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Fixed Throw Spirit Sphere/Finger Offensive hits depending on the number of spirit spheres (#4771)

Daegaladh 5 年之前
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38cf16edba
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      src/map/battle.cpp

+ 2 - 2
src/map/battle.cpp

@@ -5441,8 +5441,8 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block
 			}
 				break;
 			case MO_FINGEROFFENSIVE:
-				if (sd && battle_config.finger_offensive_type)
-					wd.div_ = 1;
+				if (sd)
+					wd.div_ = (battle_config.finger_offensive_type)?1:sd->spiritball_old;
 				break;
 
 			case KN_PIERCE: