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@@ -2399,6 +2399,1101 @@
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/// Do not modify code below this, until the end of the API hook, since it will be automatically generated again
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/// Do not modify code below this, until the end of the API hook, since it will be automatically generated again
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/// @APIHOOK_START(EFST_CONST)
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/// @APIHOOK_START(EFST_CONST)
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export_constant(EFST_BLANK);
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export_constant(EFST_BLANK);
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+ export_constant(EFST_PROVOKE);
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+ export_constant(EFST_ENDURE);
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+ export_constant(EFST_TWOHANDQUICKEN);
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+ export_constant(EFST_CONCENTRATION);
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+ export_constant(EFST_HIDING);
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+ export_constant(EFST_CLOAKING);
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+ export_constant(EFST_ENCHANTPOISON);
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+ export_constant(EFST_POISONREACT);
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+ export_constant(EFST_QUAGMIRE);
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+ export_constant(EFST_ANGELUS);
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+ export_constant(EFST_BLESSING);
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+ export_constant(EFST_CRUCIS);
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+ export_constant(EFST_INC_AGI);
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+ export_constant(EFST_DEC_AGI);
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+ export_constant(EFST_SLOWPOISON);
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+ export_constant(EFST_IMPOSITIO);
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+ export_constant(EFST_SUFFRAGIUM);
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+ export_constant(EFST_ASPERSIO);
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+ export_constant(EFST_BENEDICTIO);
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+ export_constant(EFST_KYRIE);
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+ export_constant(EFST_MAGNIFICAT);
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+ export_constant(EFST_GLORIA);
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+ export_constant(EFST_LEXAETERNA);
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+ export_constant(EFST_ADRENALINE);
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+ export_constant(EFST_WEAPONPERFECT);
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+ export_constant(EFST_OVERTHRUST);
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+ export_constant(EFST_MAXIMIZE);
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+ export_constant(EFST_RIDING);
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+ export_constant(EFST_FALCON);
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+ export_constant(EFST_TRICKDEAD);
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+ export_constant(EFST_SHOUT);
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+ export_constant(EFST_ENERGYCOAT);
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+ export_constant(EFST_BROKENARMOR);
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+ export_constant(EFST_BROKENWEAPON);
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+ export_constant(EFST_ILLUSION);
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+ export_constant(EFST_WEIGHTOVER50);
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+ export_constant(EFST_WEIGHTOVER90);
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+ export_constant(EFST_ATTHASTE_POTION1);
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+ export_constant(EFST_ATTHASTE_POTION2);
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+ export_constant(EFST_ATTHASTE_POTION3);
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+ export_constant(EFST_ATTHASTE_INFINITY);
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+ export_constant(EFST_MOVHASTE_POTION);
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+ export_constant(EFST_MOVHASTE_INFINITY);
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+ export_constant(EFST_AUTOCOUNTER);
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+ export_constant(EFST_SPLASHER);
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+ export_constant(EFST_ANKLESNARE);
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+ export_constant(EFST_POSTDELAY);
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+ export_constant(EFST_NOACTION);
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+ export_constant(EFST_IMPOSSIBLEPICKUP);
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+ export_constant(EFST_BARRIER);
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+ export_constant(EFST_NOEQUIPWEAPON);
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+ export_constant(EFST_NOEQUIPSHIELD);
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+ export_constant(EFST_NOEQUIPARMOR);
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+ export_constant(EFST_NOEQUIPHELM);
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+ export_constant(EFST_PROTECTWEAPON);
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+ export_constant(EFST_PROTECTSHIELD);
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+ export_constant(EFST_PROTECTARMOR);
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+ export_constant(EFST_PROTECTHELM);
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+ export_constant(EFST_AUTOGUARD);
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+ export_constant(EFST_REFLECTSHIELD);
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+ export_constant(EFST_DEVOTION);
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+ export_constant(EFST_PROVIDENCE);
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+ export_constant(EFST_DEFENDER);
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+ export_constant(EFST_MAGICROD);
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+ export_constant(EFST_WEAPONPROPERTY);
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+ export_constant(EFST_AUTOSPELL);
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+ export_constant(EFST_SPECIALZONE);
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+ export_constant(EFST_MASK);
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+ export_constant(EFST_SPEARQUICKEN);
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+ export_constant(EFST_BDPLAYING);
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+ export_constant(EFST_WHISTLE);
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+ export_constant(EFST_ASSASSINCROSS);
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+ export_constant(EFST_POEMBRAGI);
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+ export_constant(EFST_APPLEIDUN);
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+ export_constant(EFST_HUMMING);
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+ export_constant(EFST_DONTFORGETME);
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+ export_constant(EFST_FORTUNEKISS);
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+ export_constant(EFST_SERVICEFORYOU);
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+ export_constant(EFST_RICHMANKIM);
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+ export_constant(EFST_ETERNALCHAOS);
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+ export_constant(EFST_DRUMBATTLEFIELD);
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+ export_constant(EFST_RINGNIBELUNGEN);
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+ export_constant(EFST_ROKISWEIL);
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+ export_constant(EFST_INTOABYSS);
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+ export_constant(EFST_SIEGFRIED);
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+ export_constant(EFST_BLADESTOP);
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+ export_constant(EFST_EXPLOSIONSPIRITS);
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+ export_constant(EFST_STEELBODY);
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+ export_constant(EFST_EXTREMITYFIST);
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+ export_constant(EFST_COMBOATTACK);
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+ export_constant(EFST_PROPERTYFIRE);
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+ export_constant(EFST_PROPERTYWATER);
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+ export_constant(EFST_PROPERTYWIND);
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+ export_constant(EFST_PROPERTYGROUND);
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+ export_constant(EFST_MAGICATTACK);
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+ export_constant(EFST_STOP);
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+ export_constant(EFST_WEAPONBRAKER);
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+ export_constant(EFST_PROPERTYUNDEAD);
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+ export_constant(EFST_POWERUP);
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+ export_constant(EFST_AGIUP);
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+ export_constant(EFST_SIEGEMODE);
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+ export_constant(EFST_INVISIBLE);
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+ export_constant(EFST_STATUSONE);
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+ export_constant(EFST_AURABLADE);
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+ export_constant(EFST_PARRYING);
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+ export_constant(EFST_LKCONCENTRATION);
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+ export_constant(EFST_TENSIONRELAX);
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+ export_constant(EFST_BERSERK);
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+ export_constant(EFST_SACRIFICE);
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+ export_constant(EFST_GOSPEL);
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+ export_constant(EFST_ASSUMPTIO);
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+ export_constant(EFST_BASILICA);
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+ export_constant(EFST_GROUNDMAGIC);
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+ export_constant(EFST_MAGICPOWER);
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+ export_constant(EFST_EDP);
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+ export_constant(EFST_TRUESIGHT);
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+ export_constant(EFST_WINDWALK);
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+ export_constant(EFST_MELTDOWN);
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+ export_constant(EFST_CARTBOOST);
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+ export_constant(EFST_CHASEWALK);
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+ export_constant(EFST_SWORDREJECT);
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+ export_constant(EFST_MARIONETTE_MASTER);
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+ export_constant(EFST_MARIONETTE);
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+ export_constant(EFST_MOON);
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+ export_constant(EFST_BLOODING);
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+ export_constant(EFST_JOINTBEAT);
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+ export_constant(EFST_MINDBREAKER);
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+ export_constant(EFST_MEMORIZE);
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+ export_constant(EFST_FOGWALL);
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+ export_constant(EFST_SPIDERWEB);
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+ export_constant(EFST_PROTECTEXP);
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+ export_constant(EFST_SUB_WEAPONPROPERTY);
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+ export_constant(EFST_AUTOBERSERK);
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+ export_constant(EFST_RUN);
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+ export_constant(EFST_TING);
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+ export_constant(EFST_STORMKICK_ON);
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+ export_constant(EFST_STORMKICK_READY);
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+ export_constant(EFST_DOWNKICK_ON);
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+ export_constant(EFST_DOWNKICK_READY);
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+ export_constant(EFST_TURNKICK_ON);
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+ export_constant(EFST_TURNKICK_READY);
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+ export_constant(EFST_COUNTER_ON);
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+ export_constant(EFST_COUNTER_READY);
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+ export_constant(EFST_DODGE_ON);
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+ export_constant(EFST_DODGE_READY);
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+ export_constant(EFST_STRUP);
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+ export_constant(EFST_PROPERTYDARK);
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+ export_constant(EFST_ADRENALINE2);
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+ export_constant(EFST_PROPERTYTELEKINESIS);
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+ export_constant(EFST_SOULLINK);
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+ export_constant(EFST_PLUSATTACKPOWER);
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+ export_constant(EFST_PLUSMAGICPOWER);
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+ export_constant(EFST_DEVIL1);
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+ export_constant(EFST_KAITE);
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+ export_constant(EFST_SWOO);
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+ export_constant(EFST_STAR2);
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+ export_constant(EFST_KAIZEL);
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+ export_constant(EFST_KAAHI);
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+ export_constant(EFST_KAUPE);
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+ export_constant(EFST_SMA_READY);
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+ export_constant(EFST_SKE);
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+ export_constant(EFST_ONEHANDQUICKEN);
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+ export_constant(EFST_FRIEND);
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+ export_constant(EFST_FRIENDUP);
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+ export_constant(EFST_SG_WARM);
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+ export_constant(EFST_SG_SUN_WARM);
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+ export_constant(EFST_SG_MOON_WARM);
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+ export_constant(EFST_SG_STAR_WARM);
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+ export_constant(EFST_EMOTION);
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+ export_constant(EFST_SUN_COMFORT);
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+ export_constant(EFST_MOON_COMFORT);
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+ export_constant(EFST_STAR_COMFORT);
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+ export_constant(EFST_EXPUP);
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+ export_constant(EFST_GDSKILL_BATTLEORDER);
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+ export_constant(EFST_GDSKILL_REGENERATION);
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+ export_constant(EFST_GDSKILL_POSTDELAY);
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+ export_constant(EFST_RESISTHANDICAP);
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+ export_constant(EFST_MAXHPPERCENT);
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+ export_constant(EFST_MAXSPPERCENT);
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+ export_constant(EFST_DEFENCE);
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+ export_constant(EFST_SLOWDOWN);
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+ export_constant(EFST_PRESERVE);
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+ export_constant(EFST_CHASEWALK2);
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+ export_constant(EFST_NOT_EXTREMITYFIST);
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+ export_constant(EFST_CLAIRVOYANCE);
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+ export_constant(EFST_MOVESLOW_POTION);
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+ export_constant(EFST_DOUBLECASTING);
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+ export_constant(EFST_GRAVITATION);
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+ export_constant(EFST_OVERTHRUSTMAX);
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+ export_constant(EFST_LONGING);
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+ export_constant(EFST_HERMODE);
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+ export_constant(EFST_TAROTCARD);
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+ export_constant(EFST_HLIF_AVOID);
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+ export_constant(EFST_HFLI_FLEET);
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+ export_constant(EFST_HFLI_SPEED);
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+ export_constant(EFST_HLIF_CHANGE);
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+ export_constant(EFST_HAMI_BLOODLUST);
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+ export_constant(EFST_CR_SHRINK);
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+ export_constant(EFST_WZ_SIGHTBLASTER);
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+ export_constant(EFST_DC_WINKCHARM);
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+ export_constant(EFST_RG_CCONFINE_M);
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+ export_constant(EFST_RG_CCONFINE_S);
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+ export_constant(EFST_DISABLEMOVE);
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+ export_constant(EFST_GS_MADNESSCANCEL);
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+ export_constant(EFST_GS_GATLINGFEVER);
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+ export_constant(EFST_EARTHSCROLL);
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+ export_constant(EFST_NJ_UTSUSEMI);
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+ export_constant(EFST_NJ_BUNSINJYUTSU);
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+ export_constant(EFST_NJ_NEN);
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+ export_constant(EFST_GS_ADJUSTMENT);
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+ export_constant(EFST_GS_ACCURACY);
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+ export_constant(EFST_NJ_SUITON);
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+ export_constant(EFST_PET);
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+ export_constant(EFST_MENTAL);
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+ export_constant(EFST_EXPMEMORY);
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+ export_constant(EFST_PERFORMANCE);
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+ export_constant(EFST_GAIN);
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+ export_constant(EFST_GRIFFON);
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+ export_constant(EFST_DRIFT);
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+ export_constant(EFST_WALLSHIFT);
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+ export_constant(EFST_REINCARNATION);
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+ export_constant(EFST_PATTACK);
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+ export_constant(EFST_PSPEED);
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+ export_constant(EFST_PDEFENSE);
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+ export_constant(EFST_PCRITICAL);
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+ export_constant(EFST_RANKING);
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+ export_constant(EFST_PTRIPLE);
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+ export_constant(EFST_DENERGY);
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+ export_constant(EFST_WAVE1);
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+ export_constant(EFST_WAVE2);
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+ export_constant(EFST_WAVE3);
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+ export_constant(EFST_WAVE4);
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+ export_constant(EFST_DAURA);
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+ export_constant(EFST_DFREEZER);
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+ export_constant(EFST_DPUNISH);
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+ export_constant(EFST_DBARRIER);
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+ export_constant(EFST_DWARNING);
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+ export_constant(EFST_MOUSEWHEEL);
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+ export_constant(EFST_DGAUGE);
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+ export_constant(EFST_DACCEL);
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+ export_constant(EFST_DBLOCK);
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+ export_constant(EFST_FOOD_STR);
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+ export_constant(EFST_FOOD_AGI);
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+ export_constant(EFST_FOOD_VIT);
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+ export_constant(EFST_FOOD_DEX);
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+ export_constant(EFST_FOOD_INT);
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+ export_constant(EFST_FOOD_LUK);
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+ export_constant(EFST_FOOD_BASICAVOIDANCE);
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+ export_constant(EFST_FOOD_BASICHIT);
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+ export_constant(EFST_FOOD_CRITICALSUCCESSVALUE);
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+ export_constant(EFST_CASH_PLUSEXP);
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+ export_constant(EFST_CASH_DEATHPENALTY);
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+ export_constant(EFST_CASH_RECEIVEITEM);
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+ export_constant(EFST_CASH_BOSS_ALARM);
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+ export_constant(EFST_DA_ENERGY);
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+ export_constant(EFST_DA_FIRSTSLOT);
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+ export_constant(EFST_DA_HEADDEF);
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+ export_constant(EFST_DA_SPACE);
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+ export_constant(EFST_DA_TRANSFORM);
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+ export_constant(EFST_DA_ITEMREBUILD);
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+ export_constant(EFST_DA_ILLUSION);
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+ export_constant(EFST_DA_DARKPOWER);
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+ export_constant(EFST_DA_EARPLUG);
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+ export_constant(EFST_DA_CONTRACT);
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+ export_constant(EFST_DA_BLACK);
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+ export_constant(EFST_DA_MAGICCART);
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+ export_constant(EFST_CRYSTAL);
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+ export_constant(EFST_DA_REBUILD);
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+ export_constant(EFST_DA_EDARKNESS);
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+ export_constant(EFST_DA_EGUARDIAN);
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+ export_constant(EFST_DA_TIMEOUT);
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+ export_constant(EFST_FOOD_STR_CASH);
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+ export_constant(EFST_FOOD_AGI_CASH);
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+ export_constant(EFST_FOOD_VIT_CASH);
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+ export_constant(EFST_FOOD_DEX_CASH);
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+ export_constant(EFST_FOOD_INT_CASH);
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+ export_constant(EFST_FOOD_LUK_CASH);
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+ export_constant(EFST_MER_FLEE);
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+ export_constant(EFST_MER_ATK);
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+ export_constant(EFST_MER_HP);
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+ export_constant(EFST_MER_SP);
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+ export_constant(EFST_MER_HIT);
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+ export_constant(EFST_SLOWCAST);
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+ export_constant(EFST_MAGICMIRROR);
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+ export_constant(EFST_STONESKIN);
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+ export_constant(EFST_ANTIMAGIC);
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+ export_constant(EFST_CRITICALWOUND);
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+ export_constant(EFST_NPC_DEFENDER);
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+ export_constant(EFST_NOACTION_WAIT);
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+ export_constant(EFST_MOVHASTE_HORSE);
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+ export_constant(EFST_PROTECT_DEF);
|
|
|
|
+ export_constant(EFST_PROTECT_MDEF);
|
|
|
|
+ export_constant(EFST_HEALPLUS);
|
|
|
|
+ export_constant(EFST_S_LIFEPOTION);
|
|
|
|
+ export_constant(EFST_L_LIFEPOTION);
|
|
|
|
+ export_constant(EFST_CRITICALPERCENT);
|
|
|
|
+ export_constant(EFST_PLUSAVOIDVALUE);
|
|
|
|
+ export_constant(EFST_ATKER_ASPD);
|
|
|
|
+ export_constant(EFST_TARGET_ASPD);
|
|
|
|
+ export_constant(EFST_ATKER_MOVESPEED);
|
|
|
|
+ export_constant(EFST_ATKER_BLOOD);
|
|
|
|
+ export_constant(EFST_TARGET_BLOOD);
|
|
|
|
+ export_constant(EFST_ARMOR_PROPERTY);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_A);
|
|
|
|
+ export_constant(EFST_HELLPOWER);
|
|
|
|
+ export_constant(EFST_STEAMPACK);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_B);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_C);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_D);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_E);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_F);
|
|
|
|
+ export_constant(EFST_INVINCIBLE);
|
|
|
|
+ export_constant(EFST_CASH_PLUSONLYJOBEXP);
|
|
|
|
+ export_constant(EFST_PARTYFLEE);
|
|
|
|
+ export_constant(EFST_ANGEL_PROTECT);
|
|
|
|
+ export_constant(EFST_ENDURE_MDEF);
|
|
|
|
+ export_constant(EFST_ENCHANTBLADE);
|
|
|
|
+ export_constant(EFST_DEATHBOUND);
|
|
|
|
+ export_constant(EFST_REFRESH);
|
|
|
|
+ export_constant(EFST_GIANTGROWTH);
|
|
|
|
+ export_constant(EFST_STONEHARDSKIN);
|
|
|
|
+ export_constant(EFST_VITALITYACTIVATION);
|
|
|
|
+ export_constant(EFST_FIGHTINGSPIRIT);
|
|
|
|
+ export_constant(EFST_ABUNDANCE);
|
|
|
|
+ export_constant(EFST_REUSE_MILLENNIUMSHIELD);
|
|
|
|
+ export_constant(EFST_REUSE_CRUSHSTRIKE);
|
|
|
|
+ export_constant(EFST_REUSE_REFRESH);
|
|
|
|
+ export_constant(EFST_REUSE_STORMBLAST);
|
|
|
|
+ export_constant(EFST_VENOMIMPRESS);
|
|
|
|
+ export_constant(EFST_EPICLESIS);
|
|
|
|
+ export_constant(EFST_ORATIO);
|
|
|
|
+ export_constant(EFST_LAUDAAGNUS);
|
|
|
|
+ export_constant(EFST_LAUDARAMUS);
|
|
|
|
+ export_constant(EFST_CLOAKINGEXCEED);
|
|
|
|
+ export_constant(EFST_HALLUCINATIONWALK);
|
|
|
|
+ export_constant(EFST_HALLUCINATIONWALK_POSTDELAY);
|
|
|
|
+ export_constant(EFST_RENOVATIO);
|
|
|
|
+ export_constant(EFST_WEAPONBLOCKING);
|
|
|
|
+ export_constant(EFST_WEAPONBLOCKING_POSTDELAY);
|
|
|
|
+ export_constant(EFST_ROLLINGCUTTER);
|
|
|
|
+ export_constant(EFST_EXPIATIO);
|
|
|
|
+ export_constant(EFST_POISONINGWEAPON);
|
|
|
|
+ export_constant(EFST_TOXIN);
|
|
|
|
+ export_constant(EFST_PARALYSE);
|
|
|
|
+ export_constant(EFST_VENOMBLEED);
|
|
|
|
+ export_constant(EFST_MAGICMUSHROOM);
|
|
|
|
+ export_constant(EFST_DEATHHURT);
|
|
|
|
+ export_constant(EFST_PYREXIA);
|
|
|
|
+ export_constant(EFST_OBLIVIONCURSE);
|
|
|
|
+ export_constant(EFST_LEECHESEND);
|
|
|
|
+ export_constant(EFST_DUPLELIGHT);
|
|
|
|
+ export_constant(EFST_FROSTMISTY);
|
|
|
|
+ export_constant(EFST_FEARBREEZE);
|
|
|
|
+ export_constant(EFST_ELECTRICSHOCKER);
|
|
|
|
+ export_constant(EFST_MARSHOFABYSS);
|
|
|
|
+ export_constant(EFST_RECOGNIZEDSPELL);
|
|
|
|
+ export_constant(EFST_STASIS);
|
|
|
|
+ export_constant(EFST_WUGRIDER);
|
|
|
|
+ export_constant(EFST_WUGDASH);
|
|
|
|
+ export_constant(EFST_WUGBITE);
|
|
|
|
+ export_constant(EFST_CAMOUFLAGE);
|
|
|
|
+ export_constant(EFST_ACCELERATION);
|
|
|
|
+ export_constant(EFST_HOVERING);
|
|
|
|
+ export_constant(EFST_SUMMON1);
|
|
|
|
+ export_constant(EFST_SUMMON2);
|
|
|
|
+ export_constant(EFST_SUMMON3);
|
|
|
|
+ export_constant(EFST_SUMMON4);
|
|
|
|
+ export_constant(EFST_SUMMON5);
|
|
|
|
+ export_constant(EFST_MVPCARD_TAOGUNKA);
|
|
|
|
+ export_constant(EFST_MVPCARD_MISTRESS);
|
|
|
|
+ export_constant(EFST_MVPCARD_ORCHERO);
|
|
|
|
+ export_constant(EFST_MVPCARD_ORCLORD);
|
|
|
|
+ export_constant(EFST_OVERHEAT_LIMITPOINT);
|
|
|
|
+ export_constant(EFST_OVERHEAT);
|
|
|
|
+ export_constant(EFST_SHAPESHIFT);
|
|
|
|
+ export_constant(EFST_INFRAREDSCAN);
|
|
|
|
+ export_constant(EFST_MAGNETICFIELD);
|
|
|
|
+ export_constant(EFST_NEUTRALBARRIER);
|
|
|
|
+ export_constant(EFST_NEUTRALBARRIER_MASTER);
|
|
|
|
+ export_constant(EFST_STEALTHFIELD);
|
|
|
|
+ export_constant(EFST_STEALTHFIELD_MASTER);
|
|
|
|
+ export_constant(EFST_MANU_ATK);
|
|
|
|
+ export_constant(EFST_MANU_DEF);
|
|
|
|
+ export_constant(EFST_SPL_ATK);
|
|
|
|
+ export_constant(EFST_SPL_DEF);
|
|
|
|
+ export_constant(EFST_REPRODUCE);
|
|
|
|
+ export_constant(EFST_MANU_MATK);
|
|
|
|
+ export_constant(EFST_SPL_MATK);
|
|
|
|
+ export_constant(EFST_STR_SCROLL);
|
|
|
|
+ export_constant(EFST_INT_SCROLL);
|
|
|
|
+ export_constant(EFST_LG_REFLECTDAMAGE);
|
|
|
|
+ export_constant(EFST_FORCEOFVANGUARD);
|
|
|
|
+ export_constant(EFST_BUCHEDENOEL);
|
|
|
|
+ export_constant(EFST_AUTOSHADOWSPELL);
|
|
|
|
+ export_constant(EFST_SHADOWFORM);
|
|
|
|
+ export_constant(EFST_RAID);
|
|
|
|
+ export_constant(EFST_SHIELDSPELL_DEF);
|
|
|
|
+ export_constant(EFST_SHIELDSPELL_MDEF);
|
|
|
|
+ export_constant(EFST_SHIELDSPELL_REF);
|
|
|
|
+ export_constant(EFST_BODYPAINT);
|
|
|
|
+ export_constant(EFST_EXEEDBREAK);
|
|
|
|
+ export_constant(EFST_ADORAMUS);
|
|
|
|
+ export_constant(EFST_PRESTIGE);
|
|
|
|
+ export_constant(EFST_INVISIBILITY);
|
|
|
|
+ export_constant(EFST_DEADLYINFECT);
|
|
|
|
+ export_constant(EFST_BANDING);
|
|
|
|
+ export_constant(EFST_EARTHDRIVE);
|
|
|
|
+ export_constant(EFST_INSPIRATION);
|
|
|
|
+ export_constant(EFST_ENERVATION);
|
|
|
|
+ export_constant(EFST_GROOMY);
|
|
|
|
+ export_constant(EFST_RAISINGDRAGON);
|
|
|
|
+ export_constant(EFST_IGNORANCE);
|
|
|
|
+ export_constant(EFST_LAZINESS);
|
|
|
|
+ export_constant(EFST_LIGHTNINGWALK);
|
|
|
|
+ export_constant(EFST_ACARAJE);
|
|
|
|
+ export_constant(EFST_UNLUCKY);
|
|
|
|
+ export_constant(EFST_CURSEDCIRCLE_ATKER);
|
|
|
|
+ export_constant(EFST_CURSEDCIRCLE_TARGET);
|
|
|
|
+ export_constant(EFST_WEAKNESS);
|
|
|
|
+ export_constant(EFST_CRESCENTELBOW);
|
|
|
|
+ export_constant(EFST_NOEQUIPACCESSARY);
|
|
|
|
+ export_constant(EFST_STRIPACCESSARY);
|
|
|
|
+ export_constant(EFST_MANHOLE);
|
|
|
|
+ export_constant(EFST_POPECOOKIE);
|
|
|
|
+ export_constant(EFST_FALLENEMPIRE);
|
|
|
|
+ export_constant(EFST_GENTLETOUCH_ENERGYGAIN);
|
|
|
|
+ export_constant(EFST_GENTLETOUCH_CHANGE);
|
|
|
|
+ export_constant(EFST_GENTLETOUCH_REVITALIZE);
|
|
|
|
+ export_constant(EFST_BLOODYLUST);
|
|
|
|
+ export_constant(EFST_SWING);
|
|
|
|
+ export_constant(EFST_SYMPHONY_LOVE);
|
|
|
|
+ export_constant(EFST_PROPERTYWALK);
|
|
|
|
+ export_constant(EFST_SPELLFIST);
|
|
|
|
+ export_constant(EFST_NETHERWORLD);
|
|
|
|
+ export_constant(EFST_SIREN);
|
|
|
|
+ export_constant(EFST_HANDICAPSTATE_DEEP_SLEEP);
|
|
|
|
+ export_constant(EFST_SIRCLEOFNATURE);
|
|
|
|
+ export_constant(EFST_COLD);
|
|
|
|
+ export_constant(EFST_GLOOMYDAY);
|
|
|
|
+ export_constant(EFST_SONG_OF_MANA);
|
|
|
|
+ export_constant(EFST_CLOUD_KILL);
|
|
|
|
+ export_constant(EFST_DANCE_WITH_WUG);
|
|
|
|
+ export_constant(EFST_RUSH_WINDMILL);
|
|
|
|
+ export_constant(EFST_ECHOSONG);
|
|
|
|
+ export_constant(EFST_HARMONIZE);
|
|
|
|
+ export_constant(EFST_STRIKING);
|
|
|
|
+ export_constant(EFST_WARMER);
|
|
|
|
+ export_constant(EFST_MOONLIT_SERENADE);
|
|
|
|
+ export_constant(EFST_SATURDAY_NIGHT_FEVER);
|
|
|
|
+ export_constant(EFST_SITDOWN_FORCE);
|
|
|
|
+ export_constant(EFST_ANALYZE);
|
|
|
|
+ export_constant(EFST_LERADS_DEW);
|
|
|
|
+ export_constant(EFST_MELODYOFSINK);
|
|
|
|
+ export_constant(EFST_BEYOND_OF_WARCRY);
|
|
|
|
+ export_constant(EFST_UNLIMITED_HUMMING_VOICE);
|
|
|
|
+ export_constant(EFST_SPELLBOOK1);
|
|
|
|
+ export_constant(EFST_SPELLBOOK2);
|
|
|
|
+ export_constant(EFST_SPELLBOOK3);
|
|
|
|
+ export_constant(EFST_FREEZE_SP);
|
|
|
|
+ export_constant(EFST_GN_TRAINING_SWORD);
|
|
|
|
+ export_constant(EFST_GN_REMODELING_CART);
|
|
|
|
+ export_constant(EFST_GN_CARTBOOST);
|
|
|
|
+ export_constant(EFST_FIXEDCASTINGTM_REDUCE);
|
|
|
|
+ export_constant(EFST_THORNS_TRAP);
|
|
|
|
+ export_constant(EFST_BLOOD_SUCKER);
|
|
|
|
+ export_constant(EFST_SPORE_EXPLOSION);
|
|
|
|
+ export_constant(EFST_DEMONIC_FIRE);
|
|
|
|
+ export_constant(EFST_FIRE_EXPANSION_SMOKE_POWDER);
|
|
|
|
+ export_constant(EFST_FIRE_EXPANSION_TEAR_GAS);
|
|
|
|
+ export_constant(EFST_BLOCKING_PLAY);
|
|
|
|
+ export_constant(EFST_MANDRAGORA);
|
|
|
|
+ export_constant(EFST_ACTIVATE);
|
|
|
|
+ export_constant(EFST_AB_SECRAMENT);
|
|
|
|
+ export_constant(EFST_ASSUMPTIO2);
|
|
|
|
+ export_constant(EFST_TK_SEVENWIND);
|
|
|
|
+ export_constant(EFST_LIMIT_ODINS_RECALL);
|
|
|
|
+ export_constant(EFST_STOMACHACHE);
|
|
|
|
+ export_constant(EFST_MYSTERIOUS_POWDER);
|
|
|
|
+ export_constant(EFST_MELON_BOMB);
|
|
|
|
+ export_constant(EFST_BANANA_BOMB_SITDOWN_POSTDELAY);
|
|
|
|
+ export_constant(EFST_PROMOTE_HEALTH_RESERCH);
|
|
|
|
+ export_constant(EFST_ENERGY_DRINK_RESERCH);
|
|
|
|
+ export_constant(EFST_EXTRACT_WHITE_POTION_Z);
|
|
|
|
+ export_constant(EFST_VITATA_500);
|
|
|
|
+ export_constant(EFST_EXTRACT_SALAMINE_JUICE);
|
|
|
|
+ export_constant(EFST_BOOST500);
|
|
|
|
+ export_constant(EFST_FULL_SWING_K);
|
|
|
|
+ export_constant(EFST_MANA_PLUS);
|
|
|
|
+ export_constant(EFST_MUSTLE_M);
|
|
|
|
+ export_constant(EFST_LIFE_FORCE_F);
|
|
|
|
+ export_constant(EFST_VACUUM_EXTREME);
|
|
|
|
+ export_constant(EFST_SAVAGE_STEAK);
|
|
|
|
+ export_constant(EFST_COCKTAIL_WARG_BLOOD);
|
|
|
|
+ export_constant(EFST_MINOR_BBQ);
|
|
|
|
+ export_constant(EFST_SIROMA_ICE_TEA);
|
|
|
|
+ export_constant(EFST_DROCERA_HERB_STEAMED);
|
|
|
|
+ export_constant(EFST_PUTTI_TAILS_NOODLES);
|
|
|
|
+ export_constant(EFST_BANANA_BOMB);
|
|
|
|
+ export_constant(XXX_EFST_SM_ELEMENTAL);
|
|
|
|
+ export_constant(EFST_SPELLBOOK4);
|
|
|
|
+ export_constant(EFST_SPELLBOOK5);
|
|
|
|
+ export_constant(EFST_SPELLBOOK6);
|
|
|
|
+ export_constant(EFST_SPELLBOOK7);
|
|
|
|
+ export_constant(EFST_ELEMENTAL_AGGRESSIVE);
|
|
|
|
+ export_constant(EFST_RETURN_TO_ELDICASTES);
|
|
|
|
+ export_constant(EFST_BANDING_DEFENCE);
|
|
|
|
+ export_constant(EFST_SKELSCROLL);
|
|
|
|
+ export_constant(EFST_DISTRUCTIONSCROLL);
|
|
|
|
+ export_constant(EFST_ROYALSCROLL);
|
|
|
|
+ export_constant(EFST_IMMUNITYSCROLL);
|
|
|
|
+ export_constant(EFST_MYSTICSCROLL);
|
|
|
|
+ export_constant(EFST_BATTLESCROLL);
|
|
|
|
+ export_constant(EFST_ARMORSCROLL);
|
|
|
|
+ export_constant(EFST_FREYJASCROLL);
|
|
|
|
+ export_constant(EFST_SOULSCROLL);
|
|
|
|
+ export_constant(EFST_CIRCLE_OF_FIRE);
|
|
|
|
+ export_constant(EFST_CIRCLE_OF_FIRE_OPTION);
|
|
|
|
+ export_constant(EFST_FIRE_CLOAK);
|
|
|
|
+ export_constant(EFST_FIRE_CLOAK_OPTION);
|
|
|
|
+ export_constant(EFST_WATER_SCREEN);
|
|
|
|
+ export_constant(EFST_WATER_SCREEN_OPTION);
|
|
|
|
+ export_constant(EFST_WATER_DROP);
|
|
|
|
+ export_constant(EFST_WATER_DROP_OPTION);
|
|
|
|
+ export_constant(EFST_WIND_STEP);
|
|
|
|
+ export_constant(EFST_WIND_STEP_OPTION);
|
|
|
|
+ export_constant(EFST_WIND_CURTAIN);
|
|
|
|
+ export_constant(EFST_WIND_CURTAIN_OPTION);
|
|
|
|
+ export_constant(EFST_WATER_BARRIER);
|
|
|
|
+ export_constant(EFST_ZEPHYR);
|
|
|
|
+ export_constant(EFST_SOLID_SKIN);
|
|
|
|
+ export_constant(EFST_SOLID_SKIN_OPTION);
|
|
|
|
+ export_constant(EFST_STONE_SHIELD);
|
|
|
|
+ export_constant(EFST_STONE_SHIELD_OPTION);
|
|
|
|
+ export_constant(EFST_POWER_OF_GAIA);
|
|
|
|
+ export_constant(EFST_EL_WAIT);
|
|
|
|
+ export_constant(EFST_EL_PASSIVE);
|
|
|
|
+ export_constant(EFST_EL_DEFENSIVE);
|
|
|
|
+ export_constant(EFST_EL_OFFENSIVE);
|
|
|
|
+ export_constant(EFST_EL_COST);
|
|
|
|
+ export_constant(EFST_PYROTECHNIC);
|
|
|
|
+ export_constant(EFST_PYROTECHNIC_OPTION);
|
|
|
|
+ export_constant(EFST_HEATER);
|
|
|
|
+ export_constant(EFST_HEATER_OPTION);
|
|
|
|
+ export_constant(EFST_TROPIC);
|
|
|
|
+ export_constant(EFST_TROPIC_OPTION);
|
|
|
|
+ export_constant(EFST_AQUAPLAY);
|
|
|
|
+ export_constant(EFST_AQUAPLAY_OPTION);
|
|
|
|
+ export_constant(EFST_COOLER);
|
|
|
|
+ export_constant(EFST_COOLER_OPTION);
|
|
|
|
+ export_constant(EFST_CHILLY_AIR);
|
|
|
|
+ export_constant(EFST_CHILLY_AIR_OPTION);
|
|
|
|
+ export_constant(EFST_GUST);
|
|
|
|
+ export_constant(EFST_GUST_OPTION);
|
|
|
|
+ export_constant(EFST_BLAST);
|
|
|
|
+ export_constant(EFST_BLAST_OPTION);
|
|
|
|
+ export_constant(EFST_WILD_STORM);
|
|
|
|
+ export_constant(EFST_WILD_STORM_OPTION);
|
|
|
|
+ export_constant(EFST_PETROLOGY);
|
|
|
|
+ export_constant(EFST_PETROLOGY_OPTION);
|
|
|
|
+ export_constant(EFST_CURSED_SOIL);
|
|
|
|
+ export_constant(EFST_CURSED_SOIL_OPTION);
|
|
|
|
+ export_constant(EFST_UPHEAVAL);
|
|
|
|
+ export_constant(EFST_UPHEAVAL_OPTION);
|
|
|
|
+ export_constant(EFST_TIDAL_WEAPON);
|
|
|
|
+ export_constant(EFST_TIDAL_WEAPON_OPTION);
|
|
|
|
+ export_constant(EFST_ROCK_CRUSHER);
|
|
|
|
+ export_constant(EFST_ROCK_CRUSHER_ATK);
|
|
|
|
+ export_constant(EFST_FIRE_INSIGNIA);
|
|
|
|
+ export_constant(EFST_WATER_INSIGNIA);
|
|
|
|
+ export_constant(EFST_WIND_INSIGNIA);
|
|
|
|
+ export_constant(EFST_EARTH_INSIGNIA);
|
|
|
|
+ export_constant(EFST_EQUIPED_FLOOR);
|
|
|
|
+ export_constant(EFST_GUARDIAN_RECALL);
|
|
|
|
+ export_constant(EFST_MORA_BUFF);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_G);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_H);
|
|
|
|
+ export_constant(EFST_NEEDLE_OF_PARALYZE);
|
|
|
|
+ export_constant(EFST_PAIN_KILLER);
|
|
|
|
+ export_constant(EFST_G_LIFEPOTION);
|
|
|
|
+ export_constant(EFST_VITALIZE_POTION);
|
|
|
|
+ export_constant(EFST_LIGHT_OF_REGENE);
|
|
|
|
+ export_constant(EFST_OVERED_BOOST);
|
|
|
|
+ export_constant(EFST_SILENT_BREEZE);
|
|
|
|
+ export_constant(EFST_ODINS_POWER);
|
|
|
|
+ export_constant(EFST_STYLE_CHANGE);
|
|
|
|
+ export_constant(EFST_SONIC_CLAW_POSTDELAY);
|
|
|
|
+ export_constant(EFST_SILVERVEIN_RUSH_POSTDELAY);
|
|
|
|
+ export_constant(EFST_MIDNIGHT_FRENZY_POSTDELAY);
|
|
|
|
+ export_constant(EFST_GOLDENE_FERSE);
|
|
|
|
+ export_constant(EFST_ANGRIFFS_MODUS);
|
|
|
|
+ export_constant(EFST_TINDER_BREAKER);
|
|
|
|
+ export_constant(EFST_TINDER_BREAKER_POSTDELAY);
|
|
|
|
+ export_constant(EFST_CBC);
|
|
|
|
+ export_constant(EFST_CBC_POSTDELAY);
|
|
|
|
+ export_constant(EFST_EQC);
|
|
|
|
+ export_constant(EFST_MAGMA_FLOW);
|
|
|
|
+ export_constant(EFST_GRANITIC_ARMOR);
|
|
|
|
+ export_constant(EFST_PYROCLASTIC);
|
|
|
|
+ export_constant(EFST_VOLCANIC_ASH);
|
|
|
|
+ export_constant(EFST_SPIRITS_SAVEINFO1);
|
|
|
|
+ export_constant(EFST_SPIRITS_SAVEINFO2);
|
|
|
|
+ export_constant(EFST_MAGIC_CANDY);
|
|
|
|
+ export_constant(EFST_SEARCH_STORE_INFO);
|
|
|
|
+ export_constant(EFST_ALL_RIDING);
|
|
|
|
+ export_constant(EFST_ALL_RIDING_REUSE_LIMIT);
|
|
|
|
+ export_constant(EFST_MACRO);
|
|
|
|
+ export_constant(EFST_MACRO_POSTDELAY);
|
|
|
|
+ export_constant(EFST_BEER_BOTTLE_CAP);
|
|
|
|
+ export_constant(EFST_OVERLAPEXPUP);
|
|
|
|
+ export_constant(EFST_PC_IZ_DUN05);
|
|
|
|
+ export_constant(EFST_CRUSHSTRIKE);
|
|
|
|
+ export_constant(EFST_MONSTER_TRANSFORM);
|
|
|
|
+ export_constant(EFST_SIT);
|
|
|
|
+ export_constant(EFST_ONAIR);
|
|
|
|
+ export_constant(EFST_MTF_ASPD);
|
|
|
|
+ export_constant(EFST_MTF_RANGEATK);
|
|
|
|
+ export_constant(EFST_MTF_MATK);
|
|
|
|
+ export_constant(EFST_MTF_MLEATKED);
|
|
|
|
+ export_constant(EFST_MTF_CRIDAMAGE);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_MTF);
|
|
|
|
+ export_constant(EFST_MACRO_PERMIT);
|
|
|
|
+ export_constant(EFST_MACRO_PLAY);
|
|
|
|
+ export_constant(EFST_SKF_CAST);
|
|
|
|
+ export_constant(EFST_SKF_ASPD);
|
|
|
|
+ export_constant(EFST_SKF_ATK);
|
|
|
|
+ export_constant(EFST_SKF_MATK);
|
|
|
|
+ export_constant(EFST_REWARD_PLUSONLYJOBEXP);
|
|
|
|
+ export_constant(EFST_HANDICAPSTATE_NORECOVER);
|
|
|
|
+ export_constant(EFST_SET_NUM_DEF);
|
|
|
|
+ export_constant(EFST_SET_NUM_MDEF);
|
|
|
|
+ export_constant(EFST_SET_PER_DEF);
|
|
|
|
+ export_constant(EFST_SET_PER_MDEF);
|
|
|
|
+ export_constant(EFST_PARTYBOOKING_SEARCH_DELAY);
|
|
|
|
+ export_constant(EFST_PARTYBOOKING_REGISTER_DELAY);
|
|
|
|
+ export_constant(EFST_PERIOD_TIME_CHECK_DETECT_SKILL);
|
|
|
|
+ export_constant(EFST_KO_JYUMONJIKIRI);
|
|
|
|
+ export_constant(EFST_MEIKYOUSISUI);
|
|
|
|
+ export_constant(EFST_ATTHASTE_CASH);
|
|
|
|
+ export_constant(EFST_EQUIPPED_DIVINE_ARMOR);
|
|
|
|
+ export_constant(EFST_EQUIPPED_HOLY_ARMOR);
|
|
|
|
+ export_constant(EFST_2011RWC);
|
|
|
|
+ export_constant(EFST_KYOUGAKU);
|
|
|
|
+ export_constant(EFST_IZAYOI);
|
|
|
|
+ export_constant(EFST_ZENKAI);
|
|
|
|
+ export_constant(EFST_KG_KAGEHUMI);
|
|
|
|
+ export_constant(EFST_KYOMU);
|
|
|
|
+ export_constant(EFST_KAGEMUSYA);
|
|
|
|
+ export_constant(EFST_ZANGETSU);
|
|
|
|
+ export_constant(EFST_PHI_DEMON);
|
|
|
|
+ export_constant(EFST_GENSOU);
|
|
|
|
+ export_constant(EFST_AKAITSUKI);
|
|
|
|
+ export_constant(EFST_TETANY);
|
|
|
|
+ export_constant(EFST_GM_BATTLE);
|
|
|
|
+ export_constant(EFST_GM_BATTLE2);
|
|
|
|
+ export_constant(EFST_2011RWC_SCROLL);
|
|
|
|
+ export_constant(EFST_ACTIVE_MONSTER_TRANSFORM);
|
|
|
|
+ export_constant(EFST_MYSTICPOWDER);
|
|
|
|
+ export_constant(EFST_ECLAGE_RECALL);
|
|
|
|
+ export_constant(EFST_ENTRY_QUEUE_APPLY_DELAY);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_ECL);
|
|
|
|
+ export_constant(EFST_M_LIFEPOTION);
|
|
|
|
+ export_constant(EFST_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT);
|
|
|
|
+ export_constant(EFST_UNKNOWN_NAME);
|
|
|
|
+ export_constant(EFST_ON_PUSH_CART);
|
|
|
|
+ export_constant(EFST_HAT_EFFECT);
|
|
|
|
+ export_constant(EFST_FLOWER_LEAF);
|
|
|
|
+ export_constant(EFST_RAY_OF_PROTECTION);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_ATK);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_DEF);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_HEAL);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_HIDDEN);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_STATE);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_ITEMDEF);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_HPSP);
|
|
|
|
+ export_constant(EFST_FOLLOWER_NPC_SKILL_POSTDELAY);
|
|
|
|
+ export_constant(EFST_ALMIGHTY);
|
|
|
|
+ export_constant(EFST_GVG_GIANT);
|
|
|
|
+ export_constant(EFST_GVG_GOLEM);
|
|
|
|
+ export_constant(EFST_GVG_STUN);
|
|
|
|
+ export_constant(EFST_GVG_STONE);
|
|
|
|
+ export_constant(EFST_GVG_FREEZ);
|
|
|
|
+ export_constant(EFST_GVG_SLEEP);
|
|
|
|
+ export_constant(EFST_GVG_CURSE);
|
|
|
|
+ export_constant(EFST_GVG_SILENCE);
|
|
|
|
+ export_constant(EFST_GVG_BLIND);
|
|
|
|
+ export_constant(EFST_CLIENT_ONLY_EQUIP_ARROW);
|
|
|
|
+ export_constant(EFST_CLAN_INFO);
|
|
|
|
+ export_constant(EFST_JP_EVENT01);
|
|
|
|
+ export_constant(EFST_JP_EVENT02);
|
|
|
|
+ export_constant(EFST_JP_EVENT03);
|
|
|
|
+ export_constant(EFST_JP_EVENT04);
|
|
|
|
+ export_constant(EFST_TELEPORT_FIXEDCASTINGDELAY);
|
|
|
|
+ export_constant(EFST_GEFFEN_MAGIC1);
|
|
|
|
+ export_constant(EFST_GEFFEN_MAGIC2);
|
|
|
|
+ export_constant(EFST_GEFFEN_MAGIC3);
|
|
|
|
+ export_constant(EFST_QUEST_BUFF1);
|
|
|
|
+ export_constant(EFST_QUEST_BUFF2);
|
|
|
|
+ export_constant(EFST_QUEST_BUFF3);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_RECALL);
|
|
|
|
+ export_constant(EFST_SAVEPOSITION);
|
|
|
|
+ export_constant(EFST_NPC_ICEEXPLO);
|
|
|
|
+ export_constant(EFST_FENRIR_CARD);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_ASPD_POTION);
|
|
|
|
+ export_constant(EFST_MAXPAIN);
|
|
|
|
+ export_constant(EFST_PC_STOP);
|
|
|
|
+ export_constant(EFST_FRIGG_SONG);
|
|
|
|
+ export_constant(EFST_OFFERTORIUM);
|
|
|
|
+ export_constant(EFST_TELEKINESIS_INTENSE);
|
|
|
|
+ export_constant(EFST_MOONSTAR);
|
|
|
|
+ export_constant(EFST_STRANGELIGHTS);
|
|
|
|
+ export_constant(EFST_FULL_THROTTLE);
|
|
|
|
+ export_constant(EFST_REBOUND);
|
|
|
|
+ export_constant(EFST_UNLIMIT);
|
|
|
|
+ export_constant(EFST_KINGS_GRACE);
|
|
|
|
+ export_constant(EFST_ITEM_ATKMAX);
|
|
|
|
+ export_constant(EFST_ITEM_ATKMIN);
|
|
|
|
+ export_constant(EFST_ITEM_MATKMAX);
|
|
|
|
+ export_constant(EFST_ITEM_MATKMIN);
|
|
|
|
+ export_constant(EFST_SUPER_STAR);
|
|
|
|
+ export_constant(EFST_HIGH_RANKER);
|
|
|
|
+ export_constant(EFST_DARKCROW);
|
|
|
|
+ export_constant(EFST_2013_VALENTINE1);
|
|
|
|
+ export_constant(EFST_2013_VALENTINE2);
|
|
|
|
+ export_constant(EFST_2013_VALENTINE3);
|
|
|
|
+ export_constant(EFST_ILLUSIONDOPING);
|
|
|
|
+ export_constant(EFST_WIDEWEB);
|
|
|
|
+ export_constant(EFST_CHILL);
|
|
|
|
+ export_constant(EFST_BURNT);
|
|
|
|
+ export_constant(EFST_PCCAFE_PLAY_TIME);
|
|
|
|
+ export_constant(EFST_TWISTED_TIME);
|
|
|
|
+ export_constant(EFST_FLASHCOMBO);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF1);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF2);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF3);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF4);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF5);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF6);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF7);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF8);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF9);
|
|
|
|
+ export_constant(EFST_JITTER_BUFF10);
|
|
|
|
+ export_constant(EFST_CUP_OF_BOZA);
|
|
|
|
+ export_constant(EFST_B_TRAP);
|
|
|
|
+ export_constant(EFST_E_CHAIN);
|
|
|
|
+ export_constant(EFST_E_QD_SHOT_READY);
|
|
|
|
+ export_constant(EFST_C_MARKER);
|
|
|
|
+ export_constant(EFST_H_MINE);
|
|
|
|
+ export_constant(EFST_H_MINE_SPLASH);
|
|
|
|
+ export_constant(EFST_P_ALTER);
|
|
|
|
+ export_constant(EFST_HEAT_BARREL);
|
|
|
|
+ export_constant(EFST_ANTI_M_BLAST);
|
|
|
|
+ export_constant(EFST_SLUGSHOT);
|
|
|
|
+ export_constant(EFST_SWORDCLAN);
|
|
|
|
+ export_constant(EFST_ARCWANDCLAN);
|
|
|
|
+ export_constant(EFST_GOLDENMACECLAN);
|
|
|
|
+ export_constant(EFST_CROSSBOWCLAN);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE1);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE2);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE3);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE4);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE5);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE6);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE7);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE8);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE9);
|
|
|
|
+ export_constant(EFST_PACKING_ENVELOPE10);
|
|
|
|
+ export_constant(EFST_GLASTHEIM_TRANS);
|
|
|
|
+ export_constant(EFST_ZONGZI_POUCH_TRANS);
|
|
|
|
+ export_constant(EFST_HEAT_BARREL_AFTER);
|
|
|
|
+ export_constant(EFST_DECORATION_OF_MUSIC);
|
|
|
|
+ export_constant(EFST_OVERSEAEXPUP);
|
|
|
|
+ export_constant(EFST_CLOWN_N_GYPSY_CARD);
|
|
|
|
+ export_constant(EFST_OPEN_NPC_MARKET);
|
|
|
|
+ export_constant(EFST_BEEF_RIB_STEW);
|
|
|
|
+ export_constant(EFST_PORK_RIB_STEW);
|
|
|
|
+ export_constant(EFST_CHUSEOK_MONDAY);
|
|
|
|
+ export_constant(EFST_CHUSEOK_TUESDAY);
|
|
|
|
+ export_constant(EFST_CHUSEOK_WEDNESDAY);
|
|
|
|
+ export_constant(EFST_CHUSEOK_THURSDAY);
|
|
|
|
+ export_constant(EFST_CHUSEOK_FRIDAY);
|
|
|
|
+ export_constant(EFST_CHUSEOK_WEEKEND);
|
|
|
|
+ export_constant(EFST_ALL_LIGHTGUARD);
|
|
|
|
+ export_constant(EFST_ALL_LIGHTGUARD_COOL_TIME);
|
|
|
|
+ export_constant(EFST_MTF_MHP);
|
|
|
|
+ export_constant(EFST_MTF_MSP);
|
|
|
|
+ export_constant(EFST_MTF_PUMPKIN);
|
|
|
|
+ export_constant(EFST_MTF_HITFLEE);
|
|
|
|
+ export_constant(EFST_MTF_CRIDAMAGE2);
|
|
|
|
+ export_constant(EFST_MTF_SPDRAIN);
|
|
|
|
+ export_constant(EFST_ACUO_MINT_GUM);
|
|
|
|
+ export_constant(EFST_S_HEALPOTION);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_S_HEAL_POTION);
|
|
|
|
+ export_constant(EFST_PLAYTIME_STATISTICS);
|
|
|
|
+ export_constant(EFST_GN_CHANGEMATERIAL_OPERATOR);
|
|
|
|
+ export_constant(EFST_GN_MIX_COOKING_OPERATOR);
|
|
|
|
+ export_constant(EFST_GN_MAKEBOMB_OPERATOR);
|
|
|
|
+ export_constant(EFST_GN_S_PHARMACY_OPERATOR);
|
|
|
|
+ export_constant(EFST_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR);
|
|
|
|
+ export_constant(EFST_SO_EL_ANALYSIS_COMBINATION_OPERATOR);
|
|
|
|
+ export_constant(EFST_NC_MAGICDECOY_OPERATOR);
|
|
|
|
+ export_constant(EFST_GUILD_STORAGE);
|
|
|
|
+ export_constant(EFST_GC_POISONINGWEAPON_OPERATOR);
|
|
|
|
+ export_constant(EFST_WS_WEAPONREFINE_OPERATOR);
|
|
|
|
+ export_constant(EFST_BS_REPAIRWEAPON_OPERATOR);
|
|
|
|
+ export_constant(EFST_UNREADMAIL_CHECK);
|
|
|
|
+ export_constant(EFST_JUMPINGCLAN);
|
|
|
|
+ export_constant(EFST_JP_OTP);
|
|
|
|
+ export_constant(EFST_HANDICAPTOLERANCE_LEVELGAP);
|
|
|
|
+ export_constant(EFST_MTF_RANGEATK2);
|
|
|
|
+ export_constant(EFST_MTF_ASPD2);
|
|
|
|
+ export_constant(EFST_MTF_MATK2);
|
|
|
|
+ export_constant(EFST_SHOW_NPCHPBAR);
|
|
|
|
+ export_constant(EFST_FLOWERSMOKE);
|
|
|
|
+ export_constant(EFST_FSTONE);
|
|
|
|
+ export_constant(EFST_DAILYSENDMAILCNT);
|
|
|
|
+ export_constant(EFST_QSCARABA);
|
|
|
|
+ export_constant(EFST_LJOSALFAR);
|
|
|
|
+ export_constant(EFST_PAD_READER_KNIGHT);
|
|
|
|
+ export_constant(EFST_PAD_READER_CRUSADER);
|
|
|
|
+ export_constant(EFST_PAD_READER_BLACKSMITH);
|
|
|
|
+ export_constant(EFST_PAD_READER_ALCHEMIST);
|
|
|
|
+ export_constant(EFST_PAD_READER_ASSASSIN);
|
|
|
|
+ export_constant(EFST_PAD_READER_ROGUE);
|
|
|
|
+ export_constant(EFST_PAD_READER_WIZARD);
|
|
|
|
+ export_constant(EFST_PAD_READER_SAGE);
|
|
|
|
+ export_constant(EFST_PAD_READER_PRIEST);
|
|
|
|
+ export_constant(EFST_PAD_READER_MONK);
|
|
|
|
+ export_constant(EFST_PAD_READER_HUNTER);
|
|
|
|
+ export_constant(EFST_PAD_READER_BARD);
|
|
|
|
+ export_constant(EFST_PAD_READER_DANCER);
|
|
|
|
+ export_constant(EFST_PAD_READER_TAEKWON);
|
|
|
|
+ export_constant(EFST_PAD_READER_NINJA);
|
|
|
|
+ export_constant(EFST_PAD_READER_GUNSLINGER);
|
|
|
|
+ export_constant(EFST_PAD_READER_SUPERNOVICE);
|
|
|
|
+ export_constant(EFST_ESSENCE_OF_TIME);
|
|
|
|
+ export_constant(EFST_MINIGAME_ROULETTE);
|
|
|
|
+ export_constant(EFST_MINIGAME_GOLD_POINT);
|
|
|
|
+ export_constant(EFST_MINIGAME_SILVER_POINT);
|
|
|
|
+ export_constant(EFST_MINIGAME_BRONZE_POINT);
|
|
|
|
+ export_constant(EFST_HAPPINESS_STAR);
|
|
|
|
+ export_constant(EFST_SUMMEREVENT01);
|
|
|
|
+ export_constant(EFST_SUMMEREVENT02);
|
|
|
|
+ export_constant(EFST_SUMMEREVENT03);
|
|
|
|
+ export_constant(EFST_SUMMEREVENT04);
|
|
|
|
+ export_constant(EFST_SUMMEREVENT05);
|
|
|
|
+ export_constant(EFST_MINIGAME_ROULETTE_BONUS_ITEM);
|
|
|
|
+ export_constant(EFST_DRESS_UP);
|
|
|
|
+ export_constant(EFST_MAPLE_FALLS);
|
|
|
|
+ export_constant(EFST_ALL_NIFLHEIM_RECALL);
|
|
|
|
+ export_constant(EFST_MTF_MARIONETTE);
|
|
|
|
+ export_constant(EFST_MTF_LUDE);
|
|
|
|
+ export_constant(EFST_MTF_CRUISER);
|
|
|
|
+ export_constant(EFST_MERMAID_LONGING);
|
|
|
|
+ export_constant(EFST_MAGICAL_FEATHER);
|
|
|
|
+ export_constant(EFST_DRACULA_CARD);
|
|
|
|
+ export_constant(EFST_ALL_PRONTERA_RECALL);
|
|
|
|
+ export_constant(EFST_LIMIT_POWER_BOOSTER);
|
|
|
|
+ export_constant(EFST_GIFT_OF_SNOW);
|
|
|
|
+ export_constant(EFST_NPC_HALLUCINATIONWALK);
|
|
|
|
+ export_constant(EFST_TIME_ACCESSORY);
|
|
|
|
+ export_constant(EFST_EP16_DEF);
|
|
|
|
+ export_constant(EFST_NORMAL_ATKED_SP);
|
|
|
|
+ export_constant(EFST_BODYSTATE_STONECURSE);
|
|
|
|
+ export_constant(EFST_BODYSTATE_FREEZING);
|
|
|
|
+ export_constant(EFST_BODYSTATE_STUN);
|
|
|
|
+ export_constant(EFST_BODYSTATE_SLEEP);
|
|
|
|
+ export_constant(EFST_BODYSTATE_UNDEAD);
|
|
|
|
+ export_constant(EFST_BODYSTATE_STONECURSE_ING);
|
|
|
|
+ export_constant(EFST_BODYSTATE_BURNNING);
|
|
|
|
+ export_constant(EFST_BODYSTATE_IMPRISON);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_POISON);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_CURSE);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_SILENCE);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_CONFUSION);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_BLIND);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_ANGELUS);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_BLOODING);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_HEAVYPOISON);
|
|
|
|
+ export_constant(EFST_HEALTHSTATE_FEAR);
|
|
|
|
+ export_constant(EFST_CHERRY_BLOSSOM_CAKE);
|
|
|
|
+ export_constant(EFST_SU_STOOP);
|
|
|
|
+ export_constant(EFST_CATNIPPOWDER);
|
|
|
|
+ export_constant(EFST_HEAD_EQUIPMENT_EFFECT);
|
|
|
|
+ export_constant(EFST_SV_ROOTTWIST);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_NOTHING);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_WATER);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_GROUND);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_FIRE);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_WIND);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_POISON);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_SAINT);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_DARKNESS);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_TELEKINESIS);
|
|
|
|
+ export_constant(EFST_ATTACK_PROPERTY_UNDEAD);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_NOTHING);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_WATER);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_GROUND);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_FIRE);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_WIND);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_POISON);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_SAINT);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_DARKNESS);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_TELEKINESIS);
|
|
|
|
+ export_constant(EFST_RESIST_PROPERTY_UNDEAD);
|
|
|
|
+ export_constant(EFST_BITESCAR);
|
|
|
|
+ export_constant(EFST_ARCLOUSEDASH);
|
|
|
|
+ export_constant(EFST_TUNAPARTY);
|
|
|
|
+ export_constant(EFST_SHRIMP);
|
|
|
|
+ export_constant(EFST_FRESHSHRIMP);
|
|
|
|
+ export_constant(EFST_PERIOD_RECEIVEITEM);
|
|
|
|
+ export_constant(EFST_PERIOD_PLUSEXP);
|
|
|
|
+ export_constant(EFST_PERIOD_PLUSJOBEXP);
|
|
|
|
+ export_constant(EFST_RUNEHELM);
|
|
|
|
+ export_constant(EFST_HELM_VERKANA);
|
|
|
|
+ export_constant(EFST_HELM_RHYDO);
|
|
|
|
+ export_constant(EFST_HELM_TURISUS);
|
|
|
|
+ export_constant(EFST_HELM_HAGALAS);
|
|
|
|
+ export_constant(EFST_HELM_ISIA);
|
|
|
|
+ export_constant(EFST_HELM_ASIR);
|
|
|
|
+ export_constant(EFST_HELM_URJ);
|
|
|
|
+ export_constant(EFST_SUHIDE);
|
|
|
|
+ export_constant(EFST_DORAM_BUF_01);
|
|
|
|
+ export_constant(EFST_DORAM_BUF_02);
|
|
|
|
+ export_constant(EFST_SPRITEMABLE);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_RECEIVEITEM);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_PLUSEXP);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_PLUSJOBEXP);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_DEADPENALTY);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_ADDSTOREITEMCOUNT);
|
|
|
|
+ export_constant(EFST_ALL_GLASTHEIM_RECALL);
|
|
|
|
+ export_constant(EFST_ALL_THANATOS_RECALL);
|
|
|
|
+ export_constant(EFST_MAGICSTONE_OF_GRACE_SET);
|
|
|
|
+ export_constant(EFST_HISS);
|
|
|
|
+ export_constant(EFST_NYANGGRASS);
|
|
|
|
+ export_constant(EFST_CHATTERING);
|
|
|
|
+ export_constant(EFST_GROOMING);
|
|
|
|
+ export_constant(EFST_PROTECTIONOFSHRIMP);
|
|
|
|
+ export_constant(EFST_EP16_2_BUFF_SS);
|
|
|
|
+ export_constant(EFST_EP16_2_BUFF_SC);
|
|
|
|
+ export_constant(EFST_EP16_2_BUFF_AC);
|
|
|
|
+ export_constant(EFST_GS_MAGICAL_BULLET);
|
|
|
|
+ export_constant(EFST_FALLEN_ANGEL);
|
|
|
|
+ export_constant(EFST_BLAZE_BEAD);
|
|
|
|
+ export_constant(EFST_FROZEN_BEAD);
|
|
|
|
+ export_constant(EFST_BREEZE_BEAD);
|
|
|
|
+ export_constant(EFST_SOULATTACK);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_RECEIVEITEM_2ND);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_PLUSEXP_2ND);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_PLUSJOBEXP_2ND);
|
|
|
|
+ export_constant(EFST_PRONTERA_JP);
|
|
|
|
+ export_constant(EFST_GLOOM_CARD);
|
|
|
|
+ export_constant(EFST_PHARAOH_CARD);
|
|
|
|
+ export_constant(EFST_KIEL_CARD);
|
|
|
|
+ export_constant(EFST_CHEERUP);
|
|
|
|
+ export_constant(EFST_GET_CNT_UNREAD_RODEX_CHARDB);
|
|
|
|
+ export_constant(EFST_GET_CNT_UNREAD_RODEX_GLOBALDB);
|
|
|
|
+ export_constant(EFST_S_MANAPOTION);
|
|
|
|
+ export_constant(EFST_M_DEFSCROLL);
|
|
|
|
+ export_constant(EFST_AS_RAGGED_GOLEM_CARD);
|
|
|
|
+ export_constant(EFST_LHZ_DUN_N1);
|
|
|
|
+ export_constant(EFST_LHZ_DUN_N2);
|
|
|
|
+ export_constant(EFST_LHZ_DUN_N3);
|
|
|
|
+ export_constant(EFST_LHZ_DUN_N4);
|
|
|
|
+ export_constant(EFST_ALL_STAT_DOWN);
|
|
|
|
+ export_constant(EFST_GRADUAL_GRAVITY);
|
|
|
|
+ export_constant(EFST_DAMAGE_HEAL);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_NOTHING);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_WATER);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_GROUND);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_FIRE);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_WIND);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_POISON);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_SAINT);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_DARKNESS);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_TELEKINESIS);
|
|
|
|
+ export_constant(EFST_IMMUNE_PROPERTY_UNDEAD);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_NP);
|
|
|
|
+ export_constant(EFST_SPECIALCOOKIE);
|
|
|
|
+ export_constant(EFST_DAMAGE_HEAL2);
|
|
|
|
+ export_constant(EFST_DAMAGE_HEAL3);
|
|
|
|
+ export_constant(EFST_GLORY_OF_RETURN);
|
|
|
|
+ export_constant(EFST_ATK_POPCORN);
|
|
|
|
+ export_constant(EFST_MATK_POPCORN);
|
|
|
|
+ export_constant(EFST_ASPD_POPCORN);
|
|
|
|
+ export_constant(EFST_ULTIMATECOOK);
|
|
|
|
+ export_constant(EFST_LIGHTOFMOON);
|
|
|
|
+ export_constant(EFST_LIGHTOFSUN);
|
|
|
|
+ export_constant(EFST_LIGHTOFSTAR);
|
|
|
|
+ export_constant(EFST_LUNARSTANCE);
|
|
|
|
+ export_constant(EFST_UNIVERSESTANCE);
|
|
|
|
+ export_constant(EFST_SUNSTANCE);
|
|
|
|
+ export_constant(EFST_FLASHKICK);
|
|
|
|
+ export_constant(EFST_NEWMOON);
|
|
|
|
+ export_constant(EFST_STARSTANCE);
|
|
|
|
+ export_constant(EFST_DIMENSION);
|
|
|
|
+ export_constant(EFST_DIMENSION1);
|
|
|
|
+ export_constant(EFST_DIMENSION2);
|
|
|
|
+ export_constant(EFST_CREATINGSTAR);
|
|
|
|
+ export_constant(EFST_FALLINGSTAR);
|
|
|
|
+ export_constant(EFST_NOVAEXPLOSING);
|
|
|
|
+ export_constant(EFST_GRAVITYCONTROL);
|
|
|
|
+ export_constant(EFST_SOULCOLLECT);
|
|
|
|
+ export_constant(EFST_SOULREAPER);
|
|
|
|
+ export_constant(EFST_SOULUNITY);
|
|
|
|
+ export_constant(EFST_SOULSHADOW);
|
|
|
|
+ export_constant(EFST_SOULFAIRY);
|
|
|
|
+ export_constant(EFST_SOULFALCON);
|
|
|
|
+ export_constant(EFST_SOULGOLEM);
|
|
|
|
+ export_constant(EFST_SOULDIVISION);
|
|
|
|
+ export_constant(EFST_SOULENERGY);
|
|
|
|
+ export_constant(EFST_USE_SKILL_SP_SPA);
|
|
|
|
+ export_constant(EFST_USE_SKILL_SP_SHA);
|
|
|
|
+ export_constant(EFST_SP_SHA);
|
|
|
|
+ export_constant(EFST_INFINITY_DRINK);
|
|
|
|
+ export_constant(EFST_ABYSS_001);
|
|
|
|
+ export_constant(EFST_ABYSS_002);
|
|
|
|
+ export_constant(EFST_ABYSS_003);
|
|
|
|
+ export_constant(EFST_ABYSS_004);
|
|
|
|
+ export_constant(EFST_ABYSS_005);
|
|
|
|
+ export_constant(EFST_ABYSS_006);
|
|
|
|
+ export_constant(EFST_ABYSS_007);
|
|
|
|
+ export_constant(EFST_ABYSS_008);
|
|
|
|
+ export_constant(EFST_YGGDRASIL_BLESS);
|
|
|
|
+ export_constant(EFST_HUNTING_EVENT);
|
|
|
|
+ export_constant(EFST_PERIOD_RECEIVEITEM_2ND);
|
|
|
|
+ export_constant(EFST_PERIOD_PLUSEXP_2ND);
|
|
|
|
+ export_constant(EFST_EXPDROPUP);
|
|
|
|
+ export_constant(EFST_TW_NEWYEAR_EVENT);
|
|
|
|
+ export_constant(EFST_ENSEMBLEFATIGUE);
|
|
|
|
+ export_constant(EFST_ADAPTATION);
|
|
|
|
+ export_constant(EFST_ANCILLA);
|
|
|
|
+ export_constant(EFST_FESTIVE_ENERGY);
|
|
|
|
+ export_constant(EFST_TEST_KR01);
|
|
|
|
+ export_constant(EFST_WEAPONBLOCK_ON);
|
|
|
|
+ export_constant(EFST_CRI_DAMAGE);
|
|
|
|
+ export_constant(EFST_DEF_POWER);
|
|
|
|
+ export_constant(EFST_DEF_IGNORE);
|
|
|
|
+ export_constant(EFST_BOW_ATK_POWER);
|
|
|
|
+ export_constant(EFST_RED_ORG_POTION);
|
|
|
|
+ export_constant(EFST_CAST_TIME);
|
|
|
|
+ export_constant(EFST_LEAPIMPAIRED);
|
|
|
|
+ export_constant(EFST_EXCLUSIVE_RECEIVEITEM);
|
|
|
|
+ export_constant(EFST_EXCLUSIVE_PLUSEXP);
|
|
|
|
+ export_constant(EFST_ASSUMPTIO_BUFF);
|
|
|
|
+ export_constant(EFST_BASILICA_BUFF);
|
|
|
|
+ export_constant(EFST_OVERLAPEXPUP2);
|
|
|
|
+ export_constant(EFST_SOULCURSE);
|
|
|
|
+ export_constant(EFST_SOUND_OF_DESTRUCTION);
|
|
|
|
+ export_constant(EFST_DF_MANAPLUS);
|
|
|
|
+ export_constant(EFST_DF_FULLSWINGK);
|
|
|
|
+ export_constant(EFST_NV_BREAKTHROUGH);
|
|
|
|
+ export_constant(EFST_HELPANGEL);
|
|
|
|
+ export_constant(EFST_NV_TRANSCENDENCE);
|
|
|
|
+ export_constant(EFST_SWEETSFAIR_ATK);
|
|
|
|
+ export_constant(EFST_SWEETSFAIR_MATK);
|
|
|
|
+ export_constant(EFST_FLOWER_LEAF2);
|
|
|
|
+ export_constant(EFST_FLOWER_LEAF3);
|
|
|
|
+ export_constant(EFST_FLOWER_LEAF4);
|
|
|
|
+ export_constant(EFST_MISTY_FROST);
|
|
|
|
+ export_constant(EFST_MAGIC_POISON);
|
|
|
|
+ export_constant(EFST_KAUTE);
|
|
|
|
+ export_constant(EFST_JPNONLY_TACTICS);
|
|
|
|
+ export_constant(EFST_LUXANIMA);
|
|
|
|
+ export_constant(EFST_BATH_FOAM_A);
|
|
|
|
+ export_constant(EFST_BATH_FOAM_B);
|
|
|
|
+ export_constant(EFST_BATH_FOAM_C);
|
|
|
|
+ export_constant(EFST_AROMA_OIL);
|
|
|
|
+ export_constant(EFST_REUSE_LIMIT_LUXANIMA);
|
|
|
|
+ export_constant(EFST_AIRSHIP_PIPE);
|
|
|
|
+ export_constant(EFST_PIECES_OF_SHADOW);
|
|
|
|
+ export_constant(EFST_HELLS_PLANT_ARMOR);
|
|
|
|
+ export_constant(EFST_RELIEVE_DAMAGE);
|
|
|
|
+ export_constant(EFST_LOCKON_LASER);
|
|
|
|
+ export_constant(EFST_REF_T_POTION);
|
|
|
|
+ export_constant(EFST_ADD_ATK_DAMAGE);
|
|
|
|
+ export_constant(EFST_ADD_MATK_DAMAGE);
|
|
|
|
+ export_constant(EFST_SERVANTWEAPON);
|
|
|
|
+ export_constant(EFST_SERVANT_SIGN);
|
|
|
|
+ export_constant(EFST_CHARGINGPIERCE);
|
|
|
|
+ export_constant(EFST_CHARGINGPIERCE_COUNT);
|
|
|
|
+ export_constant(EFST_DRAGONIC_AURA);
|
|
|
|
+ export_constant(EFST_BIG_SCAR);
|
|
|
|
+ export_constant(EFST_VIGOR);
|
|
|
|
+ export_constant(EFST_PRESSURE);
|
|
|
|
+ export_constant(EFST_MD_Me_Potion);
|
|
|
|
+ export_constant(EFST_MD_Ma_Potion);
|
|
|
|
+ export_constant(EFST_MD_Ta_Potion);
|
|
|
|
+ export_constant(EFST_MD_Ra_Potion);
|
|
|
|
+ export_constant(EFST_MVPCARD_KIEL);
|
|
|
|
+ export_constant(EFST_POWER_ACCELERATION);
|
|
|
|
+ export_constant(EFST_MAX_HP_SP_AVOID);
|
|
|
|
+ export_constant(EFST_ADD_ALL_STATE);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_POWER_ACCELERATION);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_MAX_HP_SP_AVOID);
|
|
|
|
+ export_constant(EFST_AID_PERIOD_ADD_ALL_STATE);
|
|
/// @APIHOOK_END
|
|
/// @APIHOOK_END
|
|
/// Do not modify code above this, since it will be automatically generated by the API again
|
|
/// Do not modify code above this, since it will be automatically generated by the API again
|
|
export_constant(EFST_MAX);
|
|
export_constant(EFST_MAX);
|