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@@ -27,7 +27,7 @@ bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{
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next;
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switch(select("I want to join your army!:End Conversation")) {
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case 1:
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- if ((Class == Job_Novice) || (BaseClass == Job_Super_Novice)) {
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+ if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
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mes "[Guillaume Army Officer]";
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mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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}
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@@ -96,7 +96,7 @@ bat_room,140,178,5 script Tierra Gorge Officer#02a 418,{
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next;
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switch(select("I want to join your army!:End Conversation")) {
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case 1:
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- if ((Class == Job_Novice) || (BaseClass == Job_Super_Novice)) {
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+ if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
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mes "[Guillaume Army Officer]";
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mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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}
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@@ -233,7 +233,7 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{
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next;
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switch(select("I want to join your army!:End Conversation")) {
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case 1:
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- if ((Class == Job_Novice) || (BaseClass == Job_Super_Novice)) {
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+ if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
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mes "[Croix Army Officer]";
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mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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}
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@@ -302,7 +302,7 @@ bat_room,140,121,1 script Tierra Gorge Officer#02b 414,{
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next;
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switch(select("I want to join your army!:End Conversation")) {
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case 1:
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- if ((Class == Job_Novice) || (BaseClass == Job_Super_Novice)) {
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+ if ((BaseJob == Job_Novice) || (BaseJob == Job_Super_Novice)) {
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mes "[Croix Army Officer]";
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mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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}
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