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* Merged changes from trunk [14784:14819/trunk].

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14821 54d463be-8e91-2dee-dedb-b68131a5f0ec
ai4rei 14 éve
szülő
commit
38725ab312
65 módosított fájl, 1037 hozzáadás és 640 törlés
  1. 2 0
      Changelog-Renewal.txt
  2. 3 0
      conf/Changelog.txt
  3. 11 0
      conf/battle/misc.conf
  4. 18 0
      conf/maps_athena.conf
  5. 4 1
      conf/msg_athena.conf
  6. 2 0
      db/Changelog.txt
  7. 2 0
      db/item_db.txt
  8. BIN
      db/map_cache.dat
  9. 10 0
      db/map_index.txt
  10. 1 1
      db/mob_skill_db.txt
  11. 20 1
      db/packet_db.txt
  12. 84 40
      doc/script_commands.txt
  13. 2 1
      sql-files/main.sql
  14. 6 6
      sql-files/mob_db.sql
  15. 6 6
      sql-files/mob_db2.sql
  16. 1 0
      sql-files/upgrade_svn14796.sql
  17. 1 0
      sql-files/upgrade_svn14797.sql
  18. 34 5
      src/char/char.c
  19. 17 5
      src/char_sql/char.c
  20. 3 68
      src/common/grfio.c
  21. 2 3
      src/common/grfio.h
  22. 0 10
      src/common/mapindex.c
  23. 0 3
      src/common/mapindex.h
  24. 3 0
      src/common/mmo.h
  25. 2 2
      src/map/Makefile.in
  26. 9 10
      src/map/atcommand.c
  27. 1 1
      src/map/atcommand.h
  28. 2 0
      src/map/battle.c
  29. 2 0
      src/map/battle.h
  30. 15 15
      src/map/battleground.c
  31. 2 2
      src/map/battleground.h
  32. 1 1
      src/map/chat.h
  33. 141 85
      src/map/clif.c
  34. 2 2
      src/map/clif.h
  35. 189 0
      src/map/duel.c
  36. 29 0
      src/map/duel.h
  37. 16 5
      src/map/guild.c
  38. 6 7
      src/map/instance.c
  39. 1 1
      src/map/intif.c
  40. 29 4
      src/map/map.c
  41. 14 6
      src/map/map.h
  42. 26 28
      src/map/mob.c
  43. 14 14
      src/map/mob.h
  44. 19 11
      src/map/npc.c
  45. 1 0
      src/map/npc.h
  46. 83 185
      src/map/pc.c
  47. 65 72
      src/map/pc.h
  48. 8 12
      src/map/quest.c
  49. 29 14
      src/map/script.c
  50. 22 3
      src/map/status.c
  51. 2 1
      src/map/status.h
  52. 2 1
      src/map/unit.c
  53. 2 1
      src/map/unit.h
  54. 1 1
      src/tool/mapcache.c
  55. 6 6
      tools/mob_db.pl
  56. 2 0
      vcproj-10/map-server_sql.vcxproj
  57. 2 0
      vcproj-10/map-server_txt.vcxproj
  58. 8 0
      vcproj-6/map-server_sql.dsp
  59. 8 0
      vcproj-6/map-server_txt.dsp
  60. 6 0
      vcproj-7.1/map-server_sql.vcproj
  61. 6 0
      vcproj-7.1/map-server_txt.vcproj
  62. 8 0
      vcproj-8/map-server_sql.vcproj
  63. 8 0
      vcproj-8/map-server_txt.vcproj
  64. 8 0
      vcproj-9/map-server_sql.vcproj
  65. 8 0
      vcproj-9/map-server_txt.vcproj

+ 2 - 0
Changelog-Renewal.txt

@@ -1,5 +1,7 @@
 Date	Added
 
+2011/05/15
+	* Merged changes from trunk [14784:14819/trunk]. [Ai4rei]
 2011/05/14
 	* Added Job Level stat bonuses for baby third classes. [Gepard]
 	- Fixed Genetic High's VIT bonus being given at different level than Genetic's (since r14557).

+ 3 - 0
conf/Changelog.txt

@@ -1,5 +1,8 @@
 Date	Added
 
+2011/05/13
+	* Rev. 14812 Added settings 'cashshop_show_points' and 'mail_show_status', both disabled by default, as the messages they control are custom (follow up to r11548 and r12264). [Ai4rei]
+	- Moved custom cash point update messages to 'msg_athena.conf' (IDs 504~506).
 2011/03/15
 	* Rev. 14744 Fixed option 'monster_ai' referring to setting 'mob_npc_warp' rather than 'mob_warp' (follow up to r8135). [Ai4rei]
 2011/03/06

+ 11 - 0
conf/battle/misc.conf

@@ -128,3 +128,14 @@ searchstore_querydelay: 10
 // Maximum amount of results a store search query may yield, before
 // it is canceled.
 searchstore_maxresults: 30
+
+// Whether or not gaining and loosing of cash points is displayed (Note 1).
+// Default: no
+cashshop_show_points: no
+
+// Whether or not mail box status is displayed upon login.
+// Default: 0
+// 0 = No
+// 1 = Yes
+// 2 = Yes, when there are unread mails
+mail_show_status: 0

+ 18 - 0
conf/maps_athena.conf

@@ -679,6 +679,10 @@ map: tha_t12
 map: auction_01
 map: auction_02
 
+// ???
+// -- 2005-12-06gdata_k.gpf
+alde_tt03
+
 // --- Garden City Hugel / Kiehl ---
 // -- 2005-12-20sdata_k.gpf -- 
 map: hugel
@@ -989,6 +993,20 @@ map: iz_dun05
 // -- 2010-12-01data_x.gpf
 map: evt_mobroom
 
+// ???
+map: dic_dun03
+//map: mjolnir_04_1
+//map: evt_swar_b
+//map: evt_swar_r
+//map: evt_swar_s
+//map: evt_swar_t
+
+// Lighthalzen Dungeon F4, Wolfchev's Laboratory
+// -- 2011-03-16rdata_x.gpf
+map: 1@lhz
+map: lhz_dun04
+map: que_lhz
+
 //------------------------- Clone Maps ---------------------------
 //------------------------- Extra Maps ---------------------------
 

+ 4 - 1
conf/msg_athena.conf

@@ -423,7 +423,10 @@
 502: Day Mode is activated
 503: Night Mode is activated
 
-// 504~506 are not used (previously super novice's guardian angel prayer)
+// Cash point change messages
+504: Used %d kafra points and %d cash points. %d kafra and %d cash points remaining.
+505: Gained %d cash points. Total %d points.
+506: Gained %d kafra points. Total %d points.
 
 // Trade Spoof Messages
 507: This player has been banned for %d minute(s).

+ 2 - 0
db/Changelog.txt

@@ -9,6 +9,8 @@
 	13005 Angelic Wing Dagger:	NEED INFO.
 =======================
 
+2011/04/16
+	* Rev. 14797 Added Archangel Wings (2573) and their respective Box (16998) item based on client-side kRO description. [Ai4rei]
 2011/03/19
 	* Rev. 14748 Fixed Beast Strafing (HT_POWER) SP requirement as provided by Playtester (bugreport:4675). [Gepard]
 2011/03/06

+ 2 - 0
db/item_db.txt

@@ -1445,6 +1445,7 @@
 //2558,Freya_Soul_Scarf4,Freya Soul Scarf,
 //2559,Guardian_Manteau,Guardian Manteau,
 2560,Para_Team_Manteau,Eden Team Manteau,5,0,,0,,14,,0,0xFFFFFFFF,7,2,4,,12,0,0,{ bonus2 bSubEle,Ele_Neutral,10; },{},{}
+2573,Archangel_Wings,Archangel Wings,5,0,,200,,18,,1,0xFFFFFFFF,7,2,4,,0,1,1,{},{},{}
 // Accessories
 //===================================================================
 2601,Ring,Ring,5,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bStr,2; },{},{}
@@ -6192,6 +6193,7 @@
 16680,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
 16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{}
 16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
+16998,Archangel_Wings_Box,Archangel Wings Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2573,1; },{},{}
 //18000,Cannon_Ball
 //18001,Holy_Cannon_Ball
 //18002,Dark_Cannon_Ball

BIN
db/map_cache.dat


+ 10 - 0
db/map_index.txt

@@ -810,6 +810,16 @@ mal_dun01
 1@cash
 iz_dun05
 evt_mobroom
+alde_tt03
+dic_dun03
+//mjolnir_04_1
+//evt_swar_b
+//evt_swar_r
+//evt_swar_s
+//evt_swar_t
+1@lhz
+lhz_dun04
+que_lhz
 
 // Only add maps under this line if they are not standard maps!
 

+ 1 - 1
db/mob_skill_db.txt

@@ -2,7 +2,7 @@
 //
 //MOB_ID,dummy value (info only),STATE,SKILL_ID,SKILL_LV,rate (10000 = 100%),casttime,delay,cancelable,target,condition type,condition value,val1,val2,val3,val4,val5,emotion,chat
 //Example
-//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7
+//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7,
 //
 //rate refers to the chance of the skill being casted when the condition is fulfilled.
 //delay is the time in milliseconds that has to be pass before recasting the same skill.

+ 20 - 1
db/packet_db.txt

@@ -1585,5 +1585,24 @@ packet_ver: 25
 0x0842,6,recall2,2
 0x0843,6,remove2,2
 
+//2010-11-24aRagexeRE
+packet_ver: 26
+0x0436,19,wanttoconnection,2:6:10:14:18
+0x035f,5,walktoxy,2
+0x0360,6,ticksend,2
+0x0361,5,changedir,2:4
+0x0362,6,takeitem,2
+0x0363,6,dropitem,2:4
+0x0364,8,movetokafra,2:4
+0x0365,8,movefromkafra,2:4
+0x0366,10,useskilltopos,2:4:6:8
+0x0367,90,useskilltoposinfo,2:4:6:8:10
+0x0368,6,getcharnamerequest,2
+0x0369,6,solvecharname,2
+0x0856,-1
+0x0857,-1
+0x0858,-1
+0x0859,-1
+
 //Add new packets here
-//packet_ver: 26
+//packet_ver: 27

+ 84 - 40
doc/script_commands.txt

@@ -4,7 +4,7 @@
 //= A reference manual for the eAthena scripting language.
 //= Commands are sorted depending on their functionality.
 //===== Version ===========================================
-//= 3.39.20110322
+//= 3.42.20110508
 //=========================================================
 //= 1.0 - First release, filled will as much info as I could
 //=       remember or figure out, most likely there are errors,
@@ -168,6 +168,12 @@
 //=       Documented optional parameter 'npc name' of 'waitingroom2bg' command.
 //= 3.40.20110404
 //=       Updated description of 'waitingroom' command to include required zeny/lvl. [Kisuka]
+//= 3.41.20110427
+//=       Updated description of 'itemheal' primarily to remove overhead and lies
+//=       about client effects. [Ai4rei]
+//= 3.42.20110508
+//=       Updated description of all instance commands to reflect actual behavior.
+//=       [Ai4rei]
 //=========================================================
 
 This document is a reference manual for all the scripting commands and functions 
@@ -3727,15 +3733,10 @@ character and produces no other output whatsoever.
 
 *itemheal <hp>,<sp>;
 
-This command works on the invoking character like 'heal', however, it is not 
-normally used in NPC scripts and will not work as expected there, but is used 
-all over in item scripts. 
-
-Unlike 'heal', which just alters hp/sp and doesn't do anything else at all, this 
-command also shows healing animations for potions and other stuff, checks 
-whether the potion was made by a famous alchemist and alters the amount healed, 
-etc, etc. Since which kind of effect is shown depends on what item was used, 
-using it in an NPC script will not have a desired effect.
+This command heals given absolute amounts of HP and/or SP on the invoking
+character. Unlike heal, this command is intended for use in item scripts. It
+applies potion-related bonuses, such as alchemist ranking, cards and status
+changes. When used inside an NPC script, certain bonuses are omitted.
 
 There is also a nice example on using this with the 'rand' function, to give you 
 a random amount of healing.
@@ -5544,7 +5545,7 @@ currently ignored by the client and appears always green.
 5,1.- End of time-related commands
 //
 
-*announce "<text>",<flag>{,<fontColor>{,<fontType>{,<fontSize>{,<fontAlign>{,<fontY>}}}}}};
+*announce "<text>",<flag>{,<fontColor>{,<fontType>{,<fontSize>{,<fontAlign>{,<fontY>}}}}};
 
 This command will broadcast a message to all or most players, similar to 
 @kami/@kamib GM commands.
@@ -6768,18 +6769,17 @@ This will open a book item at the specified page
 ========================
 ---------------------------------------
 
-*instance_create("<Instance Name>",<Party ID>,<Instance>)
+*instance_create("<instance name>",<party id>);
 
-Create an instance using the name "<Instance Name>" for the Party of <Party ID>.
-Instance ID currently will only be ID_ENDLESS (5) or ID_CATACOMBS (6)
-Most Instance_* commands are used in conjunction with this command and depend
+Create an instance using the name "<instance name>" for the Party of <party id>.
+Most instance_* commands are used in conjunction with this command and depend
 on the ID this command returns.
 
 Example: 
 	// Store the Party ID of the invoking character.
 	set .@party_id, getcharid(1);
 	// Attempt to create an instance using that party ID.
-	set .@id, instance_create("Endless Tower", .@party_id, ID_ENDLESS);
+	set .@id, instance_create("Endless Tower", .@party_id);
 	if (.@id == -1) { // Party ID is in use by another instance.
 		...
 	}
@@ -6788,67 +6788,111 @@ Example:
 	}
 ---------------------------------------
 
-*instance_destroy(<Instance ID>)
+*instance_destroy {<instance id>};
+
+Destroys instance with the ID <instance id>. If no ID is specified, the instance,
+the script is attached to, is used. If the script is not attached to an instance,
+the instance of the currently attached player's party is used. If no player is
+currently attached, the command fails and causes the script to halt.
+
+---------------------------------------
+
+*instance_attachmap("<map name>",<instance id>{,<use base name>});
+
+Attaches the map "<map name>" to the instance specified with <instance id>. The
+optional parameter specifies, whether a map requires emulation for instancing (1)
+or not (0 = default).
 
-Destroys instance with the ID <Instance ID>.
+Returns the resulting map name on success or an empty string on failure.
 
 ---------------------------------------
 
-*instance_attachmap(<Instance ID>,"<Map Name>")
-*instance_detachmap(<Instance ID>,"<Map Name>")
+*instance_detachmap "<map name>"{,<instance id>};
 
-Attach or detach the map "<Map Name>" to the instance with the <Instance ID>.
+Detach the map "<map name>" to the instance with the <instance id>. If no ID is
+specified, the instance, the script is attached to, is used. If the script is not
+attached to an instance, the instance of the currently attached player's party is
+used. If no player is currently attached, the command fails and causes the script
+to halt.
 
 ---------------------------------------
 
-*instance_init(<Instance ID>);
+*instance_init <instance id>;
 
-Initiate the instance of <Instance ID>.
+Initializes the instance given by <instance id>. This copies all NPCs from the
+source maps to the instanced maps.
 
 ---------------------------------------
 
-*instance_announce <Instance ID>,"<text>",<flag>{,<color>};
+*instance_announce <instance id>,"<text>",<flag>{,<fontColor>{,<fontType>{,<fontSize>{,<fontAlign>{,<fontY>}}}}};
 
-Works like announce, but has the <Instance ID> parameter, where 0 = active instance?
+Works like announce, but has the <instance id> parameter. If instance id is 0, the
+instance, the script is attached to, is used. If the script is not attached to an
+instance, the instance of the currently attached player's party is used. If no
+player is currently attached, the command fails and causes the script to halt.
 
 ---------------------------------------
 
-*instance_attach(<Instance ID>);
+*instance_attach <instance id>;
 
-Attaches a script to the provided <Instance ID>?
+Attaches the current script to the instance given by <instance id>.
 
 ---------------------------------------
 
-*instance_npcname("<NPC Name>",<Instance ID>)
+*instance_npcname("<npc name>"{,<instance id>});
 
-Retrieve the unique name given to a copy of an NPC for an instance, the given
-"<NPC Name>" that belongs to instance <Instance ID>. Can be used with such commands
-as enablenpc and disablenpc, donpcevent, etc.
+Retrieves the unique name given to a copy of an NPC given by "<npc name>" in an
+instance specified <instance id>. If no ID is specified, the instance, the script
+is attached to, is used. If the script is not attached to an instance, the
+instance of the currently attached player's party is used. If no player is
+currently attached, the command fails and causes the script to halt.
 
 ---------------------------------------
 
-*has_instance("<Map Name>")
+*has_instance("<map name>"{,<instance id>});
+
+Checks whether or not the given map belongs to specified instance. If no ID is
+specified, the instance, the script is attached to, is used. If the script is not
+attached to an instance, the instance of the currently attached player's party
+is used. If no player is currently attached, the command fails and causes the
+script to halt.
 
-Check if the player has been queued for the <Map Name> instance.
+Returns the name of the instanced map on success, otherwise an empty string.
 
 ---------------------------------------
 
-*instance_id(<?>)
+*instance_id({<type>});
 
-Apparently returns the ID the player is currently attached too.
+Retrieves the instance id, depending on <type>. If type is not given, it defaults
+to 0.
+
+Type:
+    0 - Instance ID the script is attached to.
+    1 - Instance ID of the currently attached player's party.
 
 ---------------------------------------
 
-*instance_warpall "<Map Name>",<x>,<y>;
+*instance_warpall "<map name>",<x>,<y>{,<instance id>};
 
-Warp all players in the instance to <map name> and given coordinates.
+Warps all players in the instance <instance id> to <map name> at given
+coordinates. If no ID is specified, the instance, the script is attached to,
+is used. If the script is not attached to an instance, the instance of the
+currently attached player's party is used. If no player is currently attached,
+the command fails and causes the script to halt.
 
 ---------------------------------------
 
-*instance_set_timeout <Time1>,<Time2>,<Instance ID>;
+*instance_set_timeout <alive timeout>,<idle timeout>{,<instance id>};
+
+Sets the timeout values for an instance given by <instance id>. If no ID is
+specified, the instance, the script is attached to, is used. If the script is
+not attached to an instance, the instance of the currently attached player's
+party is used. If no player is currently attached, the command fails and causes
+the script to halt.
 
-Lifetime of <Time1> for <Instance ID>, while <Time2> is how long until the 
-instance times out while inactive. 
+Parameter <alive timeout> specifies the total amount of time the instance will
+exist. Parameter <idle timeout> specifies how long players have, when they are
+outside of the instance, until it is destroyed.
 
 ---------------------------------------
 

+ 2 - 1
sql-files/main.sql

@@ -83,11 +83,12 @@ CREATE TABLE IF NOT EXISTS `char` (
   `hair` tinyint(4) unsigned NOT NULL default '0',
   `hair_color` smallint(5) unsigned NOT NULL default '0',
   `clothes_color` smallint(5) unsigned NOT NULL default '0',
-  `weapon` smallint(6) unsigned NOT NULL default '1',
+  `weapon` smallint(6) unsigned NOT NULL default '0',
   `shield` smallint(6) unsigned NOT NULL default '0',
   `head_top` smallint(6) unsigned NOT NULL default '0',
   `head_mid` smallint(6) unsigned NOT NULL default '0',
   `head_bottom` smallint(6) unsigned NOT NULL default '0',
+  `robe` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0',
   `last_map` varchar(11) NOT NULL default '',
   `last_x` smallint(4) unsigned NOT NULL default '53',
   `last_y` smallint(4) unsigned NOT NULL default '111',

+ 6 - 6
sql-files/mob_db.sql

@@ -18,12 +18,12 @@ CREATE TABLE `mob_db` (
   `ATK2` smallint(6) unsigned NOT NULL default '0',
   `DEF` smallint(6) unsigned NOT NULL default '0',
   `MDEF` smallint(6) unsigned NOT NULL default '0',
-  `STR` tinyint(4) unsigned NOT NULL default '0',
-  `AGI` tinyint(4) unsigned NOT NULL default '0',
-  `VIT` tinyint(4) unsigned NOT NULL default '0',
-  `INT` tinyint(4) unsigned NOT NULL default '0',
-  `DEX` tinyint(4) unsigned NOT NULL default '0',
-  `LUK` tinyint(4) unsigned NOT NULL default '0',
+  `STR` smallint(6) unsigned NOT NULL default '0',
+  `AGI` smallint(6) unsigned NOT NULL default '0',
+  `VIT` smallint(6) unsigned NOT NULL default '0',
+  `INT` smallint(6) unsigned NOT NULL default '0',
+  `DEX` smallint(6) unsigned NOT NULL default '0',
+  `LUK` smallint(6) unsigned NOT NULL default '0',
   `Range2` tinyint(4) unsigned NOT NULL default '0',
   `Range3` tinyint(4) unsigned NOT NULL default '0',
   `Scale` tinyint(4) unsigned NOT NULL default '0',

+ 6 - 6
sql-files/mob_db2.sql

@@ -18,12 +18,12 @@ CREATE TABLE `mob_db2` (
   `ATK2` smallint(6) unsigned NOT NULL default '0',
   `DEF` smallint(6) unsigned NOT NULL default '0',
   `MDEF` smallint(6) unsigned NOT NULL default '0',
-  `STR` tinyint(4) unsigned NOT NULL default '0',
-  `AGI` tinyint(4) unsigned NOT NULL default '0',
-  `VIT` tinyint(4) unsigned NOT NULL default '0',
-  `INT` tinyint(4) unsigned NOT NULL default '0',
-  `DEX` tinyint(4) unsigned NOT NULL default '0',
-  `LUK` tinyint(4) unsigned NOT NULL default '0',
+  `STR` smallint(6) unsigned NOT NULL default '0',
+  `AGI` smallint(6) unsigned NOT NULL default '0',
+  `VIT` smallint(6) unsigned NOT NULL default '0',
+  `INT` smallint(6) unsigned NOT NULL default '0',
+  `DEX` smallint(6) unsigned NOT NULL default '0',
+  `LUK` smallint(6) unsigned NOT NULL default '0',
   `Range2` tinyint(4) unsigned NOT NULL default '0',
   `Range3` tinyint(4) unsigned NOT NULL default '0',
   `Scale` tinyint(4) unsigned NOT NULL default '0',

+ 1 - 0
sql-files/upgrade_svn14796.sql

@@ -0,0 +1 @@
+ALTER TABLE `char` MODIFY `weapon` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0';

+ 1 - 0
sql-files/upgrade_svn14797.sql

@@ -0,0 +1 @@
+ALTER TABLE `char` ADD `robe` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0' AFTER `head_bottom`;

+ 34 - 5
src/char/char.c

@@ -525,7 +525,7 @@ int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg,
 		"%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field
 		"\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point
 		"\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id
-		"\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom
+		"\t%d,%d,%d\t%d,%d,%d,%d,%d,%d" //Up to robe
 		"\t%d,%d,%d\t%d,%d,%d" //last point + save point
 		",%d,%d,%d,%d,%d,%lu\t",	//Family info + delete date
 		p->char_id, p->account_id, p->slot, p->name, //
@@ -537,7 +537,7 @@ int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg,
 		p->option, p->karma, p->manner,	//
 		p->party_id, p->guild_id, p->pet_id, p->hom_id,
 		p->hair, p->hair_color, p->clothes_color,
-		p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
+		p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, p->robe,
 		p->last_point.map, p->last_point.x, p->last_point.y, //
 		p->save_point.map, p->save_point.x, p->save_point.y,
 		p->partner_id,p->father,p->mother,p->child,p->fame, //
@@ -599,7 +599,26 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg
 	// initilialise character
 	memset(p, '\0', sizeof(struct mmo_charstatus));
 	
-// Char structure of version 146xx (delete date)
+// Char structure of version 14797 (robe)
+	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+		"\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d,%d"
+		"\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d,%lu%n",
+		&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
+		&tmp_int[3], &tmp_int[4], &tmp_int[5],
+		&tmp_uint[0], &tmp_uint[1], &tmp_int[8],
+		&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+		&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+		&tmp_int[19], &tmp_int[20],
+		&tmp_int[21], &tmp_int[22], &tmp_int[23], //
+		&tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
+		&tmp_int[27], &tmp_int[28], &tmp_int[29],
+		&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], &tmp_int[47],
+		&tmp_int[45], &tmp_int[35], &tmp_int[36],
+		&tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], 
+		&tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &tmp_ulong[0], &next) != 50)
+	{
+	tmp_int[47] = 0; // robe
+// Char structure of version 14700 (delete date)
 	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
 		"\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
 		"\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d,%lu%n",
@@ -742,7 +761,8 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg
 		tmp_int[45] = mapindex_name2id(tmp_str[1]);
 		tmp_int[46] = mapindex_name2id(tmp_str[2]);
 	}	// Char structure of version 1500 (homun + mapindex maps)
-	}	// Char structure of version 146xx (delete date)
+	}	// Char structure of version 14700 (delete date)
+	}	// Char structure of version 14797 (robe)
 
 	safestrncpy(p->name, tmp_str[0], NAME_LENGTH); //Overflow protection [Skotlex]
 	p->char_id = tmp_int[0];
@@ -793,6 +813,7 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg
 	p->last_point.map = tmp_int[45];
 	p->save_point.map = tmp_int[46];
 	p->delete_date = tmp_ulong[0];
+	p->robe = tmp_int[47];
 
 #ifndef TXT_SQL_CONVERT
 	// Some checks
@@ -1772,7 +1793,7 @@ int count_users(void)
 // Writes char data to the buffer in the format used by the client.
 // Used in packets 0x6b (chars info) and 0x6d (new char info)
 // Returns the size
-#define MAX_CHAR_BUF 132 //Max size (for WFIFOHEAD calls)
+#define MAX_CHAR_BUF 136 //Max size (for WFIFOHEAD calls)
 int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
 {
 	unsigned short offset = 0;
@@ -1835,6 +1856,10 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
 #if PACKETVER >= 20100803
 	WBUFL(buf,124) = TOL(p->delete_date);
 	offset += 4;
+#endif
+#if PACKETVER >= 20110111
+	WBUFL(buf,128) = p->robe;
+	offset += 4;
 #endif
 	return 106+offset;
 }
@@ -2001,6 +2026,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
 			mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
 			if (character->waiting_disconnect == INVALID_TIMER)
 				character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
+			WFIFOHEAD(fd,3);
 			WFIFOW(fd,0) = 0x81;
 			WFIFOB(fd,2) = 8;
 			WFIFOSET(fd,3);
@@ -2008,6 +2034,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
 		}
 		if (character->fd >= 0 && character->fd != fd)
 		{	//There's already a connection from this account that hasn't picked a char yet.
+			WFIFOHEAD(fd,3);
 			WFIFOW(fd,0) = 0x81;
 			WFIFOB(fd,2) = 8;
 			WFIFOSET(fd,3);
@@ -2142,6 +2169,7 @@ int parse_fromlogin(int fd)
 				if( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level )
 				{
 					// refuse connection (over populated)
+					WFIFOHEAD(i,3);
 					WFIFOW(i,0) = 0x6c;
 					WFIFOW(i,2) = 0;
 					WFIFOSET(i,3);
@@ -2676,6 +2704,7 @@ int parse_frommap(int fd)
 			data = status_search_scdata(aid, cid);
 			if (data->count > 0)
 			{	//Deliver status change data.
+				WFIFOHEAD(fd,14 + data->count*sizeof(struct status_change_data));
 				WFIFOW(fd,0) = 0x2b1d;
 				WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
 				WFIFOL(fd,4) = aid;

+ 17 - 5
src/char_sql/char.c

@@ -474,7 +474,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
 		(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
 		(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
 		(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
-		(p->rename != cp->rename)
+		(p->rename != cp->rename) || (p->robe != cp->robe)
 	)
 	{	//Save status
 		if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
@@ -484,7 +484,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
 			"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',"
 			"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
 			"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
-			"`delete_date`='%lu'"
+			"`delete_date`='%lu',`robe`='%d'"
 			" WHERE  `account_id`='%d' AND `char_id` = '%d'",
 			char_db, p->base_level, p->job_level,
 			p->base_exp, p->job_exp, p->zeny,
@@ -495,6 +495,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
 			mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
 			mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
 			(unsigned long)p->delete_date,  // FIXME: platform-dependent size
+			p->robe,
 			p->account_id, p->char_id) )
 		{
 			Sql_ShowDebug(sql_handle);
@@ -844,7 +845,8 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
 		"`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
 		"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
 		"`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
-		"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`"
+		"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
+		"`robe`"
 		" FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS)
 	||	SQL_ERROR == SqlStmt_Execute(stmt)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 0,  SQLDT_INT,    &p.char_id, 0, NULL, NULL)
@@ -882,6 +884,7 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
 	||  SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT,	&p.rename, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
+	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT,  &p.robe, 0, NULL, NULL)
 	)
 	{
 		SqlStmt_ShowDebug(stmt);
@@ -940,7 +943,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
 		"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
 		"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`hair`,"
 		"`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
-		"`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`"
+		"`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`"
 		" FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
 	||	SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
 	||	SQL_ERROR == SqlStmt_Execute(stmt)
@@ -994,6 +997,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT,    &p->fame, 0, NULL, NULL)
 	||  SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_SHORT,	&p->rename, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
+	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT,  &p->robe, 0, NULL, NULL)
 	)
 	{
 		SqlStmt_ShowDebug(stmt);
@@ -1550,7 +1554,7 @@ int count_users(void)
 // Writes char data to the buffer in the format used by the client.
 // Used in packets 0x6b (chars info) and 0x6d (new char info)
 // Returns the size
-#define MAX_CHAR_BUF 132 //Max size (for WFIFOHEAD calls)
+#define MAX_CHAR_BUF 136 //Max size (for WFIFOHEAD calls)
 int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
 {
 	unsigned short offset = 0;
@@ -1613,6 +1617,10 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
 #if PACKETVER >= 20100803
 	WBUFL(buf,124) = TOL(p->delete_date);
 	offset += 4;
+#endif
+#if PACKETVER >= 20110111
+	WBUFL(buf,128) = p->robe;
+	offset += 4;
 #endif
 	return 106+offset;
 }
@@ -1736,6 +1744,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
 			mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
 			if (character->waiting_disconnect == INVALID_TIMER)
 				character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
+			WFIFOHEAD(fd,3);
 			WFIFOW(fd,0) = 0x81;
 			WFIFOB(fd,2) = 8;
 			WFIFOSET(fd,3);
@@ -1743,6 +1752,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
 		}
 		if (character->fd >= 0 && character->fd != fd)
 		{	//There's already a connection from this account that hasn't picked a char yet.
+			WFIFOHEAD(fd,3);
 			WFIFOW(fd,0) = 0x81;
 			WFIFOB(fd,2) = 8;
 			WFIFOSET(fd,3);
@@ -1877,6 +1887,7 @@ int parse_fromlogin(int fd)
 				if( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level )
 				{
 					// refuse connection (over populated)
+					WFIFOHEAD(i,3);
 					WFIFOW(i,0) = 0x6c;
 					WFIFOW(i,2) = 0;
 					WFIFOSET(i,3);
@@ -3522,6 +3533,7 @@ int parse_char(int fd)
 				//can't delete the char
 				//either SQL error or can't delete by some CONFIG conditions
 				//del fail
+				WFIFOHEAD(fd,3);
 				WFIFOW(fd, 0) = 0x70;
 				WFIFOB(fd, 2) = 0;
 				WFIFOSET(fd, 3);

+ 3 - 68
src/common/grfio.c

@@ -7,7 +7,6 @@
 #include <sys/stat.h>
 
 #include "grfio.h"
-#include <zlib.h>
 
 #include "../common/cbasetypes.h"
 #include "../common/showmsg.h"
@@ -216,70 +215,6 @@ static void decode_des_etc(unsigned char* buf, size_t len, int type, int cycle)
 		}
 	}
 }
-/*==========================================
- *	Grf data decode sub : zip
- *------------------------------------------*/
-int decode_zip(unsigned char* dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen)
-{
-	z_stream stream;
-	int err;
-
-	stream.next_in = (Bytef*)source;
-	stream.avail_in = (uInt)sourceLen;
-	/* Check for source > 64K on 16-bit machine: */
-	if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
-
-	stream.next_out = (Bytef*) dest;
-	stream.avail_out = (uInt)*destLen;
-	if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
-
-	stream.zalloc = (alloc_func)0;
-	stream.zfree = (free_func)0;
-
-	err = inflateInit(&stream);
-	if (err != Z_OK) return err;
-
-	err = inflate(&stream, Z_FINISH);
-	if (err != Z_STREAM_END) {
-		inflateEnd(&stream);
-		return err == Z_OK ? Z_BUF_ERROR : err;
-	}
-	*destLen = stream.total_out;
-
-	err = inflateEnd(&stream);
-	return err;
-}
-
-int encode_zip(unsigned char* dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen)
-{
-	z_stream stream;
-	int err;
-	memset(&stream, 0, sizeof(stream));
-	stream.next_in = (Bytef*)source;
-	stream.avail_in = (uInt)sourceLen;
-	/* Check for source > 64K on 16-bit machine: */
-	if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
-
-	stream.next_out = (Bytef*) dest;
-	stream.avail_out = (uInt)*destLen;
-	if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
-
-	stream.zalloc = (alloc_func)0;
-	stream.zfree = (free_func)0;
-
-	err = deflateInit(&stream,Z_DEFAULT_COMPRESSION);
-	if (err != Z_OK) return err;
-
-	err = deflate(&stream, Z_FINISH);
-	if (err != Z_STREAM_END) {
-		deflateEnd(&stream);
-		return err == Z_OK ? Z_BUF_ERROR : err;
-	}
-	*destLen = stream.total_out;
-
-	err = deflateEnd(&stream);
-	return err;
-}
 
 unsigned long grfio_crc32 (const unsigned char* buf, unsigned int len)
 {
@@ -496,9 +431,9 @@ void* grfio_reads(char* fname, int* size)
 				if (entry->cycle >= 0)
 					decode_des_etc(buf, entry->srclen_aligned, entry->cycle == 0, entry->cycle);
 				len = entry->declen;
-				decode_zip(buf2, &len, buf, entry->srclen);
+				uncompress(buf2, &len, buf, entry->srclen);
 				if (len != (uLong)entry->declen) {
-					ShowError("decode_zip size mismatch err: %d != %d\n", (int)len, entry->declen);
+					ShowError("uncompress size mismatch err: %d != %d\n", (int)len, entry->declen);
 					aFree(buf);
 					aFree(buf2);
 					return NULL;
@@ -645,7 +580,7 @@ static int grfio_entryread(char* grfname, int gentry)
 		grf_filelist = (unsigned char *)aMallocA(eSize);	// Get a Extend Size
 		fread(rBuf,1,rSize,fp);
 		fclose(fp);
-		decode_zip(grf_filelist, &eSize, rBuf, rSize);	// Decode function
+		uncompress(grf_filelist, &eSize, rBuf, rSize);	// Decode function
 		list_size = eSize;
 		aFree(rBuf);
 

+ 2 - 3
src/common/grfio.h

@@ -4,6 +4,8 @@
 #ifndef	_GRFIO_H_
 #define	_GRFIO_H_
 
+#include <zlib.h>
+
 void grfio_init(char*);			// GRFIO Initialize
 void grfio_final(void);			// GRFIO Finalize
 void* grfio_reads(char*,int*);	// GRFIO data file read & size get
@@ -14,7 +16,4 @@ char *grfio_find_file(char *fname);
 int grfio_size(char*);			// GRFIO data file size get
 unsigned long grfio_crc32(const unsigned char *buf, unsigned int len);
 
-int decode_zip(unsigned char *dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen);
-int encode_zip(unsigned char *dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen);
-
 #endif /* _GRFIO_H_ */

+ 0 - 10
src/common/mapindex.c

@@ -128,18 +128,8 @@ unsigned short mapindex_name2id(const char* name)
 		if (strcmp(indexes[i].name,map_name)==0)
 			return i;
 	}
-#ifdef MAPINDEX_AUTOADD
-	if( mapindex_addmap(i,map_name) )
-	{
-		ShowDebug("mapindex_name2id: Auto-added map \"%s\" to position %d\n", map_name, i);
-		return i;
-	}
-	ShowWarning("mapindex_name2id: Failed to auto-add map \"%s\" to position %d!\n", map_name, i);
-	return 0;
-#else
 	ShowDebug("mapindex_name2id: Map \"%s\" not found in index list!\n", map_name);
 	return 0;
-#endif
 }
 
 const char* mapindex_id2name(unsigned short id)

+ 0 - 3
src/common/mapindex.h

@@ -7,9 +7,6 @@
 //File in charge of assigning a numberic ID to each map in existance for space saving when passing map info between servers.
 extern char mapindex_cfgfile[80];
 
-//whether to enable auto-adding of maps during run. Not so secure as the map indexes will vary!
-//#define MAPINDEX_AUTOADD
-
 #define MAX_MAPINDEX 2000
 
 //Some definitions for the mayor city maps.

+ 3 - 0
src/common/mmo.h

@@ -39,6 +39,8 @@
 // 20100721 - 2010-07-21aRagexeRE+ - 0x6b, 0x6d
 // 20100727 - 2010-07-27aRagexeRE+ - 0x6b, 0x6d
 // 20100803 - 2010-08-03aRagexeRE+ - 0x6b, 0x6d, 0x827, 0x828, 0x829, 0x82a, 0x82b, 0x82c, 0x842, 0x843
+// 20101124 - 2010-11-24aRagexeRE+ - 0x856, 0x857, 0x858
+// 20110111 - 2011-01-11aRagexeRE+ - 0x6b, 0x6d
 
 #ifndef PACKETVER
 	#define PACKETVER	20081126
@@ -329,6 +331,7 @@ struct mmo_charstatus {
 	short weapon; // enum weapon_type
 	short shield; // view-id
 	short head_top,head_mid,head_bottom;
+	short robe;
 
 	char name[NAME_LENGTH];
 	unsigned int base_level,job_level;

+ 2 - 2
src/map/Makefile.in

@@ -18,7 +18,7 @@ MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \
 	storage.o skill.o atcommand.o battle.o battleground.o \
 	intif.o trade.o party.o vending.o guild.o pet.o \
 	log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o \
-	buyingstore.o searchstore.o
+	buyingstore.o searchstore.o duel.o
 MAP_TXT_OBJ = $(MAP_OBJ:%=obj_txt/%) \
 	obj_txt/mapreg_txt.o
 MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \
@@ -28,7 +28,7 @@ MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \
 	storage.h skill.h atcommand.h battle.h battleground.h \
 	intif.h trade.h party.h vending.h guild.h pet.h \
 	log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h instance.h mapreg.h \
-	buyingstore.h searchstore.h
+	buyingstore.h searchstore.h duel.h
 
 HAVE_MYSQL=@HAVE_MYSQL@
 ifeq ($(HAVE_MYSQL),yes)

+ 9 - 10
src/map/atcommand.c

@@ -17,6 +17,7 @@
 #include "chat.h"
 #include "clif.h"
 #include "chrif.h"
+#include "duel.h"
 #include "intif.h"
 #include "itemdb.h"
 #include "log.h"
@@ -88,7 +89,7 @@ int lowtohigh_compare (const void * a, const void * b)
 //-----------------------------------------------------------
 // Return the message string of the specified number by [Yor]
 //-----------------------------------------------------------
-char* msg_txt(int msg_number)
+const char* msg_txt(int msg_number)
 {
 	if (msg_number >= 0 && msg_number < MAX_MSG &&
 	    msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
@@ -5837,7 +5838,7 @@ ACMD_FUNC(skilltree)
 	struct map_session_data *pl_sd = NULL;
 	int skillnum;
 	int meets, j, c=0;
-	char target[NAME_LENGTH], *tbl;
+	char target[NAME_LENGTH];
 	struct skill_tree_entry *ent;
 	nullpo_retr(-1, sd);
 
@@ -5855,9 +5856,7 @@ ACMD_FUNC(skilltree)
 	c = pc_calc_skilltree_normalize_job(pl_sd);
 	c = pc_mapid2jobid(c, pl_sd->status.sex);
 
-	tbl = job_name(c);
-
-	sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)", tbl, pc_checkskill(pl_sd, 1));
+	sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)", job_name(c), pc_checkskill(pl_sd, 1));
 	clif_displaymessage(fd, atcmd_output);
 
 	ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skillnum );
@@ -7250,7 +7249,7 @@ ACMD_FUNC(makehomun)
 	int homunid;
 	nullpo_retr(-1, sd);
 
-	if ( merc_is_hom_active(sd->hd) ) {
+	if ( sd->status.hom_id ) {
 		clif_displaymessage(fd, msg_txt(450));
 		return -1;
 	}
@@ -8652,9 +8651,9 @@ ACMD_FUNC(font)
 	font_id = atoi(message);
 	if( font_id == 0 )
 	{
-		if( sd->state.user_font )
+		if( sd->user_font )
 		{
-			sd->state.user_font = 0;
+			sd->user_font = 0;
 			clif_displaymessage(fd, "Returning to normal font.");
 			clif_font(sd);
 		}
@@ -8666,9 +8665,9 @@ ACMD_FUNC(font)
 	}
 	else if( font_id < 0 || font_id > 9 )
 		clif_displaymessage(fd, "Invalid font. Use a Value from 0 to 9.");
-	else if( font_id != sd->state.user_font )
+	else if( font_id != sd->user_font )
 	{
-		sd->state.user_font = font_id;
+		sd->user_font = font_id;
 		clif_font(sd);
 		clif_displaymessage(fd, "Font changed.");
 	}

+ 1 - 1
src/map/atcommand.h

@@ -41,7 +41,7 @@ int atcommand_killmonster(const int fd, struct map_session_data* sd, const char*
 
 #define MAX_MSG 1000
 extern char* msg_table[MAX_MSG];
-char* msg_txt(int msg_number);
+const char* msg_txt(int msg_number);
 int msg_config_read(const char* cfgName);
 void do_final_msg(void);
 

+ 2 - 0
src/map/battle.c

@@ -4012,6 +4012,8 @@ static const struct _battle_data {
 	{ "searchstore_querydelay",             &battle_config.searchstore_querydelay,         10,      0,      INT_MAX,        },
 	{ "searchstore_maxresults",             &battle_config.searchstore_maxresults,         30,      1,      INT_MAX,        },
 	{ "display_party_name",                 &battle_config.display_party_name,              0,      0,      1,              },
+	{ "cashshop_show_points",               &battle_config.cashshop_show_points,            0,      0,      1,              },
+	{ "mail_show_status",                   &battle_config.mail_show_status,                0,      0,      2,              },
 // BattleGround Settings
 	{ "bg_update_interval",                 &battle_config.bg_update_interval,              1000,   100,    INT_MAX,        },
 	{ "bg_short_attack_damage_rate",        &battle_config.bg_short_damage_rate,            80,     0,      INT_MAX,        },

+ 2 - 0
src/map/battle.h

@@ -486,6 +486,8 @@ extern struct Battle_Config
 	int searchstore_querydelay;
 	int searchstore_maxresults;
 	int display_party_name;
+	int cashshop_show_points;
+	int mail_show_status;
 
 	// [BattleGround Settings]
 	int bg_update_interval;

+ 15 - 15
src/map/battleground.c

@@ -52,7 +52,7 @@ int bg_team_delete(int bg_id)
 			continue;
 
 		bg_send_dot_remove(sd);
-		sd->state.bg_id = 0;
+		sd->bg_id = 0;
 	}
 	idb_remove(bg_team_db, bg_id);
 	return 1;
@@ -70,7 +70,7 @@ int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y)
 
 int bg_send_dot_remove(struct map_session_data *sd)
 {
-	if( sd && sd->state.bg_id )
+	if( sd && sd->bg_id )
 		clif_bg_xy_remove(sd);
 	return 0;
 }
@@ -81,12 +81,12 @@ int bg_team_join(int bg_id, struct map_session_data *sd)
 	struct battleground_data *bg = bg_team_search(bg_id);
 	struct map_session_data *pl_sd;
 
-	if( bg == NULL || sd == NULL || sd->state.bg_id ) return 0;
+	if( bg == NULL || sd == NULL || sd->bg_id ) return 0;
 
 	ARR_FIND(0, MAX_BG_MEMBERS, i, bg->members[i].sd == NULL);
 	if( i == MAX_BG_MEMBERS ) return 0; // No free slots
 
-	sd->state.bg_id = bg_id;
+	sd->bg_id = bg_id;
 	bg->members[i].sd = sd;
 	bg->members[i].x = sd->bl.x;
 	bg->members[i].y = sd->bl.y;
@@ -111,12 +111,12 @@ int bg_team_leave(struct map_session_data *sd, int flag)
 	struct battleground_data *bg;
 	char output[128];
 
-	if( sd == NULL || !sd->state.bg_id )
+	if( sd == NULL || !sd->bg_id )
 		return 0;
 
 	bg_send_dot_remove(sd);
-	bg_id = sd->state.bg_id;
-	sd->state.bg_id = 0;
+	bg_id = sd->bg_id;
+	sd->bg_id = 0;
 
 	if( (bg = bg_team_search(bg_id)) == NULL )
 		return 0;
@@ -141,7 +141,7 @@ int bg_team_leave(struct map_session_data *sd, int flag)
 int bg_member_respawn(struct map_session_data *sd)
 { // Respawn after killed
 	struct battleground_data *bg;
-	if( sd == NULL || !pc_isdead(sd) || !sd->state.bg_id || (bg = bg_team_search(sd->state.bg_id)) == NULL )
+	if( sd == NULL || !pc_isdead(sd) || !sd->bg_id || (bg = bg_team_search(sd->bg_id)) == NULL )
 		return 0;
 	if( bg->mapindex == 0 )
 		return 0; // Respawn not handled by Core
@@ -177,26 +177,26 @@ int bg_team_get_id(struct block_list *bl)
 	switch( bl->type )
 	{
 		case BL_PC:
-			return ((TBL_PC*)bl)->state.bg_id;
+			return ((TBL_PC*)bl)->bg_id;
 		case BL_PET:
 			if( ((TBL_PET*)bl)->msd )
-				return ((TBL_PET*)bl)->msd->state.bg_id;
+				return ((TBL_PET*)bl)->msd->bg_id;
 			break;
 		case BL_MOB:
 		{
 			struct map_session_data *msd;
 			struct mob_data *md = (TBL_MOB*)bl;
 			if( md->special_state.ai && (msd = map_id2sd(md->master_id)) != NULL )
-				return msd->state.bg_id;
-			return md->state.bg_id;
+				return msd->bg_id;
+			return md->bg_id;
 		}
 		case BL_HOM:
 			if( ((TBL_HOM*)bl)->master )
-				return ((TBL_HOM*)bl)->master->state.bg_id;
+				return ((TBL_HOM*)bl)->master->bg_id;
 			break;
 		case BL_MER:
 			if( ((TBL_MER*)bl)->master )
-				return ((TBL_MER*)bl)->master->state.bg_id;
+				return ((TBL_MER*)bl)->master->bg_id;
 			break;
 		case BL_SKILL:
 			return ((TBL_SKILL*)bl)->group->bg_id;
@@ -210,7 +210,7 @@ int bg_send_message(struct map_session_data *sd, const char *mes, int len)
 	struct battleground_data *bg;
 
 	nullpo_ret(sd);
-	if( sd->state.bg_id == 0 || (bg = bg_team_search(sd->state.bg_id)) == NULL )
+	if( sd->bg_id == 0 || (bg = bg_team_search(sd->bg_id)) == NULL )
 		return 0;
 	clif_bg_message(bg, sd->bl.id, sd->status.name, mes, len);
 	return 0;

+ 2 - 2
src/map/battleground.h

@@ -22,8 +22,8 @@ struct battleground_data {
 	// BG Cementery
 	unsigned short mapindex, x, y;
 	// Logout Event
-	char logout_event[50];
-	char die_event[50];
+	char logout_event[EVENT_NAME_LENGTH];
+	char die_event[EVENT_NAME_LENGTH];
 };
 
 void do_init_battleground(void);

+ 1 - 1
src/map/chat.h

@@ -22,7 +22,7 @@ struct chat_data {
 	uint32 maxLvl;					 // maximum base level allowed to join
 	struct map_session_data* usersd[20];
 	struct block_list* owner;
-	char npc_event[50];
+	char npc_event[EVENT_NAME_LENGTH];
 };
 
 

+ 141 - 85
src/map/clif.c

@@ -451,7 +451,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target
 					if( !(fd=sd->fd) )
 						continue;
 					
-					if( type == GUILD_NOBG && sd->state.bg_id )
+					if( type == GUILD_NOBG && sd->bg_id )
 						continue;
 
 					if( sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS) )
@@ -498,7 +498,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target
 	case BG_SAMEMAP_WOS:
 	case BG:
 	case BG_WOS:
-		if( sd && sd->state.bg_id && (bg = bg_team_search(sd->state.bg_id)) != NULL )
+		if( sd && sd->bg_id && (bg = bg_team_search(sd->bg_id)) != NULL )
 		{
 			for( i = 0; i < MAX_BG_MEMBERS; i++ )
 			{
@@ -797,13 +797,19 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool
 		WBUFW(buf,0) = spawn?0x22b:0x22a;
 #elif PACKETVER < 20091103
 		WBUFW(buf,0) = spawn?0x2ed:0x2ee;
-#else
+#elif PACKETVER < 20101124
 		WBUFW(buf,0) = spawn?0x7f8:0x7f9;
+#else
+		WBUFW(buf,0) = spawn?0x858:0x857;
 #endif
 
 #if PACKETVER >= 20091103
 	name = status_get_name(bl);
+#if PACKETVER < 20110111
 	WBUFW(buf,2) = (spawn?62:63)+strlen(name);
+#else
+	WBUFW(buf,2) = (spawn?64:65)+strlen(name);
+#endif
 	WBUFB(buf,4) = clif_bl_type(bl);
 	offset+=3;
 	buf = WBUFP(buffer,offset);
@@ -876,6 +882,11 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool
 		WBUFB(buf,40) = 0;
 		return packet_len(0x7c);
 	}
+#endif
+#if PACKETVER >= 20110111
+	WBUFW(buf,34) = vd->robe;
+	offset+= 2;
+	buf = WBUFP(buffer,offset);
 #endif
 	WBUFL(buf,34) = status_get_guild_id(bl);
 	WBUFW(buf,38) = status_get_emblem_id(bl);
@@ -910,7 +921,7 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool
 		return packet_len(WBUFW(buffer,0));
 #endif
 #if PACKETVER >= 20080102
-	WBUFW(buf,53) = sd?sd->state.user_font:0;
+	WBUFW(buf,53) = sd?sd->user_font:0;
 #endif
 #if PACKETVER >= 20091103
 	strcpy((char*)WBUFP(buf,55), name);
@@ -946,13 +957,19 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un
 	WBUFW(buf, 0) = 0x22c;
 #elif PACKETVER < 20091103
 	WBUFW(buf, 0) = 0x2ec;
-#else
+#elif PACKETVER < 20101124
 	WBUFW(buf, 0) = 0x7f7;
+#else
+	WBUFW(buf, 0) = 0x856;
 #endif
 
 #if PACKETVER >= 20091103
 	name = status_get_name(bl);
+#if PACKETVER < 20110111
 	WBUFW(buf, 2) = 69+strlen(name);
+#else
+	WBUFW(buf, 2) = 71+strlen(name);
+#endif
 	offset+=2;
 	buf = WBUFP(buffer,offset);
 #endif
@@ -989,6 +1006,11 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un
 	WBUFW(buf,32) = vd->hair_color;
 	WBUFW(buf,34) = vd->cloth_color;
 	WBUFW(buf,36) = (sd)? sd->head_dir : 0;
+#if PACKETVER >= 20110111
+	WBUFW(buf,38) = vd->robe;
+	offset+= 2;
+	buf = WBUFP(buffer,offset);
+#endif
 	WBUFL(buf,38) = status_get_guild_id(bl);
 	WBUFW(buf,42) = status_get_emblem_id(bl);
 	WBUFW(buf,44) = (sd)? sd->status.manner : 0;
@@ -1006,7 +1028,7 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un
 	WBUFB(buf,57) = (sd)? 5 : 0;
 	WBUFW(buf,58) = clif_setlevel(status_get_lv(bl));
 #if PACKETVER >= 20080102
-	WBUFW(buf,60) = sd?sd->state.user_font:0;
+	WBUFW(buf,60) = sd?sd->user_font:0;
 #endif
 #if PACKETVER >= 20091103
 	strcpy((char*)WBUFP(buf,62), name);
@@ -1144,7 +1166,7 @@ int clif_spawn(struct block_list *bl)
 				clif_specialeffect(bl,423,AREA);
 			else if(sd->state.size==1)
 				clif_specialeffect(bl,421,AREA);
-			if( sd->state.bg_id && map[sd->bl.m].flag.battleground )
+			if( sd->bg_id && map[sd->bl.m].flag.battleground )
 				clif_sendbgemblem_area(sd);
 		}
 		break;
@@ -2057,7 +2079,7 @@ void clif_inventorylist(struct map_session_data *sd)
 			WBUFW(bufe,ne*se+28)=0; //Unknown
 #endif
 #if PACKETVER >= 20100629
-			if (sd->inventory_data[i]->equip&EQP_HELM)
+			if (sd->inventory_data[i]->equip&EQP_VISIBLE)
 				WBUFW(bufe,ne*se+30)= sd->inventory_data[i]->look;
 			else
 				WBUFW(bufe,ne*se+30)=0;
@@ -2140,7 +2162,7 @@ void clif_equiplist(struct map_session_data *sd)
 		WBUFW(buf,n*cmd+28)=0; //Unknown
 #endif
 #if PACKETVER >= 20100629
-		if (sd->inventory_data[i]->equip&EQP_HELM)
+		if (sd->inventory_data[i]->equip&EQP_VISIBLE)
 			WBUFW(buf,n*cmd+30)= sd->inventory_data[i]->look;
 		else
 			WBUFW(buf,n*cmd+30)=0;
@@ -2350,7 +2372,7 @@ int clif_guild_xy(struct map_session_data *sd)
  *------------------------------------------*/
 int clif_guild_xy_single(int fd, struct map_session_data *sd)
 {
-	if( sd->state.bg_id )
+	if( sd->bg_id )
 		return 0;
 
 	WFIFOHEAD(fd,packet_len(0x1eb));
@@ -2449,7 +2471,7 @@ int clif_updatestatus(struct map_session_data *sd,int type)
 			clif_hpmeter(sd);
 		if( !battle_config.party_hp_mode && sd->status.party_id )
 			clif_party_hp(sd);
-		if( sd->state.bg_id )
+		if( sd->bg_id )
 			clif_bg_hp(sd);
 		break;
 	case SP_SP:
@@ -2705,6 +2727,17 @@ void clif_changelook(struct block_list *bl,int type,int val)
 #endif
 			//Shoes? No packet uses this....
 		break;
+		case LOOK_BODY:
+		case LOOK_FLOOR:
+			// unknown purpose
+		break;
+		case LOOK_ROBE:
+#if PACKETVER < 20110111
+			return;
+#else
+			vd->robe = val;
+#endif
+		break;
 	}
 
 	// prevent leaking the presence of GM-hidden objects
@@ -2726,8 +2759,7 @@ void clif_changelook(struct block_list *bl,int type,int val)
 		WBUFW(buf,9)=vd->shield;
 	} else {
 		WBUFB(buf,6)=type;
-		WBUFW(buf,7)=val;
-		WBUFW(buf,9)=0;
+		WBUFL(buf,7)=val;
 	}
 	clif_send(buf,packet_len(0x1d7),bl,target);
 #endif
@@ -2952,7 +2984,7 @@ int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok)
 #if PACKETVER < 20100629
 	WFIFOB(fd,6)=ok;
 #else
-	if (ok && sd->inventory_data[n]->equip&EQP_HELM)
+	if (ok && sd->inventory_data[n]->equip&EQP_VISIBLE)
 		WFIFOW(fd,6)=sd->inventory_data[n]->look;
 	else
 		WFIFOW(fd,6)=0;
@@ -3649,7 +3681,7 @@ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_d
 		clif_spiritball_single(sd->fd, dstsd);
 
 	if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting.
-		(sd->state.bg_id && sd->state.bg_id == dstsd->state.bg_id) || //BattleGround
+		(sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround
 		(battle_config.disp_hpmeter && (gmlvl = pc_isGM(sd)) >= battle_config.disp_hpmeter && gmlvl >= pc_isGM(dstsd)) )
 		clif_hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp);
 
@@ -3692,7 +3724,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
 				clif_specialeffect_single(bl,423,sd->fd);
 			else if(tsd->state.size==1)
 				clif_specialeffect_single(bl,421,sd->fd);
-			if( tsd->state.bg_id && map[tsd->bl.m].flag.battleground )
+			if( tsd->bg_id && map[tsd->bl.m].flag.battleground )
 				clif_sendbgemblem_single(sd->fd,tsd);
 		}
 		break;
@@ -4972,17 +5004,12 @@ void clif_MainChatMessage(const char* message)
 /*==========================================
  * Send broadcast message with font formatting.
  * S 01C3 <len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B
- * S 040C <len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B
  *------------------------------------------*/
 int clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target)
 {
 	unsigned char *buf = (unsigned char*)aMallocA((16 + len)*sizeof(unsigned char));
 
-#if PACKETVER < 20080820
 	WBUFW(buf,0)  = 0x1c3;
-#else
-	WBUFW(buf,0)  = 0x40c;
-#endif
 	WBUFW(buf,2)  = len + 16;
 	WBUFL(buf,4)  = fontColor;
 	WBUFW(buf,8)  = fontType;
@@ -6986,7 +7013,7 @@ int clif_guild_leave(struct map_session_data *sd,const char *name,const char *me
 /*==========================================
  * ギルドメンバ追放通知
  *------------------------------------------*/
-int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id)
+void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id)
 {
 	unsigned char buf[128];
 #if PACKETVER < 20100803
@@ -6995,46 +7022,58 @@ int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char
 	const unsigned short cmd = 0x839;
 #endif
 
-	nullpo_ret(sd);
+	nullpo_retv(sd);
 
 	WBUFW(buf,0) = cmd;
-	safestrncpy((char*)WBUFP(buf, 2),name,NAME_LENGTH);
-	safestrncpy((char*)WBUFP(buf,26),mes,40);
+	safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH);
+	safestrncpy((char*)WBUFP(buf,26), mes, 40);
 #if PACKETVER < 20100803
-	safestrncpy((char*)WBUFP(buf,66),"",NAME_LENGTH); // account name (not used for security reasons)
+	memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons)
 #endif
-	clif_send(buf,packet_len(cmd),&sd->bl,GUILD_NOBG);
-	return 0;
+	clif_send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG);
 }
 
 /*==========================================
  * ギルド追放メンバリスト
  *------------------------------------------*/
-int clif_guild_expulsionlist(struct map_session_data *sd)
+void clif_guild_expulsionlist(struct map_session_data* sd)
 {
-	int fd;
-	int i,c;
-	struct guild *g;
+#if PACKETVER < 20100803
+	const int offset = NAME_LENGTH*2+40;
+#else
+	const int offset = NAME_LENGTH+40;
+#endif
+	int fd, i, c = 0;
+	struct guild* g;
+
+	nullpo_retv(sd);
 
-	nullpo_ret(sd);
 	if( (g = guild_search(sd->status.guild_id)) == NULL )
-		return 0;
+		return;
 
 	fd = sd->fd;
-	WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * 88);
-	WFIFOW(fd,0)=0x163;
-	for(i=c=0;i<MAX_GUILDEXPULSION;i++){
-		struct guild_expulsion *e=&g->expulsion[i];
-		if(e->account_id>0){
-			safestrncpy((char*)WFIFOP(fd,4 + c*88),e->name,NAME_LENGTH);
-			safestrncpy((char*)WFIFOP(fd,4 + c*88+24),"",24); // account name (not used for security reasons)
-			safestrncpy((char*)WFIFOP(fd,4 + c*88+48),e->mes,40);
+
+	WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * offset);
+	WFIFOW(fd,0) = 0x163;
+
+	for( i = 0; i < MAX_GUILDEXPULSION; i++ )
+	{
+		struct guild_expulsion* e = &g->expulsion[i];
+
+		if( e->account_id > 0 )
+		{
+			memcpy(WFIFOP(fd,4 + c*offset), e->name, NAME_LENGTH);
+#if PACKETVER < 20100803
+			memset(WFIFOP(fd,4 + c*offset+24), 0, NAME_LENGTH); // account name (not used for security reasons)
+			memcpy(WFIFOP(fd,4 + c*offset+48), e->mes, 40);
+#else
+			memcpy(WFIFOP(fd,4 + c*offset+24), e->mes, 40);
+#endif
 			c++;
 		}
 	}
-	WFIFOW(fd,2) = 4 + c*88;
+	WFIFOW(fd,2) = 4 + c*offset;
 	WFIFOSET(fd,WFIFOW(fd,2));
-	return 0;
 }
 
 /*==========================================
@@ -8024,15 +8063,15 @@ void clif_equipcheckbox(struct map_session_data* sd)
 	WFIFOSET(fd, packet_len(0x2da));
 }
 
-/*==========================================
- * Sends info about a player's equipped items
- * R 002d7 <length>.W <name>.24B <class>.w <hairstyle>.w <up-viewid>.w <mid-viewid>.w <low-viewid>.w <haircolor>.w <cloth-dye>.w <gender>.1B {equip item}.26B*
- * for PACKETVER >= 20100629
- * R 002d7 <length>.W <name>.24B <class>.w <hairstyle>.w <bottom-viewid>.w <mid-viewid>.w <up-viewid>.w <haircolor>.w <cloth-dye>.w <gender>.1B {equip item}.28B*
- *------------------------------------------*/
+/// Sends info about a player's equipped items (ZC_EQUIPWIN_MICROSCOPE)
+/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B*
+/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (PACKETVER >= 20100629)
+/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (PACKETVER >= 20101124)
+/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (PACKETVER >= 20110111)
 void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd)
 {
-	int i, n, fd;
+	uint8* buf;
+	int i, n, fd, offset = 0;
 #if PACKETVER < 20100629
 	const int s = 26;
 #else
@@ -8043,17 +8082,27 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts
 	fd = sd->fd;
 	
 	WFIFOHEAD(fd, MAX_INVENTORY * s + 43);
+	buf = WFIFOP(fd,0);
 
-	WFIFOW(fd, 0) = 0x2d7;
-	safestrncpy((char*)WFIFOP(fd, 4), tsd->status.name, NAME_LENGTH);
-	WFIFOW(fd,28) = tsd->status.class_;
-	WFIFOW(fd,30) = tsd->vd.hair_style;	
-	WFIFOW(fd,32) = tsd->vd.head_bottom;
-	WFIFOW(fd,34) = tsd->vd.head_mid;
-	WFIFOW(fd,36) = tsd->vd.head_top;
-	WFIFOW(fd,38) = tsd->vd.hair_color;
-	WFIFOW(fd,40) = tsd->vd.cloth_color;
-	WFIFOB(fd,42) = tsd->vd.sex;
+#if PACKETVER < 20101124
+	WBUFW(buf, 0) = 0x2d7;
+#else
+	WBUFW(buf, 0) = 0x859;
+#endif
+	safestrncpy((char*)WBUFP(buf, 4), tsd->status.name, NAME_LENGTH);
+	WBUFW(buf,28) = tsd->status.class_;
+	WBUFW(buf,30) = tsd->vd.hair_style;	
+	WBUFW(buf,32) = tsd->vd.head_bottom;
+	WBUFW(buf,34) = tsd->vd.head_mid;
+	WBUFW(buf,36) = tsd->vd.head_top;
+#if PACKETVER >= 20110111
+	WBUFW(buf,38) = tsd->vd.robe;
+	offset+= 2;
+	buf = WBUFP(buf,2);
+#endif
+	WBUFW(buf,38) = tsd->vd.hair_color;
+	WBUFW(buf,40) = tsd->vd.cloth_color;
+	WBUFB(buf,42) = tsd->vd.sex;
 	
 	for(i=0,n=0; i < MAX_INVENTORY; i++)
 	{
@@ -8063,24 +8112,24 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts
 			continue;
 	
 		// Inventory position
-		WFIFOW(fd, n*s+43) = i + 2;
+		WBUFW(buf, n*s+43) = i + 2;
 		// Add refine, identify flag, element, etc.
-		clif_item_sub(WFIFOP(fd,0), n*s+45, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i));
+		clif_item_sub(WBUFP(buf,0), n*s+45, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i));
 		// Add cards
-		clif_addcards(WFIFOP(fd, n*s+55), &tsd->status.inventory[i]);	
+		clif_addcards(WBUFP(buf, n*s+55), &tsd->status.inventory[i]);	
 		// Expiration date stuff, if all of those are set to 0 then the client doesn't show anything related (6 bytes)
-		WFIFOL(fd, n*s+63) = tsd->status.inventory[i].expire_time;
-		WFIFOW(fd, n*s+67) = 0;
+		WBUFL(buf, n*s+63) = tsd->status.inventory[i].expire_time;
+		WBUFW(buf, n*s+67) = 0;
 #if PACKETVER >= 20100629
-		if (tsd->inventory_data[i]->equip&EQP_HELM)
-			WFIFOW(fd, n*s+69) = tsd->inventory_data[i]->look;
+		if (tsd->inventory_data[i]->equip&EQP_VISIBLE)
+			WBUFW(buf, n*s+69) = tsd->inventory_data[i]->look;
 		else
-			WFIFOW(fd, n*s+69) = 0;
+			WBUFW(buf, n*s+69) = 0;
 #endif
 		n++;
 	}
 
-	WFIFOW(fd, 2) = 43 + n*s;	// Set length
+	WFIFOW(fd, 2) = 43+offset+n*s;	// Set length
 	WFIFOSET(fd, WFIFOW(fd, 2));
 }
 
@@ -8443,13 +8492,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 		clif_party_hp(sd); // Show hp after displacement [LuzZza]
 	}
 
-	if( sd->state.bg_id ) clif_bg_hp(sd); // BattleGround System
-	if( sd->state.changemap && map[sd->bl.m].flag.battleground )
-	{
-		clif_map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode
-		if( map[sd->bl.m].flag.battleground == 2 )
-			clif_bg_updatescore_single(sd);
-	}
+	if( sd->bg_id ) clif_bg_hp(sd); // BattleGround System
 
 	if(map[sd->bl.m].flag.pvp) {
 		if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
@@ -8606,6 +8649,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
 			clif_status_load(&sd->bl, SI_NIGHT, 0);
 		}
 
+		if( map[sd->bl.m].flag.battleground )
+		{
+			clif_map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode
+			if( map[sd->bl.m].flag.battleground == 2 )
+				clif_bg_updatescore_single(sd);
+		}
+
 		if( map[sd->bl.m].flag.allowks && !map_flag_ks(sd->bl.m) )
 		{
 			char output[128];
@@ -9642,7 +9692,8 @@ void clif_parse_ChatLeave(int fd, struct map_session_data* sd)
 //0: 
 static void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type)
 {
-	char *msg, output[256];
+	const char* msg;
+	char output[256];
 	// Your request has been rejected by autoreject option.
 	msg = msg_txt(392);
 	clif_disp_onlyself(src, msg, strlen(msg));
@@ -10928,7 +10979,7 @@ void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd)
  *------------------------------------------*/
 void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd)
 {
-	if( !sd->status.guild_id && !sd->state.bg_id )
+	if( !sd->status.guild_id && !sd->bg_id )
 		return;
 
 	switch( RFIFOL(fd,2) )
@@ -11076,7 +11127,7 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd)
 		clif_displaymessage(fd, msg_txt(228));
 		return;
 	}
-	if( sd->state.bg_id )
+	if( sd->bg_id )
 	{
 		clif_displaymessage(fd, "You can't leave battleground guilds.");
 		return;
@@ -11091,7 +11142,7 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd)
  *------------------------------------------*/
 void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd)
 {
-	if( map[sd->bl.m].flag.guildlock || sd->state.bg_id )
+	if( map[sd->bl.m].flag.guildlock || sd->bg_id )
 	{ // Guild locked.
 		clif_displaymessage(fd, msg_txt(228));
 		return;
@@ -11128,7 +11179,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd)
 		sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
 	}
 
-	if( sd->state.bg_id )
+	if( sd->bg_id )
 		bg_send_message(sd, text, textlen);
 	else
 		guild_send_message(sd, text, textlen);
@@ -13859,7 +13910,7 @@ int clif_sendbgemblem_area(struct map_session_data *sd)
 	WBUFW(buf, 0) = 0x2dd;
 	WBUFL(buf,2) = sd->bl.id;
 	safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen.
-	WBUFW(buf,30) = sd->state.bg_id;
+	WBUFW(buf,30) = sd->bg_id;
 	clif_send(buf,packet_len(0x2dd), &sd->bl, AREA);
 	return 0;
 }
@@ -13871,7 +13922,7 @@ int clif_sendbgemblem_single(int fd, struct map_session_data *sd)
 	WFIFOW(fd,0) = 0x2dd;
 	WFIFOL(fd,2) = sd->bl.id;
 	safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH);
-	WFIFOW(fd,30) = sd->state.bg_id;
+	WFIFOW(fd,30) = sd->bg_id;
 	WFIFOSET(fd,packet_len(0x2dd));
 	return 0;
 }
@@ -13886,7 +13937,7 @@ int clif_font(struct map_session_data *sd)
 	nullpo_ret(sd);
 	WBUFW(buf,0) = 0x2ef;
 	WBUFL(buf,2) = sd->bl.id;
-	WBUFW(buf,6) = sd->state.user_font;
+	WBUFW(buf,6) = sd->user_font;
 	clif_send(buf, packet_len(0x2ef), &sd->bl, AREA);
 	return 1;
 }
@@ -14977,6 +15028,11 @@ static int packetdb_readdb(void)
 	    3, -1,  8, -1,  86, 2,  6,  6, -1, -1,  4, 10, 10,  0,  0,  0,
 	    0,  0,  0,  0,  6,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 	    0,  0,  0,  0,  0, -1, -1,  3,  2, 66,  5,  2, 12,  6,  0,  0,
+	//#0x0840
+	    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
+	    0,  0,  0,  0,  0,  0, -1, -1, -1, -1,  0,  0,  0,  0,  0,  0,
+	    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
+	    0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 	};
 	struct {
 		void (*func)(int, struct map_session_data *);

+ 2 - 2
src/map/clif.h

@@ -29,7 +29,7 @@ struct party_booking_ad_info;
 #include <stdarg.h>
 // packet DB
 #define MAX_PACKET_DB		0x900
-#define MAX_PACKET_VER		25
+#define MAX_PACKET_VER		26
 
 struct s_packet_db {
 	short len;
@@ -430,7 +430,7 @@ int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
 int clif_guild_invite(struct map_session_data *sd,struct guild *g);
 int clif_guild_inviteack(struct map_session_data *sd,int flag);
 int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
-int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id);
+void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id);
 int clif_guild_positionchanged(struct guild *g,int idx);
 int clif_guild_memberpositionchanged(struct guild *g,int idx);
 int clif_guild_emblem(struct map_session_data *sd,struct guild *g);

+ 189 - 0
src/map/duel.c

@@ -0,0 +1,189 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+
+#include "atcommand.h"  // msg_txt
+#include "clif.h"
+#include "duel.h"
+#include "pc.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+
+struct duel duel_list[MAX_DUEL];
+int duel_count = 0;
+
+/*==========================================
+ * Duel organizing functions [LuzZza]
+ *------------------------------------------*/
+void duel_savetime(struct map_session_data* sd)
+{
+	time_t timer;
+	struct tm *t;
+	
+	time(&timer);
+	t = localtime(&timer);
+	
+	pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min);	
+	return;
+}
+
+int duel_checktime(struct map_session_data* sd)
+{
+	int diff;
+	time_t timer;
+	struct tm *t;
+	
+	time(&timer);
+    t = localtime(&timer);
+	
+	diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, "PC_LAST_DUEL_TIME");
+	
+	return !(diff >= 0 && diff < battle_config.duel_time_interval);
+}
+static int duel_showinfo_sub(struct map_session_data* sd, va_list va)
+{
+	struct map_session_data *ssd = va_arg(va, struct map_session_data*);
+	int *p = va_arg(va, int*);
+	char output[256];
+
+	if (sd->duel_group != ssd->duel_group) return 0;
+	
+	sprintf(output, "      %d. %s", ++(*p), sd->status.name);
+	clif_disp_onlyself(ssd, output, strlen(output));
+	return 1;
+}
+
+int duel_showinfo(const unsigned int did, struct map_session_data* sd)
+{
+	int p=0;
+	char output[256];
+
+	if(duel_list[did].max_players_limit > 0)
+		sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
+			did, duel_count,
+			duel_list[did].members_count,
+			duel_list[did].members_count + duel_list[did].invites_count,
+			duel_list[did].max_players_limit);
+	else
+		sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --"
+			did, duel_count,
+			duel_list[did].members_count,
+			duel_list[did].members_count + duel_list[did].invites_count);
+
+	clif_disp_onlyself(sd, output, strlen(output));
+	map_foreachpc(duel_showinfo_sub, sd, &p);
+	return 0;
+}
+
+int duel_create(struct map_session_data* sd, const unsigned int maxpl)
+{
+	int i=1;
+	char output[256];
+	
+	while(duel_list[i].members_count > 0 && i < MAX_DUEL) i++;
+	if(i == MAX_DUEL) return 0;
+	
+	duel_count++;
+	sd->duel_group = i;
+	duel_list[i].members_count++;
+	duel_list[i].invites_count = 0;
+	duel_list[i].max_players_limit = maxpl;
+	
+	strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --"
+	clif_disp_onlyself(sd, output, strlen(output));
+	
+	clif_map_property(sd, MAPPROPERTY_FREEPVPZONE);
+	//clif_misceffect2(&sd->bl, 159);
+	return i;
+}
+
+int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd)
+{
+	char output[256];
+
+	// " -- Player %s invites %s to duel --"
+	sprintf(output, msg_txt(373), sd->status.name, target_sd->status.name);
+	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
+
+	target_sd->duel_invite = did;
+	duel_list[did].invites_count++;
+	
+	// "Blue -- Player %s invites you to PVP duel (@accept/@reject) --"
+	sprintf(output, msg_txt(374), sd->status.name);
+	clif_broadcast((struct block_list *)target_sd, output, strlen(output)+1, 0x10, SELF);
+	return 0;
+}
+
+static int duel_leave_sub(struct map_session_data* sd, va_list va)
+{
+	int did = va_arg(va, int);
+	if (sd->duel_invite == did)
+		sd->duel_invite = 0;
+	return 0;
+}
+
+int duel_leave(const unsigned int did, struct map_session_data* sd)
+{
+	char output[256];
+	
+	// " <- Player %s has left duel --"
+	sprintf(output, msg_txt(375), sd->status.name);
+	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
+	
+	duel_list[did].members_count--;
+	
+	if(duel_list[did].members_count == 0) {
+		map_foreachpc(duel_leave_sub, did); 
+		duel_count--;
+	}
+	
+	sd->duel_group = 0;
+	duel_savetime(sd);
+	clif_map_property(sd, MAPPROPERTY_NOTHING);
+	return 0;
+}
+
+int duel_accept(const unsigned int did, struct map_session_data* sd)
+{
+	char output[256];
+	
+	duel_list[did].members_count++;
+	sd->duel_group = sd->duel_invite;
+	duel_list[did].invites_count--;
+	sd->duel_invite = 0;
+	
+	// " -> Player %s has accepted duel --"
+	sprintf(output, msg_txt(376), sd->status.name);
+	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
+
+	clif_map_property(sd, MAPPROPERTY_FREEPVPZONE);
+	//clif_misceffect2(&sd->bl, 159);
+	return 0;
+}
+
+int duel_reject(const unsigned int did, struct map_session_data* sd)
+{
+	char output[256];
+	
+	// " -- Player %s has rejected duel --"
+	sprintf(output, msg_txt(377), sd->status.name);
+	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
+	
+	duel_list[did].invites_count--;
+	sd->duel_invite = 0;
+	return 0;
+}
+
+void do_final_duel(void)
+{
+}
+
+int do_init_duel(void)
+{
+	memset(&duel_list[0], 0, sizeof(duel_list));
+	return 0;
+}

+ 29 - 0
src/map/duel.h

@@ -0,0 +1,29 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _DUEL_H_
+#define _DUEL_H_
+
+struct duel {
+	int members_count;
+	int invites_count;
+	int max_players_limit;
+};
+
+#define MAX_DUEL 1024
+extern struct duel duel_list[MAX_DUEL];
+extern int duel_count;
+
+//Duel functions // [LuzZza]
+int duel_create(struct map_session_data* sd, const unsigned int maxpl);
+int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd);
+int duel_accept(const unsigned int did, struct map_session_data* sd);
+int duel_reject(const unsigned int did, struct map_session_data* sd);
+int duel_leave(const unsigned int did, struct map_session_data* sd);
+int duel_showinfo(const unsigned int did, struct map_session_data* sd);
+int duel_checktime(struct map_session_data* sd);
+
+int do_init_duel(void);
+void do_final_duel(void);
+
+#endif /* _DUEL_H_ */

+ 16 - 5
src/map/guild.c

@@ -36,7 +36,7 @@ static DBMap* guild_infoevent_db; // int guild_id -> struct eventlist*
 static DBMap* guild_castleinfoevent_db; // int castle_id_index -> struct eventlist*
 
 struct eventlist {
-	char name[50];
+	char name[EVENT_NAME_LENGTH];
 	struct eventlist *next;
 };
 
@@ -325,7 +325,7 @@ int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap)
 	for(i=0;i<g->max_member;i++){
 		//struct map_session_data* sd = g->member[i].sd;
 		struct map_session_data* sd = map_charid2sd(g->member[i].char_id); // temporary crashfix
-		if( sd != NULL && (sd->guild_x != sd->bl.x || sd->guild_y != sd->bl.y) && !sd->state.bg_id )
+		if( sd != NULL && (sd->guild_x != sd->bl.x || sd->guild_y != sd->bl.y) && !sd->bg_id )
 		{
 			clif_guild_xy(sd);
 			sd->guild_x = sd->bl.x;
@@ -1545,7 +1545,7 @@ int guild_broken(int guild_id,int flag)
 	struct guild_castle *gc=NULL;
 	struct map_session_data *sd;
 	int i;
-	char name[50];
+	char name[EVENT_NAME_LENGTH];
 
 	if(flag!=0 || g==NULL)
 		return 0;
@@ -1604,7 +1604,7 @@ int guild_gm_changed(int guild_id, int account_id, int char_id)
 {
 	struct guild *g;
 	struct guild_member gm;
-	int pos;
+	int pos, i;
 
 	g=guild_search(guild_id);
 
@@ -1638,7 +1638,18 @@ int guild_gm_changed(int guild_id, int account_id, int char_id)
 		g->member[0].sd->state.gmaster_flag = g;
 		//Block his skills for 5 minutes to prevent abuse.
 		guild_block_skill(g->member[0].sd, 300000);
-	}	
+	}
+
+	// announce the change to all guild members
+	for( i = 0; i < g->max_member; i++ )
+	{
+		if( g->member[i].sd && g->member[i].sd->fd )
+		{
+			clif_guild_basicinfo(g->member[i].sd);
+			clif_guild_memberlist(g->member[i].sd);
+		}
+	}
+
 	return 1;
 }
 

+ 6 - 7
src/map/instance.c

@@ -31,22 +31,21 @@ struct s_instance instance[MAX_INSTANCE];
 /*--------------------------------------
  * name : instance name
  * Return value could be
- * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
+ * -4 = already exists | -3 = no free instances | -2 = party not found | -1 = invalid type
  * On success return instance_id
  *--------------------------------------*/
 int instance_create(int party_id, const char *name)
 {
 	int i;
-	struct party_data *p = NULL;
+	struct party_data* p;
 
-	if( !party_id || !name )
+	if( ( p = party_search(party_id) ) == NULL )
 	{
-		ShowError("map_instance_create: missing parameter.\n");
+		ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name);
 		return -2;
 	}
 
-	p = party_search(party_id);
-	if( !p || p->instance_id )
+	if( p->instance_id )
 		return -4; // Party already instancing
 
 	// Searching a Free Instance
@@ -54,7 +53,7 @@ int instance_create(int party_id, const char *name)
 	ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
 	if( i == MAX_INSTANCE )
 	{
-		ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
+		ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
 		return -3;
 	}
 

+ 1 - 1
src/map/intif.c

@@ -1465,7 +1465,7 @@ int intif_parse_Mail_inboxreceived(int fd)
 
 	if (flag)
 		clif_Mail_refreshinbox(sd);
-	else
+	else if( battle_config.mail_show_status && ( battle_config.mail_show_status == 1 || sd->mail.inbox.unread ) )
 	{
 		char output[128];
 		sprintf(output, msg_txt(510), sd->mail.inbox.unchecked, sd->mail.inbox.unread + sd->mail.inbox.unchecked);

+ 29 - 4
src/map/map.c

@@ -17,6 +17,7 @@
 #include "path.h"
 #include "chrif.h"
 #include "clif.h"
+#include "duel.h"
 #include "intif.h"
 #include "npc.h"
 #include "pc.h"
@@ -1508,7 +1509,7 @@ void map_addiddb(struct block_list *bl)
 		TBL_MOB* md = (TBL_MOB*)bl;
 		idb_put(mobid_db,bl->id,bl);
 
-		if( md->boss )
+		if( md->state.boss )
 			idb_put(bossid_db, bl->id, bl);
 	}
 
@@ -1658,8 +1659,30 @@ struct mob_data * map_id2md(int id)
 
 struct npc_data * map_id2nd(int id)
 {// just a id2bl lookup because there's no npc_db
-	if (id <= 0) return NULL;
-	return (struct npc_data*)map_id2bl(id);
+	struct block_list* bl = map_id2bl(id);
+
+	return BL_CAST(BL_NPC, bl);
+}
+
+struct homun_data* map_id2hd(int id)
+{
+	struct block_list* bl = map_id2bl(id);
+
+	return BL_CAST(BL_HOM, bl);
+}
+
+struct mercenary_data* map_id2mc(int id)
+{
+	struct block_list* bl = map_id2bl(id);
+
+	return BL_CAST(BL_MER, bl);
+}
+
+struct chat_data* map_id2cd(int id)
+{
+	struct block_list* bl = map_id2bl(id);
+
+	return BL_CAST(BL_CHAT, bl);
 }
 
 /// Returns the nick of the target charid or NULL if unknown (requests the nick to the char server).
@@ -2704,7 +2727,7 @@ int map_readfromcache(struct map_data *m, char *buffer, char *decode_buffer)
 		}
 
 		// TO-DO: Maybe handle the scenario, if the decoded buffer isn't the same size as expected? [Shinryo]
-		decode_zip(decode_buffer, &size, p+sizeof(struct map_cache_map_info), info->len);
+		uncompress(decode_buffer, &size, p+sizeof(struct map_cache_map_info), info->len);
 
 		CREATE(m->cell, struct mapcell, size);
 
@@ -3438,6 +3461,7 @@ void do_final(void)
 	do_final_status();
 	do_final_unit();
 	do_final_battleground();
+	do_final_duel();
 	
 	map_db->destroy(map_db, map_db_final);
 	
@@ -3673,6 +3697,7 @@ int do_init(int argc, char *argv[])
 	do_init_npc();
 	do_init_unit();
 	do_init_battleground();
+	do_init_duel();
 
 	npc_event_do_oninit();	// npc‚ÌOnInitƒCƒxƒ“ƒg?�s
 

+ 14 - 6
src/map/map.h

@@ -203,6 +203,8 @@ enum {
 #define CHATROOM_PASS_SIZE (8 + 1)
 //Max allowed chat text length
 #define CHAT_SIZE_MAX (255 + 1)
+//24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
+#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 )
 
 #define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000
 
@@ -301,18 +303,18 @@ struct block_list {
 // Expanded to specify all mob-related spawn data by [Skotlex]
 struct spawn_data {
 	short class_; //Class, used because a mob can change it's class
-	unsigned boss : 1;
 	unsigned short m,x,y;	//Spawn information (map, point, spawn-area around point)
 	signed short xs,ys;
 	unsigned short num; //Number of mobs using this structure
 	unsigned short active; //Number of mobs that are already spawned (for mob_remove_damaged: no)
 	unsigned int delay1,delay2; //Min delay before respawning after spawn/death
 	struct {
-		unsigned size :2; //Holds if mob has to be tiny/large
-		unsigned ai :2;	//Holds if mob is special ai.
-		unsigned dynamic :1; //Whether this data is indexed by a map's dynamic mob list
+		unsigned int size :2; //Holds if mob has to be tiny/large
+		unsigned int ai :2;	//Holds if mob is special ai.
+		unsigned int dynamic :1; //Whether this data is indexed by a map's dynamic mob list
+		unsigned int boss : 1;
 	} state;
-	char name[NAME_LENGTH],eventname[50]; //Name/event
+	char name[NAME_LENGTH],eventname[EVENT_NAME_LENGTH]; //Name/event
 };
 
 
@@ -398,7 +400,10 @@ enum _look {
 	LOOK_HAIR_COLOR,
 	LOOK_CLOTHES_COLOR,
 	LOOK_SHIELD,
-	LOOK_SHOES
+	LOOK_SHOES,
+	LOOK_BODY,
+	LOOK_FLOOR,
+	LOOK_ROBE,
 };
 
 // used by map_setcell()
@@ -625,6 +630,9 @@ struct map_session_data* map_charid2sd(int charid);
 struct map_session_data * map_id2sd(int id);
 struct mob_data * map_id2md(int id);
 struct npc_data * map_id2nd(int id);
+struct homun_data* map_id2hd(int id);
+struct mercenary_data* map_id2mc(int id);
+struct chat_data* map_id2cd(int id);
 struct block_list * map_id2bl(int id);
 
 #define map_id2index(id) map[(id)].index

+ 26 - 28
src/map/mob.c

@@ -160,7 +160,8 @@ struct view_data * mob_get_viewdata(int class_)
  *------------------------------------------*/
 int mob_parse_dataset(struct spawn_data *data)
 {
-	int i;
+	size_t len;
+
 	//FIXME: This implementation is not stable, npc scripts will stop working once MAX_MOB_DB changes value! [Skotlex]
 	if(data->class_ > 2*MAX_MOB_DB){ // large/tiny mobs [Valaris]
 		data->state.size=2;
@@ -173,36 +174,33 @@ int mob_parse_dataset(struct spawn_data *data)
 	if ((!mobdb_checkid(data->class_) && !mob_is_clone(data->class_)) || !data->num)
 		return 0;
 
-	//better safe than sorry, current md->npc_event has a size of 50
-	if ((i=strlen(data->eventname)) >= 50)
-		return 0;
+	if( npc_event_isspecial(data->eventname) )
+	{//Portable monster big/small implementation. [Skotlex]
+		int i = atoi(data->eventname);
 
-	if (data->eventname[0])
-	{
-		if(i <= 2)
-		{	//Portable monster big/small implementation. [Skotlex]
-			i = atoi(data->eventname);
-			if (i) {
-				if (i&2)
-					data->state.size=1;
-				else if (i&4)
-					data->state.size=2;
-				if (i&8)
-					data->state.ai=1;
-				data->eventname[0] = '\0'; //Clear event as it is not used.
-			}
-		} else {
-			if (data->eventname[i-1] == '"')
-				data->eventname[i-1] = '\0'; //Remove trailing quote.
-			if (data->eventname[0] == '"') //Strip leading quotes
-				memmove(data->eventname, data->eventname+1, i-1);
+		if( i )
+		{
+			if( i&2 )
+				data->state.size = 1;
+			else if( i&4 )
+				data->state.size = 2;
+			if( i&8 )
+				data->state.ai = 1;
 		}
+		data->eventname[0] = '\0'; //Clear event as it is not used.
+	}
+	else if( ( len = strlen(data->eventname) ) > 0 )
+	{
+		if( data->eventname[len-1] == '"' )
+			data->eventname[len-1] = '\0'; //Remove trailing quote.
+		if( data->eventname[0] == '"' ) //Strip leading quotes
+			memmove(data->eventname, data->eventname+1, len-1);
 	}
 
 	if(strcmp(data->name,"--en--")==0)
-		strncpy(data->name,mob_db(data->class_)->name,NAME_LENGTH-1);
+		safestrncpy(data->name, mob_db(data->class_)->name, sizeof(data->name));
 	else if(strcmp(data->name,"--ja--")==0)
-		strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1);
+		safestrncpy(data->name, mob_db(data->class_)->jname, sizeof(data->name));
 
 	return 1;
 }
@@ -218,7 +216,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data)
 	md->bl.x = data->x;
 	md->bl.y = data->y;
 	md->class_ = data->class_;
-	md->boss = data->boss;
+	md->state.boss = data->state.boss;
 	md->db = mob_db(md->class_);
 	memcpy(md->name, data->name, NAME_LENGTH);
 	if (data->state.ai)
@@ -667,7 +665,7 @@ int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobnam
 /*==========================================
  * Summoning BattleGround [Zephyrus]
  *------------------------------------------*/
-int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int bg_id)
+int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, unsigned int bg_id)
 {
 	struct mob_data *md = NULL;
 	struct spawn_data data;
@@ -704,7 +702,7 @@ int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int
 
 	md = mob_spawn_dataset(&data);
 	mob_spawn(md);
-	md->state.bg_id = bg_id; // BG Team ID
+	md->bg_id = bg_id; // BG Team ID
 
 	return md->bl.id;
 }

+ 14 - 14
src/map/mob.h

@@ -113,42 +113,42 @@ struct mob_data {
 	struct mob_db *db;	//For quick data access (saves doing mob_db(md->class_) all the time) [Skotlex]
 	char name[NAME_LENGTH];
 	struct {
-		unsigned size : 2; //Small/Big monsters.
-		unsigned ai : 2; //Special ai for summoned monsters.
+		unsigned int size : 2; //Small/Big monsters.
+		unsigned int ai : 2; //Special ai for summoned monsters.
 							//0: Normal mob.
 							//1: Standard summon, attacks mobs.
 							//2: Alchemist Marine Sphere
 							//3: Alchemist Summon Flora
 	} special_state; //Special mob information that does not needs to be zero'ed on mob respawn.
 	struct {
+		unsigned int aggressive : 1; //Signals whether the mob AI is in aggressive mode or reactive mode. [Skotlex]
+		unsigned int steal_coin_flag : 1;
+		unsigned int soul_change_flag : 1; // Celest
+		unsigned int alchemist: 1;
+		unsigned int spotted: 1;
+		unsigned int npc_killmonster: 1; //for new killmonster behavior
+		unsigned int rebirth: 1; // NPC_Rebirth used
+		unsigned int boss : 1;
 		enum MobSkillState skillstate;
-		unsigned aggressive : 1; //Signals whether the mob AI is in aggressive mode or reactive mode. [Skotlex]
 		unsigned char steal_flag; //number of steal tries (to prevent steal exploit on mobs with few items) [Lupus]
-		unsigned steal_coin_flag : 1;
-		unsigned soul_change_flag : 1; // Celest
-		unsigned alchemist: 1;
-		unsigned spotted: 1;
 		unsigned char attacked_count; //For rude attacked.
 		int provoke_flag; // Celest
-		unsigned npc_killmonster: 1; //for new killmonster behavior
-		unsigned rebirth: 1; // NPC_Rebirth used
-		unsigned int bg_id; // BattleGround System
 	} state;
 	struct guardian_data* guardian_data; 
 	struct {
 		int id;
 		unsigned int dmg;
-		unsigned flag : 2; //0: Normal. 1: Homunc exp. 2: Pet exp
+		unsigned int flag : 2; //0: Normal. 1: Homunc exp. 2: Pet exp
 	} dmglog[DAMAGELOG_SIZE];
 	struct spawn_data *spawn; //Spawn data.
 	int spawn_timer; //Required for Convex Mirror
 	struct item *lootitem;
 	short class_;
-	unsigned boss : 1;
 	unsigned int tdmg; //Stores total damage given to the mob, for exp calculations. [Skotlex]
 	int level;
 	int target_id,attacked_id;
 	int areanpc_id; //Required in OnTouchNPC (to avoid multiple area touchs)
+	unsigned int bg_id; // BattleGround System
 
 	unsigned int next_walktime,last_thinktime,last_linktime,last_pcneartime;
 	short move_fail_count;
@@ -160,7 +160,7 @@ struct mob_data {
 
 	short skillidx;
 	unsigned int skilldelay[MAX_MOBSKILL];
-	char npc_event[50];
+	char npc_event[EVENT_NAME_LENGTH];
 };
 
 
@@ -230,7 +230,7 @@ int mob_once_spawn_area(struct map_session_data* sd,int m,int x0,int y0,int x1,i
 bool mob_ksprotected (struct block_list *src, struct block_list *target);
 
 int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int guardian, bool has_index);	// Spawning Guardians [Valaris]
-int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int bg_id);
+int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, unsigned int bg_id);
 int mob_guardian_guildchange(struct block_list *bl,va_list ap); //Change Guardian's ownership. [Skotlex]
 
 int mob_randomwalk(struct mob_data *md,unsigned int tick);

+ 19 - 11
src/map/npc.c

@@ -105,7 +105,7 @@ struct view_data* npc_get_viewdata(int class_)
 
 int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
 {
-	char name[NAME_LENGTH*2+3];
+	char name[EVENT_NAME_LENGTH];
 
 	if( nd->touching_id )
 		return 0; // Attached a player already. Can't trigger on anyone else.
@@ -119,7 +119,7 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
 
 int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd)
 {
-	char name[NAME_LENGTH*2+3];
+	char name[EVENT_NAME_LENGTH];
 
 	if( sd->areanpc_id == nd->bl.id )
 		return 0;
@@ -245,7 +245,7 @@ int npc_event_export(char* lname, void* data, va_list ap)
 
 	if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
 		struct event_data *ev;
-		char buf[NAME_LENGTH*2+3];
+		char buf[EVENT_NAME_LENGTH];
 		char* p = strchr(lname, ':');
 		// エクスポートされる
 		ev = (struct event_data *) aMalloc(sizeof(struct event_data));
@@ -345,6 +345,14 @@ int npc_event_doall_id(const char* name, int rid)
 }
 
 
+/// Checks whether or not the event name is used as transport for
+/// special flags.
+bool npc_event_isspecial(const char* eventname)
+{
+	return (bool)( eventname && ISDIGIT(eventname[0]) && !strstr(eventname, "::") );
+}
+
+
 /*==========================================
  * 時計イベント実行
  *------------------------------------------*/
@@ -636,7 +644,7 @@ void npc_timerevent_quit(struct map_session_data* sd)
 	// Execute OnTimerQuit
 	if( nd && nd->bl.type == BL_NPC )
 	{
-		char buf[NAME_LENGTH*2+3];
+		char buf[EVENT_NAME_LENGTH];
 		struct event_data *ev;
 
 		snprintf(buf, ARRAYLENGTH(buf), "%s::OnTimerQuit", nd->exname);
@@ -813,7 +821,7 @@ int npc_touchnext_areanpc(struct map_session_data* sd, bool leavemap)
 		sd->bl.y < nd->bl.y - ys || sd->bl.y > nd->bl.y + ys ||
 		pc_ishiding(sd) || leavemap )
 	{
-		char name[NAME_LENGTH*2+3];
+		char name[EVENT_NAME_LENGTH];
 
 		nd->touching_id = sd->touching_id = 0;
 		snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
@@ -894,7 +902,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
 int npc_touch_areanpc2(struct mob_data *md)
 {
 	int i, m = md->bl.m, x = md->bl.x, y = md->bl.y, id;
-	char eventname[NAME_LENGTH*2+3];
+	char eventname[EVENT_NAME_LENGTH];
 	struct event_data* ev;
 	int xs, ys;
 
@@ -1144,7 +1152,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type)
 //npc_buylist for script-controlled shops.
 static int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
 {
-	char npc_ev[NAME_LENGTH*2+3];
+	char npc_ev[EVENT_NAME_LENGTH];
 	int i;
 	int key_nameid = 0;
 	int key_amount = 0;
@@ -1379,7 +1387,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list)
 /// npc_selllist for script-controlled shops
 static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd)
 {
-	char npc_ev[NAME_LENGTH*2+3];
+	char npc_ev[EVENT_NAME_LENGTH];
 	int i, idx;
 	int key_nameid = 0;
 	int key_amount = 0;
@@ -2211,7 +2219,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
 		if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
 		{
 			struct event_data* ev;
-			char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
+			char buf[EVENT_NAME_LENGTH];
 			snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
 
 			// generate the data and insert it
@@ -2399,7 +2407,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
 		if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n'))
 		{
 			struct event_data* ev;
-			char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
+			char buf[EVENT_NAME_LENGTH];
 			snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
 
 			// generate the data and insert it
@@ -2697,7 +2705,7 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c
 
 	memset(&mob, 0, sizeof(struct spawn_data));
 
-	mob.boss = !strcmpi(w2,"boss_monster");
+	mob.state.boss = !strcmpi(w2,"boss_monster");
 
 	// w1=<map name>,<x>,<y>,<xs>,<ys>
 	// w4=<mob id>,<amount>,<delay1>,<delay2>,<event>

+ 1 - 0
src/map/npc.h

@@ -134,6 +134,7 @@ int npc_do_ontimer(int npc_id, int option);
 int npc_event_do(const char* name);
 int npc_event_doall(const char* name);
 int npc_event_doall_id(const char* name, int rid);
+bool npc_event_isspecial(const char* eventname);
 
 int npc_timerevent_start(struct npc_data* nd, int rid);
 int npc_timerevent_stop(struct npc_data* nd);

+ 83 - 185
src/map/pc.c

@@ -18,6 +18,7 @@
 #include "chrif.h"
 #include "clif.h"
 #include "date.h" // is_day_of_*()
+#include "duel.h"
 #include "intif.h"
 #include "itemdb.h"
 #include "log.h"
@@ -63,9 +64,6 @@ static unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARM
 #define MOTD_LINE_SIZE 128
 static char motd_text[MOTD_LINE_SIZE][CHAT_SIZE_MAX]; // Message of the day buffer [Valaris]
 
-struct duel duel_list[MAX_DUEL];
-int duel_count = 0;
-
 //Links related info to the sd->hate_mob[]/sd->feel_map[] entries
 const struct sg_data sg_info[MAX_PC_FEELHATE] = {
 		{ SG_SUN_ANGER, SG_SUN_BLESS, SG_SUN_COMFORT, "PC_FEEL_SUN", "PC_HATE_MOB_SUN", is_day_of_sun },
@@ -3271,13 +3269,37 @@ int pc_payzeny(struct map_session_data *sd,int zeny)
 void pc_paycash(struct map_session_data *sd, int price, int points)
 {
 	char output[128];
-	int cash = price - points;
+	int cash;
 	nullpo_retv(sd);
 
-	pc_setaccountreg(sd,"#CASHPOINTS",sd->cashPoints - cash);
-	pc_setaccountreg(sd,"#KAFRAPOINTS",sd->kafraPoints - points);
-	sprintf(output, "Used %d kafra points and %d cash points. %d kafra and %d cash points remaining.", points, cash, sd->kafraPoints, sd->cashPoints);
-	clif_disp_onlyself(sd, output, strlen(output));
+	if( price < 0 || points < 0 )
+	{
+		ShowError("pc_paycash: Paying negative points (price=%d, points=%d, account_id=%d, char_id=%d).\n", price, points, sd->status.account_id, sd->status.char_id);
+		return;
+	}
+
+	if( points > price )
+	{
+		ShowWarning("pc_paycash: More kafra points provided than needed (price=%d, points=%d, account_id=%d, char_id=%d).\n", price, points, sd->status.account_id, sd->status.char_id);
+		points = price;
+	}
+
+	cash = price-points;
+
+	if( sd->cashPoints < cash || sd->kafraPoints < points )
+	{
+		ShowError("pc_paycash: Not enough points (cash=%d, kafra=%d) to cover the price (cash=%d, kafra=%d) (account_id=%d, char_id=%d).\n", sd->cashPoints, sd->kafraPoints, cash, points, sd->status.account_id, sd->status.char_id);
+		return;
+	}
+
+	pc_setaccountreg(sd, "#CASHPOINTS", sd->cashPoints-cash);
+	pc_setaccountreg(sd, "#KAFRAPOINTS", sd->kafraPoints-points);
+
+	if( battle_config.cashshop_show_points )
+	{
+		sprintf(output, msg_txt(504), points, cash, sd->kafraPoints, sd->cashPoints);
+		clif_disp_onlyself(sd, output, strlen(output));
+	}
 }
 
 void pc_getcash(struct map_session_data *sd, int cash, int points)
@@ -3287,18 +3309,44 @@ void pc_getcash(struct map_session_data *sd, int cash, int points)
 
 	if( cash > 0 )
 	{
-		pc_setaccountreg(sd,"#CASHPOINTS",sd->cashPoints + cash);
+		if( cash > MAX_ZENY-sd->cashPoints )
+		{
+			ShowWarning("pc_getcash: Cash point overflow (cash=%d, have cash=%d, account_id=%d, char_id=%d).\n", cash, sd->cashPoints, sd->status.account_id, sd->status.char_id);
+			cash = MAX_ZENY-sd->cashPoints;
+		}
 
-		sprintf(output, "Gained %d cash points. Total %d points", cash, sd->cashPoints);
-		clif_disp_onlyself(sd, output, strlen(output));
+		pc_setaccountreg(sd, "#CASHPOINTS", sd->cashPoints+cash);
+
+		if( battle_config.cashshop_show_points )
+		{
+			sprintf(output, msg_txt(505), cash, sd->cashPoints);
+			clif_disp_onlyself(sd, output, strlen(output));
+		}
+	}
+	else if( cash < 0 )
+	{
+		ShowError("pc_getcash: Obtaining negative cash points (cash=%d, account_id=%d, char_id=%d).\n", cash, sd->status.account_id, sd->status.char_id);
 	}
 
 	if( points > 0 )
 	{
-		pc_setaccountreg(sd,"#KAFRAPOINTS",sd->kafraPoints + points);
+		if( points > MAX_ZENY-sd->kafraPoints )
+		{
+			ShowWarning("pc_getcash: Kafra point overflow (points=%d, have points=%d, account_id=%d, char_id=%d).\n", points, sd->kafraPoints, sd->status.account_id, sd->status.char_id);
+			points = MAX_ZENY-sd->kafraPoints;
+		}
 
-		sprintf(output, "Gained %d kafra points. Total %d points", points, sd->kafraPoints);
-		clif_disp_onlyself(sd, output, strlen(output));
+		pc_setaccountreg(sd, "#KAFRAPOINTS", sd->kafraPoints+points);
+
+		if( battle_config.cashshop_show_points )
+		{
+			sprintf(output, msg_txt(506), points, sd->kafraPoints);
+			clif_disp_onlyself(sd, output, strlen(output));
+		}
+	}
+	else if( points < 0 )
+	{
+		ShowError("pc_getcash: Obtaining negative kafra points (points=%d, account_id=%d, char_id=%d).\n", points, sd->status.account_id, sd->status.char_id);
 	}
 }
 
@@ -4386,6 +4434,7 @@ int pc_checkallowskill(struct map_session_data *sd)
 		SC_SPEARQUICKEN,
 		SC_ADRENALINE,
 		SC_ADRENALINE2,
+		SC_DANCING,
 		SC_GATLINGFEVER
 	};
 	const enum sc_type scs_list[] = {
@@ -4703,7 +4752,7 @@ int pc_mapid2jobid(unsigned short class_, int sex)
 /*====================================================
  * This function return the name of the job (by [Yor])
  *----------------------------------------------------*/
-char* job_name(int class_)
+const char* job_name(int class_)
 {
 	switch (class_) {
 	case JOB_NOVICE:
@@ -5809,7 +5858,7 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype)
 {
 	if( !pc_isdead(sd) )
 		return; // not applicable
-	if( sd->state.bg_id && bg_member_respawn(sd) )
+	if( sd->bg_id && bg_member_respawn(sd) )
 		return; // member revived by battleground
 
 	pc_setstand(sd);
@@ -5900,10 +5949,10 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 
 	pc_setglobalreg(sd,"PC_DIE_COUNTER",sd->die_counter+1);
 	pc_setparam(sd, SP_KILLERRID, src?src->id:0);
-	if( sd->state.bg_id )
+	if( sd->bg_id )
 	{
 		struct battleground_data *bg;
-		if( (bg = bg_team_search(sd->state.bg_id)) != NULL && bg->die_event[0] )
+		if( (bg = bg_team_search(sd->bg_id)) != NULL && bg->die_event[0] )
 			npc_event(sd, bg->die_event, 0);
 	}
 	npc_script_event(sd,NPCE_DIE);
@@ -6147,9 +6196,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
 		add_timer(tick+1000, pc_respawn_timer, sd->bl.id, 0);
 		return 1|8;
 	}
-	else if( sd->state.bg_id )
+	else if( sd->bg_id )
 	{
-		struct battleground_data *bg = bg_team_search(sd->state.bg_id);
+		struct battleground_data *bg = bg_team_search(sd->bg_id);
 		if( bg && bg->mapindex > 0 )
 		{ // Respawn by BG
 			add_timer(tick+1000, pc_respawn_timer, sd->bl.id, 0);
@@ -6627,6 +6676,7 @@ int pc_equiplookall(struct map_session_data *sd)
 	clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom);
 	clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top);
 	clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid);
+	clif_changelook(&sd->bl, LOOK_ROBE, sd->status.robe);
 
 	return 0;
 }
@@ -6683,6 +6733,9 @@ int pc_changelook(struct map_session_data *sd,int type,int val)
 		break;
 	case LOOK_SHOES:
 		break;
+	case LOOK_ROBE:
+		sd->status.robe = val;
+		break;
 	}
 	clif_changelook(&sd->bl,type,val);
 	return 0;
@@ -7413,6 +7466,11 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
 	}
 	if(pos & EQP_SHOES)
 		clif_changelook(&sd->bl,LOOK_SHOES,0);
+	if( pos&EQP_GARMENT )
+	{
+		sd->status.robe = id ? id->look : 0;
+		clif_changelook(&sd->bl, LOOK_ROBE, sd->status.robe);
+	}
 
 	pc_checkallowskill(sd); //Check if status changes should be halted.
 
@@ -7483,7 +7541,6 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
 		sd->status.weapon = sd->weapontype2;
 		pc_calcweapontype(sd);
 		clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
-		status_change_end(&sd->bl, SC_DANCING, INVALID_TIMER); //When unequipping, stop dancing. [Skotlex]
 	}
 	if(sd->status.inventory[n].equip & EQP_HAND_L) {
 		sd->status.shield = sd->weapontype2 = 0;
@@ -7504,6 +7561,11 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
 	}
 	if(sd->status.inventory[n].equip & EQP_SHOES)
 		clif_changelook(&sd->bl,LOOK_SHOES,0);
+	if( sd->status.inventory[n].equip&EQP_GARMENT )
+	{
+		sd->status.robe = 0;
+		clif_changelook(&sd->bl, LOOK_ROBE, 0);
+	}
 
 	clif_unequipitemack(sd,n,sd->status.inventory[n].equip,1);
 
@@ -7963,168 +8025,6 @@ void pc_setstand(struct map_session_data *sd){
 	sd->state.dead_sit = sd->vd.dead_sit = 0;
 }
 
-/*==========================================
- * Duel organizing functions [LuzZza]
- *------------------------------------------*/
-void duel_savetime(struct map_session_data* sd)
-{
-	time_t timer;
-	struct tm *t;
-	
-	time(&timer);
-	t = localtime(&timer);
-	
-	pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min);	
-	return;
-}
-
-int duel_checktime(struct map_session_data* sd)
-{
-	int diff;
-	time_t timer;
-	struct tm *t;
-	
-	time(&timer);
-    t = localtime(&timer);
-	
-	diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, "PC_LAST_DUEL_TIME");
-	
-	return !(diff >= 0 && diff < battle_config.duel_time_interval);
-}
-static int duel_showinfo_sub(struct map_session_data* sd, va_list va)
-{
-	struct map_session_data *ssd = va_arg(va, struct map_session_data*);
-	int *p = va_arg(va, int*);
-	char output[256];
-
-	if (sd->duel_group != ssd->duel_group) return 0;
-	
-	sprintf(output, "      %d. %s", ++(*p), sd->status.name);
-	clif_disp_onlyself(ssd, output, strlen(output));
-	return 1;
-}
-
-int duel_showinfo(const unsigned int did, struct map_session_data* sd)
-{
-	int p=0;
-	char output[256];
-
-	if(duel_list[did].max_players_limit > 0)
-		sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
-			did, duel_count,
-			duel_list[did].members_count,
-			duel_list[did].members_count + duel_list[did].invites_count,
-			duel_list[did].max_players_limit);
-	else
-		sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --"
-			did, duel_count,
-			duel_list[did].members_count,
-			duel_list[did].members_count + duel_list[did].invites_count);
-
-	clif_disp_onlyself(sd, output, strlen(output));
-	map_foreachpc(duel_showinfo_sub, sd, &p);
-	return 0;
-}
-
-int duel_create(struct map_session_data* sd, const unsigned int maxpl)
-{
-	int i=1;
-	char output[256];
-	
-	while(duel_list[i].members_count > 0 && i < MAX_DUEL) i++;
-	if(i == MAX_DUEL) return 0;
-	
-	duel_count++;
-	sd->duel_group = i;
-	duel_list[i].members_count++;
-	duel_list[i].invites_count = 0;
-	duel_list[i].max_players_limit = maxpl;
-	
-	strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --"
-	clif_disp_onlyself(sd, output, strlen(output));
-	
-	clif_map_property(sd, MAPPROPERTY_FREEPVPZONE);
-	//clif_misceffect2(&sd->bl, 159);
-	return i;
-}
-
-int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd)
-{
-	char output[256];
-
-	// " -- Player %s invites %s to duel --"
-	sprintf(output, msg_txt(373), sd->status.name, target_sd->status.name);
-	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-
-	target_sd->duel_invite = did;
-	duel_list[did].invites_count++;
-	
-	// "Blue -- Player %s invites you to PVP duel (@accept/@reject) --"
-	sprintf(output, msg_txt(374), sd->status.name);
-	clif_broadcast((struct block_list *)target_sd, output, strlen(output)+1, 0x10, SELF);
-	return 0;
-}
-
-static int duel_leave_sub(struct map_session_data* sd, va_list va)
-{
-	int did = va_arg(va, int);
-	if (sd->duel_invite == did)
-		sd->duel_invite = 0;
-	return 0;
-}
-
-int duel_leave(const unsigned int did, struct map_session_data* sd)
-{
-	char output[256];
-	
-	// " <- Player %s has left duel --"
-	sprintf(output, msg_txt(375), sd->status.name);
-	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-	
-	duel_list[did].members_count--;
-	
-	if(duel_list[did].members_count == 0) {
-		map_foreachpc(duel_leave_sub, did); 
-		duel_count--;
-	}
-	
-	sd->duel_group = 0;
-	duel_savetime(sd);
-	clif_map_property(sd, MAPPROPERTY_NOTHING);
-	return 0;
-}
-
-int duel_accept(const unsigned int did, struct map_session_data* sd)
-{
-	char output[256];
-	
-	duel_list[did].members_count++;
-	sd->duel_group = sd->duel_invite;
-	duel_list[did].invites_count--;
-	sd->duel_invite = 0;
-	
-	// " -> Player %s has accepted duel --"
-	sprintf(output, msg_txt(376), sd->status.name);
-	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-
-	clif_map_property(sd, MAPPROPERTY_FREEPVPZONE);
-	//clif_misceffect2(&sd->bl, 159);
-	return 0;
-}
-
-int duel_reject(const unsigned int did, struct map_session_data* sd)
-{
-	char output[256];
-	
-	// " -- Player %s has rejected duel --"
-	sprintf(output, msg_txt(377), sd->status.name);
-	clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS);
-	
-	duel_list[did].invites_count--;
-	sd->duel_invite = 0;
-	return 0;
-}
-
 int pc_split_str(char *str,char **val,int num)
 {
 	int i;
@@ -8486,8 +8386,6 @@ int do_init_pc(void)
 	pc_readdb();
 	pc_read_motd(); // Read MOTD [Valaris]
 
-	memset(&duel_list[0], 0, sizeof(duel_list));
-
 	add_timer_func_list(pc_invincible_timer, "pc_invincible_timer");
 	add_timer_func_list(pc_eventtimer, "pc_eventtimer");
 	add_timer_func_list(pc_inventory_rental_end, "pc_inventory_rental_end");

+ 65 - 72
src/map/pc.h

@@ -96,63 +96,61 @@ struct map_session_data {
 	//NOTE: When deciding to add a flag to state or special_state, take into consideration that state is preserved in
 	//status_calc_pc, while special_state is recalculated in each call. [Skotlex]
 	struct {
-		unsigned active : 1; //Marks active player (not active is logging in/out, or changing map servers)
-		unsigned menu_or_input : 1;// if a script is waiting for feedback from the player
-		unsigned dead_sit : 2;
-		unsigned lr_flag : 2;
-		unsigned connect_new : 1;
-		unsigned arrow_atk : 1;
-		unsigned combo : 2; // 1:Asura, 2:Kick [Inkfish]
-		unsigned gangsterparadise : 1;
-		unsigned rest : 1;
-		unsigned storage_flag : 2; //0: closed, 1: Normal Storage open, 2: guild storage open [Skotlex]
-		unsigned snovice_dead_flag : 1; //Explosion spirits on death: 0 off, 1 used.
-		unsigned abra_flag : 1; // Abracadabra bugfix by Aru
-		unsigned autocast : 1; // Autospell flag [Inkfish]
-		unsigned autotrade : 1;	//By Fantik
-		unsigned reg_dirty : 3; //By Skotlex (marks whether registry variables have been saved or not yet)
-		unsigned showdelay :1;
-		unsigned showexp :1;
-		unsigned showzeny :1;
-		unsigned mainchat :1; //[LuzZza]
-		unsigned noask :1; // [LuzZza]
-		unsigned trading :1; //[Skotlex] is 1 only after a trade has started.
-		unsigned deal_locked :2; //1: Clicked on OK. 2: Clicked on TRADE
-		unsigned monster_ignore :1; // for monsters to ignore a character [Valaris] [zzo]
-		unsigned size :2; // for tiny/large types
-		unsigned night :1; //Holds whether or not the player currently has the SI_NIGHT effect on. [Skotlex]
-		unsigned blockedmove :1;
-		unsigned using_fake_npc :1;
-		unsigned rewarp :1; //Signals that a player should warp as soon as he is done loading a map. [Skotlex]
-		unsigned killer : 1;
-		unsigned killable : 1;
-		unsigned doridori : 1;
-		unsigned ignoreAll : 1;
-		unsigned debug_remove_map : 1; // temporary state to track double remove_map's [FlavioJS]
-		unsigned buyingstore : 1;
-		unsigned lesseffect : 1;
-		unsigned vending : 1;
+		unsigned int active : 1; //Marks active player (not active is logging in/out, or changing map servers)
+		unsigned int menu_or_input : 1;// if a script is waiting for feedback from the player
+		unsigned int dead_sit : 2;
+		unsigned int lr_flag : 2;
+		unsigned int connect_new : 1;
+		unsigned int arrow_atk : 1;
+		unsigned int combo : 2; // 1:Asura, 2:Kick [Inkfish]
+		unsigned int gangsterparadise : 1;
+		unsigned int rest : 1;
+		unsigned int storage_flag : 2; //0: closed, 1: Normal Storage open, 2: guild storage open [Skotlex]
+		unsigned int snovice_dead_flag : 1; //Explosion spirits on death: 0 off, 1 used.
+		unsigned int abra_flag : 1; // Abracadabra bugfix by Aru
+		unsigned int autocast : 1; // Autospell flag [Inkfish]
+		unsigned int autotrade : 1;	//By Fantik
+		unsigned int reg_dirty : 3; //By Skotlex (marks whether registry variables have been saved or not yet)
+		unsigned int showdelay :1;
+		unsigned int showexp :1;
+		unsigned int showzeny :1;
+		unsigned int mainchat :1; //[LuzZza]
+		unsigned int noask :1; // [LuzZza]
+		unsigned int trading :1; //[Skotlex] is 1 only after a trade has started.
+		unsigned int deal_locked :2; //1: Clicked on OK. 2: Clicked on TRADE
+		unsigned int monster_ignore :1; // for monsters to ignore a character [Valaris] [zzo]
+		unsigned int size :2; // for tiny/large types
+		unsigned int night :1; //Holds whether or not the player currently has the SI_NIGHT effect on. [Skotlex]
+		unsigned int blockedmove :1;
+		unsigned int using_fake_npc :1;
+		unsigned int rewarp :1; //Signals that a player should warp as soon as he is done loading a map. [Skotlex]
+		unsigned int killer : 1;
+		unsigned int killable : 1;
+		unsigned int doridori : 1;
+		unsigned int ignoreAll : 1;
+		unsigned int debug_remove_map : 1; // temporary state to track double remove_map's [FlavioJS]
+		unsigned int buyingstore : 1;
+		unsigned int lesseffect : 1;
+		unsigned int vending : 1;
+		unsigned int noks : 3; // [Zeph Kill Steal Protection]
+		unsigned int changemap : 1;
+		short pmap; // Previous map on Map Change
 		unsigned short autoloot;
 		unsigned short autolootid; // [Zephyrus]
-		unsigned noks : 3; // [Zeph Kill Steal Protection]
-		bool changemap;
-		short pmap; // Previous map on Map Change
-		struct guild *gmaster_flag;
-		unsigned int bg_id;
-		unsigned short user_font;
 		unsigned short autobonus; //flag to indicate if an autobonus is activated. [Inkfish]
+		struct guild *gmaster_flag;
 	} state;
 	struct {
 		unsigned char no_weapon_damage, no_magic_damage, no_misc_damage;
-		unsigned restart_full_recover : 1;
-		unsigned no_castcancel : 1;
-		unsigned no_castcancel2 : 1;
-		unsigned no_sizefix : 1;
-		unsigned no_gemstone : 1;
-		unsigned intravision : 1; // Maya Purple Card effect [DracoRPG]
-		unsigned perfect_hiding : 1; // [Valaris]
-		unsigned no_knockback : 1;
-		unsigned bonus_coma : 1;
+		unsigned int restart_full_recover : 1;
+		unsigned int no_castcancel : 1;
+		unsigned int no_castcancel2 : 1;
+		unsigned int no_sizefix : 1;
+		unsigned int no_gemstone : 1;
+		unsigned int intravision : 1; // Maya Purple Card effect [DracoRPG]
+		unsigned int perfect_hiding : 1; // [Valaris]
+		unsigned int no_knockback : 1;
+		unsigned int bonus_coma : 1;
 	} special_state;
 	int login_id1, login_id2;
 	unsigned short class_;	//This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex]
@@ -380,7 +378,7 @@ struct map_session_data {
 	unsigned short pvp_rank, pvp_lastusers;
 	unsigned short pvp_won, pvp_lost;
 
-	char eventqueue[MAX_EVENTQUEUE][NAME_LENGTH*2+3];
+	char eventqueue[MAX_EVENTQUEUE][EVENT_NAME_LENGTH];
 	int eventtimer[MAX_EVENTTIMER];
 	unsigned short eventcount; // [celest]
 
@@ -420,6 +418,13 @@ struct map_session_data {
 	const char* debug_file;
 	int debug_line;
 	const char* debug_func;
+
+	unsigned int bg_id;
+	unsigned short user_font;
+
+	// temporary debugging of bug #3504
+	const char* delunit_prevfile;
+	int delunit_prevline;
 };
 
 //Update this max as necessary. 55 is the value needed for Super Baby currently
@@ -493,6 +498,13 @@ enum equip_pos {
 #define EQP_HELM (EQP_HEAD_LOW|EQP_HEAD_MID|EQP_HEAD_TOP)
 #define EQP_ACC (EQP_ACC_L|EQP_ACC_R)
 
+/// Equip positions that use a visible sprite
+#if PACKETVER < 20110111
+	#define EQP_VISIBLE EQP_HELM
+#else
+	#define EQP_VISIBLE (EQP_HELM|EQP_GARMENT)
+#endif
+
 //Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index
 //where the arrows are equipped)
 enum equip_index {
@@ -510,16 +522,6 @@ enum equip_index {
 	EQI_MAX
 };
 
-struct duel {
-	int members_count;
-	int invites_count;
-	int max_players_limit;
-};
-
-#define MAX_DUEL 1024
-extern struct duel duel_list[MAX_DUEL];
-extern int duel_count;
-
 #define pc_setdead(sd)        ( (sd)->state.dead_sit = (sd)->vd.dead_sit = 1 )
 #define pc_setsit(sd)         ( (sd)->state.dead_sit = (sd)->vd.dead_sit = 2 )
 #define pc_isdead(sd)         ( (sd)->state.dead_sit == 1 )
@@ -731,7 +733,7 @@ int pc_candrop(struct map_session_data *sd,struct item *item);
 int pc_jobid2mapid(unsigned short b_class);	// Skotlex
 int pc_mapid2jobid(unsigned short class_, int sex);	// Skotlex
 
-char * job_name(int class_);
+const char * job_name(int class_);
 
 struct skill_tree_entry {
 	short id;
@@ -784,15 +786,6 @@ void pc_inventory_rentals(struct map_session_data *sd);
 int pc_inventory_rental_clear(struct map_session_data *sd);
 void pc_inventory_rental_add(struct map_session_data *sd, int seconds);
 
-//Duel functions // [LuzZza]
-int duel_create(struct map_session_data* sd, const unsigned int maxpl);
-int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd);
-int duel_accept(const unsigned int did, struct map_session_data* sd);
-int duel_reject(const unsigned int did, struct map_session_data* sd);
-int duel_leave(const unsigned int did, struct map_session_data* sd);
-int duel_showinfo(const unsigned int did, struct map_session_data* sd);
-int duel_checktime(struct map_session_data* sd);
-
 int pc_read_motd(void); // [Valaris]
 int pc_disguise(struct map_session_data *sd, int class_);
 

+ 8 - 12
src/map/quest.c

@@ -279,17 +279,13 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type)
 		return (sd->quest_log[i].time < (unsigned int)time(NULL) ? 2 : sd->quest_log[i].state == Q_COMPLETE ? 1 : 0);
 	case HUNTING:
 		{
-			int j = sd->quest_index[i];
-
-			if( sd->quest_log[i].count[0] < quest_db[j].count[0] || sd->quest_log[i].count[1] < quest_db[j].count[1] || sd->quest_log[i].count[2] < quest_db[j].count[2] )
-			{
-				if( sd->quest_log[i].time < (unsigned int)time(NULL) )
-					return 1;
-
-				return 0;
-			}
-			
-			return 2;
+			int j;
+			ARR_FIND(0, MAX_QUEST_OBJECTIVES, j, sd->quest_log[i].count[j] < quest_db[sd->quest_index[i]].count[j]);
+			if( j == MAX_QUEST_OBJECTIVES )
+				return 2;
+			if( sd->quest_log[i].time < (unsigned int)time(NULL) )
+				return 1;
+			return 0;
 		}
 	default:
 		ShowError("quest_check_quest: Unknown parameter %d",type);
@@ -334,7 +330,7 @@ int quest_read_db(void)
 				continue;
 			else
 			{
-				ShowError("quest_read_db: insufficient columes in line %s\n", line);
+				ShowError("quest_read_db: insufficient columns in line %s\n", line);
 				continue;
 			}
 		}

+ 29 - 14
src/map/script.c

@@ -577,9 +577,17 @@ static void disp_error_message2(const char *mes,const char *pos,int report)
 /// Checks event parameter validity
 static void check_event(struct script_state *st, const char *evt)
 {
-	if( evt != NULL && *evt != '\0' && !stristr(evt,"::On") ){
-		ShowError("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n",evt);
-		script_reportsrc(st);
+	if( evt && evt[0] && !stristr(evt, "::On") )
+	{
+		if( npc_event_isspecial(evt) )
+		{
+			;  // portable small/large monsters or other attributes
+		}
+		else
+		{
+			ShowWarning("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n", evt);
+			script_reportsrc(st);
+		}
 	}
 }
 
@@ -4780,7 +4788,7 @@ BUILDIN_FUNC(jobchange)
 BUILDIN_FUNC(jobname)
 {
 	int class_=script_getnum(st,2);
-	script_pushconststr(st,job_name(class_));
+	script_pushconststr(st, (char*)job_name(class_));
 	return 0;
 }
 
@@ -6316,7 +6324,7 @@ BUILDIN_FUNC(getcharid)
 	case 1: script_pushint(st,sd->status.party_id); break;
 	case 2: script_pushint(st,sd->status.guild_id); break;
 	case 3: script_pushint(st,sd->status.account_id); break;
-	case 4: script_pushint(st,sd->state.bg_id); break;
+	case 4: script_pushint(st,sd->bg_id); break;
 	default:
 		ShowError("buildin_getcharid: invalid parameter (%d).\n", num);
 		script_pushint(st,0);
@@ -8179,8 +8187,8 @@ BUILDIN_FUNC(cmdothernpc)	// Added by RoVeRT
 {
 	const char* npc = script_getstr(st,2);
 	const char* command = script_getstr(st,3);
-	char event[51];
-	snprintf(event, 51, "%s::OnCommand%s", npc, command);
+	char event[EVENT_NAME_LENGTH];
+	snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command);
 	check_event(st, event);
 	npc_event_do(event);
 	return 0;
@@ -12737,6 +12745,13 @@ BUILDIN_FUNC(query_sql)
 BUILDIN_FUNC(query_logsql)
 {
 #ifndef TXT_ONLY
+	if( !log_config.sql_logs )
+	{// logmysql_handle == NULL
+		ShowWarning("buildin_query_logsql: SQL logs are disabled, query '%s' will not be executed.\n", script_getstr(st,2));
+		script_pushint(st,-1);
+		return 1;
+	}
+
 	return buildin_query_sql_sub(st, logmysql_handle);
 #else
 	//for TXT version, we always return -1
@@ -14239,7 +14254,7 @@ BUILDIN_FUNC(bg_monster_set_team)
 	if( (mbl = map_id2bl(id)) == NULL || mbl->type != BL_MOB )
 		return 0;
 	md = (TBL_MOB *)mbl;
-	md->state.bg_id = bg_id;
+	md->bg_id = bg_id;
 
 	mob_stop_attack(md);
 	mob_stop_walking(md, 0);
@@ -14252,7 +14267,7 @@ BUILDIN_FUNC(bg_monster_set_team)
 BUILDIN_FUNC(bg_leave)
 {
 	struct map_session_data *sd = script_rid2sd(st);
-	if( sd == NULL || !sd->state.bg_id )
+	if( sd == NULL || !sd->bg_id )
 		return 0;
 	
 	bg_team_leave(sd,0);
@@ -14360,11 +14375,11 @@ BUILDIN_FUNC(instance_create)
 	}
 	else if( res < 0 )
 	{
-		char *err;
+		const char *err;
 		switch(res)
 		{
 		case -3: err = "No free instances"; break;
-		case -2: err = "Missing parameter"; break;
+		case -2: err = "Invalid party ID"; break;
 		case -1: err = "Invalid type"; break;
 		default: err = "Unknown"; break;
 		}
@@ -14658,10 +14673,10 @@ BUILDIN_FUNC(setfont)
 	if( sd == NULL )
 		return 0;
 
-	if( sd->state.user_font != font )
-		sd->state.user_font = font;
+	if( sd->user_font != font )
+		sd->user_font = font;
 	else
-		sd->state.user_font = 0;
+		sd->user_font = 0;
 	
 	clif_font(sd);
 	return 0;

+ 22 - 3
src/map/status.c

@@ -6429,7 +6429,7 @@ int status_change_clear(struct block_list* bl, int type)
 /*==========================================
  * ƒXƒe�[ƒ^ƒXˆÙ�í�I—¹
  *------------------------------------------*/
-int status_change_end(struct block_list* bl, enum sc_type type, int tid)
+int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const char* file, int line)
 {
 	struct map_session_data *sd;
 	struct status_change *sc;
@@ -6588,10 +6588,27 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
 			break;
 		case SC_DANCING:
 			{
+				const char* prevfile = "<unknown>";
+				int prevline = 0;
 				struct map_session_data *dsd;
 				struct status_change_entry *dsc;
 				struct skill_unit_group *group;
 
+				if( sd )
+				{
+					if( sd->delunit_prevfile )
+					{// initially this is NULL, when a character logs in
+						prevfile = sd->delunit_prevfile;
+						prevline = sd->delunit_prevline;
+					}
+					else
+					{
+						prevfile = "<none>";
+					}
+					sd->delunit_prevfile = file;
+					sd->delunit_prevline = line;
+				}
+
 				if(sce->val4 && sce->val4 != BCT_SELF && (dsd=map_id2sd(sce->val4)))
 				{// end status on partner as well
 					dsc = dsd->sc.data[SC_DANCING];
@@ -6608,10 +6625,12 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
 
 					if( group == NULL )
 					{
-						ShowDebug("status_change_end: SC_DANCING is missing skill unit group (val1=%d, val2=%d, val3=%d, val4=%d, timer=%d, tid=%d, char_id=%d, map=%s, x=%d, y=%d). Please report this! (#3504)\n",
+						ShowDebug("status_change_end: SC_DANCING is missing skill unit group (val1=%d, val2=%d, val3=%d, val4=%d, timer=%d, tid=%d, char_id=%d, map=%s, x=%d, y=%d, prev=%s:%d, from=%s:%d). Please report this! (#3504)\n",
 							sce->val1, sce->val2, sce->val3, sce->val4, sce->timer, tid,
 							sd ? sd->status.char_id : 0,
-							mapindex_id2name(map_id2index(bl->m)), bl->x, bl->y);
+							mapindex_id2name(map_id2index(bl->m)), bl->x, bl->y,
+							prevfile, prevline,
+							file, line);
 					}
 
 					sce->val2 = 0;

+ 2 - 1
src/map/status.h

@@ -1276,7 +1276,8 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
 #define sc_start4(bl, type, rate, val1, val2, val3, val4, tick) status_change_start(bl,type,100*(rate),val1,val2,val3,val4,tick,0)
 
 int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val1,int val2,int val3,int val4,int tick,int flag);
-int status_change_end(struct block_list* bl, enum sc_type type, int tid);
+int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const char* file, int line);
+#define status_change_end(bl,type,tid) status_change_end_(bl,type,tid,__FILE__,__LINE__)
 int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data);
 int status_change_timer(int tid, unsigned int tick, int id, intptr data);
 int status_change_timer_sub(struct block_list* bl, va_list ap);

+ 2 - 1
src/map/unit.c

@@ -17,6 +17,7 @@
 #include "mercenary.h"
 #include "skill.h"
 #include "clif.h"
+#include "duel.h"
 #include "npc.h"
 #include "guild.h"
 #include "status.h"
@@ -2067,7 +2068,7 @@ int unit_free(struct block_list *bl, clr_type clrtype)
 			guild_send_memberinfoshort(sd,0);
 			pc_cleareventtimer(sd);
 			pc_inventory_rental_clear(sd);
-			if( sd->state.bg_id ) bg_team_leave(sd,1);
+			if( sd->bg_id ) bg_team_leave(sd,1);
 			pc_delspiritball(sd,sd->spiritball,1);
 
 			if( sd->reg )

+ 2 - 1
src/map/unit.h

@@ -47,9 +47,10 @@ struct unit_data {
 
 struct view_data {
 	unsigned short
-	  	class_,
+		class_,
 		weapon,
 		shield, //Or left-hand weapon.
+		robe,
 		head_top,
 		head_mid,
 		head_bottom,

+ 1 - 1
src/tool/mapcache.c

@@ -171,7 +171,7 @@ void cache_map(char *name, struct map_data *m)
 	len = (unsigned long)m->xs*(unsigned long)m->ys*2;
 	write_buf = (unsigned char *)aMalloc(len);
 	// Compress the cells and get the compressed length
-	encode_zip(write_buf, &len, m->cells, m->xs*m->ys);
+	compress(write_buf, &len, m->cells, m->xs*m->ys);
 
 	// Fill the map header
 	strncpy(info.name, name, MAP_NAME_LENGTH);

+ 6 - 6
tools/mob_db.pl

@@ -22,12 +22,12 @@ CREATE TABLE `mob_db` (
   `ATK2` smallint(6) unsigned NOT NULL default '0',
   `DEF` smallint(6) unsigned NOT NULL default '0',
   `MDEF` smallint(6) unsigned NOT NULL default '0',
-  `STR` tinyint(4) unsigned NOT NULL default '0',
-  `AGI` tinyint(4) unsigned NOT NULL default '0',
-  `VIT` tinyint(4) unsigned NOT NULL default '0',
-  `INT` tinyint(4) unsigned NOT NULL default '0',
-  `DEX` tinyint(4) unsigned NOT NULL default '0',
-  `LUK` tinyint(4) unsigned NOT NULL default '0',
+  `STR` smallint(6) unsigned NOT NULL default '0',
+  `AGI` smallint(6) unsigned NOT NULL default '0',
+  `VIT` smallint(6) unsigned NOT NULL default '0',
+  `INT` smallint(6) unsigned NOT NULL default '0',
+  `DEX` smallint(6) unsigned NOT NULL default '0',
+  `LUK` smallint(6) unsigned NOT NULL default '0',
   `Range2` tinyint(4) unsigned NOT NULL default '0',
   `Range3` tinyint(4) unsigned NOT NULL default '0',
   `Scale` tinyint(4) unsigned NOT NULL default '0',

+ 2 - 0
vcproj-10/map-server_sql.vcxproj

@@ -153,6 +153,7 @@
     <ClInclude Include="..\src\map\chrif.h" />
     <ClInclude Include="..\src\map\clif.h" />
     <ClInclude Include="..\src\map\date.h" />
+    <ClInclude Include="..\src\map\duel.h" />
     <ClInclude Include="..\src\map\guild.h" />
     <ClInclude Include="..\src\map\intif.h" />
     <ClInclude Include="..\src\map\itemdb.h" />
@@ -204,6 +205,7 @@
     <ClCompile Include="..\src\map\chrif.c" />
     <ClCompile Include="..\src\map\clif.c" />
     <ClCompile Include="..\src\map\date.c" />
+    <ClCompile Include="..\src\map\duel.c" />
     <ClCompile Include="..\src\map\guild.c" />
     <ClCompile Include="..\src\map\intif.c" />
     <ClCompile Include="..\src\map\itemdb.c" />

+ 2 - 0
vcproj-10/map-server_txt.vcxproj

@@ -132,6 +132,7 @@
     <ClCompile Include="..\src\map\chrif.c" />
     <ClCompile Include="..\src\map\clif.c" />
     <ClCompile Include="..\src\map\date.c" />
+    <ClCompile Include="..\src\map\duel.c" />
     <ClCompile Include="..\src\map\guild.c" />
     <ClCompile Include="..\src\map\homunculus.c" />
     <ClCompile Include="..\src\map\instance.c" />
@@ -183,6 +184,7 @@
     <ClInclude Include="..\src\map\chrif.h" />
     <ClInclude Include="..\src\map\clif.h" />
     <ClInclude Include="..\src\map\date.h" />
+    <ClInclude Include="..\src\map\duel.h" />
     <ClInclude Include="..\src\map\guild.h" />
     <ClInclude Include="..\src\map\homunculus.h" />
     <ClInclude Include="..\src\map\instance.h" />

+ 8 - 0
vcproj-6/map-server_sql.dsp

@@ -271,6 +271,14 @@ SOURCE=..\src\map\date.h
 # End Source File
 # Begin Source File
 
+SOURCE=..\src\map\duel.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\map\duel.h
+# End Source File
+# Begin Source File
+
 SOURCE=..\src\map\guild.c
 # End Source File
 # Begin Source File

+ 8 - 0
vcproj-6/map-server_txt.dsp

@@ -231,6 +231,10 @@ SOURCE=..\src\map\date.c
 # End Source File
 # Begin Source File
 
+SOURCE=..\src\map\duel.c
+# End Source File
+# Begin Source File
+
 SOURCE=..\src\map\guild.c
 # End Source File
 # Begin Source File
@@ -363,6 +367,10 @@ SOURCE=..\src\map\date.h
 # End Source File
 # Begin Source File
 
+SOURCE=..\src\map\duel.h
+# End Source File
+# Begin Source File
+
 SOURCE=..\src\map\guild.h
 # End Source File
 # Begin Source File

+ 6 - 0
vcproj-7.1/map-server_sql.vcproj

@@ -196,6 +196,12 @@
 			<File
 				RelativePath="..\src\map\date.h">
 			</File>
+			<File
+				RelativePath="..\src\map\duel.c">
+			</File>
+			<File
+				RelativePath="..\src\map\duel.h">
+			</File>
 			<File
 				RelativePath="..\src\map\guild.c">
 			</File>

+ 6 - 0
vcproj-7.1/map-server_txt.vcproj

@@ -196,6 +196,12 @@
 			<File
 				RelativePath="..\src\map\date.h">
 			</File>
+			<File
+				RelativePath="..\src\map\duel.c">
+			</File>
+			<File
+				RelativePath="..\src\map\duel.h">
+			</File>
 			<File
 				RelativePath="..\src\map\guild.c">
 			</File>

+ 8 - 0
vcproj-8/map-server_sql.vcproj

@@ -415,6 +415,14 @@
 				RelativePath="..\src\map\date.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\duel.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\duel.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\guild.c"
 				>

+ 8 - 0
vcproj-8/map-server_txt.vcproj

@@ -266,6 +266,14 @@
 				RelativePath="..\src\map\date.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\duel.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\duel.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\guild.c"
 				>

+ 8 - 0
vcproj-9/map-server_sql.vcproj

@@ -414,6 +414,14 @@
 				RelativePath="..\src\map\date.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\duel.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\duel.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\guild.c"
 				>

+ 8 - 0
vcproj-9/map-server_txt.vcproj

@@ -265,6 +265,14 @@
 				RelativePath="..\src\map\date.h"
 				>
 			</File>
+			<File
+				RelativePath="..\src\map\duel.c"
+				>
+			</File>
+			<File
+				RelativePath="..\src\map\duel.h"
+				>
+			</File>
 			<File
 				RelativePath="..\src\map\guild.c"
 				>