|
@@ -3,9 +3,9 @@
|
|
|
//===== By: ==================================================
|
|
|
//= kobra_k88
|
|
|
//===== Current Version: =====================================
|
|
|
-//= 1.7
|
|
|
+//= 1.71
|
|
|
//===== Compatible With: =====================================
|
|
|
-//= eAthena 7.15 +
|
|
|
+//= eAthena 1.0
|
|
|
//===== Description: =========================================
|
|
|
//=
|
|
|
//===== Additional Comments: =================================
|
|
@@ -18,6 +18,7 @@
|
|
|
//= 1.5 Replaced iz_move_alberta with MISC_QUEST & 16 [Lupus]
|
|
|
//= 1.6 Removed Duplicates [Silent]
|
|
|
//= 1.7 Split quest to quests/quests_izlude.txt [Evera]
|
|
|
+//= 1.71 Optimized. Also thanks to CAHTEXHuK [Lupus]
|
|
|
//============================================================
|
|
|
|
|
|
|
|
@@ -84,26 +85,8 @@ izlude,55,74,2 script Bonne 90,{
|
|
|
|
|
|
//Cuskoal-------------------------------------------------------------------------------------
|
|
|
izlude,119,121,1 script Cuskoal 124,{
|
|
|
- set @TEMP, rand(2);
|
|
|
mes "[Cuskoal]";
|
|
|
- if(@TEMP != 0) goto L_R0;
|
|
|
- mes "The Arena here is THE place for";
|
|
|
- mes "capable young people from all over";
|
|
|
- mes "the Rune-Midgarts Kingdom to";
|
|
|
- mes "challenge themsleves and test their";
|
|
|
- mes "skills.";
|
|
|
- next;
|
|
|
- mes "[Cuskoal]";
|
|
|
- mes "You can battle with monsters of";
|
|
|
- mes "different levels. So, the number of";
|
|
|
- mes "stages you survive will be a";
|
|
|
- mes "testiment to you battle powers.";
|
|
|
- next;
|
|
|
- mes "[Cuskoal]";
|
|
|
- mes "So, whaddya say?";
|
|
|
- close;
|
|
|
-
|
|
|
- L_R0:
|
|
|
+ if(rand(2)) {
|
|
|
mes "The pubs in Prontera are always";
|
|
|
mes "full of people from local areas and";
|
|
|
mes "from out-of-town. It can get pretty";
|
|
@@ -120,31 +103,28 @@ izlude,119,121,1 script Cuskoal 124,{
|
|
|
mes "very useful information for";
|
|
|
mes "yourself.";
|
|
|
close;
|
|
|
+ }
|
|
|
+ mes "The Arena here is THE place for";
|
|
|
+ mes "capable young people from all over";
|
|
|
+ mes "the Rune-Midgarts Kingdom to";
|
|
|
+ mes "challenge themsleves and test their";
|
|
|
+ mes "skills.";
|
|
|
+ next;
|
|
|
+ mes "[Cuskoal]";
|
|
|
+ mes "You can battle with monsters of";
|
|
|
+ mes "different levels. So, the number of";
|
|
|
+ mes "stages you survive will be a";
|
|
|
+ mes "testiment to you battle powers.";
|
|
|
+ next;
|
|
|
+ mes "[Cuskoal]";
|
|
|
+ mes "So, whaddya say?";
|
|
|
+ close;
|
|
|
}
|
|
|
|
|
|
//Charfri-------------------------------------------------------------------------------------
|
|
|
izlude,135,78,2 script Charfri 91,{
|
|
|
- set @TEMP,rand(2);
|
|
|
- mes "[Charfri]";
|
|
|
- if(@TEMP != 0) goto L_R0;
|
|
|
- mes "Some people may think Izlude is";
|
|
|
- mes "just a satelite city of Prontera,";
|
|
|
- mes "and not really that important...";
|
|
|
- next;
|
|
|
mes "[Charfri]";
|
|
|
- mes "But Izlude is a beautiful town";
|
|
|
- mes "right next to the ocean, as well as";
|
|
|
- mes "beautiful Byalan Island.";
|
|
|
- next;
|
|
|
- mes "[Charfri]";
|
|
|
- mes "You'll have to board on a ship at";
|
|
|
- mes "the port to get to Byalan Island.";
|
|
|
- mes "There are dangerous dungeons on";
|
|
|
- mes "that island, so don't go snooping";
|
|
|
- mes "around just anywhere.";
|
|
|
- close;
|
|
|
-
|
|
|
- L_R0:
|
|
|
+ if(rand(2)) {
|
|
|
mes "Though it is very beautiful, Byalan";
|
|
|
mes "Island has a mysterious dungeon";
|
|
|
mes "that extends deep under the sea.";
|
|
@@ -175,13 +155,128 @@ izlude,135,78,2 script Charfri 91,{
|
|
|
mes "Still, just once, I'd like to go";
|
|
|
mes "down there...";
|
|
|
close;
|
|
|
+ }
|
|
|
+ mes "Some people may think Izlude is";
|
|
|
+ mes "just a satelite city of Prontera,";
|
|
|
+ mes "and not really that important...";
|
|
|
+ next;
|
|
|
+ mes "[Charfri]";
|
|
|
+ mes "But Izlude is a beautiful town";
|
|
|
+ mes "right next to the ocean, as well as";
|
|
|
+ mes "beautiful Byalan Island.";
|
|
|
+ next;
|
|
|
+ mes "[Charfri]";
|
|
|
+ mes "You'll have to board on a ship at";
|
|
|
+ mes "the port to get to Byalan Island.";
|
|
|
+ mes "There are dangerous dungeons on";
|
|
|
+ mes "that island, so don't go snooping";
|
|
|
+ mes "around just anywhere.";
|
|
|
+ close;
|
|
|
}
|
|
|
|
|
|
//Dega-------------------------------------------------------------------------------------
|
|
|
izlude,150,118,3 script Dega 84,{
|
|
|
- set @TEMP,rand(3);
|
|
|
+ set @TEMP,;
|
|
|
mes "[Dega]";
|
|
|
- if(@TEMP != 0) goto L_R0;
|
|
|
+ if(rand(2)) {
|
|
|
+ if(rand(2)) {
|
|
|
+ mes "There's a very delightful place";
|
|
|
+ mes "where you can find every";
|
|
|
+ mes "type of Poring.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "It's somewhere near the bridge";
|
|
|
+ mes "connecting the forest and the";
|
|
|
+ mes "desert, on the way to the city of";
|
|
|
+ mes "Payon which is Southeast from";
|
|
|
+ mes "here.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "There are not only pink Porings but";
|
|
|
+ mes "also Drops, which can be found at";
|
|
|
+ mes "the desert, and the green";
|
|
|
+ mes "Poporing.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "But be careful, before you realize";
|
|
|
+ mes "it, you may come face to face with";
|
|
|
+ mes "Ghostring, a deadly Poring that";
|
|
|
+ mes "floats around the air like a";
|
|
|
+ mes "ghost.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "Well, of course, they are all very";
|
|
|
+ mes "cute, but Ghostring is an";
|
|
|
+ mes "EXCEPTION. It is very very";
|
|
|
+ mes "dangerous.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "If you are lucky enough, you might";
|
|
|
+ mes "even bump into Angeling, the";
|
|
|
+ mes "Poring with Angel wings.";
|
|
|
+ next;
|
|
|
+ menu "Ghostring?",-,"Angeling?",M_1,"End Conversation.",M_End;
|
|
|
+
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "Ghostring is a grayish Poring that";
|
|
|
+ mes "floats around in the air like a";
|
|
|
+ mes "ghost. Just like other ghosts,";
|
|
|
+ mes "physical attacks can't do any";
|
|
|
+ mes "damage to it.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "Those whose main attack methods are";
|
|
|
+ mes "physical like Swordman and Archer";
|
|
|
+ mes "might have to run for their lives";
|
|
|
+ mes "when facing Ghostrings.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "But don't leave just yet~! There is";
|
|
|
+ mes "great news for people with those";
|
|
|
+ mes "jobs. Making a weapon of some";
|
|
|
+ mes "elemental property is the key.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "This way, even a Swordman or an";
|
|
|
+ mes "Archer can inflict damage, the way";
|
|
|
+ mes "Magic does, on Ghostrings.";
|
|
|
+ close;
|
|
|
+ M_1:
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "Angelings are immune to Magic";
|
|
|
+ mes "attacks. If people who can only";
|
|
|
+ mes "attack with Magic face an";
|
|
|
+ mes "Angeling, then it's time for";
|
|
|
+ mes "them to run.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "If you've got an extra knife or";
|
|
|
+ mes "sword, you could give it a shot.";
|
|
|
+ mes "But it will be very difficult";
|
|
|
+ mes "alone, don't you think?";
|
|
|
+ close;
|
|
|
+ M_End:
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "Good Luck~";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ mes "Some monsters in the world have the.";
|
|
|
+ mes "unique ability to sense mystical";
|
|
|
+ mes "energy, and can detect Magic spells";
|
|
|
+ mes "before they are cast.";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "Golem of the desert is one of them.";
|
|
|
+ mes "Don't underestimate it due to it's";
|
|
|
+ mes "sluggishness...";
|
|
|
+ next;
|
|
|
+ mes "[Dega]";
|
|
|
+ mes "If you try to cast magic near it,";
|
|
|
+ mes "it will notice and saunter over to";
|
|
|
+ mes "smash you. So you better watch out";
|
|
|
+ mes "for Golem.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
mes "Mt. Mjolnir, located north of";
|
|
|
mes "Prontera, is a tough";
|
|
|
mes "and steep climb.";
|
|
@@ -199,113 +294,29 @@ izlude,150,118,3 script Dega 84,{
|
|
|
mes "your self for the challenge. Or you";
|
|
|
mes "could walk around it.";
|
|
|
close;
|
|
|
-
|
|
|
- L_R0:
|
|
|
- if(@TEMP != 1) goto L_R1;
|
|
|
- mes "Some monsters in the world have the.";
|
|
|
- mes "unique ability to sense mystical";
|
|
|
- mes "energy, and can detect Magic spells";
|
|
|
- mes "before they are cast.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "Golem of the desert is one of them.";
|
|
|
- mes "Don't underestimate it due to it's";
|
|
|
- mes "sluggishness...";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "If you try to cast magic near it,";
|
|
|
- mes "it will notice and saunter over to";
|
|
|
- mes "smash you. So you better watch out";
|
|
|
- mes "for Golem.";
|
|
|
- close;
|
|
|
- L_R1:
|
|
|
- mes "There's a very delightful place";
|
|
|
- mes "where you can find every";
|
|
|
- mes "type of Poring.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "It's somewhere near the bridge";
|
|
|
- mes "connecting the forest and the";
|
|
|
- mes "desert, on the way to the city of";
|
|
|
- mes "Payon which is Southeast from";
|
|
|
- mes "here.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "There are not only pink Porings but";
|
|
|
- mes "also Drops, which can be found at";
|
|
|
- mes "the desert, and the green";
|
|
|
- mes "Poporing.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "But be careful, before you realize";
|
|
|
- mes "it, you may come face to face with";
|
|
|
- mes "Ghostring, a deadly Poring that";
|
|
|
- mes "floats around the air like a";
|
|
|
- mes "ghost.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "Well, of course, they are all very";
|
|
|
- mes "cute, but Ghostring is an";
|
|
|
- mes "EXCEPTION. It is very very";
|
|
|
- mes "dangerous.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "If you are lucky enough, you might";
|
|
|
- mes "even bump into Angeling, the";
|
|
|
- mes "Poring with Angel wings.";
|
|
|
- next;
|
|
|
- menu "Ghostring?",-,"Angeling?",M1,"End Conversation.",MEnd;
|
|
|
-
|
|
|
- mes "[Dega]";
|
|
|
- mes "Ghostring is a grayish Poring that";
|
|
|
- mes "floats around in the air like a";
|
|
|
- mes "ghost. Just like other ghosts,";
|
|
|
- mes "physical attacks can't do any";
|
|
|
- mes "damage to it.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "Those whose main attack methods are";
|
|
|
- mes "physical like Swordman and Archer";
|
|
|
- mes "might have to run for their lives";
|
|
|
- mes "when facing Ghostrings.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "But don't leave just yet~! There is";
|
|
|
- mes "great news for people with those";
|
|
|
- mes "jobs. Making a weapon of some";
|
|
|
- mes "elemental property is the key.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "This way, even a Swordman or an";
|
|
|
- mes "Archer can inflict damage, the way";
|
|
|
- mes "Magic does, on Ghostrings.";
|
|
|
- close;
|
|
|
- M1:
|
|
|
- mes "[Dega]";
|
|
|
- mes "Angelings are immune to Magic";
|
|
|
- mes "attacks. If people who can only";
|
|
|
- mes "attack with Magic face an";
|
|
|
- mes "Angeling, then it's time for";
|
|
|
- mes "them to run.";
|
|
|
- next;
|
|
|
- mes "[Dega]";
|
|
|
- mes "If you've got an extra knife or";
|
|
|
- mes "sword, you could give it a shot.";
|
|
|
- mes "But it will be very difficult";
|
|
|
- mes "alone, don't you think?";
|
|
|
- close;
|
|
|
- MEnd:
|
|
|
- mes "[Dega]";
|
|
|
- mes "Good Luck~";
|
|
|
- close;
|
|
|
}
|
|
|
|
|
|
//Kylick-------------------------------------------------------------------------------------
|
|
|
izlude,150,143,4 script Kylick 97,{
|
|
|
- set @TEMP,rand(2);
|
|
|
mes "[Kylick]";
|
|
|
- if (@TEMP != 0) goto L_R0;
|
|
|
-
|
|
|
+ if (rand(2)) {
|
|
|
+ mes "I was thinking, even though the";
|
|
|
+ mes "people of Izlude live so close to";
|
|
|
+ mes "the ocean...";
|
|
|
+ next;
|
|
|
+ mes "[Kylick]";
|
|
|
+ mes "There are other cultures that have";
|
|
|
+ mes "completely developed by living off";
|
|
|
+ mes "of the sea. Of course, I'm talking";
|
|
|
+ mes "about Amatsu.";
|
|
|
+ next;
|
|
|
+ mes "[Kylick]";
|
|
|
+ mes "I hear the cuisine there is really";
|
|
|
+ mes "good! Although the idea of eating";
|
|
|
+ mes "raw fish is new to me, I would love";
|
|
|
+ mes "to go there, and try it just once!";
|
|
|
+ close;
|
|
|
+ }
|
|
|
mes "Don't you think Binoculars";
|
|
|
mes "are really COOL?! You can";
|
|
|
mes "see all sorts of places...!";
|
|
@@ -326,24 +337,6 @@ izlude,150,143,4 script Kylick 97,{
|
|
|
mes "a pound of cure";
|
|
|
mes "after all, right?";
|
|
|
close;
|
|
|
-
|
|
|
- L_R0:
|
|
|
- mes "I was thinking, even though the";
|
|
|
- mes "people of Izlude live so close to";
|
|
|
- mes "the ocean...";
|
|
|
- next;
|
|
|
- mes "[Kylick]";
|
|
|
- mes "There are other cultures that have";
|
|
|
- mes "completely developed by living off";
|
|
|
- mes "of the sea. Of course, I'm talking";
|
|
|
- mes "about Amatsu.";
|
|
|
- next;
|
|
|
- mes "[Kylick]";
|
|
|
- mes "I hear the cuisine there is really";
|
|
|
- mes "good! Although the idea of eating";
|
|
|
- mes "raw fish is new to me, I would love";
|
|
|
- mes "to go there, and try it just once!";
|
|
|
- close;
|
|
|
}
|
|
|
|
|
|
// Soldier ------------------------------------------------------------------------------
|
|
@@ -361,9 +354,8 @@ izlude,124,178,4 script Soldier 105,{
|
|
|
mes "items dropped by monsters. But you";
|
|
|
mes "knew that, right?";
|
|
|
next;
|
|
|
- menu "Of course",sM_0, "Eh? Really?",sM_1;
|
|
|
+ menu "Of course",-, "Eh? Really?",sM_1;
|
|
|
|
|
|
- sM_0:
|
|
|
mes "[Soldier]";
|
|
|
mes "Haha, in fact, that used to be part";
|
|
|
mes "of our job. But there were more and";
|
|
@@ -454,138 +446,8 @@ izlude,124,178,4 script Soldier 105,{
|
|
|
close;
|
|
|
}
|
|
|
|
|
|
-//Red-------------------------------------------------------------------------------------
|
|
|
-izlude,58,126,1 script Red 98,{
|
|
|
-
|
|
|
- mes "[Red]";
|
|
|
- mes "The only skill that's needed for a";
|
|
|
- mes "Swordman is ^FF0000Bash^000000! Bash, Bash and";
|
|
|
- mes "ONLY ^FF0000BASH^000000! No need to waste time";
|
|
|
- mes "and effort for smaller skills!";
|
|
|
- mes "Everything else is for cowards and";
|
|
|
- mes "wusses!";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "What are you talking about!? The";
|
|
|
- mes "ideal Swordman resolutely stands";
|
|
|
- mes "alone, surrounded by countless";
|
|
|
- mes "enemies and smashing them all with";
|
|
|
- mes "one awesome attack.";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "^FF0000MAGNUM BREAK^000000";
|
|
|
- mes "That's right, Magnum Break";
|
|
|
- mes "is the skill that does";
|
|
|
- mes "the job right~!!";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "Well... Sometimes the explosive";
|
|
|
- mes "damage might accidentally hit some";
|
|
|
- mes "wandering monsters, and those guys";
|
|
|
- mes "end up coming after you, but that's";
|
|
|
- mes "a risk a Swordman should be willing";
|
|
|
- mes "to take!!";
|
|
|
- next;
|
|
|
- mes "[Red]";
|
|
|
- mes "That's exactly why you're dumb, you";
|
|
|
- mes "idiot! And what's this about the";
|
|
|
- mes "'the ideal Swordman?' I still";
|
|
|
- mes "remember the last time you used";
|
|
|
- mes "Magnum Break...";
|
|
|
- next;
|
|
|
- mes "[Red]";
|
|
|
- mes "You ended up running away from all";
|
|
|
- mes "those monsters you hit with that";
|
|
|
- mes "stupid skill! Weakling! All those";
|
|
|
- mes "Porings around you got hit and they";
|
|
|
- mes "all tried to kill you.";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "Hmpf. As I recall, you were running";
|
|
|
- mes "away too, apparently too busy to";
|
|
|
- mes "use your precious bash. In any";
|
|
|
- mes "case, Magnum Break is THE skill for";
|
|
|
- mes "a Swordman~!!";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "Something simplistic like Bash";
|
|
|
- mes "is just one of the little steps";
|
|
|
- mes "towards Magnum Break.";
|
|
|
- next;
|
|
|
- mes "[Red]";
|
|
|
- mes "Oh man~";
|
|
|
- mes "Hey, I know you just";
|
|
|
- mes "heard everything.";
|
|
|
- mes "So what do you think?";
|
|
|
- next;
|
|
|
- mes "[Red]";
|
|
|
- mes "Which one do you think is better?";
|
|
|
- mes "The critical damage skill, ^FF0000Bash^000000, or";
|
|
|
- mes "the Splash damage skill, ^FF0000Magnum^000000";
|
|
|
- mes "^FF0000Break^000000?";
|
|
|
- next;
|
|
|
- menu "Bash",-,"Magnum Break",L1;
|
|
|
-
|
|
|
- mes "[Red]";
|
|
|
- if( baseClass == Job_Swordman ) goto L00;
|
|
|
- mes "Hahahaha!! See!? Someone who";
|
|
|
- mes "pursues a different job agrees with";
|
|
|
- mes "me~! You really are a great guy!";
|
|
|
- mes "Hahaha!! Undoubtedly, only ^FF0000Bash^000000";
|
|
|
- mes "suits a Swordman. Please tell that";
|
|
|
- mes "to this NIMROD over here~ Hahaha!";
|
|
|
- close;
|
|
|
-
|
|
|
- L00:
|
|
|
- mes "Hahahaha!!! I knew you'd see things";
|
|
|
- mes "my way! You ARE a great guy!!";
|
|
|
- mes "Undoubtedly, only ^FF0000Bash^000000 suits a";
|
|
|
- mes "Swordman. Please tell that to this";
|
|
|
- mes "BONEHEAD over here~ Hahaha!";
|
|
|
- next;
|
|
|
- mes "[Red]";
|
|
|
- mes "Hmm, let me give you a bit of";
|
|
|
- mes "advice. After you achieve level 5";
|
|
|
- mes "Bash', the amount of SP consumed";
|
|
|
- mes "by the skill increased greatly, so";
|
|
|
- mes "watch out for your SP.";
|
|
|
- close;
|
|
|
- L1:
|
|
|
- mes "[Cebalis]";
|
|
|
- if( baseClass == Job_Swordman ) goto L01;
|
|
|
- mes "Right?! ^FF0000Magnum Break^000000 is THE BEST!!!";
|
|
|
- mes "You know what you're talking about,";
|
|
|
- mes "eh? I don't know why this jerk face";
|
|
|
- mes "is being sooooo stubborn.";
|
|
|
- close;
|
|
|
-
|
|
|
- L01:
|
|
|
- mes "Alright!! ^FF0000Magnum Break^000000 is the";
|
|
|
- mes "BEST!! Now you're talking~!! You";
|
|
|
- mes "know the stuff~Hahaha!";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "You wanna know some useful";
|
|
|
- mes "information? Okay, lemme tell";
|
|
|
- mes "ya! Magnum Break has Fire";
|
|
|
- mes "Property.";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "So it won't be too effective";
|
|
|
- mes "against monsters with the Water";
|
|
|
- mes "property, but this is THE skill to";
|
|
|
- mes "use against Undead and Earth";
|
|
|
- mes "property monsters!";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "And most importantly, look around";
|
|
|
- mes "before you use it. Otherwise you'll";
|
|
|
- mes "be in BIG trouble~";
|
|
|
- close;
|
|
|
-}
|
|
|
-
|
|
|
//Cebalis-------------------------------------------------------------------------------------
|
|
|
-izlude,56,126,7 script Cebalis 85,{
|
|
|
+izlude,56,126,7 script Cebalis::RedCebalis 85,{
|
|
|
|
|
|
mes "[Red]";
|
|
|
mes "The only slill that's needed for a";
|
|
@@ -654,65 +516,65 @@ izlude,56,126,7 script Cebalis 85,{
|
|
|
mes "the Splash damage skill, ^FF0000Magnum^000000";
|
|
|
mes "^FF0000Break^000000?";
|
|
|
next;
|
|
|
- menu "Bash",-,"Magnum Break",L1;
|
|
|
+ menu "Bash",-,"Magnum Break",M_1;
|
|
|
|
|
|
mes "[Red]";
|
|
|
- if( baseClass == Job_Swordman ) goto L00;
|
|
|
- mes "Hahahaha!! See!? Someone who";
|
|
|
- mes "pursues a different job agrees with";
|
|
|
- mes "me~! You really are a great guy!";
|
|
|
- mes "Hahaha!! Undoubtedly, only ^FF0000Bash^000000";
|
|
|
- mes "suits a Swordman. Please tell that";
|
|
|
- mes "to this NIMROD over here~ Hahaha!";
|
|
|
+ if( baseClass != Job_Swordman ){
|
|
|
+ mes "Hahahaha!! See!? Someone who";
|
|
|
+ mes "pursues a different job agrees with";
|
|
|
+ mes "me~! You really are a great guy!";
|
|
|
+ mes "Hahaha!! Undoubtedly, only ^FF0000Bash^000000";
|
|
|
+ mes "suits a Swordman. Please tell that";
|
|
|
+ mes "to this NIMROD over here~ Hahaha!";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ mes "Hahahaha!!! I knew you'd see things";
|
|
|
+ mes "my way! You ARE a great guy!!";
|
|
|
+ mes "Undoubtedly, only ^FF0000Bash^000000 suits a";
|
|
|
+ mes "Swordman. Please tell that to this";
|
|
|
+ mes "BONEHEAD over here~ Hahaha!";
|
|
|
+ next;
|
|
|
+ mes "[Red]";
|
|
|
+ mes "Hmm, let me give you a bit of";
|
|
|
+ mes "advice. After you achieve level 5";
|
|
|
+ mes "Bash', the amount of SP consumed";
|
|
|
+ mes "by the skill increased greatly, so";
|
|
|
+ mes "watch out for your SP.";
|
|
|
close;
|
|
|
-
|
|
|
- L00:
|
|
|
- mes "Hahahaha!!! I knew you'd see things";
|
|
|
- mes "my way! You ARE a great guy!!";
|
|
|
- mes "Undoubtedly, only ^FF0000Bash^000000 suits a";
|
|
|
- mes "Swordman. Please tell that to this";
|
|
|
- mes "BONEHEAD over here~ Hahaha!";
|
|
|
- next;
|
|
|
- mes "[Red]";
|
|
|
- mes "Hmm, let me give you a bit of";
|
|
|
- mes "advice. After you achieve level 5";
|
|
|
- mes "Bash', the amount of SP consumed";
|
|
|
- mes "by the skill increased greatly, so";
|
|
|
- mes "watch out for your SP.";
|
|
|
+ M_1:
|
|
|
+ mes "[Cebalis]";
|
|
|
+ if( baseClass != Job_Swordman ){
|
|
|
+ mes "Right?! ^FF0000Magnum Break^000000 is THE BEST!!!";
|
|
|
+ mes "You know what you're talking about,";
|
|
|
+ mes "eh? I don't know why this jerk face";
|
|
|
+ mes "is being sooooo stubborn.";
|
|
|
close;
|
|
|
- L1:
|
|
|
+ }
|
|
|
+ mes "Alright!! ^FF0000Magnum Break^000000 is the";
|
|
|
+ mes "BEST!! Now you're talking~!! You";
|
|
|
+ mes "know the stuff~HaHaHa!";
|
|
|
+ next;
|
|
|
mes "[Cebalis]";
|
|
|
- if( baseClass == Job_Swordman ) goto L01;
|
|
|
- mes "Right?! ^FF0000Magnum Break^000000 is THE BEST!!!";
|
|
|
- mes "You know what you're talking about,";
|
|
|
- mes "eh? I don't know why this jerk face";
|
|
|
- mes "is being sooooo stubborn.";
|
|
|
+ mes "You wanna know some useful";
|
|
|
+ mes "information? Okay, lemme tell";
|
|
|
+ mes "ya! Magnum Break has Fire";
|
|
|
+ mes "Property.";
|
|
|
+ next;
|
|
|
+ mes "[Cebalis]";
|
|
|
+ mes "So it won't be too effective";
|
|
|
+ mes "against monsters with the Water";
|
|
|
+ mes "property, but this is THE skill to";
|
|
|
+ mes "use against Undead and Earth";
|
|
|
+ mes "property monsters!";
|
|
|
+ next;
|
|
|
+ mes "[Cebalis]";
|
|
|
+ mes "And most importantly, look around";
|
|
|
+ mes "before you use it. Otherwise you'll";
|
|
|
+ mes "be in BIG trouble~";
|
|
|
close;
|
|
|
-
|
|
|
- L01:
|
|
|
- mes "Alright!! ^FF0000Magnum Break^000000 is the";
|
|
|
- mes "BEST!! Now you're talking~!! You";
|
|
|
- mes "know the stuff~HaHaHa!";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "You wanna know some useful";
|
|
|
- mes "information? Okay, lemme tell";
|
|
|
- mes "ya! Magnum Break has Fire";
|
|
|
- mes "Property.";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "So it won't be too effective";
|
|
|
- mes "against monsters with the Water";
|
|
|
- mes "property, but this is THE skill to";
|
|
|
- mes "use against Undead and Earth";
|
|
|
- mes "property monsters!";
|
|
|
- next;
|
|
|
- mes "[Cebalis]";
|
|
|
- mes "And most importantly, look around";
|
|
|
- mes "before you use it. Otherwise you'll";
|
|
|
- mes "be in BIG trouble~";
|
|
|
- close;
|
|
|
}
|
|
|
+//Cebalis-------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
+izlude,58,126,1 duplicate(RedCebalis) Cebalis 98
|
|
|
|
|
|
//Aaron-------------------------------------------------------------------------------------
|
|
|
izlude_in,125,164,5 script Aaron 65,{
|
|
@@ -760,7 +622,7 @@ izlude_in,125,164,5 script Aaron 65,{
|
|
|
mes "Are you bored by all this talk? Or";
|
|
|
mes "do you want me to go on?";
|
|
|
next;
|
|
|
- menu "Tell me more please.",-,"End conversation",LEnd;
|
|
|
+ menu "Tell me more please.",-,"End conversation",M_End;
|
|
|
|
|
|
mes "[Aaron]";
|
|
|
mes "Hmm...";
|
|
@@ -778,7 +640,7 @@ izlude_in,125,164,5 script Aaron 65,{
|
|
|
mes "various skills... but it's really";
|
|
|
mes "up to you.";
|
|
|
close;
|
|
|
- LEnd:
|
|
|
+ M_End:
|
|
|
mes "[Aaron]";
|
|
|
mes "Okay then,";
|
|
|
mes "train hard~~";
|
|
@@ -794,27 +656,27 @@ izlude,201,181,2 script Sailor#06 100,{
|
|
|
mes "on a Fantastic Ship!";
|
|
|
mes "Hurry, hurry";
|
|
|
next;
|
|
|
- menu "Byalan Island -> 150 Zeny.",-,"Alberta Marina -> 500 Zeny.",L1,"Cancel",LEnd;
|
|
|
+ menu "Byalan Island -> 150 Zeny.",-,"Alberta Marina -> 500 Zeny.",L_Alb,"Cancel",M_End;
|
|
|
|
|
|
- if(Zeny < 150) goto sl_NoZenyBya;
|
|
|
+ if(Zeny < 150){
|
|
|
+ mes "[Sailor]";
|
|
|
+ mes "150 Zeny!";
|
|
|
+ mes "Only 150 Zeny to ride!";
|
|
|
+ close;
|
|
|
+ }
|
|
|
set Zeny, Zeny - 150;
|
|
|
warp "izlu2dun",107,50;
|
|
|
close;
|
|
|
- L1:
|
|
|
- if(Zeny < 500) goto sl_NoZenyMar;
|
|
|
+ L_Alb:
|
|
|
+ if(Zeny < 500){
|
|
|
+ mes "[Sailor]";
|
|
|
+ mes "500 Zeny!";
|
|
|
+ mes "Only 500 Zeny to ride!";
|
|
|
+ close;
|
|
|
+ }
|
|
|
set Zeny, Zeny - 500;
|
|
|
warp "alberta",188,169;
|
|
|
- LEnd:
|
|
|
- close;
|
|
|
- sl_NoZenyBya:
|
|
|
- mes "[Sailor]";
|
|
|
- mes "150 Zeny!";
|
|
|
- mes "Only 150 Zeny to ride!";
|
|
|
- close;
|
|
|
- sl_NoZenyMar:
|
|
|
- mes "[Sailor]";
|
|
|
- mes "500 Zeny!";
|
|
|
- mes "Only 500 Zeny to ride!";
|
|
|
+ M_End:
|
|
|
close;
|
|
|
}
|
|
|
|
|
@@ -824,10 +686,10 @@ izlu2dun,108,27,4 script Sailor#07 100,{
|
|
|
mes "Wanna";
|
|
|
mes "head back?";
|
|
|
next;
|
|
|
- menu "Yeah, I am Tired to Death.",-,"Nope I love this place.",L1;
|
|
|
+ menu "Yeah, I am Tired to Death.",-,"Nope I love this place.",M_1;
|
|
|
|
|
|
warp "izlude",176,182;
|
|
|
- L1:
|
|
|
+ M_1:
|
|
|
close;
|
|
|
}
|
|
|
|
|
@@ -838,55 +700,52 @@ izlude,171,185,3 script Honeymoon Helper#Izlude I 71,{
|
|
|
mes "You can go to the imaginary recreational area anytime.";
|
|
|
mes "Welcome to Jawaii!";
|
|
|
next;
|
|
|
- menu "'Jawaii'?",-,"Let's go to 'Jawaii'~",s_Go,"Cancel",s_Cancel;
|
|
|
+ menu "'Jawaii'?",-,"Let's go to 'Jawaii'~",M_Go,"Cancel",M_End;
|
|
|
|
|
|
+ mes "[Marry Happy]";
|
|
|
+ mes "A distant island from the continent of Rune Midgard... ";
|
|
|
+ mes "there is a peaceful and charming recreational area,";
|
|
|
+ mes "that can't be easily reached by people.";
|
|
|
+ mes "Since it is a famous spot for honeymoon,";
|
|
|
+ mes "only married couples are allowed to go there.";
|
|
|
+ next;
|
|
|
+ mes "[Marry Happy]";
|
|
|
+ mes "Since it's a special journey,";
|
|
|
+ mes "the payment will be a bit expensive than normal. It will cost you 10,000z !!";
|
|
|
+ mes "And that's what lets you enjoy";
|
|
|
+ mes "a peaceful and fascinating";
|
|
|
+ mes "honey moon trip...?";
|
|
|
+ close;
|
|
|
+
|
|
|
+ M_Go:
|
|
|
+ if(!getpartnerid()){
|
|
|
mes "[Marry Happy]";
|
|
|
- mes "A distant island from the continent of Rune Midgard... ";
|
|
|
- mes "there is a peaceful and charming recreational area,";
|
|
|
- mes "that can't be easily reached by people.";
|
|
|
- mes "Since it is a famous spot for honeymoon,";
|
|
|
- mes "only married couples are allowed to go there.";
|
|
|
- next;
|
|
|
- mes "[Marry Happy]";
|
|
|
- mes "Since it's a special journey,";
|
|
|
- mes "the payment will be a bit expensive than normal. It will cost you 10,000z !!";
|
|
|
- mes "And that's what lets you enjoy";
|
|
|
- mes "a peaceful and fascinating";
|
|
|
- mes "honey moon trip...?";
|
|
|
+ mes "UhOh, I'm sorry.";
|
|
|
+ mes "You can't go there if you're not married...";
|
|
|
+ mes "Why don't you go to the Prontera Inn,";
|
|
|
+ mes "and cheer yourself up?";
|
|
|
close;
|
|
|
-
|
|
|
-s_Go:
|
|
|
- if(getpartnerid() == 0)
|
|
|
-{
|
|
|
- mes "[Marry Happy]";
|
|
|
- mes "UhOh, I'm sorry.";
|
|
|
- mes "You can't go there if you're not married...";
|
|
|
- mes "Why don't you go to the Prontera Inn,";
|
|
|
- mes "and cheer yourself up?";
|
|
|
- close;
|
|
|
-}
|
|
|
- else if(Zeny < 10000)
|
|
|
-{
|
|
|
- mes "[Marry Happy]";
|
|
|
- mes "I've explained about the trip to 'Jawaii'.";
|
|
|
- mes "You'll need 10,000 z.";
|
|
|
- mes "If you do not have enough zeny,";
|
|
|
- mes "why don't you seek help from your partner...?";
|
|
|
- close;
|
|
|
-}
|
|
|
- set Zeny,Zeny - 10000;
|
|
|
- mes "[Marry Happy]";
|
|
|
- mes "Enjoy your trip...!!";
|
|
|
- mes "Let's go to 'Jawaii'...!!";
|
|
|
- close2;
|
|
|
- warp "jawaii",241,115;
|
|
|
- end;
|
|
|
-
|
|
|
-s_Cancel:
|
|
|
+ } else if(Zeny < 10000){
|
|
|
mes "[Marry Happy]";
|
|
|
- mes "There's nothing that is as exciting as";
|
|
|
- mes "travelling together, especially when";
|
|
|
- mes "you're travelling with your loved ones.";
|
|
|
- mes "You must be very happy, aren't you?";
|
|
|
+ mes "I've explained about the trip to 'Jawaii'.";
|
|
|
+ mes "You'll need 10,000 z.";
|
|
|
+ mes "If you do not have enough zeny,";
|
|
|
+ mes "why don't you seek help from your partner...?";
|
|
|
close;
|
|
|
-}
|
|
|
+ }
|
|
|
+ set Zeny,Zeny - 10000;
|
|
|
+ mes "[Marry Happy]";
|
|
|
+ mes "Enjoy your trip...!!";
|
|
|
+ mes "Let's go to 'Jawaii'...!!";
|
|
|
+ close2;
|
|
|
+ warp "jawaii",241,115;
|
|
|
+ end;
|
|
|
+
|
|
|
+ M_End:
|
|
|
+ mes "[Marry Happy]";
|
|
|
+ mes "There's nothing that is as exciting as";
|
|
|
+ mes "travelling together, especially when";
|
|
|
+ mes "you're travelling with your loved ones.";
|
|
|
+ mes "You must be very happy, aren't you?";
|
|
|
+ close;
|
|
|
+}
|