================================
 
 prt_church,16,41,4	script	High Bishop#prst	60,{
@@ -609,12 +610,11 @@ prt_church,27,24,1	script	Sister Cecilia	79,{
 			next;
 			mes "[Sister Cecilia]";
 			mes "If you experience a problem during any of your trials, feel free to visit me. I will help you as much as I can.";
-			break;
+			close;
 		case 2:
 			mes "[Sister Cecilia]";
 			mes "Make yourself at home. I insist that you recover and take a rest in this Sanctuary. May God bless you...";
 			close;
-			break;
 		}
 	}
 	else if (PRIEST_Q == 1) {
@@ -1373,7 +1373,7 @@ OnTouch:
 		mes "[Deviruchi]";
 		mes "But how about this...? Now, isn't this an attractive sight? A nice, shiny new card. Mint condition. Not too many people have this you know. But I happen to have soooo many, my pockets hurt.";
 		next;
-		cutin "¹Ì½ºÆ®·¹½ºÄ«µ�E.bmp",4;
+		cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",4;
 		mes "[Deviruchi]";
 		mes "Isn't it everyone's dream to have one of these? Think about it, being a Priest can only bring you suffering...";
 		next;
@@ -1383,7 +1383,7 @@ OnTouch:
 			mes "This card can";
 			mes "can be yours...";
 			next;
-			cutin "¹Ì½ºÆ®·¹½ºÄ«µ�E.bmp",255;
+			cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255;
 			mes "[Deviruchi]";
 			mes "Theoretically!";
 			mes "BWAHAHAHAHAHAHAHA!";
@@ -1392,7 +1392,7 @@ OnTouch:
 			warp "mjolnir_05",200,200;
 			end;
 		}
-		cutin "¹Ì½ºÆ®·¹½ºÄ«µ�E.bmp",255;
+		cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255;
 		mes "[Deviruchi]";
 		mes "Did...";
 		mes "Did you just tell";