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@@ -8082,7 +8082,7 @@ REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',5,0,NULL,0
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REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddRace,RC_Boss,100; bonus2 bExpAddRace,RC_NonBoss,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddRace,RC_Boss,100; bonus2 bExpAddRace,RC_NonBoss,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',5,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'70',0,485,'bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',5,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'70',0,485,'bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',5,0,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bVit,1; bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',5,0,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bVit,1; bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',5,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',5,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; if(getrefine()>=7) bonus2 bAddMonsterDropItem,522,100*(getrefine()-6);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',5,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; if(getrefine()>=7) bonus2 bAddMonsterDropItem,522,100*(getrefine()-6);',NULL,NULL);
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