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@@ -21587,8 +21587,6 @@ Body:
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Script: |
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Script: |
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bonus2 bSubEle,Ele_All,20;
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bonus2 bSubEle,Ele_All,20;
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bonus2 bSubEle,Ele_Neutral,-20;
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bonus2 bSubEle,Ele_Neutral,-20;
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- bonus2 bSubEle,Ele_Holy,-20;
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- bonus2 bSubEle,Ele_Dark,-20;
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- Id: 2114
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- Id: 2114
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AegisName: Stone_Buckler
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AegisName: Stone_Buckler
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Name: Stone Buckler
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Name: Stone Buckler
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@@ -22055,7 +22053,7 @@ Body:
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autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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}
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}
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else {
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else {
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- autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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+ autobonus2 "{ bonus bShortWeaponDamageReturn,30; }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }";
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}
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}
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- Id: 2135
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- Id: 2135
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AegisName: Shadow_Guard
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AegisName: Shadow_Guard
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@@ -22128,9 +22126,8 @@ Body:
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Script: |
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Script: |
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bonus2 bSubEle,Ele_Water,20;
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bonus2 bSubEle,Ele_Water,20;
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bonus2 bSubEle,Ele_Fire,20;
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bonus2 bSubEle,Ele_Fire,20;
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- bonus2 bSubEle,Ele_Dark,20;
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- bonus2 bSubEle,Ele_Undead,20;
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- bonus bMdef,5;
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+ bonus2 bSubRace,RC_DemiHuman,30;
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+ bonus bMaxHPrate,5;
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- Id: 2138
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- Id: 2138
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AegisName: Bradium_Shield
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AegisName: Bradium_Shield
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Name: Bradium Shield
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Name: Bradium Shield
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@@ -22433,7 +22430,6 @@ Body:
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NoAuction: true
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NoAuction: true
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Script: |
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Script: |
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bonus2 bSubRace,RC_DemiHuman,25;
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bonus2 bSubRace,RC_DemiHuman,25;
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- bonus2 bSubRace,RC_Player_Human,25;
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bonus2 bSubRace,RC_Demon,25;
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bonus2 bSubRace,RC_Demon,25;
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bonus bMaxHP,400;
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bonus bMaxHP,400;
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- Id: 2153
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- Id: 2153
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@@ -22536,9 +22532,8 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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- bonus2 bSubDefEle,Ele_Undead,5;
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- bonus2 bMagicSubDefEle,Ele_Undead,5;
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- bonus2 bSubRace,RC_DemiHuman,5;
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+ bonus2 bSubRace,RC_DemiHuman,-5;
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+ bonus2 bSubEle,Ele_Undead,5;
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- Id: 2159
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- Id: 2159
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AegisName: Sharel_Shield
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AegisName: Sharel_Shield
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Name: Sharel Shield
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Name: Sharel Shield
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@@ -22554,9 +22549,8 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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- bonus2 bSubDefEle,Ele_Fire,5;
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- bonus2 bMagicSubDefEle,Ele_Fire,5;
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- bonus2 bSubRace,RC_Demon,5;
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+ bonus2 bSubEle,Ele_Fire,5;
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+ bonus2 bSubRace,RC_Demon,-5;
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- Id: 2160
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- Id: 2160
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AegisName: Giant_Shield
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AegisName: Giant_Shield
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Name: Giant Shield
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Name: Giant Shield
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@@ -22610,7 +22604,7 @@ Body:
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AegisName: Bible_Of_Promise2
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AegisName: Bible_Of_Promise2
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Name: Bible of Promise(2nd Vol.)
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Name: Bible of Promise(2nd Vol.)
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Type: Armor
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Type: Armor
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- Buy: 20
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+ Buy: 56000
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Weight: 500
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Weight: 500
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Defense: 20
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Defense: 20
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Slots: 1
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Slots: 1
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@@ -22643,9 +22637,9 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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- bonus2 bSubDefEle,Ele_Water,5;
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- bonus2 bMagicSubDefEle,Ele_Water,5;
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+ bonus2 bSubEle,Ele_Water,5;
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bonus2 bSubRace,RC_Brute,-5;
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bonus2 bSubRace,RC_Brute,-5;
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+ bonus2 bSubRace,RC_Player_Doram,-5;
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- Id: 2164
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- Id: 2164
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AegisName: Sombre_Shield
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AegisName: Sombre_Shield
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Name: Sombre Shield
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Name: Sombre Shield
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@@ -22661,8 +22655,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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- bonus2 bSubDefEle,Ele_Dark,5;
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- bonus2 bMagicSubDefEle,Ele_Dark,5;
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+ bonus2 bSubEle,Ele_Dark,5;
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bonus2 bSubRace,RC_Undead,-5;
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bonus2 bSubRace,RC_Undead,-5;
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- Id: 2165
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- Id: 2165
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AegisName: Sol_Shield
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AegisName: Sol_Shield
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@@ -22718,8 +22711,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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- bonus2 bSubDefEle,Ele_Poison,5;
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- bonus2 bMagicSubDefEle,Ele_Poison,5;
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+ bonus2 bSubEle,Ele_Poison,5;
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bonus2 bSubRace,RC_Plant,-5;
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bonus2 bSubRace,RC_Plant,-5;
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- Id: 2168
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- Id: 2168
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AegisName: Immuned_Shield
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AegisName: Immuned_Shield
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@@ -22853,8 +22845,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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- bonus2 bSubDefEle,Ele_Holy,5;
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- bonus2 bMagicSubDefEle,Ele_Holy,5;
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+ bonus2 bSubEle,Ele_Holy,5;
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bonus2 bSubRace,RC_Dragon,-5;
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bonus2 bSubRace,RC_Dragon,-5;
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- Id: 2175
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- Id: 2175
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AegisName: Esprit_Shield
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AegisName: Esprit_Shield
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@@ -22871,8 +22862,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 3
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View: 3
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Script: |
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Script: |
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- bonus2 bSubDefEle,Ele_Ghost,5;
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- bonus2 bMagicSubDefEle,Ele_Ghost,5;
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+ bonus2 bSubEle,Ele_Ghost,5;
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bonus2 bSubRace,RC_Angel,-5;
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bonus2 bSubRace,RC_Angel,-5;
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- Id: 2176
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- Id: 2176
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AegisName: Dark_Book
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AegisName: Dark_Book
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@@ -22891,7 +22881,12 @@ Body:
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Script: |
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Script: |
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bonus bMdef,5;
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bonus bMdef,5;
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.@r = getrefine();
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.@r = getrefine();
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- bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30));
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+ if (.@r>=9)
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+ bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",3,30;
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+ else if (.@r>=7)
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+ bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",2,20;
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+ else
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+ bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,10;
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- Id: 2177
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- Id: 2177
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AegisName: Shield_Of_Death
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AegisName: Shield_Of_Death
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Name: Shield Of Death
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Name: Shield Of Death
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@@ -23051,7 +23046,7 @@ Body:
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bonus2 bSubRace,RC_All,30;
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bonus2 bSubRace,RC_All,30;
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bonus bUnbreakableShield;
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bonus bUnbreakableShield;
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/*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/
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/*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/
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- autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",1,50000,BF_SHORT;
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+ autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",50,60000,BF_SHORT;
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- Id: 2183
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- Id: 2183
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AegisName: Impr_Angel's_Safeguard
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AegisName: Impr_Angel's_Safeguard
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Name: Advanced Angelic Guard
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Name: Advanced Angelic Guard
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@@ -23138,8 +23133,7 @@ Body:
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bonus bDex,2;
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bonus bDex,2;
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.@r = getrefine();
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.@r = getrefine();
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bonus bCritical,3+((.@r >= 7) ? 2 : 0);
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bonus bCritical,3+((.@r >= 7) ? 2 : 0);
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- if (.@r >= 9)
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- bonus bMatk,5;
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+ bonus bMatk,5+((.@r >= 9) ? 5 : 0);
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- Id: 2187
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- Id: 2187
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AegisName: Shield_Of_Gray
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AegisName: Shield_Of_Gray
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Name: Shield of Gray
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Name: Shield of Gray
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@@ -23237,14 +23231,7 @@ Body:
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Refineable: true
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Refineable: true
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View: 2
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View: 2
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Script: |
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Script: |
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- bonus2 bSubEle,Ele_Neutral,10;
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- bonus2 bSubEle,Ele_Fire,10;
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- bonus2 bSubEle,Ele_Water,10;
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- bonus2 bSubEle,Ele_Wind,10;
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- bonus2 bSubEle,Ele_Earth,10;
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- bonus2 bSubEle,Ele_Dark,10;
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- bonus2 bSubEle,Ele_Holy,10;
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- bonus2 bSubEle,Ele_Ghost,10;
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+ bonus2 bSubEle,Ele_All,10;
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bonus bMaxHP,500;
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bonus bMaxHP,500;
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bonus bMaxSP,50;
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bonus bMaxSP,50;
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if (getrefine()>=14)
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if (getrefine()>=14)
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@@ -23265,6 +23252,40 @@ Body:
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Script: |
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Script: |
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bonus bInt,2;
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bonus bInt,2;
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bonus bMatk,(readparam(bInt) >= 120 ? 30 : 5);
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bonus bMatk,(readparam(bInt) >= 120 ? 30 : 5);
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+ - Id: 2192
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+ AegisName: Rose_Of_Eden
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+ Name: Rose of Eden
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+ Type: Armor
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+ View: 3
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+ Weight: 300
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+ Defense: 70
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+ Slots: 1
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+ Locations:
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+ Left_Hand: true
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+ ArmorLevel: 1
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+ EquipLevelMin: 70
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+ Refineable: true
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+ Script: |
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+ bonus bHealPower,10;
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+ - Id: 2193
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+ AegisName: Fallen_Angel_Shield
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+ Name: Fallen Angel Shield
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+ Type: Armor
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+ View: 4
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+ Weight: 500
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+ Defense: 100
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+ Slots: 1
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+ Locations:
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+ Left_Hand: true
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+ ArmorLevel: 1
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+ EquipLevelMin: 60
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+ Refineable: true
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+ Script: |
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+ .@r = getrefine();
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+ if (.@r >=7)
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+ autobonus2 "{ .@r = getrefine(); bonus bDelayrate,-10-(5*(.@r-6)); }",50,5000,BF_MAGIC;
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+ else
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+ autobonus2 "{ bonus bDelayrate,-10; }",50,5000,BF_MAGIC;
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- Id: 2194
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- Id: 2194
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AegisName: Rouban_Shield
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AegisName: Rouban_Shield
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Name: Levain Shield
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Name: Levain Shield
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@@ -23314,6 +23335,25 @@ Body:
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Script: |
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Script: |
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bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",6,150,BF_MAGIC,0;
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bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",6,150,BF_MAGIC,0;
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bonus bUnbreakableShield;
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bonus bUnbreakableShield;
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+ - Id: 2197
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+ AegisName: Iron_Shield
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+ Name: Iron Shield
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+ Type: Armor
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+ View: 4
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+ Weight: 2800
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+ Defense: 80
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+ Slots: 1
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+ Locations:
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+ Left_Hand: true
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+ ArmorLevel: 1
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+ EquipLevelMin: 90
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+ Refineable: true
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+ Script: |
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+ bonus bUnbreakableShield;
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+ if (getrefine()>=8) {
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+ bonus bAspdRate,-3;
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+ bonus bNoKnockback;
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+ }
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- Id: 2198
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- Id: 2198
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AegisName: Lapine_Shield
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AegisName: Lapine_Shield
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Name: Lapine Shield
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Name: Lapine Shield
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@@ -23360,10 +23400,11 @@ Body:
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skill "ECL_SEQUOIADUST",1;
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skill "ECL_SEQUOIADUST",1;
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bonus bMaxHPrate,200;
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bonus bMaxHPrate,200;
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bonus bNoKnockback;
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bonus bNoKnockback;
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- bonus bDelayrate,-20;
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+ bonus bDelayrate,-100;
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bonus bSpeedRate,25;
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bonus bSpeedRate,25;
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bonus bIntravision;
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bonus bIntravision;
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bonus bNoWalkDelay;
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bonus bNoWalkDelay;
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+ bonus bNoGemStone;
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- Id: 2201
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- Id: 2201
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AegisName: Sunglasses
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AegisName: Sunglasses
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Name: Sunglasses
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Name: Sunglasses
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@@ -54861,6 +54902,7 @@ Body:
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ArmorLevel: 1
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ArmorLevel: 1
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EquipLevelMin: 1
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EquipLevelMin: 1
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Refineable: true
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Refineable: true
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+ view: 1347
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Script: |
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Script: |
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.@r = getrefine();
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.@r = getrefine();
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bonus bInt,3;
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bonus bInt,3;
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@@ -65693,7 +65735,7 @@ Body:
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bonus bMaxSPrate,-30;
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bonus bMaxSPrate,-30;
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- Id: 15055
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- Id: 15055
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AegisName: Tenebris_Latitantes
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AegisName: Tenebris_Latitantes
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- Name: Armor of Nothingness
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+ Name: Tenebris Latitantes
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Type: Armor
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Type: Armor
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Buy: 10000
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Buy: 10000
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Weight: 1500
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Weight: 1500
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@@ -79502,7 +79544,7 @@ Body:
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Name: Bear Balloon
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Name: Bear Balloon
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Type: Armor
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Type: Armor
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View: 1038
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View: 1038
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- Weight: 50
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+ Weight: 200
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Defense: 5
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Defense: 5
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Locations:
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Locations:
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Head_Low: true
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Head_Low: true
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@@ -85887,6 +85929,35 @@ Body:
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|
bonus bAllStats,10;
|
|
bonus bAllStats,10;
|
|
/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,30;
|
|
/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,30;
|
|
bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,30;*/
|
|
bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,30;*/
|
|
|
|
+ - Id: 19498
|
|
|
|
+ AegisName: CitrusRibbon
|
|
|
|
+ Name: Citrus Ribbon
|
|
|
|
+ Type: Armor
|
|
|
|
+ View: 1900
|
|
|
|
+ Weight: 500
|
|
|
|
+ Defense: 5
|
|
|
|
+ Locations:
|
|
|
|
+ Head_Mid: true
|
|
|
|
+ ArmorLevel: 1
|
|
|
|
+ EquipLevelMin: 90
|
|
|
|
+ Script: |
|
|
|
|
+ bonus bMdef,3;
|
|
|
|
+ bonus bPerfectHitAddRate,20;
|
|
|
|
+ bonus2 bAddClass,Class_Boss,7;
|
|
|
|
+ - Id: 19499
|
|
|
|
+ AegisName: FortunetellinSealed
|
|
|
|
+ Name: Fortunetelling Sealed
|
|
|
|
+ Type: Armor
|
|
|
|
+ View: 1901
|
|
|
|
+ Weight: 300
|
|
|
|
+ Locations:
|
|
|
|
+ Head_Low: true
|
|
|
|
+ ArmorLevel: 1
|
|
|
|
+ EquipLevelMin: 70
|
|
|
|
+ Script: |
|
|
|
|
+ .@a = (readparam(bInt)+readparam(bDex))/50;
|
|
|
|
+ bonus bAspdRate,2*.@a;
|
|
|
|
+ bonus2 bMagicAddSize,Size_All,4*.@a;
|
|
- Id: 19500
|
|
- Id: 19500
|
|
AegisName: T_Mr_Smile
|
|
AegisName: T_Mr_Smile
|
|
Name: T Mr Smile
|
|
Name: T Mr Smile
|
|
@@ -95860,7 +95931,7 @@ Body:
|
|
bonus bAgi,(.@r-5)*2;
|
|
bonus bAgi,(.@r-5)*2;
|
|
}
|
|
}
|
|
- Id: 20716
|
|
- Id: 20716
|
|
- AegisName: Spirit_Manteau
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|
|
|
|
+ AegisName: Esprit_Manteau
|
|
Name: Spirit Manteau
|
|
Name: Spirit Manteau
|
|
Type: Armor
|
|
Type: Armor
|
|
Buy: 20
|
|
Buy: 20
|
|
@@ -100966,7 +101037,7 @@ Body:
|
|
bonus2 bExpAddRace,RC_Plant,5+getrefine();
|
|
bonus2 bExpAddRace,RC_Plant,5+getrefine();
|
|
- Id: 22051
|
|
- Id: 22051
|
|
AegisName: Ramor_Shoes
|
|
AegisName: Ramor_Shoes
|
|
- Name: L'Amour Shoes
|
|
|
|
|
|
+ Name: Ramor Shoes
|
|
Type: Armor
|
|
Type: Armor
|
|
Buy: 20
|
|
Buy: 20
|
|
Weight: 250
|
|
Weight: 250
|
|
@@ -100998,7 +101069,7 @@ Body:
|
|
bonus2 bExpAddRace,RC_Undead,5+getrefine();
|
|
bonus2 bExpAddRace,RC_Undead,5+getrefine();
|
|
- Id: 22055
|
|
- Id: 22055
|
|
AegisName: Sharel_Shoes
|
|
AegisName: Sharel_Shoes
|
|
- Name: Charel Shoes
|
|
|
|
|
|
+ Name: Sharel Shoes
|
|
Type: Armor
|
|
Type: Armor
|
|
Buy: 20
|
|
Buy: 20
|
|
Weight: 250
|
|
Weight: 250
|
|
@@ -101016,7 +101087,7 @@ Body:
|
|
bonus bMaxSPrate,.@r;
|
|
bonus bMaxSPrate,.@r;
|
|
- Id: 22057
|
|
- Id: 22057
|
|
AegisName: Flow_Shoes
|
|
AegisName: Flow_Shoes
|
|
- Name: Flower Shoes
|
|
|
|
|
|
+ Name: Flow Shoes
|
|
Type: Armor
|
|
Type: Armor
|
|
Buy: 20
|
|
Buy: 20
|
|
Weight: 250
|
|
Weight: 250
|
|
@@ -101161,7 +101232,7 @@ Body:
|
|
bonus bMaxHPrate,.@r;
|
|
bonus bMaxHPrate,.@r;
|
|
bonus bMaxSPrate,.@r;
|
|
bonus bMaxSPrate,.@r;
|
|
- Id: 22066
|
|
- Id: 22066
|
|
- AegisName: Spirit_Shoes
|
|
|
|
|
|
+ AegisName: Esprit_Shoes
|
|
Name: Spirit Shoes
|
|
Name: Spirit Shoes
|
|
Type: Armor
|
|
Type: Armor
|
|
Buy: 10
|
|
Buy: 10
|
|
@@ -103104,6 +103175,30 @@ Body:
|
|
Script: |
|
|
Script: |
|
|
bonus bMatk,15;
|
|
bonus bMatk,15;
|
|
bonus bBaseAtk,15;
|
|
bonus bBaseAtk,15;
|
|
|
|
+ - Id: 22234
|
|
|
|
+ AegisName: FrontiaBoots
|
|
|
|
+ Name: Frontier Boots
|
|
|
|
+ Type: Armor
|
|
|
|
+ Weight: 500
|
|
|
|
+ Defense: 5
|
|
|
|
+ Slots: 1
|
|
|
|
+ Locations:
|
|
|
|
+ Shoes: true
|
|
|
|
+ ArmorLevel: 1
|
|
|
|
+ EquipLevelMin: 100
|
|
|
|
+ Refineable: true
|
|
|
|
+ Script: |
|
|
|
|
+ .@r = getrefine();
|
|
|
|
+ bonus bBaseAtk,50;
|
|
|
|
+ bonus bMatk,50;
|
|
|
|
+ bonus bMaxHPrate,10;
|
|
|
|
+ bonus bMaxSPrate,10;
|
|
|
|
+ if (.@r>=9) {
|
|
|
|
+ bonus bBaseAtk,50;
|
|
|
|
+ bonus bMatk,50;
|
|
|
|
+ bonus bMaxHPrate,10;
|
|
|
|
+ bonus bMaxSPrate,10;
|
|
|
|
+ }
|
|
- Id: 22238
|
|
- Id: 22238
|
|
AegisName: Great_Hero_Boots
|
|
AegisName: Great_Hero_Boots
|
|
Name: Great Hero Boots
|
|
Name: Great Hero Boots
|
|
@@ -138193,6 +138288,77 @@ Body:
|
|
bonus2 bMagicAtkEle,Ele_Water,10;
|
|
bonus2 bMagicAtkEle,Ele_Water,10;
|
|
bonus2 bMagicAtkEle,Ele_Wind,10;
|
|
bonus2 bMagicAtkEle,Ele_Wind,10;
|
|
}
|
|
}
|
|
|
|
+ - Id: 470036
|
|
|
|
+ AegisName: Military_Boots_IL
|
|
|
|
+ Name: Illusion Military Boots
|
|
|
|
+ Type: Armor
|
|
|
|
+ Weight: 400
|
|
|
|
+ Defense: 12
|
|
|
|
+ Locations:
|
|
|
|
+ Shoes: true
|
|
|
|
+ ArmorLevel: 1
|
|
|
|
+ EquipLevelMin: 100
|
|
|
|
+ Refineable: true
|
|
|
|
+ Script: |
|
|
|
|
+ .@r = getrefine();
|
|
|
|
+ .@lvl = getskilllv("NC_AXEBOOMERANG");
|
|
|
|
+ bonus bMdef,10;
|
|
|
|
+ bonus bMaxHPrate,3;
|
|
|
|
+ bonus bMaxSPrate,3;
|
|
|
|
+ skill "SM_MAGNUM",3;
|
|
|
|
+ bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl;
|
|
|
|
+ bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl;
|
|
|
|
+ bonus bIgnoreDefRace,20*getskilllv("NC_MAGMA_ERUPTION");
|
|
|
|
+ if (getskilllv("NC_MAGICDECOY") == 5) {
|
|
|
|
+ bonus bAspdRate,10;
|
|
|
|
+ bonus bMaxHP,150*BaseLevel;
|
|
|
|
+ }
|
|
|
|
+ if (.@r>=5) {
|
|
|
|
+ bonus bMaxHPrate,7;
|
|
|
|
+ bonus bMaxSPrate,7;
|
|
|
|
+ bonus bBaseAtk,50;
|
|
|
|
+ }
|
|
|
|
+ if (.@r>=7) {
|
|
|
|
+ bonus bMaxHPrate,10;
|
|
|
|
+ bonus bMaxSPrate,10;
|
|
|
|
+ bonus bBaseAtk,50;
|
|
|
|
+ }
|
|
|
|
+ - Id: 470037
|
|
|
|
+ AegisName: Military_Boots_IL_
|
|
|
|
+ Name: Illusion Military Boots
|
|
|
|
+ Type: Armor
|
|
|
|
+ Weight: 400
|
|
|
|
+ Defense: 12
|
|
|
|
+ Slots: 1
|
|
|
|
+ Locations:
|
|
|
|
+ Shoes: true
|
|
|
|
+ ArmorLevel: 1
|
|
|
|
+ EquipLevelMin: 100
|
|
|
|
+ Refineable: true
|
|
|
|
+ Script: |
|
|
|
|
+ .@r = getrefine();
|
|
|
|
+ .@lvl = getskilllv("NC_AXEBOOMERANG");
|
|
|
|
+ bonus bMdef,10;
|
|
|
|
+ bonus bMaxHPrate,3;
|
|
|
|
+ bonus bMaxSPrate,3;
|
|
|
|
+ skill "SM_MAGNUM",3;
|
|
|
|
+ bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl;
|
|
|
|
+ bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl;
|
|
|
|
+ bonus bIgnoreDefRace,20*getskilllv("NC_MAGMA_ERUPTION");
|
|
|
|
+ if (getskilllv("NC_MAGICDECOY") == 5) {
|
|
|
|
+ bonus bAspdRate,10;
|
|
|
|
+ bonus bMaxHP,150*BaseLevel;
|
|
|
|
+ }
|
|
|
|
+ if (.@r>=5) {
|
|
|
|
+ bonus bMaxHPrate,7;
|
|
|
|
+ bonus bMaxSPrate,7;
|
|
|
|
+ bonus bBaseAtk,50;
|
|
|
|
+ }
|
|
|
|
+ if (.@r>=7) {
|
|
|
|
+ bonus bMaxHPrate,10;
|
|
|
|
+ bonus bMaxSPrate,10;
|
|
|
|
+ bonus bBaseAtk,50;
|
|
|
|
+ }
|
|
- Id: 470048
|
|
- Id: 470048
|
|
AegisName: Striking_Shoes
|
|
AegisName: Striking_Shoes
|
|
Name: Striking Shoes
|
|
Name: Striking Shoes
|
|
@@ -138916,6 +139082,43 @@ Body:
|
|
if (.@r>=7) {
|
|
if (.@r>=7) {
|
|
bonus bVariableCastrate,-5;
|
|
bonus bVariableCastrate,-5;
|
|
}
|
|
}
|
|
|
|
+ - Id: 480064
|
|
|
|
+ AegisName: Storm_Muffler
|
|
|
|
+ Name: Storm Muffler
|
|
|
|
+ Type: Armor
|
|
|
|
+ Defense: 12
|
|
|
|
+ Locations:
|
|
|
|
+ Garment: true
|
|
|
|
+ ArmorLevel: 1
|
|
|
|
+ EquipLevelMin: 100
|
|
|
|
+ Refineable: true
|
|
|
|
+ Script: |
|
|
|
|
+ .@r = getrefine();
|
|
|
|
+ .@lvl = getskilllv("WM_FRIGG_SONG");
|
|
|
|
+ bonus bMaxHPrate,2;
|
|
|
|
+ bonus bMaxSPrate,2;
|
|
|
|
+ bonus2 bSubRace,RC_Player_Human,5;
|
|
|
|
+ bonus2 bSubRace,RC_Player_Doram,5;
|
|
|
|
+ bonus bLongAtkRate,2+(4*.@lvl);
|
|
|
|
+ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*.@lvl;
|
|
|
|
+ if (.@r>=5) {
|
|
|
|
+ bonus bMaxHPrate,3;
|
|
|
|
+ bonus bMaxSPrate,3;
|
|
|
|
+ bonus bLongAtkRate,3;
|
|
|
|
+ }
|
|
|
|
+ if (.@r>=7) {
|
|
|
|
+ bonus bMaxHPrate,5;
|
|
|
|
+ bonus bMaxSPrate,5;
|
|
|
|
+ bonus bLongAtkRate,5;
|
|
|
|
+ }
|
|
|
|
+ if (getskilllv("WM_UNLIMITED_HUMMING_VOICE") == 5) {
|
|
|
|
+ bonus bPerfectHitAddRate,20;
|
|
|
|
+ bonus bSPDrainValue,2;
|
|
|
|
+ }
|
|
|
|
+ if (getskilllv("WM_GLOOMYDAY") == 5) {
|
|
|
|
+ bonus bDelayrate,-10;
|
|
|
|
+ bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
|
|
|
|
+ }
|
|
- Id: 480069
|
|
- Id: 480069
|
|
AegisName: C_Wing_Of_Angel_Move
|
|
AegisName: C_Wing_Of_Angel_Move
|
|
Name: Costume Heavenly Angel Wings
|
|
Name: Costume Heavenly Angel Wings
|
|
@@ -139293,6 +139496,31 @@ Body:
|
|
bonus bVariableCastrate,-10;
|
|
bonus bVariableCastrate,-10;
|
|
bonus bMaxHPrate,3;
|
|
bonus bMaxHPrate,3;
|
|
bonus bLongAtkRate,2;
|
|
bonus bLongAtkRate,2;
|
|
|
|
+ - Id: 490013
|
|
|
|
+ AegisName: Devil_Ring
|
|
|
|
+ Name: Devil Ring
|
|
|
|
+ Type: Armor
|
|
|
|
+ Weight: 100
|
|
|
|
+ Slots: 1
|
|
|
|
+ Locations:
|
|
|
|
+ Both_Accessory: true
|
|
|
|
+ ArmorLevel: 1
|
|
|
|
+ EquipLevelMin: 100
|
|
|
|
+ Script: |
|
|
|
|
+ bonus2 bAddRace,RC_All,10;
|
|
|
|
+ bonus2 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000;
|
|
|
|
+ if (getskilllv("SR_EARTHSHAKER") == 5) {
|
|
|
|
+ bonus2 bSkillUseSP,"SR_HOWLINGOFLION",35;
|
|
|
|
+ bonus2 bSkillUseSP,"SR_KNUCKLEARROW",4;
|
|
|
|
+ }
|
|
|
|
+ if (getskilllv("SR_RAMPAGEBLASTER") == 5) {
|
|
|
|
+ bonus2 bSkillAtk,"SR_HOWLINGOFLION",30;
|
|
|
|
+ bonus2 bSkillAtk,"SR_KNUCKLEARROW",100;
|
|
|
|
+ }
|
|
|
|
+ if (getskilllv("SR_RIDEINLIGHTNING") == 5) {
|
|
|
|
+ bonus bAspdRate,10;
|
|
|
|
+ bonus bPerfectHitAddRate,15;
|
|
|
|
+ }
|
|
- Id: 490014
|
|
- Id: 490014
|
|
AegisName: Noblesse_Attack_Ring
|
|
AegisName: Noblesse_Attack_Ring
|
|
Name: Noblesse Attack Ring
|
|
Name: Noblesse Attack Ring
|